Shrouded Deep, and the people that ruin it

  • I'd like to first start by saying that this event is incredibly fun, and has been one of the best PvE experience I've had since the original Hungering Deep event.

    That said, there needs to be a serious discussion regarding the players that are ruining it for others, by camping the various objectives, but primarily the killer whale. Myself and apparently plenty of other players have experienced crews of players camping at the various objectives, effectively preventing other players from even participating in the event. I find this to be incredibly toxic.

    Those that know me know I always love a good PvP battle, and certainly not one to shy away from a good challenge. However, my main issue with this scenario is that some players are quite literally preventing other players from being able to play and enjoy this event. It would be one thing to betray your alliance after the battle is over for the loot that spawns, but some people are legitimately just camping the objectives in effort to prevent others from doing it. It's especially hurtful to the game, because some people probably won't even get to finish, or complete this event, because of behavior like this.

    To me, this is a form of service denial, and that's not okay. I get that some just want to PvP, and that's fine. At least wait until the event is over? Preventing people from even playing this awesome event is really awful behavior, and I hope something is done about it. Maybe extend the event, or something.

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  • Cooperation requirements in a piratical scenario do not always lead to unpleasant situations but they always push people into more danger of running into them by not only dangling the carrot of rewards, but also giving a false hope to people that don't realize that the intent of content/devs doesn't change the reality of piracy.

    The wholesome content isn't worth the sacrifice of pirates that struggle with this sort of requirement imo.

    Pirates should never be put in a situation to beg and plead for cooperation while giving others the control through a cooperation requirement.

    Nobody in this game should face that imo.

    Without a cooperation requirement people can grab a new server without losing out on the lightning strike of cooperation.

  • It's rubbish people do this but the response will be "Be more pirate".

  • Do they camp it and nothing else?
    Because the Shrouded Ghost drops alot of loot so maybe they dont want to share, unless they dont even try to kill him.
    Still, they can do whatever they want but yeah its unpleasant.

  • @faceyourdemon From what I've both observed personally, and from accounts of others, yes - they will camp the Killer Whale, and the other Shrouded Deep island objectives, and prevent players from summoning the meg(s), in which case loot isn't even on the table for stealing - it's just purposely killing the other players, to either make them leave the server, or just prevent them from playing the event..

    I'm all for battling over the loot hauls, but purposely preventing players from even participating is pretty toxic.

  • This is the aspect of SoT's freedom of open PvP, combined with rich PvE adventures, that will always cause problems.
    I don't know what could be done about it other than private servers (or, I suppose, instanced locations, but that seems ill fitting for this adventure) - which comes with a lot of sacrifice in itself (the lack of random encounters and the like).
    Maybe if they could have made the flare locations different each and every time - but that might not have been feasible development-wise. It's tough.

    There's a lot of grey area where people agree and disagree about what makes SoT's unique blend of game mechanics work fantastically. However, there are obvious cases that cross the line, such as this.
    I don't know what they can do about it other than NOT have these types of adventures or not have the freedom of open PvP. And I'm certainly not advocating for either.

    And, yeah, we're not even talking about the cooperation aspect. This is just about people camping locations to mess with others attempting to do the adventure. I'd only thought about the Killer Whale being a known spot, but I hadn't even considered people camping the various flare locations. That's so lame.
    When a game offers such freedom of choice and action, it's hard to prevent such people from doing those things.

    I'm glad I didn't encounter any of that - especially since I went out with half of a crew that doesn't play much at all - but wanted to experience this adventure together.
    As it turned out, those players still remembered how to play quite well - AND we ended up being the big, reliable galleon that other players on the server needed.

    It felt great to help the other crews, but it made me sad when this brig crew told us that they'd been trying to do this adventure all day, but kept being attacked and sunk by other players. Same with the sloop that joined in after we summoned the meg.
    sigh

  • @electricknights said in Shrouded Deep, and the people that ruin it:

    This is the aspect of SoT's freedom of open PvP, combined with rich PvE adventures, that will always cause problems.
    I don't know what could be done about it other than private servers (or, I suppose, instanced locations, but that seems ill fitting for this adventure) - which comes with a lot of sacrifice in itself (the lack of random encounters and the like).
    Maybe if they could have made the flare locations different each and every time - but that might not have been feasible development-wise. It's tough.

    There's a lot of grey area where people agree and disagree about what makes SoT's unique blend of game mechanics work fantastically. However, there are obvious cases that cross the line, such as this.
    I don't know what they can do about it other than NOT have these types of adventures or not have the freedom of open PvP. And I'm certainly not advocating for either.

