Remove Arena Leaving Penalty for Closed Crews

  • If we're in a closed crew, that means we're with our friends, not abandoning open crew players. There's no reason to ban people on a closed crew from arena for 30 minutes just for leaving a match.

    Sometimes a match starts right when you load in, but you're looking for your friend's team's lobby to scrim, or it's all just brand new players and you want more of a challenge; why lock that crew into a 15 minute game, when they can just leave and give a higher placement to the teams who want to stay?

    The leaving penalty works for open crew; if you choose to open crew, you should be on the line to help your team for the rest of the game or face the consequences, but it makes no sense for closed crew.

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  • Or how about when you start a match with your friend, but your still loading black screen 5 minutes into the game. With no anticipation that you will ever be able to join, so you restart the game, only for the game to tell you that you have a strike because you left the last round. Has happened to me every day this week. Thanks SoT on Xbox!

  • @comrade-molly Because you affect the other crews in the game that you loaded into by removing a ship from the contest. Also what does 'scrim' mean?

  • @octopus-lime scrim is him setting up a match by facing an opponent of his choice, pre-arranged match.

    @Comrade-Molly it is funny that you judge others on their Arena experience, while you are here stating you need to fix a lobby to face opponents that offer a challenge.

    Wasn't Arena mode the end all be all of varied PvP experiences... why not just relish in those 15 mins of joy and retry to setup your scrim? Don't you enjoy the challenges and epic PvP of Open crews provide in Arena? Mmmh... interesting since you judged me and others for not enjoying it, while they are required to be part of such a crew.

  • @cotu42 said in Remove Arena Leaving Penalty for Closed Crews:

    Wasn't Arena mode the end all be all of varied PvP experiences... why not just relish in those 15 mins of joy and retry to setup your scrim? Don't you enjoy the challenges and epic PvP of Open crews provide in Arena? Mmmh... interesting since you judged me and others for not enjoying it, while they are required to be part of such a crew.

    Very rarely do crews like the one I run with run into a real challenge in arena, and we usually know them if we do, because they're the people we scrim with, TDM with, or play in leagues with. That's why we like to arrange scrims or TDM's against eachother.

    Forcing people to stay in lobbies as closed crew, if anything, leads to more spawncamping. Because that's what we do when we get bored.

  • @comrade-molly Well hopefully when private servers come along you will be able to set up all the games you like. Until then you will have to just deal with the penalty I guess.

  • @octopus-lime said in Remove Arena Leaving Penalty for Closed Crews:

    @comrade-molly Well hopefully when private servers come along you will be able to set up all the games you like. Until then you will have to just deal with the penalty I guess.

    I'm looking forward to private servers tbh. People get so crafty when provided the freedom to do so. Like CDN and his Spyrate games.

    Hell even some of the biggest names on the markets were custom modes invented by the players. CS, Dota...

  • You could vote for new aponents in the lobby and if your crew doesn't load in in time just consider your first round a practice round until you get your crew together.

  • Considering how the Xbox LFG is a thing, not all closed crews are these friends groups. The penalty needs to stay, even in games like League of Legends, they still keep dodge penalties. Sea of Thieves has nothing on League in comparison to how competitive they are.

    Others have beat me to it, having a full match is fun. It becomes less fun when whole crews leave. You or anyone leaving early causing the match quality to go down. I see no need to create a system for people to rage quit and dodge the penalty.

    Forcing people to stay in lobbies as closed crew, if anything, leads to more spawncamping. Because that's what we do when we get bored.

    So boredom makes you bully people, got it.

  • @comrade-molly

    The penalty is not just about people abandoning their own crew mates. It is also about closed crews abandoning the match, making it less fun and competitive for the other crews still remaining in the match. The penalty should stay.

  • Honestly, you would have better luck campaigning for custom Arena lobbies, similar to what they are doing for Adventure, than trying to remove penalties that keep match integrity.

  • @comrade-molly

    It is funny that you run with a steady crew, have no challenge by your own accord and yet you have a judgement ready for the other side that have to deal with the open crew experience. Go solo queue and see how much you enjoy that experience.

