Tall Tales — the story of the greatest ruse on the sea of thieves.

  • Honestly. What in the poopdeck?

    A week's worth of work with nearly two hours spent on the Shores of Gold between the vaults and the boss fight, only to culminate in a reward that you can find its equivalency of floating in sunken ships. That's right. The Gold Hoarder's Skull has lesser value than a 25-doubloon Reaper's Chest that I can find and return multiple times per session.

    I understand that the Tall Tales sequence was meant to be about the experience itself as well and outside of the exploration and unique riddles, it really wasn't all that great. A whole lot of listless sailing to and fro with really awful boss encounters. The last encounter, the Gold Hoarder himself, was the worst. Barrels that spawn ship supplies, endless waves of skeletons, dozens of deaths, no indication of progression... it was all just a massive time-sink for enough gold to buy a pair of boots.

    I'm sure I'll get a whole lot of negative responses from people who undertook these voyages in a four-man crew or haven't done it at all and have applied blind faith in its glory but instead of a sense of accomplishment in absence of a worthwhile reward, I just feel relief and a strong desire to not play for some time.

    The ending of the Tall Tales experience ruins the entirety of it for me. It was all just a massive catfish to learn a bit of lore and get a few petty things in return in spite of your efforts. Not cool, Rare.

  • 31
    Posts
    16.6k
    Views
  • @orbit-storm I personally really enjoyed it and completed them all 5 times, half solo, half with my sloop partner.

    As you said it’s really not about the reward it’s more about the experience but it can be frustrating if you are solo, just depends how much you want the rewards and for me the gold curse was 100% worth it.

    Also Tall Tales have been out for a long time now so I wouldn’t expect the devs to make any changes to rewards. All I could say is to just to try enjoy the cinematic aspects of them, the team put a huge amount of work into and a lot of them are completely different from anything else in the game. Don’t grind them all at once, space it out to make them more enjoyable. Also it’s much better with a friend IMO.

  • @orbit-storm Ohmygosh. I absolutely loved the conclusion to the Shores of Gold. The monetary reward for the Gold Hoarder skull is only meant as a bonus. The real reward is the experience, along with the valuable cosmetics that get unlocked along the way. I did the Shores of Gold five times and loved it. It's still one of my favorite things in the game, and I'll very likely return to it just for the fun.

    I'm not discounting your disappointment, so don't take this as a "negative." I can understand your point of view. But I found it to be a very enjoyable experience, both solo and with my crew. This is not to say we didn't have our share of setbacks, but overall I'm a big fan of the Tall Tales.

  • @orbit-storm said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    Honestly. What in the poopdeck?

    A week's worth of work with nearly two hours spent on the Shores of Gold between the vaults and the boss fight, only to culminate in a reward that you can find its equivalency of floating in sunken ships. That's right. The Gold Hoarder's Skull has lesser value than a 25-doubloon Reaper's Chest that I can find and return multiple times per session.

    I understand that the Tall Tales sequence was meant to be about the experience itself as well and outside of the exploration and unique riddles, it really wasn't all that great. A whole lot of listless sailing to and fro with really awful boss encounters. The last encounter, the Gold Hoarder himself, was the worst. Barrels that spawn ship supplies, endless waves of skeletons, dozens of deaths, no indication of progression... it was all just a massive time-sink for enough gold to buy a pair of boots.

    I'm sure I'll get a whole lot of negative responses from people who undertook these voyages in a four-man crew or haven't done it at all and have applied blind faith in its glory but instead of a sense of accomplishment in absence of a worthwhile reward, I just feel relief and a strong desire to not play for some time.

    The ending of the Tall Tales experience ruins the entirety of it for me. It was all just a massive catfish to learn a bit of lore and get a few petty things in return in spite of your efforts. Not cool, Rare.

    Gold Curse owner here... I've been around the block over 5 times. ;P

    Your problem, is that your immersion is broken because of some misguided preference for monetary value or a measurable form of progress. Your problem is your mindset. ;)

    I agree, the boss fight itself isn't that great, but the boss fight isn't the climax... Neither is the pirate lords speech... The climax, the conclusion of the Tall Tales, is the music you hear when the pirate lords speech is done, and you're making your way back to your ship, remembering all the things you did that lead to that moment, all the fun you had up until that point, the feeling of closure for a chapter in your life, and the opening of another one waiting for you in the future, wherever it may be, the wind will take you there.

    That is the glory!