    And, yeah, we're not even talking about the cooperation aspect. This is just about people camping locations to mess with others attempting to do the adventure. I'd only thought about the Killer Whale being a known spot, but I hadn't even considered people camping the various flare locations. That's so lame.
    When a game offers such freedom of choice and action, it's hard to prevent such people from doing those things.

    I'm glad I didn't encounter any of that - especially since I went out with half of a crew that doesn't play much at all - but wanted to experience this adventure together.
    As it turned out, those players still remembered how to play quite well - AND we ended up being the big, reliable galleon that other players on the server needed.

    It felt great to help the other crews, but it made me sad when this brig crew told us that they'd been trying to do this adventure all day, but kept being attacked and sunk by other players. Same with the sloop that joined in after we summoned the meg.
    sigh

    The odds of running into back to back camping situations are not high.

    The cooperation requirement is very relevant in this as without it all it takes is a server hop to fix the issues. Odds of seeing camping multiple times on different servers is low. It's not a common thing, it's an unpleasant and unfortunate thing but it isn't a common one.

    Too many random things have to happen during a right place right time scenario and on top of all of that there needs to be intent to ruin someone's experience entirely to ruin it which isn't that high in this game when it comes to things that actually require timing and planning and effort. It's just not common.

    Server hop during issues solves pretty much all individual problems. When there is a cooperation requirement that's when it causes a massive issue for the individual.

  • this is pure toxicity. what breaks my heart is the devs just dont care…they dont even try to fix the situation….i have been strongly advocating pve servers for just tall tales/voyages and adventures where you can earn gold (yes because its no different than an alliance server and there is no advantage to anything you purchase), and commedations. no emissary, no ledger, no level increases, no skeleton ships, no megs, and no world events.

    i was on my alliance server last night where someone on a boat went rogue and invited someone not in the alliance discord…they were immediately brigged. however, they stayed on the server for atleast 6 hrs or more just trolling!! once server shutdown and another left that boat they invited their friend and took over the boat but luckily couldnt stop us from selling.

    rare needs to realise the toxicity that is taking place and this is just two examples. there is a difference between playing the game as a pirate and deliberately trying to ruin something/troll.

    what is sad to me is that its such a beautiful game that people could really enjoy no matter what situation they are in (new, only a limited amount of time they can play, etc) but there are no options. some people say do the maidien voyage which just angers me because you no very well you cant sail freely or really do anything; its just people being toxic in forums instead of trying to help

    bottom line is there is alot of stubborn players/devs etc that just sent in denial of the issues that exist. they live in their own little fantasy world thinking there are zero issues and that you can just chalk everything up to its a pirate/sandbox game. doesnt fly

  • @electricknights Yeah, mate it's really unfortunate to say the least.. :/

    It is mostly camping the Killer Whale, but I did see a reaper ship camping the area for Ancient Terror. I ended up boarding them, and they didn't have any quests on their table, which is what made me think that they were camping it, just to prevent people from doing it.

  • Goodness me I have read this about 1000 times over

    THERE IS NOTHING WRONG WITH IT.

    Literally just kill them first. They aren't ruining it.

    Sea of Thieves is a PvX game. This is a Sea of Thieves event, which therefore means it is a PVX EVENT.

    This is literally the equivalent of me whining about someone sinking me during a Tall Tale or whatever. It is nonsense. You are in a shared world. If stuff like this was not supposed to happen then they wouldn't have added it.

    So go kill those campers, kill the meg and have a nice day

    The end

  • @wolfmanbush said in Shrouded Deep, and the people that ruin it:

    @electricknights said in Shrouded Deep, and the people that ruin it:

    This is the aspect of SoT's freedom of open PvP, combined with rich PvE adventures, that will always cause problems.
    I don't know what could be done about it other than private servers (or, I suppose, instanced locations, but that seems ill fitting for this adventure) - which comes with a lot of sacrifice in itself (the lack of random encounters and the like).
    Maybe if they could have made the flare locations different each and every time - but that might not have been feasible development-wise. It's tough.

    There's a lot of grey area where people agree and disagree about what makes SoT's unique blend of game mechanics work fantastically. However, there are obvious cases that cross the line, such as this.
    I don't know what they can do about it other than NOT have these types of adventures or not have the freedom of open PvP. And I'm certainly not advocating for either.

