@grog-minto
The advantage is for server hoppers or for PvP players actually.
Lots of players hop for FoTD or for trying to find players doing things out in the world.
Lets say you are at an FoTD but you are about to be finished. A lot of ships that see someone doing an FoTD will leave RIGHT away, PvP'ers and streamers alike will try to leave as fast as possible to make sure they get their before the players loot up and leave.
The players that are defending would have an advantage because the attackers would not have a full set of supplies. They would be low on cannons, planks, food, and most especially they would be low on chain shots.
So now the small advantages defenders had from server hoppers is gone.
However, lets look at how this effects players after they sink.
So the players defending at FoTD just got sunk. They spawn obviously at an island because for some reason the game won't spawn you at outposts anymore.
You spawn at an island which means you now have to RACE back for your stuff but guess what, now YOU have no supplies.
The players who attacked you?? They have plenty because they were allowed to buy some. If this was before buying supplies if by some chance they still sank you, you wouldn't have that big of a disadvantage against them because of the supply difference being pretty much the same.
The thing is that players, especially ROOKIE players, for some reason believed that you have to spend 30mins at the start of each session gathering supplies.
You don't need to do that. You could grab a set or 2 and just roll out. A minute tops. By the time you get to an island there should be a row boat or a supply crate.
Think about how much in supplies you have at the end of your session. How fast did it take for you to get most of that??
My crew and I are constantly shooting off or hopping off the ship for supplies.
This is change is going to make defending from server hoppers even harder for PvE players. I'd like to keep a happy balance of risk/reward advantage/disadvantage. Players being on the server used to have an advantage against server hoppers for having more supplies, now that is being removed which means server hoppers, like yours truly, are going to have an easier time sinking our targets and then you guys will have the disadvantage trying to come back.