A reaper reward for sinking non-emissary ships?

  • So today a level 2 Reaper sloop tried to sink our level 5 Order Galleon and it didn't end the best for them, while they managed to escape they did take a lot of damage, I believe they fled to save their own flag rank. It got me think about how not many people (at least in my experience) seem to take a emissary flag; I've entered servers where at most there's one other emissary ship on the tables. Like tonight, there was only the two of us (1 Order, 1 Reaper) but I saw at least three other ships without a flag.

    My suggestion is a simple one; have something for the reapers to gain when they engage (or are engaged) by a non-emissary ship and sink it. Yes you do get treasure but every ship is likely to have treasure; but what happens when a ship specifically comes to fight you? It seems out of place that non-emissary ships are exempt from earning a Reaper any sort of rep or reward.

    As for the reward, think of it as something like mermaid gems, you have three tiers that signify each of the three ships. It would be something from the ship itself like maybe the nameplate or a piece of the ship's wheel, the map from the map table; something that all three ships have onboard that's usually non-intractable and only spawns if you're not an emissary.

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  • I agree on this, reapers should be about attacking any other ship, not just emissary. In the pirate days, crews would pillage other ships wether they belonged to another nation, a faction, or another pirate just for resources. In this game, reapers are the emissary that take the benefit of ignoring the pirate code, attacking other players for glory, booty, and blood. It shouldn't matter that other ships are emissary.

  • @karloss00 while I dont have a problem with this, they do gain loot which does help them. But to add to the idea of weaving reapers in more, might I add that a reaper flag be sellable to the other trading companies?

  • I think a better solution is to encourage more people to use emmisary. Most people don't even realise what they do in my experience. Just adding a tutorial for it would make a big difference imo.

  • IMO emissary flag rewards are done wrong.

    I’m flying a gold hoarder flag. Get attacked by any type of emissary flag, defeat them I then have to drop my gold hoarder to turn in my flag I defeated to the reaper.

    I should not have to do that. I should be able to turn in my flag I defeated to gold hoarders and get the rewards and distinction for gold hoarders.

  • @karloss00 said in A reaper reward for sinking non-emissary ships?:

    My suggestion is a simple one; have something for the reapers to gain when they engage (or are engaged) by a non-emissary ship and sink it. Yes you do get treasure but every ship is likely to have treasure; but what happens when a ship specifically comes to fight you? It seems out of place that non-emissary ships are exempt from earning a Reaper any sort of rep or reward.

    Whole emissary system is high risk - high reward. That's why you've got a reward (flag) from sinking emissary ships. These crews chosen to be tracked by others while sailing on their voyage.
    It's simple that if you aren't an emissary you aren't priority target to others.
    The way it is now is balanced. Crews which aren't emissaries doesn't want to engage in PvP the same way the emissaries do.

  • @johnhp1
    Your point is wrong. GH/OoS/MA won't take your flag because they aren't the PvP groups.

    None of these companies have any profit from sinking others. Just reapers.

  • @johnhp1 Also you don't HAVE to drop gold hoarder to turn in a flag to reapers... you just don't won't get a multiplier since you aren't Rake 2+ Reapers Bones.

    Its the same thing with Skulls and Cargo/Crates if you are flying Gold Hoarder... you can still turn that stuff in, you just won't get any multiplier.

    They already fixed the issue where rank 1 in an emissary would give you a multiplier.

    I do agree that sinking other ships should give a reapers bones emissary bonus... but maybe have it based off of how much treasure is on the ship.
    Like if you sink a fresh spawn you get no emissary increase.
    Sink a ship with 1 chest on it, you get a little bump for the ship, the bump for picking up the chest, and a bump for putting it on your ship.
    Sink a Ship with 10 chests on it, you get a larger bump for the ship, and the bumps for picking them up and placing them on your ship.
    Sink the Ship of a bored streamer who has made their ship look like christmas, covered with gems, skulls, flameheart chests, etc, you will pretty much get up to rank 5 immediately.

  • I don't think the reapers should get an extra reward for engaging normal non-emissary ships. Flying an emissary flag provides extra benefits but also creates the extra risk (reapers hunting you/seeing you on the map).

    Not flying an emissary flag should not also create that extra risk while there are no benefits to be gained. It is the choice you make, do I want extra rewards with a higher risk? Fly an emissary flag. Do I want a to play it safe with lower rewards? Don't fly a flag.

  • @karloss00 as someone who fully embraces the emissary system, i disagree. I dont think that reapers should attack non emissaries unless provoked or over world events. I see the flags as a soft way to opt in or out of the higher risk world of pvp gameplay and not having the flag as a way to do a tall tale or smaller mission without as much risk.

    If anything, just encourage more people to opt into using emissary flags with some new master tier cosmetics

  • @karloss00

    The emissary system is totally optional, one might buy into the risk or not. A reapers can still sink a ship like before and gain a multiplier for any of the loot that they have, which is their benefit for sinking those players opposed to those that are not using a flag.