    And, yeah, we're not even talking about the cooperation aspect. This is just about people camping locations to mess with others attempting to do the adventure. I'd only thought about the Killer Whale being a known spot, but I hadn't even considered people camping the various flare locations. That's so lame.
    When a game offers such freedom of choice and action, it's hard to prevent such people from doing those things.

    I'm glad I didn't encounter any of that - especially since I went out with half of a crew that doesn't play much at all - but wanted to experience this adventure together.
    As it turned out, those players still remembered how to play quite well - AND we ended up being the big, reliable galleon that other players on the server needed.

    It felt great to help the other crews, but it made me sad when this brig crew told us that they'd been trying to do this adventure all day, but kept being attacked and sunk by other players. Same with the sloop that joined in after we summoned the meg.
    sigh

    The odds of running into back to back camping situations are not high.

    The cooperation requirement is very relevant in this as without it all it takes is a server hop to fix the issues. Odds of seeing camping multiple times on different servers is low. It's not a common thing, it's an unpleasant and unfortunate thing but it isn't a common one.

    Too many random things have to happen during a right place right time scenario and on top of all of that there needs to be intent to ruin someone's experience entirely to ruin it which isn't that high in this game when it comes to things that actually require timing and planning and effort. It's just not common.

    Server hop during issues solves pretty much all individual problems. When there is a cooperation requirement that's when it causes a massive issue for the individual.

    For sure. And I agree!

    The only issue, I think, with this event is that hopping to another server would undo any of the progress they had made during that session, prior to the unfortunate encounter. If they get onto another server where that work hasn't been done yet, then they have to redo all of that.
    And the only reason I say this is an issue, is simply because it really does require a bit of time - and then the final encounter is not a quick thing either.
    So, it's just interesting when you consider players wanting to experience these things, but not necessarily having 3+ hours to experience it - never mind having to restart it after such an amount of time, right?

    Not saying it is an unsolvable situation though. Just that it is a shame if it is for lousy reasons, especially. ;)

  • @madfrito99 I don't think the devs are in denial, it's likely more of they didn't anticipate people acting in the ways that they sometimes do, unfortunately.

    Players on the other hand 100% abuse the mechanics of this game, and write off their bad behavior under the guise of "pirate game"

  • @valor-omega they couldnt anticipate?? the same issue happened in the hungering event…so they knew and just didnt care

    @Ottyman8687 you crack me up. just get on the boat and sink them and kill the meg…yea becauae its just that simple right? they arent going to come back and try to sink you right? hound you all night/day? come on your living in fantasy land. not to mention not everyone is great at pvp

  • @madfrito99 said in Shrouded Deep, and the people that ruin it:

    @Ottyman8687 you crack me up. just get on the boat and sink them and kill the meg…yea becauae its just that simple right? they arent going to come back and try to sink you right? hound you all night/day? come on your living in fantasy land. not to mention not everyone is great at pvp

    Well then change servers, find an uncontested one. If they come back, just sink them again. You aren't forced to stay in that server.

    When I first did the Cursed Rogue it took 5 attempts to beat it once because of other players. You just need to practise and soon they won't be an issue.

  • @ottyman8687 not everyone has all the time in the world to deal with things like that on a continual basis…and you should never be forced to scuttle/change server

  • @ottyman8687 Respectfully disagree immensely. There is absolutely something wrong with the fact that players are preventing other players from even participating in the event. That is effectively denying other players access to part of this live service game, that won't be part of the game in a few weeks. Big difference between Tall Tale killing, where the Tale isn't limited.

    Do not mistake, I am all for PvP, and stealing the loot at the end. But to sit there, and camp the main objective and prevent other players from even participating is absolutely disgraceful, and toxic. Basically a denial of service, and isn't something that should be encouraged.

    This isn't about getting good, or anything like that. This is about people being needlessly obnoxious, and toxic to people trying to enjoy time-limited content. Any justification of that kind of behavior is equally disgraceful.

  • This Adventure does have the potential to produce quite a lot of loot. So, if you're in it for the loot and trying to sink players, makes sense.

    Outside of that...the people that are just flat out there to prevent players from completing it, well... people suck. Welcome to online gaming.

    That said, this adventure was super fun. I was fortunate enough to wind up in an alliance with another Athena Emissary and I spotted a Gold Hoarder at the Killer Whale. I went over because I needed to do it too. I told them I'd go grab the last one and corral my alliances crew to start the ritual. Had a blast and met a couple chill crews.

