What I Want to See From Captaincy

  • So we are near entering year 3 of SoT and this update that was mentioned before launch hasn't even been brought up again from the devs since. The post will be what I would like to see from captaincy if we ever get it, which at this point I doubt. Now remember captaincy was to serve as a pirate legend update and give us more end game content to work towards, we were to build our own unique ships that would be recognizable by other players but would also be a huge time and gold sink to grind away at.

    So first thing's first, the ships we currently own are not our own ships but are "rental" ships, our ship is the wrecked ship on the maiden voyage island, keeping that in mind this sets up my first idea for the captaincy update.

    • Once a player hits PL and goes down into the hideout they can find a tall tale on the table next to the pirate lord, he essentially congratulates you on becoming so reputable along the seas but if you want to become a real legend of the seas you will need your own ship. He heard of some skeletons who have commondeered a pirates ship after he was defeated and, considering how this pirate has no need for his/her ship anymore, is the perfect place to start. You follow a tall tale that leads you to this stolen ship and defeat the skeletons that took it and sail the sloop back to the legend hideout. You are then congratulated on obtaining your own personal ship and are allowed to customize it from inside the hideout.

    • After you complete the tall tale a new option in the main menu appears that allows you to start from your own personal ship rather than starting with the typical sloop, brig and galleon ships.

    • From the hideout you can customize this ship, as a PL1 you have the basic options of paint jobs that you already own like how ship customization is currently, as you progress through the Athena levels you will unlock more options of customizations such as:

    • Body types (this would allow you to upgrade from the sloop to ship sizes like the brig or galleon, but also allows you to add more unique body types that aren't available to non legends. Note these are all cosmetic and would provide no additional stats above the other ships due to you needing to add your own rigging and cannons which are capped out at the maximum that a normal ship can currently hold)

    • Crew size (maximum of 4 unless Rare ever decide to make larger ships)

    • Cannons and placements of cannons

    • Rigging (Allows you to decide how many sails your ship has, maximum of 3).

    • Ship naming

    There may be more options as you progress through the levels that aren't listed here but would need to fall under something that doesn't make you over powered to non-legend players. These options would be spaced out over the 10 levels and maybe even further if they decide to raise the Athena cap.

    • Once the player decides to set sail they will sail their ship outside of the tavern, which spawns them on the outpost and they get to watch their ship rise from the ocean like the skeleton ships, they are then free to set sail with their unique ship with their own personal touches.

    If anyone has any further ideas for ship customization that don't give advantages the current three ships wouldn't be able to compete with feel free to post them.

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  • I love your idea :) I have some extra options to add such as:

    • customising your captain/crew area e.g. captain's quarters (galleon), Voyage table area (Brigantine) and map table area and bottom deck (sloop).

    • (Unlikely) Customising where you are able to dock a rowboat for example, on the sides of a default galleon.

    • As you progress through the athena levels, you maybe would be able to buy new ship interior customs from a new person in the athena tavern e.g. gambling table, shark head (for defeating about 1000 sharks) or even a trading port which is a table where you can negotiate trade with other crews e.g. 12,000 gold for shark slayer figurehead (trades would be for cosmetic goods from regular markets or pirate emporium).

  • @athena-fortune5 I really like the idea of changing where the rowboat gets docked it would also be cool if you could have it set up to having 2 rowboats docked, one on each side of the ship, for galleons. Customizing the captain's quarters has been a long time request from the community I would also like to see this option.

  • i see adv when rowboats get docked on the side. Esp if harpoon rowboat.

    Also OP u talk bout cosmetic changes without gaining advantages. Some points u make need more clarification.

    U mention sloop in hideout to be costumized but also say rigging up to 3 sails. Bit unfair if u can put multiple sails on sloop. Maybe i read wrong and u ment 1 for sloop, 2 for brig and 3 for galleon.

    Also placement of cannons is not cosmetic that is gainin advantage over the others.

    I like your idea but need to be pure cosmetic and as mentioned not advancement.

  • Agree with everything, we need at least capitancy Update... You see rare?

  • @navillicious

    One thing I would add is the ability to change the ship’s lanterns and compass

    @xtinamcgrath @realterrortesin @Kenji-Salk @Lady-Aijou @CardShark-360 @Marrl @triheadedmonkey @Musicmee So many people have been asking for a captaincy for so long. We got a new tall tale for beginners so can us pirate legends please get something too? As it stands, there is nothing past pirate legend. What’s the point of becoming one?

  • @coffeelight5545 ha detto in What I Want to See From Captaincy:

    @navillicious

    One thing I would add is the ability to change the ship’s lanterns and compass

    @xtinamcgrath @realterrortesin @Kenji-Salk @Lady-Aijou @CardShark-360 @Marrl @triheadedmonkey @Musicmee So many people have been asking for a captaincy for so long. We got a new tall tale for beginners so can us pirate legends please get something too? As it stands, there is nothing past pirate legend. What’s the point of becoming one?

