@super87ghost said in Server/Portal Hopping FIX?!:
Sorry, but this is just ridiculous. Other emissaries don't avert the risk/reward system, they play it exactly as it is intended to be: you want the reward of a higher amount of gold and rep at the risk of the Reaper-5 knowing exactly where you are, or do you think it's not worth it.
Except that's not who I'm referring to...What % of players - that plan to run an Emissary - would you say log into a server, see that there's a Reaper (of any grade) somewhere on the map, and click "leave game" and then set sail again in hopes of landing on a different server without a Reaper? I'm guessing that's a tremendously high % of Emissaries out there.
A risk/reward system doesn't mean you are forced to do that part of the game, it means you are being given a choice and you can opt in or opt out. Other emissaries chosing not to play as an emissary with a Reaper-5 on the server is just making a choice in that risk/reward system, just like intended.
Well yeah that's literally the risk aversion I'm referring to.
It is the portal hopping Reaper-5's who want to avert the risk/reward system, because part of the risk of being a Reaper-5 is that others don't want to play as an emissary because they don't think the risk it worth the reward, since being seen on the map for other emissaries is just making voyages very hard to impossible, since you need to leave your ship. Portal hopping Reaper-5's want to take away that risk they have and that destroys the risk/reward system and doesn't give people the intended opportunity to make their choices.
Chicken or the Egg argument...
My proposal Eliminates portal hopping while making the Emissary system a more conscious acknowledgement of risk/reward without being able to cheese it by quickly hopping to another server.