    Hopefully everyone who wants to finish this adventure winds up having a similar experience to me.

  • @sweetsandman Agrees, mate. I was lucky enough to find some awesome crews as well, and had a lot of fun doing so as well.

    It just really upsets me that some players are purposely ruining this event for others, and justifying their behavior by parroting "pirate game" as if that is the end all, be all excuse to do whatever you want and not have repercussions.

    The loot at the end, I 100% agree on. The problem I and others notice is that players will just camp the points of interest to kill and prevent those players from doing it. If it were people stealing loot after the Meg is killed, this post wouldn't even exist...

  • @valor-omega said in Shrouded Deep, and the people that ruin it:

    @ottyman8687 Respectfully disagree immensely. There is absolutely something wrong with the fact that players are preventing other players from even participating in the event. That is effectively denying other players access to part of this live service game, that won't be part of the game in a few weeks. Big difference between Tall Tale killing, where the Tale isn't limited.

    Do not mistake, I am all for PvP, and stealing the loot at the end. But to sit there, and camp the main objective and prevent other players from even participating is absolutely disgraceful, and toxic. Basically a denial of service, and isn't something that should be encouraged.

    This isn't about getting good, or anything like that. This is about people being needlessly obnoxious, and toxic to people trying to enjoy time-limited content. Any justification of that kind of behavior is equally disgraceful.

    Well I guess I'm disgraceful then.

    If it wasn't intended for interactions, both good and bad to happen, then it wouldn't have been included this way with a huge beacon and single point to complete it.

    If your server is that bad just swap servers. Or sink the 'obnoxious griefers' who are waiting there to sink you. People don't need to sink you just because you have loot. People can sink you and kill you in any context for the fun of it. That's how the game works.

    If you weren't supposed to sit on the ship with a mega keg to nuke someone, then it wouldn't have been made that way.

    The end

  • @ottyman8687 Just because you can do something doesn't mean you should.

    Of course players have the agency to play how they would like to, but that doesn't make what they're doing not wrong.

  • @madfrito99 said in Shrouded Deep, and the people that ruin it:

    and you should never be forced to scuttle/change server

    Forced? no but there is not one thing the devs can ever do for you as an individual that is as powerful as an unrestricted server hop. No matter how someone's ego and personal feelings are affected by a negative encounter the server hop as a solution is the greatest piratical power anyone will ever have in the game.

    The servers aren't ours, it's just a playground, one of many. We have access to others. If one doesn't work out in a shared environment we just try another one.

    Individuals using tools for productive solutions is the most effective and efficient way to solve an immediate problem.

  • You find players?

  • @madfrito99 said in Shrouded Deep, and the people that ruin it:

    i was on my alliance server last night where someone on a boat went rogue and invited someone not in the alliance discord…they were immediately brigged. however, they stayed on the server for atleast 6 hrs or more just trolling!! once server shutdown and another left that boat they invited their friend and took over the boat but luckily couldnt stop us from selling.

    rare needs to realise the toxicity that is taking place and this is just two examples. there is a difference between playing the game as a pirate and deliberately trying to ruin something/troll.

    Abuses the system
    Complains when someone try’s to shut it down

  • I may be a person that loves PvP and PvE, but this is just cold. People being toxic for these community activities are just being rude. Like, for Shrouded Deep, you need 5 people to start it. I a few days ago when trying to 100% complete it, I got my ship sunk while waiting for more crews to come and play the shanty. It was a brig while I was solo slooping. They didn’t even stay at all while I didn’t have loot. I know that everyone isn’t going to be your friend, but who was I supposed to see that coming??? Sure they may not have realized what I was doing, but they had DA sails SOOOOOO they knew EXACTLY what they did. They didn’t even try to kill me either. They shot a volley of Cannonballs and already knocked down my mast, so there was no point in trying to escape. Anyways, I agree, people can be very rude at times when it’s all in good games or just PvP’ing.

  • @wallyscag1817 I'll just say it. PvP players complaining about alliance servers, while using exploits to help them in combat have zero reason to complain. I find it really hypocritical that they're fine with things like portal hopping, sprint cancel, etc, when it works in their favor, but are completely against things like alliance servers, red sea running, etc, when it works against their favor.

  • @theurgicfox47th Yeah, it really is a shame. I love PvP wholeheartedly, but it really irks me to no end that some are purposely targeting people trying to participate in, and enjoy the adventure. I'm all for yoinking the loot at the end, once ghost is defeated, but some of these players are just camping the Killer Whale, and not even letting people summon it..