    In theory you feel the effort for become it... If they add some end Game contenent you feel more it 🤷🏼‍♂️ just need something esclusive

  • Here's the thing.
    Leadership is fickle. Not every player will make a great captain. If any fool that grinds can attain a captaincy, what is the difference between this and pirate legend status? I've seen pirate legends that can't sail properly.
    What is there that shows me some toon deserves to command other pirates in battle or commerce?
    Mindless grinding doesn't do it for me.

    Now if players had to qualify for captaincy that could be a game changer.
    Like an approval rating. Some way to rate players efficiency as a commander of pirates. Maybe successful voyages logged, player popularity, desertion rate, or some indication that a player has the empathy, communication skills, and game knowledge that is required to command.
    I need some proof that a player is likely to fill my pockets with gold and doubloons, or win some sweet swag for me and my mates , or why shouldn't I just join random crews searching for a more worthy captain to serve?

    In this way, a proven player with some renown, naming his own boat carries weight.

  • An approval rating system could be abused by those that have lots of buddies or trolls and griefers who always vote against.

  • @pithyrumble

    Most likely, make it an efficiency rating then. Point is, Pirate Captaincy should be bestowed on those that qualify.
    Maybe that qualification should even be maintained, or you lose your captaincy.

    Because clearly, not every pirate that wants it deserves to be a captain.

  • @weakdexx yeah I mean like maximum a ship body can hold like 1 max for sloop and 3 max for galleon but if the player wanted to they could have 2 or even 1 sail on a galleon. The idea of ship bodies would also extend to new ship bodies that aren't currently in game like a frigate body but being roughly the same size and same stats as the galleon just like as a transmog like system to give ships a more unique look. One of the things that was stated about captaincy was ships being uniquly noticeable when other players see them and something like that would need to be more than just a ship hull color.

  • Ahoy me hearties! I do believe that declaring a captain is sailing dangerously close to violating article 4 of the code.

    All pirates be equal, and thus are qualified to pirate, regardless of their qualifications.

  • First off I agree that Sea of Thieves needs more post PL content. However, in these posts you see a lot of pie in the sky notions that people inevitably get upset about. "rare is ignoring us" I don't think it is that they are ignoring the ideas but I think some are just waaay to complex to be functional in game. Giving each player the ability to customize the actual ship design plus look of their ship would probably be one of those items.

  • @barnabas-seadog I'm not entirely sure about a rating system, how would we rate? By votes? At that point someone can boost it with friends so would we rate off kills? As big a fan of PvP as I am I don't think a lot of players would be down to PvP and it would make the seas very hostile (which personally I'm fine with but a lot aren't). I feel like grinding through levels and over pricing the purchases would at least keep people playing longer and don't personally feel captaincy should be locked behind something a lot of players wouldn't be able to obtain.

    @bootmaclir said in What I Want to See From Captaincy:

    First off I agree that Sea of Thieves needs more post PL content. However, in these posts you see a lot of pie in the sky notions that people inevitably get upset about. "rare is ignoring us" I don't think it is that they are ignoring the ideas but I think some are just waaay to complex to be functional in game. Giving each player the ability to customize the actual ship design plus look of their ship would probably be one of those items.

    That's fair but we also don't know what is/isn't possible with this game and coming into year 3 soon all we can do is provide feedback or speculate until they announce it's coming

  • That's fair but we also don't know what is/isn't possible with this game and coming into year 3 soon all we can do is provide feedback or speculate until they announce it's coming

    Also fair. It would be nice if Rare would give some updates on certain things like the captaincy.

  • @rowdy-reid said in What I Want to See From Captaincy:

    Ahoy me hearties! I do believe that declaring a captain is sailing dangerously close to violating article 4 of the code.

    All pirates be equal, and thus are qualified to pirate, regardless of their qualifications.

    Captaincy doesn’t mean special abilities or privileges if I’m reading these posts right. They are nothing but cosmetics that certain people have earned. Other can earn them if they put in the effort.

    @barnabas-seadog All the ideas were purely cosmetic. No one was talking about one person having more power. FYI, I never join LFG posts that say “I am Captain”

  • @coffeelight5545 only thing that could be considered loosley advantageous in this post is cannon placement, but even then changing placements of cannons is counterable it's not like adding more cannons than a ship currently allows so 2 cannons on a sloop you can put them where you wanna put them but you lose port and starboard cannons

  • @navillicious said in What I Want to See From Captaincy:

    So we are near entering year 3 of SoT and this update that was mentioned before launch hasn't even been brought up again from the devs since. The post will be what I would like to see from captaincy if we ever get it, which at this point I doubt. Now remember captaincy was to serve as a pirate legend update and give us more end game content to work towards, we were to build our own unique ships that would be recognizable by other players but would also be a huge time and gold sink to grind away at.

