Why does the game feel so dead nowadays?

  • I can go literally hours never seeing anyone with constant server merges. This game needs to start advertising, this is nothing like it used to be.

    Edit" A suggestion is to let new players play with other new players until a certain level of understanding is achieved so the game is appealing, otherwise new people don't play this game.

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  • Most people gone back to work/End Vacation/School.

  • @burnbacon Yeah but I mean let's be honest, this was going on last year

  • Population in most MMO-like multiplayer have dropped the past year.

    There are many reasons for this

    • Post COVID-life with more focus on social stuff, vacations, festivals etc
    • Summer
    • Back to office work
    • SOT had a major influx of players with the POTC expansion last year. Minor updates and adventures drag in less players
    • A lot people (including myself) actively avoiding PVP and hiding, server hop whenever needed
    • One ship less per server due to performance
    • Open matchmaking usually is 'find match, most people leave or goof around instead of playing, leave match, find match, leave..' which creates 15 minutes empty server slots

    I don't mind it though. I usually come back with my friends whenever there is an influx of 'dead game' posts. Way less time of running, scuttling and red sea and more time of playing :)

  • @mc-leggers said (/community/forums/post/1701862):

    Why does the game feel so dead nowadays?

    Not dead... but undead!!

    alt text

  • Nah seriously the game feels like nobody is playing. The level of social interaction is beyond bad. I go afk all the time and never get touched. I rarely see anyone at all.

  • I think it's just because too much different content is available.
    The servers are just as good at balancing 20k people as 200k, but with all the new sea fortresses, shrines, tall tales, etc. you are just less likely to find yourself on the same island as another ship.
    Plus the hardcore pvp server hoppers are only jumping on to a server to check emissaries, and are jumping off again. They are probably also responsible for less emissaries and more frequent merges too.

  • After update day are you still not seeing people? Or engaging in interaction/combat?

    For the past 2 evenings, we have bumped into many a ship... What region are you playing in? And Xbox only or crossplay?

  • I dunno. I logged on last night (PC) loaded my ship up, took a random merchant delivery. Got to the drop off...and was insta-cannoned by someone else in a sloop.
    First time I've logged on to do anything in a while, and just met an angry person. I'm at 100% 'meet rate' :p

  • @jyanin mee too,I just logged in to a legend of the veil in my face and a very angry brig. I was still in the tavern when i heard the cannon fire 🙄😂

  • @musicmee said in Why does the game feel so dead nowadays?:

    After update day are you still not seeing people?

    They are all drunk sleeping in storms while on fire 😆

  • The game is dead because the community is toxic and the developers clearly favor PVP over PVE. Every thread asking for relief is shut down immediately with a blanket statement as though the developer's personal feelings matter more than those of the people actually playing the game. People who just want a good time are having theirs ruined by trolls that love harassing other people. The community here sucks even if the game world is beautiful. Oh, and the latest update just added more grind and less reasons to play with friends because a group of four people will all want the progress shared instead of working towards one captain's ship or rotating, oh but lone trolls are loving it.

  • Dunno, seen more ships and gotten sucked into more PvP action in the last three days than we’ve seen in the last three months. Seems pretty active to me. US East Coast, probably one of the more active regions, but still…

  • It's not really dead it's just an effect of a high risk/high engagement imbalance where many don't find it enjoyable to take high risks or engage regularly.

    Some of this is just an expected result of expanding casual play and some of it is just combat/high risk that is clearly not worth the effort or time due to the risk/low enjoyment outcome

    Captaincy adds a check list but it only continued on with flooding the dock which makes higher risk uninteresting and overly risky.

    People are around, they produce a bit, it's just not enough to carry a lot of servers. A lot of the higher reward play has left the organic experience and is in alliance situations and servers being manipulated in one way or another. People cheese a month's worth of gold during gold and glory on spiked servers with their friends.

  • @mc-leggers

    As someone who actively avoids other players it's been more populated since the update lol.

    Go away. I'm peaceful not friendly. 😁

  • @zedny3434 said in Why does the game feel so dead nowadays?:

    @musicmee said in Why does the game feel so dead nowadays?:

    After update day are you still not seeing people?

    They are all drunk sleeping in storms while on fire 😆

    Stop telling on me!

  • @musicmee said in Why does the game feel so dead nowadays?:

    After update day are you still not seeing people? Or engaging in interaction/combat?

    For the past 2 evenings, we have bumped into many a ship... What region are you playing in? And Xbox only or crossplay?