  • @valor-omega I agree I enjoy a battle myself now and then sink or win lol but people do camp these areas just to mess with people trying to play. Luckily I have bumped into good players last couple servers. Let's hope record and post any issues with players being toxic

  • Oh my goodness can we lock this thread please?

    Sea of Thieves is a SHARED WORLD ADVENTURE Oh my goodness can we lock this thread please?

    Sea of Thieves is a SHARED WORLD ADVENTURE GAME.

    @valor-omega said in Shrouded Deep, and the people that ruin it:

    @theurgicfox47th Yeah, it really is a shame. I love PvP wholeheartedly, but it really irks me to no end that some are purposely targeting people trying to participate in, and enjoy the adventure.

    This is absolute nonsense. I repeat myself it is a SHARED WORLD PVPVE GAME. Yes it is a bit mean but THERE IS NOTHING WRONG WITH IT. If you want to the Adventure server hop or kill them.

    I'm all for yoinking the loot at the end, once ghost is defeated, but some of these players are just camping the Killer Whale, and not even letting people summon it..

    Which again is fine. Server hop or kill them. IT IS A SHARED WORLD

    @valor-omega said in Shrouded Deep, and the people that ruin it:

    @wallyscag1817 I'll just say it. PvP players complaining about alliance servers,

    Because Alliance Servers are not Sea of Thieves. Anybody who actively uses them or supports them is not a Pirate. You do not deserve any of the titles or gold you get from it. If you organically form Alliances with people on your server, I have no issue. BUT, if you brute force the servers and bully anyone else off their ships, and literally offer paid passes to your organised Alliance Servers anyone can complain. This is not how the game is played.

    while using exploits to help them in combat have zero reason to complain. I find it really hypocritical that they're fine with things like portal hopping, sprint cancel, etc,

    Because these things are fine. If you are PvEing you can use them too.

    when it works in their favor, but are completely against things like alliance servers,

    See above

    red sea running,

    So I really need to explain why this is bad? Stop running and fight. [mod edit]

    I'm willing to bet you lot on this thread do this. Maybe if you stopped running at first sign of danger you might have the skills to kill those campers who seem to be so problematic.

  • This isn't new, quite a few of these special adventures have had the same problem, in fact, the very first expansion/ dlc we got had this issue (I especially bring it up based on the similarities of summoning a meg). Personally this one takes the cake, as we now have less ships in a given server, more stuff being a complete distraction for many players, and the adventure itself takes forever to complete. This is problematic in itself because a server merge will ruin any progress made in the adventure, and keeping alliances with others for that long without your own crew members leaving nor other server crew allies disbanding is extremely difficult. Most if not all of the problems of the first expansion (and additional problems too) are present in this adventure.

  • @ottyman8687

    The discussion should be had. Not everyone likes to pvp. If you don't like it stop responding.

  • @valor-omega said in Shrouded Deep, and the people that ruin it:

    @wallyscag1817 I'll just say it. PvP players complaining about alliance servers, while using exploits to help them in combat have zero reason to complain. I find it really hypocritical that they're fine with things like portal hopping, sprint cancel, etc, when it works in their favor, but are completely against things like alliance servers, red sea running, etc, when it works against their favor.

    I'm a PvPvE player and against both alliance servers and portal or server hopping
    (and also red sea running).

  • @ottyman8687 Oh cry me a river, lol. Calling for this thread to be deleted because you disagree is so cringe. Everyone here has legitimate concerns, and you're just trying to shut it down.

    Sounds to me like you're only concerned about your experience, and to hell with anyone else's. You made that much clear by your last part on red sea running. No one owes you a fight, ever.

    As far as alliance servers go, I will agree that paid alliance servers are wrong, as are the ones that bully people off servers, but not every server is like that. They are an outlet for people to play the game, in that fashion, if they so choose. You don't get to decide what is or isn't valid, and you certainly don't get to dictate how people play their pirate sandbox game. You're free to dislike them, but that's it.

    The fact that you're completely fine with people purposely ruining a time-limited event, yet against red-sea running and alliance servers says a lot about you, and just further concretes my idea that you're incredibly self-centered. The world doesn't revolve around you, so knock it off.

  • @lem0n-curry Fair enough, mate!

  • I personally have,nt had a problem or noticed anything like the but I've had friends say they had that problem on pc servers i have,nt on console ones

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