Played a bit of Open Crew this weekend and kinda figured out the biggest issue with it...The New Player.
The New Player isn't bad (well not always), they just need to learn the game. Now some are very willing to learn the ropes...but most are like trying to herd cats...they are just everywhere and most times just end up brigged on the bigger boats. This actually can create a negative playing experience for new players who simply say goodbye without seeing what the game really has to offer. This also can be a nightmare for experienced players who simply stop playing in open crew so they don't have to deal with that chaos popping in at the wrong time.
What if you separated players who were under level 10 for the 3 main factions (and the easiest faction to level)?
They would be playing with people at the same skill level as them and probably enjoying the game much more as they figure things out. This would also give more advanced players a chance to match up in open crew without having to worry of the chaos factor of having a noob pop in a drop anchor in a firefight or take off with your ship at a wreck.
Before anyone complains...you could still invite a player into your game at any level so if you wanted to play with your friend who just bought the game you could without issue. It just helps with the open crew issues that seem to plague it.
This could also be used in Arena...separating new pirates till they hit Sea Dogs 10.
Hitting 10 is pretty easy...but at least they will have grasped the game by then.
Thoughts?
