I enjoy my time as a solo sloop as much as time spent with friends, but considering how Reapers goes for Trading Companies and how most people doing Emissaries are not interested in fighting reapers, I'm hoping for slight spice of things to encourage naval combat as well as stopping Reapers from constantly running.
Guardians of the Seas description:
A crew assembled by the Ferryman and the Pirate Legends to protect the Seas (and the Seas only)
Gameplay and Rewards:
- Only limited to 1 (Or maybe up to 3 crews per server)
- Available to Pirate Legends only to help newer players
- Rewards and Reputations are not gained from selling Treasures
- Crew gains Rewards and Reputations by 2 specific means
- Sinking Ghost ships/Skeleton Sloops/Galleons/Fleet (Normal Rewards per Kill, redeemable at outpost)
- Sinking Reapers and selling Reaper Emmisary (High Rewards)
- Putting Treasures on crews of other Trading Companies (Small reputation gain)
If it's not possible to gain reputation just from skeleton ships sunk, perhaps allow skeleton ships to drop a loot only sellable by the Guardians as proof of Kill. Rewards can still be sold normally but it will encourage the giving of treasure to the PvE oriented players.
Reapers should not be able to see the Guardian on the map but they can gain even higher rewards on successfully taking down a Guardian and taking their flags compared to normal trading companies.
The reason for reputation gain only on naval kills is so that they will focus more creating a space where Reapers are also actively engaged upon near World Events as well as having other Trading Companies sail near to encourage Alliance battles.
Ideally the craziest thing that might happen is one Guardian teaming up with Trading companies to take an alliance of reapers down. But in most cases we should be looking at 1 Guardian fighting Skeletons while going against either PvP reapers that keeps coming back or Server hopping Reapers.
Loot lost during combat this way may benefit trading companies near the fight, and also encourage the active completion of Skeleton Fleet and Flameheart events.
SoT is a great game, I enjoy fun and exciting Naval combats, but watching ships getting jumped on after clearing an event and the reapers not willing to take another fight and just running for as long as possible (Even exploiting the Shroudbreaker) I feel there's a need up the ante and make reapers feel just as vulnerable as other trading companies out there.
It'll still be a dog eat dog world, just that we'll be sending in Kong to fight Godzilla, in a sense.