    PC CST

  • @ad0nis42 said in Why does the game feel so dead nowadays?:

    The game is dead because the community is toxic and the developers clearly favor PVP over PVE. Every thread asking for relief is shut down immediately with a blanket statement as though the developer's personal feelings matter more than those of the people actually playing the game. People who just want a good time are having theirs ruined by trolls that love harassing other people. The community here sucks even if the game world is beautiful. Oh, and the latest update just added more grind and less reasons to play with friends because a group of four people will all want the progress shared instead of working towards one captain's ship or rotating, oh but lone trolls are loving it.

    There is 0 reward for pvp in the Gamez just about every update is 100% all pve content

  • Doesn’t to me. Update just brought some spice back. Good

  • This seems like more of a region/time zone thing, i hardly ever have this issue personally.

  • @mc-leggers said in Why does the game feel so dead nowadays?:

    @ad0nis42 said in Why does the game feel so dead nowadays?:

    The game is dead because the community is toxic and the developers clearly favor PVP over PVE. Every thread asking for relief is shut down immediately with a blanket statement as though the developer's personal feelings matter more than those of the people actually playing the game. People who just want a good time are having theirs ruined by trolls that love harassing other people. The community here sucks even if the game world is beautiful. Oh, and the latest update just added more grind and less reasons to play with friends because a group of four people will all want the progress shared instead of working towards one captain's ship or rotating, oh but lone trolls are loving it.

    There is 0 reward for pvp in the Gamez just about every update is 100% all pve content

    The reward for PvP is the loot they have on board and in some cases the intensity of a good evenly fight.

    PvP counters would only be cheesed as any sink or death pirate would count. It's like seeing someone using Legendary Thief, and thinking cool title for exchanging Legandary Chests in an alliance.

  • One of the biggest problems that I have noticed is that at the end of last season a lot of the good PVP'ers stopped playing the game and all servers seemed dead to me and my crew. Whenever we would see a reaper doing something, it would be a pretty new crew trying to learn but yet they would sink on most servers they tried to play on. It feels like the experienced players are hunting down the newer players (but obviously not on purpose) as there was an extreme lack of people to fight. This may be the problem, new players constantly sinking to better players and becoming demotivated.

  • The game has many thousands of people playing on a constant basis. The problem is 5 ships per server when it should have been 6.

  • @mc-leggers what do you mean you haven’t seen any ships the past 2 nights we’ve got into 10 fights with other crews and an alliance I always run into crews when we set sail in fact the majority of the time when my crew sets sail we end up having to deal with at least 2 crews at some point in or night

  • @otherfanboy said in Why does the game feel so dead nowadays?:

    @mc-leggers what do you mean you haven’t seen any ships the past 2 nights we’ve got into 10 fights with other crews and an alliance I always run into crews when we set sail in fact the majority of the time when my crew sets sail we end up having to deal with at least 2 crews at some point in or night

    I didn't say I haven't seen any ships in 2 nights.

    1. The only quick crew you can get is your own crew or solo, open crew has died, it is at a all time low of people leaving as soon as they join or not knowing what is going on at all. Gamepass made sure this would happen

    2. Yes you might see a ship or two, for hours on end, but it's not even close to where it should be, an obvious sign this is a problem is how often there are server mergers

    This is nothing like the game was by the time year 1 finally hit. Now that the game finally has content it's just abunch of kids, 90% sloops, hardly any big fun battles, 0 contesting world events

  • @mc-leggers I don’t know what servers your on but I always run into brigs and galleons all the time and fun fights but I guess just the luck of the server also they did reduce ship amount from 6 to5 so that be why it feels a little more dead but it really hasn’t been my crews experience

  • @ad0nis42 I would have to disagree with your statement on Rare favoring PvP over PvE.

    There is absolutely no reward in PvP-ing anymore for those who have played this game since day one. They have unlocked every commendation, got some of the rarest cosmetics and completed every content 100 times over. They have been left in the dark to enjoy the same content from 2 years ago, since only new PvE content has been added to the game that rewards isolationist PvE game style.

    The reason why you are "obliterated by trolls who love harassing people" is because people who love PvP, can't find it anywhere, due to the fact Rare hasn't introduced anything new to the game in the last 2 years to freshen up the PvP experience and give the competitors a reason to fight each other.

    Most either stopped playing as the game became boring or are going around in every nook and cranny of the game to find PvP encounters, only to sink unprepared crews in 30 seconds or new players who just got into the game, because there aren't any good fights anymore.