    So first thing's first, the ships we currently own are not our own ships but are "rental" ships, our ship is the wrecked ship on the maiden voyage island, keeping that in mind this sets up my first idea for the captaincy update.

    • Once a player hits PL and goes down into the hideout they can find a tall tale on the table next to the pirate lord, he essentially congratulates you on becoming so reputable along the seas but if you want to become a real legend of the seas you will need your own ship. He heard of some skeletons who have commondeered a pirates ship after he was defeated and, considering how this pirate has no need for his/her ship anymore, is the perfect place to start. You follow a tall tale that leads you to this stolen ship and defeat the skeletons that took it and sail the sloop back to the legend hideout. You are then congratulated on obtaining your own personal ship and are allowed to customize it from inside the hideout.

    • After you complete the tall tale a new option in the main menu appears that allows you to start from your own personal ship rather than starting with the typical sloop, brig and galleon ships.

    • From the hideout you can customize this ship, as a PL1 you have the basic options of paint jobs that you already own like how ship customization is currently, as you progress through the Athena levels you will unlock more options of customizations such as:

    • Body types (this would allow you to upgrade from the sloop to ship sizes like the brig or galleon, but also allows you to add more unique body types that aren't available to non legends. Note these are all cosmetic and would provide no additional stats above the other ships due to you needing to add your own rigging and cannons which are capped out at the maximum that a normal ship can currently hold)

    • Crew size (maximum of 4 unless Rare ever decide to make larger ships)

    • Cannons and placements of cannons

    • Rigging (Allows you to decide how many sails your ship has, maximum of 3).

    • Ship naming

    There may be more options as you progress through the levels that aren't listed here but would need to fall under something that doesn't make you over powered to non-legend players. These options would be spaced out over the 10 levels and maybe even further if they decide to raise the Athena cap.

    • Once the player decides to set sail they will sail their ship outside of the tavern, which spawns them on the outpost and they get to watch their ship rise from the ocean like the skeleton ships, they are then free to set sail with their unique ship with their own personal touches.

    If anyone has any further ideas for ship customization that don't give advantages the current three ships wouldn't be able to compete with feel free to post them.

    yes love it and it could work and @Athena-Fortune5 good ideas too

  • @navillicious

    I agree that moving the cannons can be overpowering or giving others advantages. I honestly supported everything else. The cosmetics ideas in particular

  • And do not forget about fancy bamboo toilets for the captain!

  • Love this! Only things I disagree with is having to unlock/buy the brig and gally body’s, it’s be frustrating not being able to play with all your friends on your new ship because you haven’t bought the biggest body yet, maybe instead you would unlock the 3 and be able to customize them separately? And would be able to choose which one you set sail in from the Athena fortune pub?
    And also choosing where your cannons go, that could lead to a big advantage over others,

  • @ironuzuka said in What I Want to See From Captaincy:

    And do not forget about fancy bamboo toilets for the captain!

    Ah yes of course ;)

    @anakins-ghost said in What I Want to See From Captaincy:

    Love this! Only things I disagree with is having to unlock/buy the brig and gally body’s, it’s be frustrating not being able to play with all your friends on your new ship because you haven’t bought the biggest body yet, maybe instead you would unlock the 3 and be able to customize them separately? And would be able to choose which one you set sail in from the Athena fortune pub?
    And also choosing where your cannons go, that could lead to a big advantage over others,

    The reasoning I have behind you not having the other bodies unlocked right off the bat is because it would increase the grind time and keep players invested longer, it would be a toss up between locked behind athena rank and gold so probably level 2 athena for brig (which doesn't take long) and athena 3 for galleon, there would also be other bodies to unlock further down the road that would share the same stats as the other ships but essentially act as a transmog to the three ships we have now so no advantages.

    As far as cannon placement goes how I see it is while it seems like it could be advantageous there's still a maximum cannon limit per ship and moving these cannons can create blind spots and be counterable to other ships, this is the idea but it would all be up to Rare's interpretation of the situation and where the allowed spots for cannons would be. It would be nice to eventually see a larger variation between the ships and different play styles being used with pros and cons to everything so when you see a captaincy ship in the distance you gotta strategize.

  • This is much needed in game!

  • This from the Adventure Q&A in October 2019:

    Q. Wondering if there will ever be a Captain’s Log kind of page. One of the things that I’ve always wanted is detailed stats about my pirate. Examples, how much loot I’ve stolen, cashed in total, deaths, kills, ships sunk, food eaten, hours played, skeletons killed.


    Chris: A log like this would become especially useful to track, not just individual feats, but those achieved by a Captained crew, wouldn’t it…?

