Prevent the Kraken/Megalodon attack on sloops

  • EDIT: THE MEGALODON WAS ALREADY DAMAGED BEFORE THIS HAPPENED SO SHE WAS ALREADY AGGRESSIVE AND THE KRAKEN HIT MY SHIP BEFORE I COULD HIT HER WITH THE CANNONS!! I HAD NO CHANCE TO FIGHT BACK DUE TO MANY HOLES ON ALL SIDES OF MY SHIP AND WATER THAT KEPT RISING! I WAS CONSTANTLY SPINNING IN A CIRCLE BECAUSE I HAD DONE AN ANCHOR DROP TURN BUT DID NOT GET THE CHANCE TO TURN THE WHEEL TO MOVE FORWARD!

    I spent the last 20 minutes bailing water for my life because the kraken decided to spawn (the one time I DIDN’T want her) as I was helping a sloop get rid of an aggressive sloop. There was already a Megalodon but instead of it going after the other sloops it decided to go agro on me instead. I tried doing an anchor drop turn to get out of the ink but I got hit and my sloop was stuck spinning because I was in permanent bail mode, I couldn’t go up and steer or shoot cannons.

    I was only a one man sloop at that time. I couldn’t do anything other than repair and I almost ran out of boards.

    Can we prevent a Kraken/Megalodon combo for sloops somehow? Because for solo sloops that could easily be an absolute nightmare (not saying this is the case for everyone but literally I couldn’t leave the bottom deck because there were times when I couldn’t even repair for too long because water was building up so quickly).

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  • @agent-samuraii
    Thats what you get for sailing solo. Its hard mode. The game wasnt made for solo players. It was only added at the players request.
    No need to nerf the game for a solo guy.

  • @nwo-azcrack while I agree that is what he gets for going solo the game is intended to be played anyway the player wishes. It was just bad timing for him.

    Solo slooping is a lot of fun. I still enjoy open crew galleons while most hate it.

  • @agent-samuraii there are times we love these moments and times we don't. Kraken is easier on a sloop. You only need to kill two tentacles. Even from below deck you could shoot your firearm at the tentacles. The big fights where we think we won't make it out are the best. Then you get to tell the tale of the unsinkable solo sloop. There are also the times we dont have much of a story to tell.

  • @d-jaguar

    I was in permanent bail mode I know it only takes two tentacles. But I had Meggy on me as well.

  • @nwo-azcrack

    ? There’s always been solo players as far as I know? Besides I was waiting for my best friend to get online anyhow and I ended up in that mess

  • @d-jaguar

    Yeah I’m an idiot apparently for running solo but everyone else gets a pat on the back only if they do good.

  • @agent-samuraii I completely understand. I was finishing an athenas with new players from open crew on a galleon. They had mics and listened well. We had a battle worn ship from many player attacks and skellie ships. Then the ink got us.
    The players had never seen the Kraken and began to panic. I just talked them down and as the calmed we knocked down a tentacles, that tune that we all knew played. The pink fins rose and shadow maw decided we were her next meal. The sailors were sucked out. Luckily I never did as I was able to hit their tentacles and get them to be released. They made it back on the ship on time to bail. Only two tentacles were left and we drifted out of the ink. We wanted to go back but had 15 cannonballs remaining and the shadowmaw still circling and charging. We were fortunate to have stocked on wood.
    Pistol and eyes of reach shots are how we finally killed the shadowmaw. The Kraken loot that was shining behind us had already sank. We received very little from the shadowmaw, but with new titles unlocked and a new confidence, those new players were excited.
    I love these moments. It's better than watching a movie.
    5 hours later that ship never sank even with a reckless crew who liked to jump off with kegs igniting them on the way down to attack other ships.

  • I wouldn't worry about it too much - this kind of thing (kraken+meg team-up) is actually a pretty rare occurrence. If you think that's bad, you should see the meg+kraken+cursed crew+storm+player crew that I dealt with just last week (an even rarer occurrence)! 😅

    It happened, it sucks to be sure, but it's over now and is not likely to happen again anytime soon. So just move on and continue having a good time, solo or otherwise. There's no need to ask the devs to change the game for something so rare. Besides, if it didn't happen, you wouldn't have had a story to share with us, and that's what this game is all about. To quote Joe Neate, "See you on the high seas - cheers!"

