Leaving ship on Siren Shrines thoughts

  • Hello everyone,

    i just want to hear you opinions on leaving your ship on the new shrines.

    After work today i just give it a shot on a solo sloop. Found a brig with a Level 3 OoS Flag on the neares shrine, ramed it (dont want to use cannons so nowbody hears anything). After it sunk, collected the flag and moved on.

    I also dived into one shrine and it took be roughly 15 minutes (solo if you die, there is no progress). With a friend it will perhaps go a little bit fast, time comes and i know it. But it will be more time, than you want your ship to stay alone.

    What are my options?

    I can leave a crewmate behind to look after the ship. Or sent someone back after some minutes. Would be pretty anoying if one have to be the driver for the party and babysit the ship.

    I could also park it at an island, because than its not clear, that it is empty at the moment. But it doesnt save the ship.

    The simplest solution i could think of is: Its just your ship, dont invest in it.
    Dont stack supplies and dont have loot, so if someone sinks your ship, there are no loses.
    Perhaps stash some items on a near island (this i did with the flag i gathered).

    But dont gathering supplys for my ship feels wrong. Its also not a Telltale where i just have no feelings for my ship.
    Perhaps you can do one shrine at the beginning of a run where a losing the ship isnt importand. Or just sell everything off every time. I can hear the reapers crying at the horizon.

    And perhaps i overthink this. But i am the one in the crew who thinks for the ship safety. "You can park this way, but if we park this way at the island, we wont drive onto the rocks if we have to leave fast.", this kind of thinking.

    So here i am not quite happy.

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  • @panguru3694

    There are two strategies you can use to minimize loss when tackling shrines, depending on how 'fresh' your ship is.

    If you recently joined a server and haven't collected much supplies by that point, I recommend doing exactly as you said: just do the shrine with the knowledge that you aren't losing much if your ship sinks.

    Alternatively, if you've been on the server for a while and have collected a stockpile of supplies, then you could place all of your supplies in a storage crate (there's a good chance you'll have found one at some point during your session) and hide the storage crate somewhere on a nearby island. If your ship sinks, you can return on your respawned vessel to retrieve your hidden supplies (and sink the culprit, if they're still around).

  • I don't think I will attempt any shrines when my ship is fully stocked, could always drop a player off at each to complete it and sail back to collect the loot at some point.. but leaving a stocked ship to go diving alone? No.

  • I think the shrines are gonna be single playthrough for most. Not enough loot to warrant another trip after you find the 5 journals in each one. Treasuries once you find a coral bottle on the other hand...

  • It is kind of a troll for the PvE & PvP participants.

    No loot for the crew that did not payed in below.
    No ship nearby for the crew that was not paranoid enough. ;)

    I really wish there would be default rowboats in the game already. I rather had a rowboat there and my ship hidden somewhere fitting nearby, as the current situation.
    At this point I say it really does not pay off to gather much ressources if you plan one of those shrines.
    They either get stolen or lost.

  • Just played a couple of shrines, My thoughts; Is there order to the shrines? I admit I did not know where to start. much like a couple of the Pirates life coral fortress, was nice. on the second; there was a strange button I needed (I guess) to find a device to place it there and enter. will come back and try again later. but for now, I did enjoy it.

  • I visited the Treasury of the Ancients with a full load of loot and supplies all on deck, and finished it in about 10 minutes with no interruptions. I even made 2 alliances both before and after tackling the event - and this is on release day for S4! So, I think (at least for the treasuries) that you'll be alright.

  • I ran through a few today and nobody touched my ship at all. i was surprised

    for me personally I'm just enjoying them as an experience and grinding out the commendations and then will move on.

    I see these sorts of things as casual party night with the buddies. Like a piratical mario party from time to time.

    This isn't the thing to do if someone just wants to make gold I wouldn't recommend it for that it's just for some pve fun with friends which I think works great for the growing casual base

    if someone wants to work it into loot hauls just leave a bare bones ship and whether it is sunk or not come back for the loot or grab it there then go throw on an emissary possibly go reapers and go level it a bit with the treasure and then just sell it all after a few grades.

    commendations aren't that grindy anymore just have fun with it

  • With you able to Store your Loot before you return to your ship. If it sinks...you can simply come back later.

    So if you are scared for your ship...that normal but that the risk of diving below the seas.

  • I think that ill just hide the ship on a nearby island and row to the shrines, smaller chance to get noticed..

  • If I come upon a crewless ship near a shrine or Treasury, I think I would probably just rob it rather than sink it (unless they have an emmisary flag) of any loot or good supplies currently on board.

    I might cook a banana to set them up on a timer. Maybe.

  • @burnbacon said in Leaving ship on Siren Shrines thoughts:

    With you able to Store your Loot before you return to your ship. If it sinks...you can simply come back later.

    So if you are scared for your ship...that normal but that the risk of diving below the seas.

    This is my thought on the whole thing. But does anyone know how long the loot stays with the merfolk for before they stop holding it for you?!

    @musicmee any ideas matey?

  • @sshteeve It's there forever... so you can come back at the end of your session if you'd like!

  • @musicmee said in Leaving ship on Siren Shrines thoughts:

    @sshteeve It's there forever... so you can come back at the end of your session if you'd like!

    Unless you server merge apparently. 🙄

  • @galactic-geek Aye! That's a risk you take... I suppose.

