PVP and RED SEA ( border of map)

  • Hello everyone,

    On the occasion of battles on the water. I am already very tired of such a game and can no longer be silent, namely ... the problem is in the red border of the map, yesterday my team and I twice followed ships packed with treasures and with flags of level 5 emissaries. After an hour's race for each of them, they just swam into the red zone of the map border and died there and nobody got the prey, this is complete nonsense, I spent 2 hours of my time just riding after them. The meaning of piracy in a pirate game disappears. An experienced sailor, depending on his ship, will set his sails to the wind so that it is simply impossible to catch him and goes into the red zone and that's it. It sinks there and nobody gets the prey, is this the idea of ​​the game?

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  • @zattara90s

    If i have no chance to win and if you cannot catch me i'll sacrifice it all just to spoil you any feel of victory over me or grant you any booty.
    Why?
    Because i can and win the psychologically game then and controlled the situation somehow.

    You need to be more clever and smart, thats all.

  • I agree with you, it's super lame and un-fun when people do that but if they choose to lose all their progress then that's on them. You didn't really lose anything at all except the time you spent chasing them around.

    Theres no real fix for this either, unless they made it so the loot washed up on the closest beach or something like that.

  • @itz-majman

    When a Brig or Galleone comes to destroy you , what do you do?
    Fight an already lost battle?
    Scuttle and grant them all you booty or do you try to spoil them their easy win and do whatever you can to escape?

    From a RP and gamemechanics PoV you dont want other to climb the emissary level of the month and you cannot die only lose loot.
    Losing the loot to players gives them Ledger Levels and the Feeling they do good , even if they hadn't to fight a challenging fight if they only outnumber someone or even if it is a Duo chasing a noob Galleone who stands no chance.
    Lets be real most fights arent fights or worth calling PvP. Mostly its imbalanced fights or noobs versus veterans standing no chance.
    So if one cannot catch someone else then this is their fault not the ones sailing into the Shroud trying to escape.

    I want to see all the ones complaining about this to let themself get outnumbered , slaughtered and spawnkilled and lose all their loot and say GG well played!

  • Its not my problem that someone is noob and someone is adept. I dont attack noob ships with my team, what we can get from them ? Its veterans going to red sea-zone, not the noobs. Everyone who downlaoded this game should know that he can be ripped by pirate. So why we have here Bones Reaper ? Its pirate game. The border of map its give advantages to other players who runs away, so may be then we wll give to reapers +20knots to their ships ???

  • @zattara90s sagte in PVP and RED SEA ( border of map):

    Its not my problem that someone is noob and someone is adept. I dont attack noob ships with my team, what we can get from them ? Its veterans going to red sea-zone, not the noobs. Everyone who downlaoded this game should know that he can be ripped by pirate. So why we have here Bones Reaper ? Its pirate game. The border of map its give advantages to other players who runs away, so may be then we wll give to reapers +20knots to their ships ???

    Now it gets ridiculous.
    If a Veteran feels like having no chance , why fight?
    So you tell me you'd fight a ship of veterans destroying you for sure ?
    Do you grant them your loot and flag without standing a chance and say GG WP Captains you earned this?!
    Do you?
    Or do you Lack to see the other side?
    If i have tried to keg and board you, anchored and killed you unseuccessfull or If i just dont want to fight , who has right to tell me what to do?
    How do you know its not noobs?
    You cannot.
    There is even people like me what are at max average at PvP , i consider myself a good helmsmann, not that bad at cannons but mediocre in cqc.
    If i solo or if we have to lose a lot and stand no chance , also consider supplys , time left to play and many other things i decide to sacrifice it in the shroud rather than gift it to someone trying to plunder my ship if i can and they are not smart enough to outmaneuever and catch me before.
    Thats what pirates do, no?
    Do you expect honor among Pirates who laugh about the piratecode ?

    Everyone who dload this Game and plays it more than once Knows and they all also know many ways to avoid fighting or just refuse to do so.
    Would you feel better when they scuttle ?
    Is it about the loot or is it about the fight ?
    Serious question, because there are also crews who only want to sink you and dont bother for the booty.
    In case i want not risk to lose loot and fight i can run endlessly.
    Heck its fun to play tricks on chasing ships and practice PvP like keg and board, anchor and kill them all.
    If i have nothing to lose i welcome everyone chasing me and practice this and why not sail into the shroud?
    Its freedom to do so, Tools not Rules .

    Btw i dont think loot should wash up in the boarders , you know why?
    From an immersive Lore PoV the shroud Border would have to be endlessly filled with loot, no?
    It just makes no sense why it should Re appears after it has sunk, maybe one or two pieces ok.
    Question again is it about loot or PvP itself?