    Marking your flag with any of the flags makes you a bigger target and has its benefit. If you believe not enough people use the system, you might have a point... but isn't the issue more that most people don't opt to grab a flag than their non flag waving ship not offering enough of a reward for those that do?

  • Sorry but the whole reason for reapers faction is to make being an emissary high risk but rewarding. If you choose not to have an emissary then you shouldn’t have to deal with reapers.

  • @karloss00 two things I said since the introduction of this system:
    1: reapers should only be seen by other emissarys
    2: reapers should gain rank from non-emissarys as well

  • You can already get RB from grade 1 to 5 with just one Flameheart event, not to mention they get by far the best emissary bonuses. Why make things even easier for them and give them rep for sinking ships that have nothing? If it was up to me, I'd make it a lot harder to grade them up and force some PvP action.

  • @avecrux said in A reaper reward for sinking non-emissary ships?:

    Your point is wrong. GH/OoS/MA won't take your flag because they aren't the PvP groups.

    RB isn't much a PvP faction either. Besides other companies should buy at least RB flags, since that's one less ship to sell stuff to a rival company.

    None of these companies have any profit from sinking others. Just reapers.

    Original companies don't get bonus for sinking others, but they encourage sinking one of their own. It's a bit stupid system all around. Would make sense if all companies were rivals and promote TDM type of thing.

  • @korpp1s original companies offer some voyages that you can purchase and complete to raise your level in those companies. Reaper Bones company doesn't have it. In the core of that company is that you should filch from other companies or players.

  • @avecrux RB doesn't encourage stealing any more than other companies. You can do GH voyages and grade up in RB. My personal favorite is Flameheart fleet which gives you instant grade 5 and takes like 30 min to complete.

  • @korpp1s you're missing my point. RB literally says: We don't care how will you obtain loot, just give it to us.

  • @avecrux

    Ok I don’t hunt reapers I sink them when they attack me while I’m flying a non reaper emissary. I should get reputation for my non reaper emissary I’m flying that’s the point I’m trying to make.

  • I dont think this would be a good idea to implement. Makes no sense for Reaper's to not just get rewards for sinking emissaries but also rewards for sinking non emissaries. As someone else mentioned non emissaries would become targets of Reapers without any of the extra benefit that emissaries get.

  • @johnhp1 said in A reaper reward for sinking non-emissary ships?:

    @avecrux

    Ok I don’t hunt reapers I sink them when they attack me while I’m flying a non reaper emissary. I should get reputation for my non reaper emissary I’m flying that’s the point I’m trying to make.

    Why should you get credit in a faction for items they do not accept? That makes as much sense as advancing in Gold Hoarders by turning in skulls, fish or chickens.

  • @Captain-Coel - I can see trading the flags into other companies for reputation but no gold payment; showing that you've at least defended the name you carry.

    @xzodeak - This can help, the price for admission also blocks off new players at least as well.

    @avecrux @Captain-Fob4141 @ISAACMARTEEN13 - I agree that those who don't take a flag may not want to be hunted down by a reaper's crew; but what about those that use that anonymity to attack (reaper) emissary ships? I've had quite a few non-emissary crews attack my crew when we were doing our Athena emissary ranks so I can assume that the reapers get just as many would-be opportunists knocking at their hulls. And as you wrote avecrux; The Reapers don't care who we attack as long as we sink ships and take loot.

    @Reverend-Toast - I do like the idea of gaining reputation based on the loot the ship carries. Heck it'd be fine just gaining rank just from sinking ships in general.

    @korpp1s - I fully agree, I did not know the Flameheart event could do that for them.

  • @dlchief58
    It’s an emissary flaw design about the flag system.

    Reapers get reputation for the emissary flag for any type of loot. It also gains reputation ( experience) for an enemy emissary Flag placed on their boat.

    If I’m a Athena emissary I only get reputation/ experience for Athena items, megs, skelly boats. If I defeat a reapers the Athena emissary it should get reputation for its Athena emissary flag as well. Why shouldn’t you get paid by your defense of your faction for your dedication and service over a rival flag.

    It’s just an opinion and it would make more sense of the system.

  • @karloss00 said in A reaper reward for sinking non-emissary ships?:

    @avecrux @Captain-Fob4141 @ISAACMARTEEN13 - I agree that those who don't take a flag may not want to be hunted down by a reaper's crew; but what about those that use that anonymity to attack (reaper) emissary ships? I've had quite a few non-emissary crews attack my crew when we were doing our Athena emissary ranks so I can assume that the reapers get just as many would-be opportunists knocking at their hulls. And as you wrote avecrux; The Reapers don't care who we attack as long as we sink ships and take loot.

