Spawning Kraken while in a Solo fight with a Skeleton ship

  • G'day Rare people.

    I had just finished fighting a Skeleton ship and was trying to find any loot it dropped (There wasn't any) and I saw another Skeleton ship in relatively close proximity. I guess they didn't appreciate me sinking their buddies. I engaged and had them down to their upper deck with water. I was about to continue my run of canon fire and ramming when a Kraken spawned. I don't mind RNG but a skeleton ship and a Kraken against a solo player is somewhat impossible to contest.

    REQUEST: Can you please add code to your system that stops a Kraken from appearing if engaged with a Skeleton ship? It really takes away from the fun of the game if you think "Why would the developers code this in against players?"

    I lost the loot of the first Skeleton ship I dispatched to the dark deep depths of the ocean only to miss out on any loot because I was knocked off my sloop and had no reference point of where the Skelly ship sank. That was already an annoying feeling, but to then be on the verge of killing another Skeleton ship only to be dispatched by a Kraken and and the Skelly's made me log out of the game and go and sit outside instead.

    If you've read this, then thanks. I hope this kind of RNG factored gaming can be modified somehow.

    Cheers.

  • 14
    Posts
    11.4k
    Views
  • @yourenowontv
    That's actually part of the fun.
    The probability of random and engaging AI. It's awesome when other AI spawns at the same time, like skeleton ships vs Meg's vs Us Vs Kraken!!! Eheeh

  • @yourenowontv you lost the loot from the first skelly ship? Didn't you say there wasn't any?

  • @yourenowontv didn't you had a rowboat??

  • @schwammlgott I was knocked off my sloop by the Skelly ship (Canon shot from their ship). By the time I swam back to my boat, the Skelly ship had sunk. I had no way of telling where it sank because I was in high waves and struggling to swim back to my circling Sloop, I lost out on seeing where the loot came to the surface.

    I feel like there are times when you sink a Skelly ship that there isn't any loot at all. Whether it's one you have spawn next to you or one you hunt down in the distance.

    I'd love it if there were a better way of seeing the loot placement, or have it stay afloat longer to make the effort worth while.

    I love the battles with Skelly ships, but if I can't access any loot from the victory then I find myself wanting to try something else more productive.

    I used to hate Skelly ships, now I love hunting them down solo and winning the battle.

  • @goedecke-michel said in Spawning Kraken while in a Solo fight with a Skeleton ship:

    @yourenowontv didn't you had a rowboat??

    I rarely have a rowboat if I'm out on a hunting trip for Skeleton ships. I usually load into the game, search for a shipwreck then if I don't see one then scan for a Skelly ship to take on in battle.

    Quite often once I've killed a Skelly ship I'll turn in the loot and scuttle to get a freshly equiped vessel so I don't waste time trying to loot for Wooden Boards and Canon balls, and having to also have to sail to a new location.

  • Same thing happened today except this time I was fighting the Kraken that spawned then a Ghost ship appeared next to me. They circled me and sailed off instead of fighting so I could kill the Kraken.

    As I said I like RNG stuff, but to have to fight two targets that are pretty hard by themselves to kill, makes it an easier option just to leave the game and start out on a new voyage.

    The chances of being able to kill a Skelly Ship + Kraken is super hard unless you have a huge amount of wooden boards.

    Megladon + Skelly ship is the same thing.

    I'd prefer the coding to be: If canon has been fired X times against an AI entity in the last 2 minutes then spawning a Kraken or random Skelly ship wont occur.

    I don't want things to be easy in the game, I just want them to be fairer.

  • It's part of the fun.
    I just end up smiling & thinking what the game have thrown at me, and as always I do my best.
    A rowboat... of course is a must, and this generally helps the inevitable pain.
    If I have at least a fighting chance to safe me booty, then I'm happy enough.
    Best to plan ahead, if you can... you will over come most threats in the game.

  • @piratecraggy said in Spawning Kraken while in a Solo fight with a Skeleton ship:

    A rowboat... of course is a must, and this generally helps the inevitable pain.

    I've changed my play style as a result of this thread.

    I was in a fight with a Meg, who seemed upset with life so I solved it's issues by dispatching it. Just as I was collecting it's loot a Skelly ship surfaced. I wasn't in a position to fight the Skelly so I loaded the Row boat and cashed in my loot.

    A very useful option indeed. :)

  • 100% things need to be balanced a bit better for solo players. In my past few sessions I have had several occasions where more than one PvE element would spawn on me. Dealing with a ghost ship as a solo player is a devilish task on it's own - never mind an inexplicably aggressive megalodon joining the fight.

    Some sort of check for whether we are solo, and whether or not we are currently engaged in some PvE encounter before spawning something else would be highly appreciated. While I CAN survive an aggressive meg and a ghost ship as a solo player in the grasslands - having this happen in the devil's roar has proven to be too much to handle. Maybe I need to "Get good" or something but erupting volcano's in the vicinity while you HAVE to keep moving or risk being sunk by the ghost ship, while being nearly constantly stuck to bailing + repairs thanks to the persistent megalodon and OF COURSE the highly accurate and fast-firing ghost ship - all prevents me as the sole soul on this ship from being able to ensure that the ship is sailing true.

