Hello. Offers:
- Put the door on the hold, only the owner of the ship can close it. It will take a while to break down the door. Now the treasures are under lock and key
Do you remember the key in the Pirate Life company? Now the hold is not a walk-through yard. And it makes sense to add an ax to the game, items can be broken down doors that can be sharpened at outposts. - Add boxes with a lock that need to be broken, you can open it quietly. Possibility to set traps on the box. More fun with chests!
Until you break the lock, you will not know what is inside. Suddenly there are treasures or just the result. : D - Notoriety. Enter "pirate karma", now in the tavern you can hear stories about the karma of the players on the server.
Now when you meet players, the color of the nickname will tell you who is in front of you. Rumors spread quickly, you know. Now players will be able to understand from rumors who is in front of them.
Among the pirates, there are still those who do not know about the code. (They just like to spoil the game for other players.)
The reputation can be improved by deeds or to wait until everything settles down to deceive or betray.
Not everyone likes the concept of a green zone, but it is unlikely that burning players' ships at an outpost is called pirate life, even there is no logic in this - there is no loot on the ship.
There are no penalties for this. Shooting at ships in the port is stupid. As well as loading yourself into a cannon along with explosives, lol.
Instead of relaxing in a tavern, in civilization and chatting with other players, you should keep an eye on the "respawn point" and wait for the monkey to want to pull the pin from the grenade.
You need to develop communication between players. Force to unite, trick and lure players out of outposts for adventure. - self-shot from a cannon now deals minor damage. Now you cannot shoot yourself with explosives. (= Explosion)
- now you cannot use a harpoon to pull a person with a chest
- add a kick knocking down the saber block
- add a trap to immobilize the enemy. Can be installed in the hold to make it difficult to loot or camouflaged in the sand.
- add NPS merchant ships plying the outposts. (Without guns - fruits), (with guns - more expensive cargo) More ships! It is sad to look at the horizon and not see a single ship.
The task of escorting a merchant ship is an attack on a merchant ship. Perhaps an event. - Introduce the specialization of the character (athlete, shooter, swordsman), think about the pumping system. I would like to have progress. It can persist for the duration of the season and be reset.