    We can't forget that SoT is an Open world adventure game and from beggining pirates were fighting each other on the seas. Emissary update just give you an opportunity to earn more at higher risk. You can still advance in any company without sailing with emissary flag.

  • @karloss00 having non emissaries attack a reaper is part of the risk of being an emissary. Only attack the marked ships but be prepared to defend against any hostiles. If they are too afraid to raise a reaper flag they usually aren't that good at pvp anyways and wouldnt have a significant flag (grade higher than teir 1) anyways

  • @karloss00 but thats the point, if you change this the while system is obsolete and contradicting.

  • As a Reaper, your reward for sinking non-Emissaries is any loot they might be carrying. Otherwise, yes, as a Reaper you do carry the risk of anyone attacking you. This is by design. If you are not willing to accept that, do not rep the Reapers.

    It's also by design that non-Emissaries are given lower-risk status from Reapers, that way new players and those not repping a faction are a bit "safer" relatively. I believe the intended reason for this is to appease somewhat those calling for PvE servers and to take the heat off new Sailors.

  • @red0demon0 sagte in A reaper reward for sinking non-emissary ships?:

    I agree on this, reapers should be about attacking any other ship, not just emissary. In the pirate days, crews would pillage other ships wether they belonged to another nation, a faction, or another pirate just for resources. In this game, reapers are the emissary that take the benefit of ignoring the pirate code, attacking other players for glory, booty, and blood. It shouldn't matter that other ships are emissary.

    The code is a code of honor for all pirates, nobody should ignore it.
    People ignoring the code are no pirates, they are cyberbullies!

  • @xzodeak sagte in A reaper reward for sinking non-emissary ships?:

    I think a better solution is to encourage more people to use emmisary. Most people don't even realise what they do in my experience. Just adding a tutorial for it would make a big difference imo.

    Just a matter of time when majority is 4x75 nobody will use it anyway.
    I'm just some levels away from having all maxed out again and i play very casually and didnt play at all in july because of the holidays.

  • @reverend-toast reapers get emmisary rank level for the loot, so it's already like you said, but not sinking, loot is the factor.

    Sea of Thieves not Murderhobos sinking for sinkings sake ;-)

  • @schwammlgott sagte in A reaper reward for sinking non-emissary ships?:

    @karloss00 two things I said since the introduction of this system:
    1: reapers should only be seen by other emissarys

    Agree, but then everybody will hoist ist to check and take the flag down again ;)

    2: reapers should gain rank from non-emissarys as well

    They do, loot levels the Reaper emmissary regardless of getting it from another emissary or not.

  • The more and more I think about the issue, is that I don't think sinking ships should give you rep, and I don't think sinking a non emissary ship should give you anything in regards to raising your emissary rank.

    What I do think probably should happen, is the Reputation Value (Not Gold Value) of turning in Stolen Loot should be dramatically increased. As the game stands, I believe the rep you get increases for stolen treasure is basically the same as the gold increase from non-stolen treasure... but Turning in Flags, give a LOT of rep compared to the gold they give. If they increased the rep value of the stolen loot I think that would

    A: Entice Reapers to steal more treasure because rep wise it will be more valuable.

    B: This would also give a solid reason to NOT attack fresh spawns... yeah it will still happen, but that would be stupid on the reapers part since they will get nothing from it, and will have to wait longer for them to actually get treasure to for them to steal.

    I agree that there does need to be some work on this. Overall i turn in way more treasure to reapers, and i am sitting at just under 66 in rank, and i have maxed out everything else.

  • @bugaboo-bill sagte in A reaper reward for sinking non-emissary ships?:

    @schwammlgott sagte in A reaper reward for sinking non-emissary ships?:

    2: reapers should gain rank from non-emissarys as well

    They do, loot levels the Reaper emmissary regardless of getting it from another emissary or not.

    I meant for sinking theyr ship and killing the crew, just like it is with emissarys...thought that's obvious...

  • @reverend-toast

    I havent tested it, but afaik stolen loot gives you more rep than other loot plus the flag if they have one.

    Can someone conform that stolen loot gives more rep than normal loot regardless of any emissary flag?

  • @schwammlgott sagte in A reaper reward for sinking non-emissary ships?:

    @bugaboo-bill sagte in A reaper reward for sinking non-emissary ships?:

    @schwammlgott sagte in A reaper reward for sinking non-emissary ships?:

    2: reapers should gain rank from non-emissarys as well

    They do, loot levels the Reaper emmissary regardless of getting it from another emissary or not.

    I meant for sinking theyr ship and killing the crew, just like it is with emissarys...thought that's obvious...

    Now I'm confused :-)
    So a Reaper emissary can level his flag by sinking ships and killing players?

    I dont think this would be good, gives an incentive to spawnkill to no end for Reaper emissary level.
    Incentives to sink every ship all the time everywhere.
    Naaaaa :-)

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