    You also state that Arena is some type of experience that is full of true quality PvP, while it is clear that you are manipulating the system to pick your opponents. You scrim, you are even here complaining that it isn't easy enough to accomplish, that the other matches are a bore, unchallenging and something you want to opt out of. So, in the other topics where you claim that Arena is the awesome PvP environment where skillful fights are the standard is a load of bogus... you are here showcasing that fact. The hypocrisy of your posts is hilarious, as well as your own private stats while you love comparing your to others.

    Sorry to bring it to you, but closed crew or open crew. Leaving a match affects everyone in the match, I don't think that you should be given a pass because you have a steady crew. Ask for a matchmaking system that makes more sense, you might not be able to pick your opponents... but your general experience and maybe even mine would benefit from it.

  • @nabberwar said in Remove Arena Leaving Penalty for Closed Crews:

    So boredom makes you bully people, got it.

    Is it bullying people if it's the easiest way to win? Because most of our wins tend to come from camping the other ships on the servers after we get a point lead. If they can't kill our boarders then they certainly can't out naval us.

  • @cotu42 said in Remove Arena Leaving Penalty for Closed Crews:

    @comrade-molly

    It is funny that you run with a steady crew, have no challenge by your own accord and yet you have a judgement ready for the other side that have to deal with the open crew experience. Go solo queue and see how much you enjoy that experience.

    You also state that Arena is some type of experience that is full of true quality PvP, while it is clear that you are manipulating the system to pick your opponents. You scrim, you are even here complaining that it isn't easy enough to accomplish, that the other matches are a bore, unchallenging and something you want to opt out of. So, in the other topics where you claim that Arena is the awesome PvP environment where skillful fights are the standard is a load of bogus... you are here showcasing that fact. The hypocrisy of your posts is hilarious, as well as your own private stats while you love comparing your to others.

    Sorry to bring it to you, but closed crew or open crew. Leaving a match affects everyone in the match, I don't think that you should be given a pass because you have a steady crew. Ask for a matchmaking system that makes more sense, you might not be able to pick your opponents... but your general experience and maybe even mine would benefit from it.

    The play area of Arena is limited to 3 islands. With 5 galleons in that small area, if you play a lot of arena, you're going to have a lot more PVP experience than if you don't play arena. That's not hard to understand.

    A lot of people in arena are brand new, they don't have fun fighting crews like mine, and they have more fun if we leave their lobby and let them fight eachother. Half of them usually just end up leaving mid game as we stomp on them anyway, and get barred from arena for 30 minutes themselves.

    You are more likely to run into good crews in Arena though, because again, there's 5 galleons in a small area, so that's why we play it, and that's why we try and arrange TDMs or Naval scrims when we DO run into eachother, or when we notice eachother online.

    You just kinda seem delusional and grasping at straws to try and "prove" that I'm wrong. There's no hypocrisy here, and while private servers will hopefully solve all of our issues (assuming they even allow private arena games for no progression, we don't even know yet), but there's legitimate arguments for not having the dodge penalty apply to closed crews, at least if they leave at the very start of the game, since sometimes the game starts before you get to even see how many people are in the lobby.

    Almost every night, even while just playing in open lobbies and not trying to find good players, we end in a lobby with nobody but us and 2-3 bots who don't know what they're doing. If we just leave, they get a free win and get to make progress on their comms, if we have to stay, they're just going to get camped because it's the best strat for us to use against a single boat.

  • @comrade-molly

    You don't get it. Arena is full of new people that are better off not facing a good crew like your own. Yet at the same time you are telling me I cannot have a good idea about PvP because I won't join these new players to form a crew to take on your good crew.

    Have you ever left your bubble of closed crew Arena? Have you tried out the solo experience in Arena? Half your crew leaves before the end of the battle, half or all your crew are brand new. I usually ask, why did you do that and 99% of the times IF I get an answer it is... I played the game for X hours where X is a single digit... how am I supposed to have a good experience.

    You state that you want to leave these matches, to give the new crews a better playing field... yet where do I go? Ooh yeah where I already go, the Adventure mode. As it gives me a good experience, I don't have the crew to head to Arena and the few matches I did we dominated or had a bloody good time. Yet I don't have the stable time frame for such a crew, I tend to be on at weird unstable times... adult life. This is why I have no interest in doing Arena.