  • @agent-samuraii you are not an idiot for running solo. Running solo is great. We just have to constantly improvise and you are stuck on your own.

    Join a discord server. Look at the looking for crew forum here and ask to join one of the many groups. When sailing solo and need help, ask. You'll fine others that will join. Or if really hurting change to open crew in hopes that someone joins in and helps. With one bailing and one firing the cannons you can do it.

    From your story I think you are more frustrated than incompetent. You'll get them next time. Keep sailing solo and you'll find more solutions. You got this.

  • @galactic-geek said in Prevent the Kraken/Megalodon attack on sloops:

    I wouldn't worry about it too much - this kind of thing (kraken+meg team-up) is actually a pretty rare occurrence. If you think that's bad, you should see the meg+kraken+cursed crew+storm+player crew that I dealt with just last week (an even rarer occurrence)! 😅

    It happened, it sucks to be sure, but it's over now and is not likely to happen again anytime soon. So just move on and continue having a good time, solo or otherwise. There's no need to ask the devs to change the game for something so rare. Besides, if it didn't happen, you wouldn't have had a story to share with us, and that's what this game is all about. To quote 3-Sheets Neate, "See you on the high seas - cheers!"

    Ignore mine. Just read This!

  • Just saying, the kraken and Meg are the easiest when you are on a sloop. I've been on a galleon where it has taken almost 20 cannon balls to get the tentacle to release my ship (when firing at the surfaced head of the tentacle), but only about 5 on a sloop. Additionally the overall bailing speed and quicker patching makes it far easier to hold them off.

  • @agent-samuraii

    Kraken on the sloop takes like 10 seconds to kill. Its 2 tentacles, 8 cannonballs each. Done.

    Meg while aggressive won't attack too often.

    I get that its frustrating but its not that hard to handle. A lot of players first reactions is to go on the defensive and start panicking. Which judging by your story thats exactly what you did and it cost you.

    I see it a lot. Especially when I join a rando crew, the second someone says "KRAKEN" someone goes for the wheel to spin it and others go for the anchor to hard turn.

    As fast as I can I catch the anchor and tell them we can kill it just fine and that I kill it all the time. After that I start shouting out orders and commands. We kill it and move on.

    Sometimes a players immediate response is defense when offense works so much better.

    "What if I'm just annoyed and just don't want to be bothered with the Kraken and Meg for a change?" - That is completely understandable. If that is true then you have 2 options depending on your situation.

    1. Do you have full billow? If you are traveling at FULL speed with the wind, then DO NOT and I repeat DO NOT hard anchor turn. By the time you try to stop your ship and get it turned around you are already in the middle of the ink. When you do get turned around you will be in the ink and against the wind. Best choice is fight it and kill it or just use the wind to go all the way across.

    2. Are you going against the wind? Then turning around isn't going to be that hard. Turn the wheel and angle your sails to be ready when you are turned around.

    Too many times I've seen people try to turn around when they got full billow. Not only are you in the ink when you try to do that, you are going AGAINST the wind. Its not worth it.

    Hope that helps even if just a little.

  • Yesterday, I was caught by the Kraken in Devil's Roar (volcanoes erupting all around us), along with a Skeleton ship that I'd been trying to sink (and would have sunk). After about 10 minutes of trying to fight my way out, I just gave up. I still had about 40 planks of wood and 30 cannonballs, but it was near impossible to balance the repairs, with getting hit by the anchorball, to being dragged under by the Kraken etc

    I was playing solo at the time.

    Adding insult to injury, after my ship had sunk, I noticed a Meg had joined the fun. I'm pretty sure Meg's can attack skeleton ships, which would have been a great help. It should have been an epic battle, but it was just a massacre.

    Edit: After I left, all I could think about - was I the ONLY player on the server? I watched the skull cloud disappear a few minutes before all of this happened, but couldn't know if it timed out or was beaten. If there was another ship on the sea, why was I being targeted by the Kraken, and later on, the Meg, whilst stuck in the Devil's Roar with an aggressive skeleton ship? Send the Kraken to the crew who (may have) defeated the fort, instead of throwing everything my way :D

  • @nwo-azcrack said in Prevent the Kraken/Megalodon attack on sloops:

    @agent-samuraii
    Thats what you get for sailing solo. Its hard mode. The game wasnt made for solo players. It was only added at the players request.
    No need to nerf the game for a solo guy.

