@rellimkaz said in Make wind changes Unpredictable:
Wind should change either more frequently or the angle the wind changes should increase.
They don't need to, and I'll explain why below.
During PVP I have found that fighting a ship that isn't exactly your type can have 1 of 2 outcomes, they either fight which is good IMO, or they run for 40 minutes.
Those aren't outcomes, but rather options - outcomes would be something akin to you win, or you lose.
Now I'm not saying that the wind should always be in your favor
Good.
but what I am saying is that the people that I'm chasing or if I'm running which does happen when I'm out of supplies,
If you stock frequently, this should never be a problem.
I shouldn't be able to go completely afk with another ship chasing me for 5 minutes without worrying,
Um, you can't. If you leave the wheel for more than 30 seconds, or don't adjust it, you will start to drift on account of both the wind and the waves. You gain a brief window where you can leave the wheel to help your crew, but without someone in control, you will drift, lose speed, and be caught - provided your pursuers know how to maintain their speed.
I've seen crews that have afk members because they know that we can never catch up to them.
If they have crew that is AFK, you should eventually be able to catch up to them, specifically because they can't manuever their ship as effectively and as quickly as you can with your own full crew.
Side note: any loot that falls into the red seas not return area should be pushed back into the regular map to avoid people destroying loot because they are salty.
This is a valid strategy - if they want to throw away all of their hard-earned work, that's their choice. Besides, it's just gold, and there's plenty of that going around. Just go find some more.