    I can get PvP in Arena, but it will not be high quality PvP from a crew on crew experience. I might get some good pirate on pirate action. It feels like being solo in a limited space with pirates interacting with the ship while you have no idea what is going through their minds, lack of communication and insight. It isn't fun, tey it out...

    Arena gives you experience and knowledge, yet so does playing the Adventure mode for years. Play enough and you get knowledge, good and bad fights.

    I agree with your issue here, but I disagree with your notion that the already advantageous groups should be the only ones to be able to opt out of a match.

    I have no interest in being a teacher in Arena, I have no interest in clapping new players all day.

    You judge my choice of game mode, tell me I cannot have a knowledge of the games combat and should head into a PvP mode and join the legion of new players... while you sit safe in your crew of sweaty PvP pirates.

    Put yourself in my shoes for an evening, tell me that it is fun to deal with new players as your own crew in a small arena of 5 ships battling it out. Then face those crews you scrim against and tell me you have a chance... that it is a high quality PvP experience.

    I don't get spawn camped, but it doesn't make a difference. I can get second in the match, but I will quickly identify the coordinated crew and bow my head... they will pull ahead with no way to counter. I might try and get a decent fight out of it, but that is all I can ask for. Where is the joy? I play the game for fun, not to shout at people that are new and be frustrated with my own crewmates. I prefer going solo in Adventure mode or teach them there, where I can take my time, use more space and fight in better conditions.

    The matches need to be made of better quality, it needs a proper matchmaking system. Entice me to join Arena by matching me with and against people that are not brand new to the game. Give me a crew that understands the game and put me up against people that do. The solution for your thirst of better fights should extend to others, not just your limited bubble of closed premade sweaty pirates.

  • @cotu42 said in Remove Arena Leaving Penalty for Closed Crews:

    @comrade-molly

    You don't get it. Arena is full of new people that are better off not facing a good crew like your own. Yet at the same time you are telling me I cannot have a good idea about PvP because I won't join these new players to form a crew to take on your good crew.

    Have you ever left your bubble of closed crew Arena? Have you tried out the solo experience in Arena? Half your crew leaves before the end of the battle, half or all your crew are brand new. I usually ask, why did you do that and 99% of the times IF I get an answer it is... I played the game for X hours where X is a single digit... how am I supposed to have a good experience.

    You state that you want to leave these matches, to give the new crews a better playing field... yet where do I go? Ooh yeah where I already go, the Adventure mode. As it gives me a good experience, I don't have the crew to head to Arena and the few matches I did we dominated or had a bloody good time. Yet I don't have the stable time frame for such a crew, I tend to be on at weird unstable times... adult life. This is why I have no interest in doing Arena.

    I can get PvP in Arena, but it will not be high quality PvP from a crew on crew experience. I might get some good pirate on pirate action. It feels like being solo in a limited space with pirates interacting with the ship while you have no idea what is going through their minds, lack of communication and insight. It isn't fun, tey it out...

    Arena gives you experience and knowledge, yet so does playing the Adventure mode for years. Play enough and you get knowledge, good and bad fights.

    I agree with your issue here, but I disagree with your notion that the already advantageous groups should be the only ones to be able to opt out of a match.

    I have no interest in being a teacher in Arena, I have no interest in clapping new players all day.

    You judge my choice of game mode, tell me I cannot have a knowledge of the games combat and should head into a PvP mode and join the legion of new players... while you sit safe in your crew of sweaty PvP pirates.

    Put yourself in my shoes for an evening, tell me that it is fun to deal with new players as your own crew in a small arena of 5 ships battling it out. Then face those crews you scrim against and tell me you have a chance... that it is a high quality PvP experience.

    I don't get spawn camped, but it doesn't make a difference. I can get second in the match, but I will quickly identify the coordinated crew and bow my head... they will pull ahead with no way to counter. I might try and get a decent fight out of it, but that is all I can ask for. Where is the joy? I play the game for fun, not to shout at people that are new and be frustrated with my own crewmates. I prefer going solo in Adventure mode or teach them there, where I can take my time, use more space and fight in better conditions.