    Understand both sides before you start complaining and this is never about the developers' personal feelings. Developers are given order by the publishers or investors on what direction to take the game towards and it's Microsoft weakening the game for the PvP players so the game will soon turn into a PvE trope and will take all the danger out of the game there is.

  • I don´t like Adventure Mode (Zero Balance, Solo Sloop vs 4man gally.... meh) but is true that on Xbox Only servers, a lot of players left or are hiding from others.

    I played last night to farm my emissary status on OOS to Lvl 3 and I saw just 1 brig with friendly people in, they even gifted me a few captain skulls to sell.

    I don´t know if Xbox servers are dead or people tends to be more chill than before, but its true that I can do tons of voyages without any ship disturbing me for hours, which is fine for me, the only PvP that I used to love was arena, with no numbers imbalance.

  • I play a few hours a week to chill but nine sessions out of ten end up getting destroyed by sweats.

    So yeah, I'm seeing folks (PC/Steam, West Coast).

  • Well i love the game but t[Mod Edit] no one going to play it its funny they said 30million people playing it lol no pvers left just waiting for the papers to get bored

  • I rarely get server merges, but I avoid playing on weekdays because then every server has a reaper V and nobody else.

    Which probably explains it. Nobody wants to share a server with hyperaggresive sweats who are online 24/7 so they don't play on low traffic days.

  • @asmashkermit Most players do very little pvp. You just don't interact much with them because the players that tend to interact with others are the pvp crews giving you this biased view of the playerbase.

  • @mc-leggers

    Microsoft executives/sales/marketing got their claws into the game and are... how should I put this... threw lipstick on it with endless microtransactions and content drops from not even playing the game and then threw it out onto the streets to make money.

    It's either that or Rare went for broke and did what MS-boss was going to do anyways on the shareholders behalf.

    I'm angry with how cheap this game has become. It's quickly approaching mobile-game-grinder status or maybe I'm too angry to see that it's already there.

  • I last played Sea of Thieves about a year and a half ago, or maybe longer.

    It feels exactly the same in terms of players. Some servers are busy with player Galleons and Brigs aplenty. Some are quiet with nothing but a couple of sloops knocking around. A lot depends on your region and the times that you decide to play.

    I played for a hour before work today, only saw two sloops. Last night before I went to bed I was on a server with 2 sloops a Brig and a Galleon, so that server was definitely full.

    Swings and roundabouts I reckon. Although, I do think this update does favour people playing solo or as a duo in a sloop. So there might be fewer bigger ships out there for a little bit and it does seem a little quiet for this early in a new season when I would have expected people to be grinding out the rewards.

    It's not so quiet that I feel it's a problem to be honest. I do feel bad for the PvP players, but I also feel completely vindicated as someone who has always enjoyed both the PvP and PvE aspects of the game.

    Organic PvP, where you just so happen to be in the right place at the right time has always been more fun for me than trying to force PvP encounters.

    Do people not contest FoTD anymore? Surely the PvP people could use that as their "come fight me" beacon if they do?

  • @kozakderg said in Why does the game feel so dead nowadays?:

    @ad0nis42 >
    There is absolutely no reward in PvP-ing anymore for those who have played this game since day one. They have unlocked every commendation, got some of the rarest cosmetics and completed every content 100 times over. They have been left in the dark to enjoy the same content from 2 years ago, since only new PvE content has been added to the game that rewards isolationist PvE game style.

    This is basically the same for every game that has PVP and PVE incorporated. In Elder Scrolls Online the PVP community didn't get any new content or performance upgrades for 8 years. Games like New World which were PVP focused backtracked before release and made the game way more PVE focused. There are many other examples.

    Why is that? Well I think the PVP communities in hybrid games like these are a small and extremely vocal and internet visible portion of the entire player base. While the majority are people playing more casually and not on Reddit or forums. Those casual people usually buy expansion packs, season passes and some cosmetics here and there. Alienate those players and they leave to another game and the money runs dry for continued development. If the numbers would say that PVP main players would spend the most
    and play the most I am sure there would be more content and events for that part of the player base. But reality shows otherwise. In fact if I get attacked it are usually people with no boat skins or costumes equipped. Just the base skin.

    I am myself an exception because I play casual PVE but am on the forums and Reddit. But the same argument stands for me personally. If SOT would start focusing more on PVP and PVP events I am off with my wallet to other games that provide the experience I am looking for.

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