    See this is not only or mainly a PvP Game.
    Its a sandbox game, as long as people dont exploit anything they can do and Play how they want.
    If you cannot catch a ship then its you not them.

    Monkey Island is also a Pirate Game, Puzzle Pirates, Sid Meyers Pirates...

    Why we have Repaers Bones ?
    Well to Level it Up i'd guess and the Game beeing PvEvP you can do that with PvE except some commendations , but easily cheesable like everything else in this game by a premade alliance of two ships.
    So nothing to brag with.

    What advantage the boarders gives you dont have ?
    What "advantage" at all?
    To run away is na advantage?
    Maybe scuttling then is an unfair advantage too? I can spoil you all the fish for example.

    Dont you think your PoV is oneyed and onesided?
    And dont you think you exagerate about it ?

    And dont you think the Speed Bonus is a silly and dumb suggestion, completely imbalanced and not thought through at all, but only a salty comment because you weren't able to catch a ship?

  • I don't believe they go straight to the red sea. They will try to out sail and sell before giving up.

    I suspect these chases have been going on for hours which to me feels harassing; so this is perfectly acceptable as a last line of play for the defensive.

  • As others have said, if you were truly only finding veterans doing this and only after 1-2 hours of a chase, they most likely drive-by sold all their items and then just red sea’d their ship so you don’t even get the satisfaction of sinking it. Have done it myself several times in many different situations when I have realized I am outclassed or have more than one ship trying to tag-team us.

  • @zattara90s said in PVP and RED SEA ( border of map):

    Hello everyone,

    ...After an hour's race for each of them... I spent 2 hours of my time just riding after them.... An experienced sailor, depending on his ship, will set his sails to the wind so that it is simply impossible to catch him

    "I chose that ship! I hit the Choo-choo-choose You Button and I am now entitled to having a final engagement with them! How dare they run away and keep running away and keep running away! They are wasting my time! They are the problem!"

    You picking up on your own problem here, OP? You need to learn when the chase has been lost. Just because you decided to engage "that ship" does not mean "that ship" is obligated to engage with you.

    If you don't want to endlessly chase, then be a better strategist and catch them with their pants down. If you can't outwit/outsail them, and you find yourself frustrated that you've been chasing someone who you can't catch for an hour, the problem is not them. The problem is you.

    If you fruitlessly chase them to the point of their own frustration, and they decide to just dump it in the red sea, well...

  • @zattara90s imo it's a d**k move, but still legit...
    I prefer that tactic over the "ramming outpost and lowering flag" tactic...but I do none of them...the only "get away"-tactic I use sometimes, is, going to the shores of gold

  • @stundorn

    Defending the removal of treasure from the game world because spite. Is not RP, strategic and not fun, it is a bad design. Making everyone lose, while being the one in control, if you have any sense of sailing you can get to the red sea without any chance for the other side to do anything, is simply unsportsmanlike conduct. As a solo you can win against a brig, a galleon or any ship, it is difficult but that is your choice of having no crew and if you do not feel like you can fight... take them on a chase and do drive by selling - if you are a veteran yourself you can do this.... As a duo on a sloop you are more than capable of defending and winning a battle against any crew size, even other veterans.

    Guess if you play monopoly, or any other board game and you do not see a way to win, you simply flip the table and throw all the pieces on the floor and call that a win?

  • @vin-the-rat a dit dans PVP and RED SEA ( border of map) :

    If you don't want to endlessly chase, then be a better strategist and catch them with their pants down. If you can't outwit/outsail them, and you find yourself frustrated that you've been chasing someone who you can't catch for an hour, the problem is not them. The problem is you.

    This, so much this. Learn to know when you lost a prey and go do something else with your time. Or trap them by sending a rowboat to the nearest outpost. But chasing them for hours is just silly.

  • @kommodoreyenser said in PVP and RED SEA ( border of map):

    As others have said, if you were truly only finding veterans doing this and only after 1-2 hours of a chase, they most likely drive-by sold all their items and then just red sea’d their ship so you don’t even get the satisfaction of sinking it. Have done it myself several times in many different situations when I have realized I am outclassed or have more than one ship trying to tag-team us.

    Yet why bother with the red sea, just sell and scuttle.. sit in the crowsnest playing a song.

  • @cotu42 said in PVP and RED SEA ( border of map):

    @kommodoreyenser said in PVP and RED SEA ( border of map):

    As others have said, if you were truly only finding veterans doing this and only after 1-2 hours of a chase, they most likely drive-by sold all their items and then just red sea’d their ship so you don’t even get the satisfaction of sinking it. Have done it myself several times in many different situations when I have realized I am outclassed or have more than one ship trying to tag-team us.

