@meanwan said in Reputation system. Murder counts like ultima online:
@schwammlgott
Its not the fact that there isn't a large influx of new players to the game.
I'm not arguing that it is not a beautiful game nor that pvp ruins the game.
The fact im trying to say is there needs to be a reputation system to label the people who thrive on toxic gameplay and use the game as a rehabilitation tool for their horrible personality.
The game has a ton of content and lots of pve and pvp fun to be had but when the average gameplay time per user is 40 hours and red dead 2 which has less content
is 70 it should show the devs something.
Like maybe they shouldnt be protecting/encouraging the growth of toxic assets in order to maintain some ideal in a game they dont play.
Look at the numbers average gameplay hours very low comparitively to other open world games (all of which have a reputation system like most online pvp games)
Here we go again... On Steam....
Most of the players who play the game a ton have done so before the game came out on steam; most steam players are new players. And we can establish from OP that the game isn't for everyone.
Plus, Black Desert Online came out in 2015, and GTA V came out in 2013... so I really don't care about comparing SoT popularity scores with those games.
Realistically, I'd say Sea of Thieves' popularity scores are a lot better than they look.
Interesting that you haven't jumped ship off a dead game... If Sea of Thieves is a dying game, then why are you here?