    I’ve got my SoT case here.

    “Form a crew, sail with a friend or go it alone”

    “Multiplayer [1-4]”

    They don’t say it was an afterthought. The game is advertised and sold as one that you can play solo. Therefore being a solo player shouldn’t really disadvantage you. We know the game structure is quite rigid and tuning the environment isn’t something they can easily do but they should try to reduce the instances where solo players face impossible situations (where two different things need to be done at the same time in order to live or stay afloat).

  • @wildbloodoz

    I’ve also noticed that SoT beasties hunt in packs. The meg appears to be the Krakens side kick these days.

    If solo sloops are going to be hit by several things at the same time there MUST be a way for the player to beat the situation. If there isn’t it’s no longer a game, just a lengthy cut scene where your character is mobile.

    I’ve faced impossible situations on quite a few occasions. Very frustrating!!!

    I’ve seen a Meg take a bite out of a skeleton galleon but the galleon just sailed away. No idea if they can become locked in battle.

  • How about no? When you get more experienced at the game, you'll be craving battles like that. Both the kraken and the meg are ridiculously easy on a sloop. I will grant you it's a bit harder when they both attack at once, but that's pretty rare and still perfectly winnable. First and foremost, make sure that you don't get sucked up by the tentacles, and don't get knocked overboard by the megalodon. Make those your top rules, and everything else is gravy. Bail and patch, shoot when you can. You'll win.

  • @agent-samuraii sailing hard mode and asking for nerfs... please get off the forum

  • @dadiodude said in Prevent the Kraken/Megalodon attack on sloops:

    I’ve faced impossible situations on quite a few occasions. Very frustrating!!!

    Impossible situations can happen but they're very, very rare. There's almost always a path to victory, or at least escape. Sometimes it takes a bit of luck and a lot of hutzpah. But the more you play, the fewer "impossible situations" you'll encounter.

    I’ve seen a Meg take a bite out of a skeleton galleon but the galleon just sailed away. No idea if they can become locked in battle.

    Skellie ships will fire on a megalodon, but won't pursue them. Megalodons will attack skellie ships, but I think they break off if there are no player ships around. If a skellie ship is unfortunate enough to find itself in the middle of a kraken attack, they'll fight it out. That happened tonight. We were in an intense battle with a brigantine with a skellie ship harassing both of us. The brigantine got krakened along with the skellie ship. What an epic battle. The brigantine sank. We had a whole vault full of loot to ransack, so we didn't stick around to see who won between the kraken and the skellie ship.

    This game is incredible when the various elements come into play at the same time. People who want this kind of thing to end don't know what they're asking. These complex encounters are really special and unique to Sea of Thieves. Please don't wish them away.

  • @d-jaguar
    Ye just bad timing.

  • @dadiodude
    So you are saying they need to add buffs or perks for solo players?

  • @nwo-azcrack said in Prevent the Kraken/Megalodon attack on sloops:

    @dadiodude
    So you are saying they need to add buffs or perks for solo players?

    Er! Am I?
    Why not just comment on what I write.

    I’m saying that the game (any game for that matter) should never place a player in an impossible to beat situation. If the design of a game results in some situations being impossible then it needs fixing. In much the same way that a death causing glitch would be fixed.

    How they’d fix it I’d leave to them.

  • @dadiodude
    His situation wasnt impossible. The game didnt put him at a disadvantage. He put himself in one by playing solo.

  • @nwo-azcrack

    You’ve just created a circular argument.

    The game didn’t put him at a disadvantage.
    He put himself at a disadvantage by playing solo.
    The game is designed to offer solo play.
    Solo play is a popular game mode.
    The game didn’t put him at a disadvantage.
    He put himself at a disadvantage by playing solo.
    The game is designed to offer solo play.
    Solo play is a popular game mode.

    Repeat until dizzy.

    Good grief. What’s with your crazy compulsion to just argue for the sake of it. Leave me alone.

  • Whats with your compulsion to agree with every bad idea that comes up?
    Leave you alone? You responded to my post first man.

    Btw there is a block button. I suggest u use it.

