@ilumineir sagte in Is PvP really 'fun'?:
@bugaboo-bill said in Is PvP really 'fun'?:
@ilumineir
all who limit themself in the way they aproach SoT chosse to do so.
If you welcpme PvP when you do PvE and if you take the opportunities to PvP while you do PvE then you are fine.
Else you limit yourself.
Is that right, though? I mean, let's see how the game is intended to be played. It is made pretty clear, that the game is centered around progression
i wholeheartidly disagree - progression need to be seconded, it only horizontal and not gamechanging.
If people are only working off stuff to progress, they miss the whole point about having a "social eperience" SoT want to be and to have a pirate adventure!
, finding/stealing/gathering loot, be it a chest, a crate of rum, or the flag of a sunken ship, and selling it. So the game is meant to be played in a way where you focus on progressing through ranks, and earning rewards.
Well i can tell you i did just play and immerse and most of the things happened by the way. I also focussed on gettng this or that cosmetic, but i have the most fun, if i have no specific goals.
The best story i can tell are those we just roamed the seas and did whatever ame across.
That being said, PvP just doesn't fit well into this whole shebang.
because imho you perceive the game wrong.
Ships on one server are few and far between, and even if you stumble upon a ship, there's a good chance your own ship is carrying a considerable amount of loot - aka potential progression. A player who is playing the game in the intended, progression-centered way will more often than not avoid combat because, more often than not, fighting another ship is not worth the risk of losing your own loot.
taking it all too serious?
I know people hoard loot extra and set sail to fight others, so that if they loose the other has something to loot.
good sportmanship, rarely seen.
there are also PvP only players who are only out to SoS (sink on sight) and refuse the loot. they are just out to sink you and sail away, let loot sink to davy jones locker.
So you're in a scenario where PvP opportunities are naturally scarce
idk what timezone or servers you are playing on, but i barely have seen an empty server and everywhere i see a ship sailing around, and not only sloops but recently also many brigantines and galleones. All potential loot.
PvP in a open world game is not an Arena matchmaking game.
To sink someone at an Outpost is just dumb, if i want to steal loot, i observe and hit when its the right time!
Open world sandbox/ seabo PvP.
there is no quick hop in and get it.
Some hop servers to find active FotD for PVP or active Fort in general what is as lame as to play on Alliance servers imho.
they are cheesing all and everything - my claim:
stop gaming the system, start playing games!
immerse and #bemorepirate!
, and even the few that pop up will mostly be avoided for the sake of progression.
i see , you seem not to be out for having a pirate adventure, but to work off stuff and progress in the next online treadmill ^^ (bad assumption, sorry)
the ocd completionists pay the bill and i have fun beeing an online pirate :D
The way I see, PvP just doesn't quite work in this game, because it hardly ever happens if you play the game the way it is intended.
the game is meant to be an cooperative and competetive online adventure and so called "social experience"!
If you grind and progress only you miss some points of playing games in general.
Playing games is not about beeing efficient, not about completing or working off stuff. this can all be part of playing games, but if you focus on this you already have unlearned to "play". no offense!!!
Yeah we all want to win (progress) but we play for having fun and if you are a sour loser playing ludo with your family, then what would they tell you?
Same for SoT.
SoT is a game like every game, we like to win, but the intention to play is not to allways win, but to have fun, even or esepacially if you loose!!!
Now, Rare MAY say that they intend the game to be played in a more PvP-y way, but their game is built in a way that says the opposite. The game is centered around progression, and PvP for the most part goes against progression. It just doesn't work.
Try to change your pov and think of it as the intended way to play the game is not progression, but to have fun, immerse, to be more pirate and all of that.
why do you think progression is horizontal and cosmetics only?
because it means so much?
No, because it means not nothing, but also not very much!
Progression is a small bait about cosmetics only, what you need to be able is to immerse and have a funny pirate adventure online!