    Imagine this, you're below deck finishing up some repairs from the last ghost ship run, you've got the ship pointed in a direction that is roughly safe from any volcano's nearby, though you're sure to take some cannon fire soon (to be expected, you're not to worried since a few holes never stopped you from being at the helm.) and as you start patching that first hole up the meg comes in for a charge - fortunately for you he's attacking from the rear. Unfortunately for you, there's 4 holes below deck, so you're gonna have to get at LEAST a couple of those patched up before you check the helm considering you've got 3-4 new holes at the back. By the time you get these two holes patched up and bail the water down to a reasonable level to give you 20 seconds on the helm, you look up to realize the meg had you turned around and headed straight towards a volcano that's about to erupt. You turn yourself away from the volcano as quickly as you can, but as you start to straighten the boat out a rogue cannonball comes from (either the island or the ghost ship, your choice reader, I've experienced both) and knocks you off the boat, you swim as fast as you can for the boat but by the time you get close to it (remember, it's turning still so you can guess where it's headed and catch it there) it has sunk.

    Alternative storyline: No rogue cannonball this time, you manage to straighten the wheel out perfectly and get yourself below deck safely - you bail a few buckets of water and grab some planks to get to work on the 6 holes that you left behind - bottom deck first of course - and as you finish up the first hole a big old rock comes screaming down from the heavens and smacks the front of the ship - the water has begun to boil and you only have 4 planks in your inventory - you have time to repair one of the holes downstairs before you need to start bailing - so you're bailing for your life as 3 holes downstairs and 4 near the map continue to try to sink your ship (yeah as a solo player this is STILL a survivable moment.) You take your last plank to repair a back hole since the water is still boiling, and as you get it patched up the ghost ship starts a new rain of terror on your ship and a cannonball clips the back of the boat as you're finishing up your repair and you die (boiling water wasn't treating you so well.)

    RIP ship.

    Alternative storyline 3: Just kidding, I think you get the point. This needs balancing.

    EDIT: To address the comment of always having a rowboat aboard for emergencies - you as a solo player have to make a choice. I'm going to remain in the devil's roar for this since that is what I'd regard as the most viable region for anyone. Either you take the time that you are under attack and in threat of sinking to load up the rowboat with your loot (which can be destroyed easily by the onslaught of cannons or volcano fire that you are dealing with,) or you use that time to keep your ship steering true, repairing holes, and just trying to survive in general. Loading the rowboat might be a death sentence. In the case you sink and the rowboat survived you still might have a nearby volcano to contend with, potentially raining insta-kill rocks on your head or inflicting your surroundings with dreaded boiling water.

    All this isn't to mention the scarcity of rowboats in the roar. Yeah it's smart to always have a rowboat aboard, but this is absolutely not a balancing mechanic for PvE - least of all on Solo vessels.

  • @yourenowontv said in Spawning Kraken while in a Solo fight with a Skeleton ship:

    @piratecraggy said in Spawning Kraken while in a Solo fight with a Skeleton ship:

    A rowboat... of course is a must, and this generally helps the inevitable pain.

    I've changed my play style as a result of this thread.

    I was in a fight with a Meg, who seemed upset with life so I solved it's issues by dispatching it. Just as I was collecting it's loot a Skelly ship surfaced. I wasn't in a position to fight the Skelly so I loaded the Row boat and cashed in my loot.

    A very useful option indeed. :)

    Yes... the rowboat has helped me on countless occasions.
    Now to tell the truth... I failed to follow my own advice at the weekend on one occasion.
    Thinking ah sure, everything is fine... me & my 10 chests, 2 merc crates, 4 skulls, 2 emerald mermaid gems. La-de-da! ... sailing on without a care in the world :)

    Skelly ship spawn & a meg... one or the other solo I'm fine with, both at the same time.... aaargh!!! No "lifeboat" lost the lot.... lesson learnt again :(

    Such is the solo life ( when I choose to )... just have to dust yourself down & remember to be at all times prepared.

  • @yourenowontv Bad luck, but sounds exciting. I love it when things get crazy like that. No, you don’t always win. But when you do...what a great feeling. The situation you described is pretty rare. I hope they don’t dumb down these types of encounters. Some folks live for a challenge like that!

  • I was carrying more than 20 chests when suddenly the kraken,meglodon, and the skeleton ship all started attacking me at the same time

  • As this thread was months old and revived today, it will now be locked.

    A general reminder to all, please avoid reviving threads aged past 30 days, as it is considered a necro, and is against our Forum Rules.

    Bumping Threads
    Bumping threads with content that is not providing additional information to the original post is not permitted. Resurrecting very old threads is also not permitted. A warning will be issued and the thread locked. Ignoring the warning will result in a temporary ban from the Forums and a final warning. If the action continues, a permanent ban from the Forums will be issued.

14
Posts
11.4k
Views
12 out of 14