    You need to stop looking for measurable progress, who cares about gold? Who cares about Mechanical progression? Who cares about cosmetics? The adventure itself IS your reward, and your progress, is your desire for more adventures.

  • @Orbit-Storm Well, Mr. Unsatisfied - if given the opportunity, how would you have done it (in an attempt to satisfy everyone)?

  • @galactic-geek If I were to venture into such a discussion, it certainly wouldn't be with someone posting passive-aggressive responses.

  • @sweltering-nick said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    ... who cares about gold? Who cares about Mechanical progression?

    I do.

    @sweltering-nick said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    The adventure itself IS your reward ...

    If that were the case, I'd be playing an RPG on Steam and not a game that places heavy emphasis on "mechanical progression".

  • @genuine-heather said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    But I found it to be a very enjoyable experience ...

    The riddles, puzzles, and the exploration were great experiences. I just didn't care for the boss encounters because they were all largely the same thing. First few were simple enough because, in the interest of time and sanity, you could lure them toward your boat and bop them with cannonballs but the Gold Hoarder was a hands-on tiresome grind. Really sucked the life out of me, metaphorically and in pixels.

    Getting a really lousy reward at the end made the Gold Hoarder battle that much more frustrating.

  • @sandaledpond889 Subjective.

  • @sandaledpond889 That's great and all but a quote from NPC dialogue doesn't dictate my perspective on what my takeaway from the series should be, not when the amount of effort necessary is astronomically greater than alternative gold-earning methods.

  • @sandaledpond889 There's no need to be condescending. I appreciate the design of the series but if we're keeping it real, most of it is copy/pasted from one mission to the next, with a handful of name and location adjustments. There are some unique bits but even the Shores of Gold is just a retread of previous voyages.

    I "get" that Rare wanted us, the players, to view these tales as some sort of masterpiece and be thankful for having the opportunity to do them but I paid for a game built on the premise of progression and was duped into a monumental time-sink. A handful of largely-bland cosmetics and 10k gold really undervalues the feat of completion given the poor mechanics of much of it.

    You might be satisfied with the lore, the theatrics, what have you and that's totally fine but don't suggest another player's perspective is incorrect or unintelligible because it doesn't conform to your own.

  • @orbit-storm said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    @sweltering-nick said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    ... who cares about gold? Who cares about Mechanical progression?

    I do.

    @sweltering-nick said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    The adventure itself IS your reward ...

    If that were the case, I'd be playing an RPG on Steam and not a game that places heavy emphasis on "mechanical progression".

    Well, then, congratulations, you played yourself.

    Clearly, this game isn't for you. xD

    @orbit-storm said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    @sandaledpond889 That's great and all but a quote from NPC dialogue doesn't dictate my perspective on what my takeaway from the series should be, not when the amount of effort necessary is astronomically greater than alternative gold-earning methods.

    The tall tales literally aren't intended to be "alternative gold farming methods" to being with. xD

    Which is precisely why your mindset is the problem.

  • @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    "Do X and get Y."

    You've just summarized this game in its entirety but fault the player for being blindsided by a different approach in the biggest content portion of the game.

    Yikes.

  • @sweltering-nick said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    Clearly, this game isn't for you. xD

    Move along.

  • @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    I mean, did you really not expect the Tall Tales to be different from the rest of the game, that was their entire point.

    Tall Tales is just a serialized collection of voyages, not some revolutionary addition to the game. Only thing that separates Tall Tales voyages from standard voyages is the lore, the puzzles, and in some instances, the location. There is nothing to indicate that it is just an inglorious time-sink so spare me the straw man rhetoric.

  • @orbit-storm said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    @galactic-geek If I were to venture into such a discussion, it certainly wouldn't be with someone posting passive-aggressive responses.

    Passive-aggressive? Please... It was a legitimate question. One that I now know that you are either a) incapable of answering, or b) afraid to.

    But, I digress... This is your discussion, not mine. Do with it what you will.

  • As the pirate lord said, it's not about the gold, it's about the glory!

  • @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    Its also ok for me to tell you that in my opinion you've completely missed the point of the Tall Tales.

    It's also okay to say that the experience was great but the reward was still awful. Both things can be true and whether you agree to either or not is irrelevant.

    @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    Also, I kind of hate to break it to you, but gaming, in general. is an "inglorious time-sink".

    I'm not going to argue semantics but I can't help but point out the irony in you telling me I don't "get it" but then you post this.

