I’m sure many other people have had this thought, but what about the ability to activate PVP with crew mates. Maybe an emote similar to the make friends emote. Do it at the same time then you can fight your crew mate until there is a winner. Could be fun during downtime between voyages or while searching for another crew to fight.
Crew PVP
As long as it's consent based there isn't much to fight against
I don't really love it as I think features should generally lead towards producing or engaging something other than the crew but I think we can bring it in
A useful effect would be people can kill each other when they get stuck rather than scrounging for blunderbombs or firebombs
The only downside I see to this is in Open Crews. You'll inevitably get the ultra sweat lord TDM'ers who join open crews and just demand that people fight them. I think that'd be rare, but we'd definitely see posts about it on here with people complaining.
Other than that, I support it. It could be really fun and allow for some interesting strategy when trying to do some sneaking.
This dueling idea has been asked a lot. Either as an emote or glove you slap the other person with and they have to pick up. Being able to kill fellow crew when they get stuck would be a great bonus but the biggest is passing time when sailing from a to b and teaching new players how to fight. There needs to be a cancel emote/method too for if enemy players turn up.
Originally friendly fire was on, Rare expected for members of the same crew to be fighting against each other to be a rare type of thing, but turns out it was happening all the time so they just decided to remove it...
Players will be players and will do the worst out of your feature that you can imagine.@lastcall4lunch I just barely made a feature request for dueling. I should have browsed the forum a bit more. I completely agree with you. I would love to battle my crewmates. Combat in this game can be tough, and fighting against the ship bell just isn't good enough. Dueling our crews would be a great practice and teaching tool.
Guess It could just be set of emotes.
Emote 1: Team 1, pirate raises left fist, turns on friendly fire from emotes 2&3
Emote 2: Team 2, pirate raises right fist, turns on friendly fire from emotes 1 and 3
Emote 3: free for all, pirate raises both fists, turns on friendly fire from emotes 1, 2 and 3
Emote 4: Pirate gives thumbs down turns off friendly fire. Pirate automatically does this when on the ferry of the dammed meaning when you respawn you have to rejoin the friendly fire.@miserenz I like the emote idea. Instead of dying though, I would rather you get a "Duel lost" banner, then you just get all your health back.
@miserenz
I don't like the emotes; what if they're real nice emotes to do and all of a sudden in a fight with another crew your bullets and slashes hit your crewmates ?
Also, would be terrible if at first two crewmates get into a fight and then one of them emotes the thumbs down, making him immune to a counter attack.If introduced, should just be a crew setting using a majority vote IMO.
@lem0n-curry
Very unlikily. I do not think I have ever done a emote (accept tucking) while fighting. Even then both crewmembers would have to do the emote for the duel to become active. For instance if I do emote 1 and you did emote 2 or 3 we could fight but any other combo and the damage is not dealt or received. If one person does the emote they are not vulnerable until the other person crewmember also does the emote.Other safe guards could also be added to make it even less likely. For example, I do emote 1, raise left hand in air, standing on that pose waiting for someone to accept the challenge. If I move then challenge is cancelled. You do emote 2 raise right arm to accept. A sound cue is played and a count down timer of 5 seconds starts to allow other pirates to pick sides For 2 v 2 etc. Again if either party moves duel cancelled. Then another sound cue occurs and our gamer tags turn black. We fight. Damage from 3rd parties cancels the duel. I can't see that that happening during a fight.
@RAZAKAN problem with duel not sending you to the ferry is that it could be used as an exploit. Your crew member could still revive you.
@lem0n-curry
Very unlikily. I do not think I have ever done a emote (accept tucking) while fighting. Even then both crewmembers would have to do the emote for the duel to become active. For instance if I do emote 1 and you did emote 2 or 3 we could fight but any other combo and the damage is not dealt or received. If one person does the emote they are not vulnerable until the other person crewmember also does the emote.You misunderstood, not talking about doing these emotes during a fight, but before (with its effects lingering on).
Example:
My crewmate(s) and I do fun emotes while no fighting is going on.
Turning friendly fire on (might not even realise it)
Some time later another crew shows up and a fight starts
If we didn't use the emote to turn it off, we can harm each other.Other downside, for this to work you need to equip multiple emotes - where do I put my dances and emotes to use sarcastically to my crewmate ?
What if I switched the one who turns it off - have to find that one quickly (and emotes are a pain to equip).Other safe guards could also be added to make it even less likely. For example, I do emote 1, raise left hand in air, standing on that pose waiting for someone to accept the challenge. If I move then challenge is cancelled. You do emote 2 raise right arm to accept. A sound cue is played and a count down timer of 5 seconds starts to allow other pirates to pick sides For 2 v 2 etc. Again if either party moves duel cancelled. Then another sound cue occurs and our gamer tags turn black. We fight. Damage from 3rd parties cancels the duel. I can't see that that happening during a fight. […]
That's a lot of rules and safeguards; how will people know, how long will it take to explain to someone in your crew ?
Making it a setting is more easy to handle and understand; I wouldn't mind some emotes to indicate you want a fight (glove slap or preferably a fish slap in the face), but the actual setting should not be handled via emotes.Using emotes to activate basic rule changes is a terrible idea. It's convoluted and prone to accidental triggering or being unable to deactivate quickly.
Just bury it in the menu somewhere (Friendly Fire On/Off) so that you at least need to stop moving and can't activate it accidentally. It only turns on FF for you, not your crewmates, so you essentially opt into it. If you and a crewmate want to duel, both turn on FF and fight.
@lastcall4lunch if it can be like the alliance flag sort of thing I am all in. May be pull out a handkerchief and present it to a crew mate, then they would have to accept your duel offer by pulling their handkerchief out. Then go at it!
@lem0n-curry
Ah right sorry, my bad.Your concerns are valid but the problem of enemy players turning up would be the same no matter what the system. This is minimized by the duel being canceled as soon as an enemy hits any of your crew or ship with a sword/gun etc. To equip these emotes you would have to buy the emote bundle (same as the hides) for free. This would make certain that anyone putting them on their emote wheel would be making an active choice. Since duels are not time-sensitive (like hides are) as far as needing to be quickly accessible I would think most people would put them at the back of their possible emotes, making an accidental selection unlikely. Rare could even make it distance limited, so if you challenge someone to a duel on your ship or at an island as soon as you move fair enough away from the ship for the merm to appear or travel to the open ocean (i.e. you did the duel on the island then jumped on your ship and sailed off) the duel is canceled.
My original thought in a previous thread for how this would work was a glove you equip and slap people with then throw at their feet. If they pick it up they accept the fight. Hand the glove to get someone to join your side for 2 v 1 or 2 v 2 etc. That got push back because the wheel was "too full|" or the animations would be too hard etc. Emotes where the alternative offered, and the more I thought about it the more that seemed the better option.
Putting it in the menu also means that it is not easily canceled when enemies turn up but this could be countered by also allowing any emote (accept the hide emotes) to cancel the duel.
Comes down to this: Is having the dueling a good idea. Yes, providing it is consensual and can not be exploited for PVP. I would think that Rare would playtest all the options suggested here to see what works.