  • @agent-samuraii Another cupcake complaining about easy features.
    The Kraken megs and skeleton lords are adjusted to the amount of crew member, if you are playing solo they are VERY easy.
    Seriously meg? the easiest thing in the game every now and then he bites the ship and thats it and since you are solo all you need to take down is like three tenticles.
    I wont even try to be nice beacause its a lazy post.
    If you dont want to see the kraken then dont sail in open waters when there are no active fort or fleet clouds
    and for the meg just sail close enough to an island and he will leave you alone simple as that.

  • @agent-samuraii said in Prevent the Kraken/Megalodon attack on sloops:

    @nwo-azcrack

    ? There’s always been solo players as far as I know? Besides I was waiting for my best friend to get online anyhow and I ended up in that mess

    If you have played the early alpha and beta stages of the game you would know that the sloop was intended to be 2 man ship, we couldnt even play solo but then many players have asked for solo.

  • @nwo-azcrack said in Prevent the Kraken/Megalodon attack on sloops:

    Whats with your compulsion to agree with every bad idea that comes up?
    Leave you alone? You responded to my post first man.

    Btw there is a block button. I suggest u use it.

    OK enough already. The thread is there for all to read.

    What “bad idea” have I agreed with?

  • @dadiodude said in Prevent the Kraken/Megalodon attack on sloops:

    @nwo-azcrack said in Prevent the Kraken/Megalodon attack on sloops:

    @agent-samuraii
    Thats what you get for sailing solo. Its hard mode. The game wasnt made for solo players. It was only added at the players request.
    No need to nerf the game for a solo guy.

    I’ve got my SoT case here.

    “Form a crew, sail with a friend or go it alone”
    We know the game structure is quite rigid and tuning the environment isn’t something they can easily do but they should try to reduce the instances where solo players face impossible situations (where two different things need to be done at the same time in order to live or stay afloat).

    Seems to me like you are agreeing with the OP that something should be done to help solo players.

    Which is a bad idea.

  • @dadiodude said in Prevent the Kraken/Megalodon attack on sloops:

    @nwo-azcrack said in Prevent the Kraken/Megalodon attack on sloops:

    Whats with your compulsion to agree with every bad idea that comes up?
    Leave you alone? You responded to my post first man.

    Btw there is a block button. I suggest u use it.

    OK enough already. The thread is there for all to read.

    What “bad idea” have I agreed with?

    Leave u alone.
    The thread is here for all to read.

    Im lost.

  • @nwo-azcrack

    That sounds promising

  • @genuine-heather said in Prevent the Kraken/Megalodon attack on sloops:

    How about no? When you get more experienced at the game, you'll be craving battles like that. Both the kraken and the meg are ridiculously easy on a sloop. I will grant you it's a bit harder when they both attack at once, but that's pretty rare and still perfectly winnable. First and foremost, make sure that you don't get sucked up by the tentacles, and don't get knocked overboard by the megalodon. Make those your top rules, and everything else is gravy. Bail and patch, shoot when you can. You'll win.

    Well here’s the thing my dude, as I said, I didn’t have time to shoot AT ALL! Had holes on all sides of my sloop, I could hardly repair cuz I was taking on so much water, I barely had time to shoot the Kraken with a gun even, and my ship was permanently spinning because I had no time to put it on a straight course.

  • @agent-samuraii
    Just had a bit of bad luck.
    Its not always like that solo mate.
    U know that.
    We have all been there.

  • @nwo-azcrack

    No? Dude I’ve been able to do countless things in a solo sloop, including evading other ships and even a Kraken or two. I was doing the anchor drop turn to get out of the ink, but then before I could raise the anchor and steer the wheel so it was straight, I got hit by the Kraken which made me take on water, then the Meg spawned and attacked.

    The Megalodon can cause anywhere between 1-4 holes, and I’ve noticed if she takes damage (mostly from a cannon) she causes less holes, or if she takes damage from enough cannonballs she won’t bite at all. The Kraken, when wrapping around your ship, can cause constant damage to your sloop, and the Kraken can cause 2-3 (probably more unless I’m wrong) holes in your hull when she smacks you.

    Literally I was in an impossible situation, where I was permanently fixing holes and bailing water. It’s not my fault the Kraken and Megalodon spawned for me at the same time.

    Don’t hate on solo players for ending up in situations they can’t prevent.

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