    I have nothing further for you. Move along.

  • @galactic-geek said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    a) incapable of answering, or b) afraid to.

    My guy. I stated the reward doesn't match the effort but I still need to put together a thesis for you to understand my very basic point that the reward simply needs to be greater? I'm not going to list reward ideas because that isn't the point of the thread.

    For the record, you can't have fear to express your thoughts on a forum filled yes-men and brutish fanboyism.

  • @rowdy-reid Yes, this has been said already.

  • @orbit-storm yes, the pirate lord said it!

  • @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    @rowdy-reid

    Hey! I cant be expected to immerse myself in the story and lore of the game, this is a business transaction I paid money and did "work" so I expect piles of riches to rain down upon me, regardless of there being good thematic reason that I just CBA to know or care about!

    You're being petty. You've spent the entirety of your time in this thread posting self-righteous gibberish and insulting my intelligence for having a dissenting opinion. Now, you're intentionally misrepresenting my feedback for the purposes of encouraging bandwagon mentality in a thread you evidently felt obligated to respond to.

    Instead of generalizing my experience as ignorance or whatever ridiculous notion you're trying to infer, perhaps accept that another user's feedback thread isn't your personal soapbox to white-knight for Rare in and just move along.

  • @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    Quite the opposite, I actually stated that it was ok for you to have whatever opinion you want. Literally.

    Great. I have an opinion. You have an opinion. Both have been stated and yet, you're still here.

    @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    When I look at it from the perspective of min/maxing my efficiency and "progressing" as fast as possible with the least effort and time exerted ...

    Presumptuous. It's not about minimizing the effort, it's about reward commensurate with said effort.

    @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    ... nothing in the game left for me to buy ... haven't had a need for gold ... didn't think of it from the perspective of someone newer to the game ...

    More presumptions. I've been playing the game, off and on, since Beta. Your chest-thumping doesn't diminish the value of my feedback.

    @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    Pfft, imagine, Rare having the gall to think that anyone would do something for the sake of doing fun and different things with friends and worry about the collection of virtual gold another time.

    Imagine playing a progression-based game wherein the largest portion of content is just a time-sink and the "reward" is the experience devoid of of actual progression. If this were disclosed at any point prior to undertaking the Tall Tales voyages, I'd be quite alright with it.

    Are you through white-knighting in varying degrees of arrogance or are you going to continue making a mockery of this forum? I should have stopped interacting with you many posts ago when it became evident you're just craving attention but I'm not one for being intimidated by forum bumpkins. Find a better time investment, like playing through the Tall Tales again.

  • @sandaledpond889 don't @ me into this, matey. The OP was simply stating his opinion. He didn't say the voyages were factually "bilge water", he essentially said he was disappointed by the outcome. You, on the other hand, seem to have a nasty little habbit of trying to force your opinion onto people as fact. That, my swashbuckling friend, is not a way to get a good response, and promotes the opposite.

    You both have different opinions on this subject. That is ok. you can agree to disagree without ad hominem attacks and passive aggressive behavior.

  • @rowdy-reid said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    ... he essentially said he was disappointed by the outcome.

    Precisely. The majority of the adventure was quite fun, albeit not without some glaring exceptions, but the ending is what was really the most disappointing. The buildup to the encounter with the Gold Hoarder and the actual fight itself, most especially the length of the fight, gave the impression that a substantial reward would follow. It was entirely anti-climatic.

    Contrary to some of the assumptions made in this thread, I wasn't expecting a windfall of gold and doubloons or anything outlandish. A handful of chests/skulls, a couple of levels with Gold Hoarders, or something unique like parts to an incomplete set (ala Wild Rose on the Black Market) would have been fantastic but instead, we got a skull for 10k. Again, I'm sure some of that disappointment was exacerbated by the hour-long foray with the Gold Hoarder but ultimately, the ending really was bewildering and underwhelming.

  • @sandaledpond889 said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    @orbit-storm

    Its true, you don't have to "get it".

    I'll just leave this here then...

  • @sandaledpond889

    You're still here too. :)

    More petulant trolling.

    -correction, I was stating how it looks to me when I look at it from that perspective, not stating that it was your perspective.

    Please. You've persisted in putting words in my mouth throughout this entire exchange.

    -Again, I was stating how you inspired me to look at it from another perspective, in no way did I state to presume any knowledge of your time with the game.

    What you were inferring was plainly obvious.

