The Pirates' Code, why even trying?

  • Thanks for making a good game that has the potential to be enjoyable by all, and then giving the ability to everyone to ruin everything.

    Setting sails for voyages, spending hours in the sea and on the islands looking for loot, to end up being attacked by nearly every other player, making you waste all the time you tried to invest.

    I think there is nothing fun in loosing everything you gathered, whether from players or a skeleton galleon when you are on sloop, instead it deeply saddens me, each time pushing me to the point of never coming back in the game.

    Why there's a PvP only mode but not a PvE only one? Why I should try to collect more loot, when each time I get sunk, I loose more time then the reward I would get from cashing it in?

    The Pirates' Code seems to be just a joke, there's written that in your game there could be kids, and you allow other players to attack everyone, even if there's no point in doing so (e.g. no loot on the ship) so why even trying? To be forced to turn into a mean, selfish player? To teach a lesson about how real life works? If those, as game developers, were your goals, I suppose you achieved them with many of the players that sail in the Sea of Thieves.

    Many posts' replies are like, "This game is about being a pirate" or the universal "Get good" style message, but as you developers wrote, the game isn't supposed to depict the way piracy worked in every aspect.

    What's the fun in a game mostly about looting, when all the loot get lost?

    In the end, to me, it seems all I'm doing is loosing time so often, and there's nothing fun about it, just a growing sorrow.

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  • @godz-viper The loot is never yours until you turn it in.

  • @godz-viper there is no PvP only mode...there is arena, and that's a compressed and competitive version of adventure

  • @supersnipper60 The time and the efforts I put are though, and if the reward for those is nothing, where's the fun?

  • @godz-viper The fun is what you make it to be. If you only find fun by collecting and turning in loot, be prepared to lose all if an experienced pirate comes in and takes it all. For me, the entire game is fun. I can go for an entire session and not touch a single piece of loot and have a fun time. If you only have fun by collecting and selling loot, then be prepared to lose all, or go find a different game.

  • @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-service game as Sea of Thieves is, "Try us, go play something else".

  • @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

  • @supersnipper60 Probably it isn't for me, but I can try to give a feedback, whether will it be heard or not, in the hope to make the game change.

  • @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 Probably it isn't for me, but I can try to give a feedback, whether will it be heard or not, in the hope to make the game change.

    What do you mean change.

  • @supersnipper60 Adding a PvE only mode or something like a passive state are a change.

  • @godz-viper sagte in The Pirates' Code, why even trying?:

    @supersnipper60 Adding a PvE only mode or something like a passive state are a change.

    Never going to happen

  • @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 Adding a PvE only mode or something like a passive state are a change.

    Nope.

  • Aaaah, the daily version of "I want PvP servers" thread. :)

  • @supersnipper60 ha detto in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 Adding a PvE only mode or something like a passive state are a change.

    Nope.

    What are they?

  • @godz-viper lol - been on these forums since the start. still seeing posts like these

  • @godz-viper PvE only mode removes the PvP, therefore making the game not Sea of Thieves.

  • @godz-viper you should be trying to adapt to the game rather than trying to get the game to change just for you.

  • Hi, welcome to the forum.

    There might be a slim chance of Private Servers in the future although it's quite unlikely to even be something like what you(we) are looking for, but in a stream one of the Dev's said a flat "No" to PvE, although there was no explanation given there.

    This'll probably get locked soon as discussing PvE simply ends up with a barrage of "Git Gud", "You brought the wrong game" etc.

    If you feel you are disappointed and would like others to avoid having the same problem as you, don't forget to go on the Steam Forums and leave an honest review of your feelings about the game, both good and bad. This might mean other players could avoid buying something they are disappointed with.

    Giving feedback DOES influence developers, and a review on Steam is a good way of giving your feedback.

  • Sailing around from island to island collecting loot with no risk would get old and boring quickly. The excitement is seeing a ship sailing to you and not knowing if they are passive or aggressive.

    The game should never change to cater to one playstyle

  • @godz-viper said in The Pirates' Code, why even trying?:

    Thanks for making a good game that has the potential to be enjoyable by all, and then giving the ability to everyone to ruin everything.

