@viperishemu2992 said in Tall Tale Rewards & PvP:
Tall Tales was intentionally created without "attractive" loot by Rare in order to discourage "theft". The underlying thought being that these are immersive private story based mini adventures within the bigger world of SoT.
While not actively "blocking" players freedom in how they play, Rare hoped to discourage interference. Or at the very least to not encourage it.
So I think it's fine the way it is. Just a shame that d-bags like Summit play this game. They tend to just attract more juvenile jerks to the game.
My opinion; if you discover somebody doing a Tall Tales just leave them alone. Just like if you saw someone enjoying a good book.
The problem is that doing a tall tale doesn't preclude you from collecting loot and there is no way for other ships to tell you have no loot on board or are only doing a tall tale. The only way to find out is to get on their ship or sink it and see what floats up and most crews are not going to let you look on their ship.
The devs obviously want ships to be carrying loot around, since it increases the stakes and player tension when there is something to lose. That's why you can also do a regular voyage in addition to having a tall tale active.
However due to the RNG nature of voyages that would end up sending players all over, they usually just focus on the tale to get it completed in the shorted amount of time possible. So players who are "just doing a tall tale" are aggravated when they are attacked by players who can't possibly tell if they are carrying anything worth stealing or not.