    You keep calling this a "progression based" game, and I think you're the only person I've ever heard refer to it as such, I can't imagine what you mean by it given that it basically doesn't have progression, which is one of its greatest features.

    The ultimate purpose of this game is to reach Pirate Legend. To do so, you must progress in level with the various trading companies. So, uh...?

    From Joe Neate:

    Players will earn cosmetics, allowing them to show up how they want to other players, but will also earn access to new voyages and adventures they can share with their friends. This is what we feel is special about "Sea of Thieves'" progression, and it just feels right for the experience we're creating. Our goal has always been to allow players to play together, not putting barriers up between new and old players, but to create an experience that rewards players for the time and effort they put in.

  • @sandaledpond889 why are you still arguing with him, and being passive aggressive? Using sarcasm and extremism in your responses only promotes poor feedback. Why don't you just leave this one where it is, bud. There is no sense in arguing an opinion that, understandably, may have some merit to many players that have felt the same way.

    My crew felt that the reward was lackluster as well. I enjoyed every minute of the Tall Tales. Let people take what they want away from the experience and voice their opinions on how it can be improved. You can disagree with them, but acting extreme and berating people only hurts your own cause.

    Fair seas to you!

  • @SandaledPond889

    Yes, like I said, "Sea of Thieves Progression". Cosmetic non progression.

    You keep calling this a "progression based" game, and I think you're the only person I've ever heard refer to it as such, I can't imagine what you mean by it given that it basically doesn't have progression, which is one of its greatest features.

    I'm done, dude. I can't handle anymore of your backwards logic and facetious garbage. You've been an absolute blight in this thread.

  • @orbit-storm said in Tall Tales — the story of the greatest ruse on the sea of thieves.:

    @sandaledpond889 There's no need to be condescending. I appreciate the design of the series but if we're keeping it real, most of it is copy/pasted from one mission to the next, with a handful of name and location adjustments. There are some unique bits but even the Shores of Gold is just a retread of previous voyages.

    Shores of Gold brought a huge new island to the world, reachable only with a special artifact to break through the Devil's Shroud, featuring unique puzzles, a gauntlet of interesting and unique traps, and an epic battle at the end. How is that "just a retread of previous voyages?" It's literally nothing like previous voyages. The puzzle vaults are consistent throughout the Tall Tales (which was intentional), but aside from that...I thought Shores of Gold was a very different kind of experience while still maintaining the flavor of the story arc.

    Some of the Tall Tales before Shores of Gold were very unique, even if they reused some elements (like the puzzle vaults). And they all had their own rich stories, steeped in lore. The entire point of the Tall Tales was the stories.

    I "get" that Rare wanted us, the players, to view these tales as some sort of masterpiece and be thankful for having the opportunity to do them but I paid for a game built on the premise of progression and was duped into a monumental time-sink.

    There's a lot wrong with the above statement. First of all, I've never gotten the impression that Rare expected everyone to think Tall Tales was a "masterpiece" to be praised and worshipped by the unworthy masses. That said, I think it's a fantastic addition, implemented rather brilliantly given the mechanical limitations of the game. I never expected anything like Tall Tales to come to Sea of Thieves. You say the mechanics were "poor" but considering the nature of the game, I can't imagine how they might have done better. I'm sure they'd love to hear your suggestions, however, if you have some ideas for improvement.

    Secondly, on what planet did Sea of Thieves ever suggest a "premise of progression?" This game has never promised progression of any kind aside from cosmetic. There literally is no mechanical progression in Sea of Thieves. I'm befuddled by your suggestion that you were "duped" into any part of this game. Did you not understand the premise of the game from the beginning? If you were referring to cosmetic "progression", then Tall Tales provided a lot of unique cosmetics along the way. Every tale had cosmetics of some kind for finishing, and even more if you grinded through them five times. I mean, really...what were you expecting? The game has always been more about the adventure than the reward. If anything, that is the "premise" of the game. Or to put it in the words of the Pirate Lord, "It's not about the gold, it's about the glory." That's fundamental to the game and always has been. There was no deception on the part of Rare here.

    A handful of largely-bland cosmetics and 10k gold really undervalues the feat of completion given the poor mechanics of much of it.

    I thought a 10k skull was a nice bonus at the end of an epic adventure. You're mistaking that as the "reward" for completion. It was never expected to be taken as the reward. The reward was completing the story. Everything else was icing.

31
Posts
16.6k
Views
18 out of 31