    Setting sails for voyages, spending hours in the sea and on the islands looking for loot, to end up being attacked by nearly every other player, making you waste all the time you tried to invest. (...)

    If you've spend hours sailing &c, why didn't you after 5 or 6 quarter of hours sail to an outpost and turn in ?

    Ships full of loot are very attractive to sink for other players, you've brought this on yourself.

  • I love this game, ive only been playing for a few weeks and have been sunk, had loads of loot stolen and killed by players and different environmental aspects (megs, kracken, keg skellies etc) and wouldnt change it for anything.... i only have 1 gripe.. the players that just kill you for no reason. Steal my loot and strip my ship resources, no problem, thats the game but why camp out on my ship and just keep killing me after you have what you want.... why dont you just sink me and go about your business or take everything and leave.. im forever having to skuttle just to get away from these players as i dont even get a chance to fight back...
    Anyway, moan over...LOL. i still love this game and im getting a bit better everyday.. just wish some pirates remembered the pirate code sometimes. Apart from that, this is the best game ive played for a long long time.

  • @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

  • @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

    How long have you played SoT??? You'll learn that paranoia is a great help.

  • @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

    How long have you played SoT??? You'll learn that paranoia is a great help.

    That's not my point. People post on forums and complain in frustration or to get there frustration out to vent. Telling them to "git gud" etc, doesn't help. Nor is it productive to them. How about trying to give them suggestions and tips? and if you are going to say "We see these posts all the time" then just don't say anything, if you don't want to bother.

    I have seen the Steam release and population of the game go from 50K players at peak to about 14k-20K at peak. That's a huge drop, most likely because of the attitude from people, and the weird ganking gameplay everyone gets off too.

  • @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

    How long have you played SoT??? You'll learn that paranoia is a great help.

    That's not my point. People post on forums and complain in frustration or to get there frustration out to vent.
    Telling them to "git gud" etc, doesn't help. Nor is it productive to them. How about trying to give them suggestions and tips? and if you are going to say "We see these posts all the time" then just don't say anything, if you don't want to bother.

    I have seen the Steam release and population of the game go from 50K players at peak to about 14k-20K at peak. That's a huge drop, most likely because of the attitude from people, and the weird ganking gameplay everyone gets off too.

    If they post in frustration, they are most likely complaining about how better players keep killing them. I have been giving more suggestions and tips to them than you have, as you are new to the forums. To be honest, we do actually see these posts all the time. We respond to help the player understand better why things aren't in the game, or how something works. The Steam population that went down probably didn't like that Sea of Thieves was full of pirates. There is no 'weird ganking gameplay,' every person has their own way to be a pirate.

  • @fidorollof23 said in The Pirates' Code, why even trying?:

    I love this game, ive only been playing for a few weeks and have been sunk, had loads of loot stolen and killed by players and different environmental aspects (megs, kracken, keg skellies etc) and wouldnt change it for anything.... i only have 1 gripe.. the players that just kill you for no reason. Steal my loot and strip my ship resources, no problem, thats the game but why camp out on my ship and just keep killing me after you have what you want.... why dont you just sink me and go about your business or take everything and leave.. im forever having to skuttle just to get away from these players as i dont even get a chance to fight back...
    Anyway, moan over...LOL. i still love this game and im getting a bit better everyday.. just wish some pirates remembered the pirate code sometimes. Apart from that, this is the best game ive played for a long long time.

    I guess the only good reason(s) to camp is to give your crewmates a chance to pull into the outpost to sell some loot, or to widen the gap between ships. Its a good tactic that some players overuse, or just use to be a troll.

  • @supersnipper60 said in The Pirates' Code, why even trying?:

    @fidorollof23 said in The Pirates' Code, why even trying?:

    I love this game, ive only been playing for a few weeks and have been sunk, had loads of loot stolen and killed by players and different environmental aspects (megs, kracken, keg skellies etc) and wouldnt change it for anything.... i only have 1 gripe.. the players that just kill you for no reason. Steal my loot and strip my ship resources, no problem, thats the game but why camp out on my ship and just keep killing me after you have what you want.... why dont you just sink me and go about your business or take everything and leave.. im forever having to skuttle just to get away from these players as i dont even get a chance to fight back...
    Anyway, moan over...LOL. i still love this game and im getting a bit better everyday.. just wish some pirates remembered the pirate code sometimes. Apart from that, this is the best game ive played for a long long time.