    The matches need to be made of better quality, it needs a proper matchmaking system. Entice me to join Arena by matching me with and against people that are not brand new to the game. Give me a crew that understands the game and put me up against people that do. The solution for your thirst of better fights should extend to others, not just your limited bubble of closed premade sweaty pirates.

    So you're basically just saying that you're still mad about something i said in another thread and you're here to talk about that instead of the actual topic.

  • @comrade-molly read the post, I stated I agree with your notion of the state of Arena. Yet your solution is not a good one, that it is limited because you have a very limited view on the state of the game.

    Arena needs a matchmaking system, to not just provide you with quality PvP but also people like me that don't have the luxury of a steady crew.

    Enjoy your bubble of closed crew combat in Arena, keep judging those that don't join the hordes of new players to crew up with them in their PvP. You keep your stats private, yet compare them to others to judge, you claim Arena is the game mode and yet only head in with a premade group.

    Go play a couple of hours of solo queue and come back to tell me how good Arena PvP is, when your crew is made out of new players, quitters and silent pirates that jump off the ship at the first opportunity regardless of your naval positioning.

    You are judgemental on those that realize what a mess Arena is and prefer the Adventure mode. You leaving a match will not improve the game mode. It doesn't address the core of the issue, that we are not matched with and against people who have been playing the game, know the game and can sail and fight. Those that can give a decent or good competitive battle.

    You work around the issue, trying to match with other premades and instead of asking for a system that arranges that you, instead you want to be exempted from the punishment that others must endure.

    Remove your blinders, sail a mile in my boots and come and tell me how epic the battle was in open crew Arena. How grand the experience is to sail with people that have 5 hours of experience... against that crew you scrim against, against your teammates and how you beat them all.

    You want people that are better at the game to join Arena, give them a good experience and we might join. Those that are not in premades, it will make the game better for you and me.

  • @comrade-molly

    Is it bullying people if it's the easiest way to win? Because most of our wins tend to come from camping the other ships on the servers after we get a point lead.

    Except this isn't what you said, in your words...

    Forcing people to stay in lobbies as closed crew, if anything, leads to more spawncamping. Because that's what we do when we get bored.

    Earlier you say its done out of boredom not because its the winning strategy. At this point I think you are just trying to save face. I don't even see it as a good strategy, killing players nets very little in points, and you must be playing against bots since no other team is entering the fray to stop you from cheesing points off a disabled ship.

    That being said, I have no desire to enable you to quit a match early. If you commit to a match, you are committed. All this enables crew to rage quit or cut out early with no consequences, which inevitably leads to a poor match for the rest that stay. Leaver penalties are needed, any serious matchmaking has those. As previously said, you will have a better time asking for custom Arena Lobbies, even though custom Adventure can fill the same need.

  • @nabberwar said in Remove Arena Leaving Penalty for Closed Crews:

    @comrade-molly

    Is it bullying people if it's the easiest way to win? Because most of our wins tend to come from camping the other ships on the servers after we get a point lead.

    Except this isn't what you said, in your words...

    Forcing people to stay in lobbies as closed crew, if anything, leads to more spawncamping. Because that's what we do when we get bored.

    Earlier you say its done out of boredom not because its the winning strategy. At this point I think you are just trying to save face. I don't even see it as a good strategy, killing players nets very little in points, and you must be playing against bots since no other team is entering the fray to stop you from cheesing points off a disabled ship.

    That being said, I have no desire to enable you to quit a match early. If you commit to a match, you are committed. All this enables crew to rage quit or cut out early with no consequences, which inevitably leads to a poor match for the rest that stay. Leaver penalties are needed, any serious matchmaking has those. As previously said, you will have a better time asking for custom Arena Lobbies, even though custom Adventure can fill the same need.

    Bruh it can be both. It's more fun to shoot pirates than to shoot cannonballs, so we get a lead then just camp the rest of the game (or camp in cannon range from our boat and take the win at the end).

    Works against most crews, if you're good enough to keep them in camp.

  • yes please!

  • As there is a problem with friends teaming in arena or farming kills on each other, i disagree with this

  • @captain-fob4141 said in Remove Arena Leaving Penalty for Closed Crews:

    As there is a problem with friends teaming in arena or farming kills on each other, i disagree with this

    There is not a problem with that. Nobody is farming kills for commendations, the glorious and triumphant guns are super easy to get and nobody cares about them. You probably just ran into a couple crews doing a TDM. Go dig the chest, fight anyone who's not TDMing, take your free win, and move on.