    Yet why bother with the red sea, just sell and scuttle.. sit in the crowsnest playing a song.

    Doesn't waste enough of their time. Usually only do it if solo and I only have 10 minutes or so left anyway and no time to start a new server.

    Also, occasionally you get the fools that follow you out to de-spawn depth in the red and try to recover the loot. Gives you a chance to sneak aboard unnoticed between the chaos and the music. Trying to anchor them there and prevent patching holes is funny and sometimes the red gives you that artificial player that you don't have to help you.

  • @stundorn you do realise that a sloop getting attacked by a galleon is all from a lost battle right ?

    Experienced players on a sloop (solo or duo) are more dangerous to a galleon then another galleon is

  • @callmebackdraft galleons full of blind, deaf and crippled pirates without any clue? sure
    Pirates that chase you for longer than 5 minutes knowign what they do and somwhat tryharding, no!
    i sunk chasing galleones solo, but i know when a fight is lost and not even worth a try.

  • @stundorn lol, no disrespect but you should really look at how some of the more well known streamers/youtubers handle themselves when solo slooping.

    Due to the superior manouverability and slow water fill times sloops are really strong

  • my team and I twice followed ships packed with treasures and with flags of level 5 emissaries. After an hour's race for each of them, they just swam into the red zone of the map border and died there

    I spent 2 hours of my time just riding after them.

    That alone tells me. You lost and should of gave up the chase.
    Seriously...if you have to chase pirates and you can’t catch them, you a bad pirate for not using the item in your skull.

    Tactics, planning and clever scheming. Chasing people isn’t very pirate like :/

  • you spent 2 hours of your time and feel that's wasted. what about the crew on the other ship? they feel you've wasted 2 hours of their time too. do you really think they're going to give up their loot after you wasted 2 hours of their time?

    real pirates never used to sink every ship and kill every person they came across because if they developed a reputation of merciless, cold-blooded killers then every single ship they encountered would fight, tooth and nail, to the death. instead, real pirates used to accept surrender and let everyone live once they'd been given the loot. in fact there are records of naval fleets surrendering after a short skirmish and being left to live after being deprived of their loot. naval fleets - the pirates most notable adversary - trusted pirates to be merciful so much that they were willing to put down arms against them instead of risking dying in a battle, knowing they'd be able to sail home (admittedly with some shame) alive.

    the problem is that in SoT no one accepts surrender and kills on sight. if every encounter ends up with you losing your life, your ship, and your loot then what are you going to do at the next encounter? you're going to either fight to the death or run. and you're going to do everything you can to prevent the other side from getting everything - including sure death missions straight into the mists. this is the conditioning that the game (and the players who play this way) has drilled into people. fight everything because "we're pirates" and sink everything and steal everything because this is "sea of thieves"

    ok, but then don't complain when no one trusts you and no one gives up their loot. if there's no honour amongst thieves then anyone is allowed to do whatever they can to thwart you.

  • dear developers, please throw loot from the red zone to its borders when the ship is flooded in the red zone

  • to repeat something often said here:
    "the loot is not yours until you turn it in"
    if you failed to get it before it was taken out of play then it's not your loot and you don't deserve to have it ferried back to you.

  • The game is all about choices. They don't have to fight you or allow you to get their loot. I just find it ironic that you think your time chasing them seems to be more important than their time getting loot.

    If someone is not comfortable with PvP (or outnumbered), running is often the best strat. You have more time to assess the risk and can get openings to try and even the odds that simply aren't there if you try to engage side by side.

    I solo sloop a lot and get chased by galleons and brigs all the time. If I have loot, I usually run because I know I don't stand a chance in a straight fight. I openly admit, I am not good at close quarters PvP. If I'm with a crew even, sometimes we run because we know some ships are more dangerous than others - a duo sloop, for example, can be very hard to sink. And, as I said, running opens up different opportunities. If we have loot, why should we risk it, especially if there's nothing for us to gain?

    I, personally, never Red Sea the ship - though I have on a couple of occasions had some immense satisfaction from leading a chaser crew right to the edge of the Red Sea at the south east of the Devil's Roar, only to anchor and scuttle while waving at them :P ... but, if someone wants to Red Sea their loot, that's a viable tactic if a player/crew wants to do that.

  • [mod edit]

  • This is a game “bug”, normally you can’t remove loot from the map, its like you move ur old files to windows recycle bin without possibility. I cornered a player and i want my loot, its a pirate game!!! Its same like quit from the game with all the loot!!! its really shi....t!

  • @captainstab1n Please avoid engaging in personal arguments and derailing the topic of the thread. It is fine to debate the content of the post, and the viewpoints therein, but disrespecting any of your fellow pirates personally is against the pirate code, and our forum rules.

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