    I guess the only good reason(s) to camp is to give your crewmates a chance to pull into the outpost to sell some loot, or to widen the gap between ships. Its a good tactic that some players overuse, or just use to be a troll.

    Good point....

  • @godz-viper

    This is a shared open world where the options are there for you to explore and discover, if you are able to sail for hours collecting the treasures and yet never take the time to cash it in... then you should not be salty if a pirate comes to take it off your hands. The fact that you shouldn't be sailing around with more treasure than you are willing to lose. Each pirate can decide how they want to respond to the sails that they see on the horizon, they might avoid them, greet them or attack them... that is the beauty of the seas; you never know what the intent is of the other.

    The journey out on the seas is not about the treasure, it is about the adventure. Yet if you goals are set on gold, the golden rule is not to sail around with more than one is willing to lose. In a seas where pirates rule, victory is not always a given, as we are pirates, we are thieves and we are free to take what we please... if you disagree you are free to stop us. Being a pirate is about freedom and adventure not about loot!

    You act like a sloop is a helpless little thing, while it is a very capable vessel that can take out any foe with the right pirates manning it. Fear not, you to can learn to become one of these pirates... it will take practice, it will take courage and it might require you to seek a fellow pirate to teach you some of the tricks , it is always advisable to seek a crew... a pirate without a crew is not at their best or they are one stubborn salty old dog.

  • Learn how to sail;
    Learn how to fight;
    Learn how to resupply;
    Learn how to coordinate;
    Learn how to communicate;
    Learn how to steal;
    Learn how to hide;
    Learn how to bargain;
    Learn how to betray;
    Learn how to be aware;
    Learn how to be a pirate

  • @nafeasonto He is not being a jerk.
    He is absolutely right when he says that Paranoia is a good friend. If you feel comfortable in the game, you are not watching horizons. If you are not watching the horizons, you might not see that ship coming to attack you.

    And he is right, If someone doesnt like the PvPvE aspect of this game, or the fact that you can lose a lot of loot very easily... Then this game isnt for that person. And that is not being rude, hateful, etc.... There are alot of different style games out there, nobody is going to enjoy ALL games.

  • @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

    How long have you played SoT??? You'll learn that paranoia is a great help.

    That's not my point. People post on forums and complain in frustration or to get there frustration out to vent.
    Telling them to "git gud" etc, doesn't help. Nor is it productive to them. How about trying to give them suggestions and tips? and if you are going to say "We see these posts all the time" then just don't say anything, if you don't want to bother.

    I have seen the Steam release and population of the game go from 50K players at peak to about 14k-20K at peak. That's a huge drop, most likely because of the attitude from people, and the weird ganking gameplay everyone gets off too.

    If they post in frustration, they are most likely complaining about how better players keep killing them. I have been giving more suggestions and tips to them than you have, as you are new to the forums. To be honest, we do actually see these posts all the time. We respond to help the player understand better why things aren't in the game, or how something works. The Steam population that went down probably didn't like that Sea of Thieves was full of pirates. There is no 'weird ganking gameplay,' every person has their own way to be a pirate.

    Yup and that's the problem. People are going to drop, PC players are a different type of player then Consoles.

    It's not a good experience, when you are brand new to the game, and instantly are ganked the minute you spawn for the first time in an Outpost.

    The servers need to match with other newbs (lower reputation). So they can at least LEARN how to do basic stuff.

    You are forgetting: Console players have been playing this for 2 years, PC for 2 weeks. So telling them to "get gud" doesn't help.

  • @nafeasonto said in The Pirates' Code, why even trying?:

    Yup and that's the problem. People are going to drop, PC players are a different type of player then Consoles.

    It's not a good experience, when you are brand new to the game, and instantly are ganked the minute you spawn for the first time in an Outpost.

    The servers need to match with other newbs (lower reputation). So they can at least LEARN how to do basic stuff.

    You are forgetting: Console players have been playing this for 2 years, PC for 2 weeks. So telling them to "get gud" doesn't help.

    alt text

  • @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

    How long have you played SoT??? You'll learn that paranoia is a great help.