    ^^^ Captaincy is definitely being worked on, IMO.

    April/March (2 year anniversary) seems like a likely target?

  • @bootmaclir ha detto in What I Want to See From Captaincy:

    First off I agree that Sea of Thieves needs more post PL content. However, in these posts you see a lot of pie in the sky notions that people inevitably get upset about. "rare is ignoring us" I don't think it is that they are ignoring the ideas but I think some are just waaay to complex to be functional in game. Giving each player the ability to customize the actual ship design plus look of their ship would probably be one of those items.

    They promised this before the relese of the game 🤷🏼‍♂️

  • @barnabas-seadog I see where you are coming from.

    However I am sure that a 'Bad Captain' will end up punishing himself.

    All players should be given the opportunity to get Captaincy if they grind hard enough. But if they lack the skills to maintain a crew and their title as Captain that's their own fault.

    Look at Stede Bonnet, He was a wealthy land-owneer turned Pirate. He had loads of money so bought a ship and crew, but knew nothing of sailing, so lost the respect and title pretty quickly. He still owned the ship but needed to appoint someone else to lead the crew. He died shortly after. haha!

    If a player is good at commanding a crew, they will do better as a Captain. But this shouldn't stop all people owning boats.

  • @rowdy-reid the code is more along guidelines not actual rules.

  • @baronbrr The code be a binding order fer all pirates to obey and follow. Sent to the fort fer eternity they shall be if they dishonor the code!

  • @dreadpirate9200 said in What I Want to See From Captaincy:

    If a player is good at commanding a crew, they will do better as a Captain. But this shouldn't stop all people owning boats.

    Which brings up another question.

    If players could name their boat, what should be the price of having this boat stolen or sunk?
    Shouldn't you have to buy another boat?
    I remember buying my first boat in Ultima Online. I also remember a player boarding my boat and refusing to leave, he then stole my boat after I logged out.
    Trolling and griefing in that game was far worse than anything I seen in SoT.

    If nothing is different, compared to the loaners we get now, why bother?

    I'm not looking forward to a bunch of clowns on ships with names like Boaty MacBoatface.

  • They promised this before the relese of the game 🤷🏼‍♂️

    They have talked about captaincy, yes. They mentioned customizable ships.. which you can do now with any of a growing list of cosmetics.

    Being able to design the shape and functionality of your individual ship? Please let me know when/where they promised that option.

  • @bootmaclir They mentioned making ships unique so players would recognize a legend ship when they saw one, not just changing a ships color.

  • @rowdy-reid the code is a given, but it doesn't mean people legitimately follow it. i do because i like to be nice. doesn't mean other people will because they don't have a way to enforce it other than the players, and most people don't put in that much effort

  • @barnabas-seadog

    If they made it so the ship that you put together through a series of building alongside the addition of using gold/doubloons then there should be a risk attached to that.

    I would not mind it if they made it a perma-destroyed system or hybrid system where getting sunk could be a costly adventure. I understand the whole idea of casual play.
    But, if a player makes a custom ship that is somewhat unique to other PL's then that would be a sight to see.

    And it would add a lot more meaning for non PL's to work towards being PL.

    If I had a custom ship, and I saw another custom ship, you bet I would want to go to battle and test out what I thought of putting together in my strategy vs theirs.

    Maybe if Rare made a cooldown for PL ships after they are sunk so players don't have 100% access to better ships in the game.

    As a PL, I would care a lot more about my ship and what I would want to do with it. It would make for more a stricter gameplay loop because the ships we have now can get sunk and easily recovered. Comebacks can happen ingame now simply with the RNG on a respawn.

    Imagine, a new or medium-level player sailing and from a distance they see a ship come out of the water. Though this time, its not a skeleton ship, but a PL ship. I can see some interesting encounters with that. Challenges. Or, maybe they want to ally with them. Who knows.

  • @lord-szarvas I like this, different play styles with different ship set ups would be really cool and to see how your play style competes with someone else's. Seeing a ship pop out of the water near an outpost getting ready to set sail would also be really cool and give it a more Davy Jones vibe. I remember them saying it like be like Jack Sparrow and the Black Pearl back when they talked about it so if we could have unique ships and them play differently from one another that would be a defining reason to grind to PL.

  • @navillicious It's a vague statement that I think people are assuming too much from. I can pick 5 random customizations from any current set and make my ship "unique".

    “We’re adding ship captaincy as a goal for Pirate Legends in our first major update, which means the ability to own and captain legendary ships,” says Neate. “When you’re sailing out into the world, people will see that ship and know you’re a legend. It’s part of how we want to celebrate players in the world.”

    I can throw any of a number of PL customizations on my ship and people will know I am ( or am sailing with) a PL. If they meant specific legendary ships designed by them they will probably follow the current models regardless. There are limitations with what they can or cannot do game design wise.

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