The Hungering Deep

  • This is shout out to those from the early days when this game was cutting edge. (and a plea to Rare to re-think some things)

    Remember the Hungering Deep event? The tension of hoping that a few more ships would show up at Shark Bait? The uneasy alliance of sailing to the unmarked location while carrying the tune of summoning. Fighting the Ultra-Meg. Sacrificing ships and scavenging them for supplies. Different crews ending up on one ship by the end, 10 players fixing and bailing while 10 others fired cannons. The exhilaration when Ultra-Meg finally died? Sailing back to Plunder Outpost together (On the last ship) and having a 20 Pirate party?

    Maybe I am "old-school" reminiscing? But those where good "community" times.

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  • Only time where you had to be in an alliance and had to work together to defeat a common enemy.

    And make new friend in the end. Even complete some achievements while in the process since we got the crew.

  • The forums were flooded with complaints about no one showing up to help, and the requirement of others ruining it. It is interesting how some remember it fondly and others with dismay.

    I liked the event personally, but see why so many solo-sloopers hated it.

  • Was an okay event I like how they increased shark spawns as well you dip your toes in the water and they'd be all over ya was pretty funny

  • The content these days is doing everything 700 times. Lame.

    Hungering deep was a good time. I think moreso because it was the first real new thing we got, and the start of the way we saw Rare work in their worldbuilding.

    You definitely had to be there to really get it.

  • Hungering Deep is still my favorite event. The mystery was there, and the first glimpse of the Meg coming out of the water was great. Add in the first time she came to take a bite while you were on cannons; it got my heart rate to rise.
    We used to think Megs were difficult.

  • @dyfrin
    On the complaints on the forums, I remember signing on and sailing past devil's ridge or shark bait in case anyone needed help. Sure the campers were problems, but we helped police the seas ourselves.
    The biggest complaint was that there was no replay value for anyone to help others which has led to the repeat said voyage 10 times mechanic.

    It was mermaids and high chairs that I hated. I never finished chairs, and gems are everywhere now. Why did we destroy statues?

  • The event was ok. After the first run of it the extra crew aspect got old fast. We got sick of it after a bit then became meg protectors and sunk a 4 ship "allaince" doing the event and let meg live. That fight with people cussing us out was more fun than the event itself.

  • @d-jaguar said in The Hungering Deep:

    We used to think Megs were difficult.

    She had a considerable amount of more health and attacked much more frequently. She was considered the Mother of Megs when the megs started popping up randomly they were heavilly nerfed to counter the fact they were random spawn. The original meg took either 100-200 cannon balls (memory isnt doing me justice here) and around 70 planks on average per ship. Current meg dies in a few cannon vollies and takes only around 8-12 planks on average for my crew at least.

  • Each time I encounter the Meg those days and defeat it, I always remember the first time it arrived in the game with the event. To this day it is still my favourite event of all. Same goes for the trailer, I think it was one of the first trailers that had a talking pirate and kind of cinematic approach. If Rare would make a pirate movie in the style they bring those trailers out, I will definitely watch it!

    So here's a story I have about the event :) One time I was as solo sloop at shark bait cove and 2 galleons showed up, we all have done the Meg hunt, but we all wanted to do it on a sloop! So there we went sailing to the summoning area with 9 pirates on 1 sloop :D after that we shared a grog and played the song in the tavern of plunder outpost (yes we kept 1 pirate playing the song at all times). I think I've done it about 5 times during the event. Most of the time fellow pirates easily teamed up and worked together, and when I was sailing around the area I always looked around if ships needed help defeating it. Best thing that was added to the game, especially as you now can harpoon the Meg for extra speed! Imagine if we had the harpoon during the event, it would have been really cool. Or even better, a harpoon rowboat with all pirates on it together with loads of ammo crates... :D

    But those days are gone now, last time I had nice encounters with fellow pirates was the first time fotd was announced. These days I only meet pirates that want to kill you where you stand and call you names and use exploits etc, etc. It makes me longing for the 'good old times' even more... It seems we only get forts and 'do this/sell that' for x amount of times :(

  • Still bring the scar on my chest :look:

  • The OG Meg event was the best event ever. It was SO much fun.

    I still rock everything from it!
    alt text
    Bring back events like these, Rare!

  • @viperishemu2992

    Throne at Marauders Arch was also one of the greatest moments i had playing videogames.

    I killed the Hungering One with a 5 ship alliance and one betrayed after the fight and tried to get it all, a big fight and a lot if confusion and Chaos.
    We and 2 other ships made it to the outpost, the other 2 ships sunk 😂

    Memories...

  • @dyfrin sagte in The Hungering Deep:

    The forums were flooded with complaints about no one showing up to help, and the requirement of others ruining it. It is interesting how some remember it fondly and others with dismay.

    I liked the event personally, but see why so many solo-sloopers hated it.

    This is a perfect example for the forums and the community.

    There were allways tons of complains.
    We have pve server demands forever.
    We have lack of content threads forever
    We have combat is clunky threads forever. I always smile when all want the combat to be like it was at launch, i guess it's the same persons who complained back then :-)
    "The game will die, if you dont..." threads are not that common anymore, but i believe many think thst way and play anyway and hate it, but cant let go the grind 😜
    Recently "nobody" handed in your gifts. People hoisted Reaper and thought somebody comes?
    What about using the Megaphon and talk to people. This way i got all my gifts selled.