    That's not my point. People post on forums and complain in frustration or to get there frustration out to vent.
    Telling them to "git gud" etc, doesn't help. Nor is it productive to them. How about trying to give them suggestions and tips? and if you are going to say "We see these posts all the time" then just don't say anything, if you don't want to bother.

    I have seen the Steam release and population of the game go from 50K players at peak to about 14k-20K at peak. That's a huge drop, most likely because of the attitude from people, and the weird ganking gameplay everyone gets off too.

    If they post in frustration, they are most likely complaining about how better players keep killing them. I have been giving more suggestions and tips to them than you have, as you are new to the forums. To be honest, we do actually see these posts all the time. We respond to help the player understand better why things aren't in the game, or how something works. The Steam population that went down probably didn't like that Sea of Thieves was full of pirates. There is no 'weird ganking gameplay,' every person has their own way to be a pirate.

    Yup and that's the problem. People are going to drop, PC players are a different type of player then Consoles.

    It's not a good experience, when you are brand new to the game, and instantly are ganked the minute you spawn for the first time in an Outpost.

    The servers need to match with other newbs (lower reputation). So they can at least LEARN how to do basic stuff.

    You are forgetting: Console players have been playing this for 2 years, PC for 2 weeks. So telling them to "get gud" doesn't help.

    They have the Maiden Voyage.
    They have the onboarding process.
    They have open crews.
    They have these forums.
    They have SoT social media sites.
    They have streaming sites.
    They have YouTube videos.
    They have community sites.
    They have the official Discord.
    They have Xbox Live LFGs.
    They have friends (I hope).

    New pirates have plenty of resources to start learning from.

  • @godz-viper

    This is a shared world pirate video game where the player should reasonably expect for anything to happen to them at any time. Sometimes the odds are in your favor and sometimes they are not. That's the game. We all relate to the sentiment of having lost, many times, a whole 3+ hour session's worth of loot. But we are all still here because we had fun interacting with the world and the players in it. - which is the very ethos of Sea of Thieves

    About PvE servers...

    1. It's not as simple as you think. There would be consequences to this that affect how the entire playerbase would experience the game --- players who like PvE would go into the PvE server, while players who like pirating would stay in the regular servers. You would have two pools of like minded pirates -- no player variety in either pool, which ultimately makes the game dry and boring for the audience the game was intended for.

    2. There would no longer be a such thing as stealing loot, or seeing people's content online of their epic loot heists, as all of the loot to be stolen would be in PvE servers where it cannot be stolen

    3. The developers have already said no, several times - PvE servers would be a complete deviation from the core design of the game. You're asking for an overhaul to Sea of Thieves as we know it! An overhaul that is not needed or wanted by the developers or the majority of the player base.

    Try again, better luck next time, and just remember that the only thing you really lost is your progress toward a fancy new Jacket or Cutlass that has zero effect on gameplay...

  • @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @nafeasonto said in The Pirates' Code, why even trying?:

    @supersnipper60 said in The Pirates' Code, why even trying?:

    @godz-viper said in The Pirates' Code, why even trying?:

    @supersnipper60 I suppose that's a good perspective from a developer point of view, especially in a most likely live-services game as Sea of Thieves is, "Try us, go play something else".

    If you can't handle losing, then Sea of Thieves is not for you. Paranoia is a good friend on the seas, and can save you every once and a while. However, the entire game revolves around player interaction, so you'll never know what their intent is.

    Responses like yours is why people quit the game. Try being a little bit more friendlier and not a jerk.

    How long have you played SoT??? You'll learn that paranoia is a great help.

    That's not my point. People post on forums and complain in frustration or to get there frustration out to vent. Telling them to "git gud" etc, doesn't help. Nor is it productive to them. How about trying to give them suggestions and tips? and if you are going to say "We see these posts all the time" then just don't say anything, if you don't want to bother.

    I have seen the Steam release and population of the game go from 50K players at peak to about 14k-20K at peak. That's a huge drop, most likely because of the attitude from people, and the weird ganking gameplay everyone gets off too.

    Have you actually looked at the stats? at the time of posting the 48hr peak is 53k. Current is 30k.

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