  • @comrade-molly see you say that but I have been on servers with three ships all fighting the fourth and where all 12 crew members are in the same party.

    That stuff happens and it is a problem as the arena commendations have no value. Iv even seen LFGs stating as such.

  • @comrade-molly said in Remove Arena Leaving Penalty for Closed Crews:

    If we're in a closed crew, that means we're with our friends, not abandoning open crew players. There's no reason to ban people on a closed crew from arena for 30 minutes just for leaving a match.

    Sometimes a match starts right when you load in, but you're looking for your friend's team's lobby to scrim, or it's all just brand new players and you want more of a challenge; why lock that crew into a 15 minute game, when they can just leave and give a higher placement to the teams who want to stay?

    The leaving penalty works for open crew; if you choose to open crew, you should be on the line to help your team for the rest of the game or face the consequences, but it makes no sense for closed crew.

    Friend or no, if you leave me high and dry without probable cause, I'm reporting your [censored].

  • @galactic-geek said in Remove Arena Leaving Penalty for Closed Crews:

    @comrade-molly said in Remove Arena Leaving Penalty for Closed Crews:

    If we're in a closed crew, that means we're with our friends, not abandoning open crew players. There's no reason to ban people on a closed crew from arena for 30 minutes just for leaving a match.

    Sometimes a match starts right when you load in, but you're looking for your friend's team's lobby to scrim, or it's all just brand new players and you want more of a challenge; why lock that crew into a 15 minute game, when they can just leave and give a higher placement to the teams who want to stay?

    The leaving penalty works for open crew; if you choose to open crew, you should be on the line to help your team for the rest of the game or face the consequences, but it makes no sense for closed crew.

    Friend or no, if you leave me high and dry without probable cause, I'm reporting your [censored].

    Leaving or disconnecting from a game is not a reportable offense, that's why the leaving penalty was made. If your closed crew friends ditch you, maybe they aren't your friends.

  • @galactic-geek bro, do you actually think RARE takes player reports seriously? They don't because people like you report others for no reason. I'm actually kinda glad they don't ban people based on reports, because everyone in the competitive community would be banned for "aimbotting" and "exploiting" and "toxicity."

  • @brunk Whoever said I'd report you to Rare?

  • Yes please! i'm so done with the game baning me for crashing every second game of Arena!

  • @galactic-geek well, if you meant report them to microsoft, they will do even less about it.

  • @brunk said in Remove Arena Leaving Penalty for Closed Crews:

    @galactic-geek well, if you meant report them to microsoft, they will do even less about it.

    This is untrue; as an Xbox Live Community United Enforcer, I report a lot of people and get weekly messages saying that action was taken.

  • @galactic-geek yeah they com ban people and stuff. But for people who use discord and don’t use the Xbox control panel it doesn’t really do anything. I’ve been report many times and never had anything happen to me. At least that I’m aware of.

  • @brunk said in Remove Arena Leaving Penalty for Closed Crews:

    @galactic-geek yeah they com ban people and stuff. But for people who use discord and don’t use the Xbox control panel it doesn’t really do anything. I’ve been report many times and never had anything happen to me. At least that I’m aware of.

    You can actually sign into enforcement.xbox.com to see your current status. 😉

  • @galactic-geek Yeah I know. My status is good even though I’ve been reported a bunch of times for hacking and a few times for unsportsmanlike behavior.

  • @brunk said in Remove Arena Leaving Penalty for Closed Crews:

    @galactic-geek Yeah I know. My status is good even though I’ve been reported a bunch of times for hacking and a few times for unsportsmanlike behavior.

    For minor offenses, it's really just a matter of whether you have enough infractions over a certain period of time. If it's few and far in between, you aren't really considered a burden to Xbox Live.

  • @Galactic-Geek
    Bruh the PVP community compares xbox reports for hacking for a laugh (I know people who have had almost 100 on a single account in 6 months), the only thing xbox reports are good for are com bans and inappropriate profile information/pictures.

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