    The conclusion of all of this to me is the following:

    If people win and are successfull they love it.
    If they have to deal with a loss, defeat, effort but no reward they gonna hate it.

    Very few are stubborn enough to fight endlessly, but it has much to do of if theyove to fight this way and if they feel comfortable for endlessly fighting over.
    They are willing to sacrifice many wins and accept many losses instead, but the wins they have they rate tripple if not more.

  • I encountered another crew while doing the riddles before the fight, it would have been fun doing the Meg with that crew as well, alas 3 pirates didn't suffice.

    The spawning distance that evening was terrible, got killed and had to sail back a long time (Meg was killed in the meantime) as I was an extra on a galleon and my sloop had sunk for whatever reason.

    Evenings passed that was me gathering supplies and waiting and waiting, getting sunk by other sloops that decided that they were bored and before they logged off destroyed my sloop or being part of a fleet that didn't think heading there with ample supplies was a thing ...

    Got my Meg kill because I saw a couple of ships fighting, offering them help with supplies, fired one shot at Meg (it was the penultimate one) and got my commendation a couple of seconds later.

    Found a couple of nice players though, and spend lots of time doing thrones before they were a thing: firing yourself from a canon and try to hit the center altar at Shark Bait Cove.

    I know, I should have crewed up with a Galleon, but IMHO it should have been two boats or five crew instead and it should have given (commendation, treasure) something when repeating.

  • I remember my mate jumping around with the song and falling down the stairs on the galley 1 tile away. we had to sail all the way back.

  • Helping Beardageddon summon the meg to be the first solo slooper to kill her was a great time https://www.youtube.com/watch?v=VBydkZpWl7E

  • I remember one of the ships in our armada of 6 had sunk and the crew split up among the remaining ships helping to fix repairs (yep, the whole server fighting together pre-alliances!).

    I remember the pressure of holding the song all the way there and being terrified to drop it and let everyone down.

    I remember when we got back to Merrick's position to celebrate one of the crews kicked off a fight upset at the "rewards" they unlocked not being enough and all hell broke loose, everyone fighting and laughing... it was so much fun because no-one cared - we beat the meg. It was all about the glory after all.

  • It definitely set the bar, maybe a bit to high. Good memories regardless.

  • She was definitely a huge beast.

    Look how small that pirate looks next to her.

  • @testakleze said in The Hungering Deep:

    She was definitely a huge beast.

    Look how small that pirate looks next to her.

    Thnxs for sharing the foto's. I miss her.

  • I MEMBER! -It was fun....atleast the first 2 times then it was just boring haha

  • That was a great event. I helped many on forums complete it who said they could not get people to team up with them.

    loved how the tattoos glowed and the moment the Meg first came out the water was amazing. People from other crew actually yelled in shock at that moment meg broke water.

  • @barnacle-blake, oh! I forgot the tattoos glowed!

  • I liked it but it was just doable the first few days. Then the place got empty and it was impossible to finish it

  • Yeah, I enjoyed the memory of it, but lets be honest, back then everyone was already tired of everything the game had to offer. This came around and for about the first and 2nd week did it blow up the game with players. But after it was done, everyone sort of went back to their own thing. It was a basic idea implemented at best. I like what they have going on now, we don't have 3 or 4 ships but that's only because the game has so much going on in the seas compared to back then. Unique encounters like the original meg fight have become a common random occurrence. Pirates shouldn't ally themselves too much either way, it just wouldn't feel right. I rather they focus on the crew and provide more intimate moments that help strengthen the bond of the crew. Tall tales are good prototypes of the adventures I'm talking about. They need to be filled with heavier platforming, minigames, traps, enemy types, boss battles, and puzzles than what we have now but I believe that should be the gist of it

  • @red0demon0 I agree with you. There's definitely more important things that Rare should focus on than the monthly events.

    I'm not trying to suggest that Rare try to make another Hungering Deep-like event. Just that they focus on new and original ideas for their monthly events. At the moment the monthly events and rewards taste like the same hamburger patty served in different buns.

  • I had a similar experience with cursed sails, my friends and I were in a brig. It was the battle for the shores of plenty. We had 3 galleons, 2 brigs and a sloop. We never joined each others parties and we never even formally communicated, everyone showed up and understood what needed to be done. It was a glorious battle, with 6 different ships fighting off the 5 waves of skelly galleons. Only one ship sank and and we all met up at sanctuary after to distribute the loot and share a grog, good times those were.

  • @shaggy438 said in The Hungering Deep:

    I had a similar experience with cursed sails, my friends and I were in a brig. It was the battle for the shores of plenty. We had 3 galleons, 2 brigs and a sloop. We never joined each others parties and we never even formally communicated, everyone showed up and understood what needed to be done. It was a glorious battle, with 6 different ships fighting off the 5 waves of skelly galleons. Only one ship sank and and we all met up at sanctuary after to distribute the loot and share a grog, good times those were.

    That was a great event also. The huge battle with player vs AI was amazing. Some great screen shots came from that battle. Having to wait until a player ship was clear before taking a shot on the skellie ships or hoping the new spawned Meg would attack the Skellie ships and not another players ship during the battle. Leaving your ship to help other crews who were getting the worse of it. Great memories!

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