  • this problem that people are already weary about has a simple fix, when a ship arrives at a siren shrine/treasury a siren statue rises from the water and creates a force field around the location. this way your safe while your gone but ships can still come for you the second your finished. plus the statues are already in the game so it wont take too much more work to add, even though its still a decent chunk

  • @panguru3694 i hate to say this but what your thinking about is exactly the problem you caused for that player…the way i play is treat others as you want to be treated…u sunk a ship for a level 3 flag? at the end of the day is it really worth it? were you even running as a reaper?

  • The issue is the emissary flags - they give the ship value and thus make it a sinkable target even if there is no other loot on board.

  • @doomscorp said in Leaving ship on Siren Shrines thoughts:

    this problem that people are already weary about has a simple fix, when a ship arrives at a siren shrine/treasury a siren statue rises from the water and creates a force field around the location. this way your safe while your gone but ships can still come for you the second your finished. plus the statues are already in the game so it wont take too much more work to add, even though its still a decent chunk

    This simple fix creates a host of new problems. By force field, you mean a dome of some kind that covers the ship then why couldn't another ship just enter the dome and then steal?

    If the dome is impenetrable, then you'd have to have it extend all the way to the floor and prevent players and ships from passing through. If it's impenetrable, you're now created several invulnerability areas around that map that people will exploit in various ways including using it as ship parking to rowboat or tuck somewhere else and/or to duck in and out of during combat.

  • Right now it's just a lot of casual stackers that are right place right timing people that want the shrine/treasury
    I've sold 6 stolen tribute chests and a significant amount of my loot commendation requirement just from people that are stacking then attacking around the area.

    My guess is it's a lot of the players that pop in a few weeks at the beginning of the season with their buddies.

  • Are all the shrines just underwater skull forts?

  • Last night we stacked 500k twice and finished everything. Not one unfriendly encounter. Nobody bothered anyone and we all took turns.

    Weirdest thing I've ever seen on the seas.

    However I don't expect this to last much longer then a few days.

  • @louiscyphere1

    No, i think just two.

  • @madfrito99 sagte in Leaving ship on Siren Shrines thoughts:

    @panguru3694 i hate to say this but what your thinking about is exactly the problem you caused for that player…the way i play is treat others as you want to be treated…u sunk a ship for a level 3 flag? at the end of the day is it really worth it? were you even running as a reaper?

    I dont consider getting the flag wrong. The intended mechanic talks about high risk/high reward. Losing your flag is not a great lost i think. A whole crew losing 5 minutes to get a new ship is perhaps more of a lost.

    Do you think we should behave like someone is doing a TT?

  • Yesterday i did all shrines (without a flag). It was okay.
    Gifted one ship which parked next to me my loot (they dived down after me).

    Got sunk by a reaper who camped one spot. Sunk him too after that.

    From the solutions here offered, i think sending just one man down is perhaps the best way in the near future. Except the "forts"-class shrines perhaps.

    I dont think protect the ships with ingame mechanics would do any good.

    You can do them solo and just collect the whole lot at the end of the session. You can propably raise a flag by some graded too then.

    ATM i dont know how this will change the behavour after two weeks. I think mostly new pirats will get angry to losing their ship which is understandable.

  • Does anyone knows what happens when you:

    • Finish a shrine
    • Surface to see your ship is gone
    • Take the mermaid that takes you back to the ship without touching the loot one.

    ...Can you come back and will the purple mermaid still be there with her backpack?

  • @kakaroto9766

    Yes.

  • @realstyli

    Oh cool, thanks for letting me know
    Otherwise I would be floating there like an idiot wondering if the lootmerm will disappear if I go too far X)

  • @kakaroto9766

    It will be there until either you collect the loot or leave the server (including server merges which count as leaving the server!)

  • @d3adst1ck if it was an impenetrable field that ships couldnt pass through. it would be spherical so players can still enter the shrine/treasury. the shield would disappear the second the shrine is completed. so players could deactivate it by swimming down and finishing the shrine, which will then alert the other crew. and it would be hard to exploit if the shield only appeared when the shrine was activated when players enter and players cant leave without taking the mermaid statue so that would help prevent some bugs when people die/respawn. it wouldnt be as big of a problem as many might think at first

  • We normally keep an eye on our ship at all times and look out for other crews when on islands but with this we’ve been hiding our ship on near by islands and just hoping it there when we get back we also don’t keep loot on it either and turn in once we collect out loot from the shrines

  • We did some shrines last night they are Beautifull and fun. 2 times we finished to find reapers sinking our sloop but they cant get the loot so we just finished another shrine and later returned to pick up the loot.

  • I only have 1 breath left to finish all the commendations and I had mostly nothing but luck.

    Not something I'd expect in a scenario like that.

    I've done a bunch with reapers and reaper chests on board while I do them solo and people leave me alone.

    I had one random guy on board once but I never ended up with any tuckers.

  • I think you should be able to hear a special sound when an enemy ships arrives so that you can choose to stay hidden in the shrine or to try to save your ship.

  • @rakan-le-rouge add any emissary to your boat, you will get notified when it sinks. I Still think too many people get invested in their boats. Yet, when you have nothing to lose, it doesn't matter if it's sunk so it takes a lot off your mind. Fill your pockets and go do what you need, if you lose the boat to another player, make them work for nothing and laugh. Fire out of a cannon and scuttling is the best 'you're taking this too seriously' gesture at your disposal. Because you literally get the same boat back when you return. lol - With the addition of the mermaid bank you can always come back.

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