Anyone who steals someone's quest item is the absolute worst kind of person

  • Stealing a quest item has zero benefit for you, as they can't even be sold. It just makes people angry and makes the community look bad. I've met plenty of fine pirates on the seas, but some these people have absolutely no respect for others, especially someone playing solo with a sloop like myself. So please, don't steal quest items, you're just making yourself look bad.

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  • Yea, I think some of them genuinely don't know quest items can't be sold for coin. I had a quest item taken from me and had to swim to a neighboring outpost to see if they left it there. Thankfully they did leave it behind.

  • So, what about misplacing or hiding said item? Is that allowed in your book?

  • With some of your quest items for tall tales being stored on your quest wheel I don't see why rare didn't make it so ALL quest items are stored that way? They have to know by now that there are trash people in this game that just want to ruin the fun/experience for other players and should start taking safeguards in their design to stop it. It's happened to me a few times and when I reach my limit I will just stop playing = rare won't get any of my money when the cash shop launches. Before anyone says it, I know the difference between griefing and playing the game as intended so don't @ me fools.

  • They're not worth much, the gold (and glory?) you gain from stealing it isn't as strong as the frustration and sadness you cause other players.

    I stole an item once, but they had it coming. I needed to be at the same island for a voyage and I kept yelling "WE'RE FRIENDLY" and tried to form an alliance. He kept sniping us and shooting cannonballs. So I sank him, and found out that he had a totem with him. His mistake.

  • Hey I got an idea, let's put rules on how to play the game in a less exciting way... j/k, sort of. :)

  • If Tall Tales taught me anything, it would be, its more about the glory then the gold. Theirs much glory to be had stealing Tall Tale items.

  • Rare could have added the quest items to the inventory. They made them stealable. This is the failure, if I follow your arguments, not that players steal stealable objects.

    I started a bizzar debate in insiders about toxity against tall tale players, and I was wrong. It is about the design, not the players.

  • I can't agree more. The fixes for the tall tails issues are relatively simple. The whole issue could even be fixed without private server options.

    Here are a couple suggestions:

    1. Put players (and their ships) on active tall tails missions on passive mode. They wouldn't be able to attack or get griefed until they have either canceled the voyage or completed it. Interaction with others isn't really a focus of the tall tails voyages anyway.
    2. Load all quest items into a players inventory and passive mode the players ship. This would prevent bored greifers from needlessly sinking empty ships while players are locked in vaults.
  • Personally, I enjoy having to protect at most a couple quest items from other players. If things get too rough you have to bail with them and stash 'em well. It isn't a game if you can only win or give-up (with the exception of puzzle vaults).

  • I finished all the tales 5x each and never had a single issue.

    You just need to be more cautious of your environment,and less trusting of ships in a close proximity.

    I'm not even sure half the people who steal these things are aware that they're worthless, Douglas' skull does look like it'd be worth alot

  • I think stealing things sounds like a very Pirate type thing to do but that's just my opinion. Now get back to your Sea of Friends game that you enjoy!

  • @princes-lettuce The hypocrisy is strong with this one.

    I wish that, if they at going to have physical items for the Tall Tales, that they at least be worth something if sold. Otherwise, they should make them all inventory items.

  • @rift-shioku I know people have no respect for people these days

  • @closinghare208 said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @rift-shioku I know people have no respect for people these days

    Isn't this a pirate game?

  • @contentzilla How would you feel if someone steals your quest items and then you have to restart all the Tale?
    It is a pirate game of course, and it is in the name Sea of Thieves, but this items cannot be traded for gold at all. People are investing a lot of time in Tall Tales (If they are not looking guides, obviously) and those players that are stealing or camping those sites just like to harm others experience.

  • @axiomwizard said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @contentzilla How would you feel if someone steals your quest items and then you have to restart all the Tale?
    It is a pirate game of course, and it is in the name Sea of Thieves, but this items cannot be traded for gold at all. People are investing a lot of time in Tall Tales (If they are not looking guides, obviously) and those players that are stealing or camping those sites just like to harm others experience.

    First of all, if and I stress IF someone does steal my stuff then that would be my fault since I was not good enough to stop them or didn't watch for a sneaky pete to roll up on me ship.

    Second, when I load up this game it says it's called SEA OF THIEVES so I kinda expect it to be filled with thieves so I should expect people to try to steal from me.

    Lastly, if I did feel bad about this situation (which if you do then there's nothing wrong with your feelings) then I'd probably would just not these tall tales. In fact, I do not plan to do these at all because they take so long (1-2 hrs), they're buggy, the chance they can be stolen/lost which resets your progress, the lack off good rewards (don't need gold and the cosmetics are so random and ugly to me that I could care less) and lastly the fact that you have to do them 45 times reminds me of the stupid grind to PL 10 ie 94 Athena chests which I did prior to the alliances and cargo run drop to the ground quick option. At least with the Athena missions along the way there lots of things to buy where as with this Tall Tales you just get a one of a few randomized gold hoarder cosmetics which seems like not a much.

  • @axiomwizard I feel irrittated, especially since I hate loosing a fight. And often I log off and play something else, because if you are getting angry while playing a game its time for a break. But it dosen't effect how much I like the game.

  • @william-flint said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @axiomwizard I feel irrittated, especially since I hate loosing a fight. And often I log off and play something else, because if you are getting angry while playing a game its time for a break. But it dosen't effect how much I like the game.

    To each their own. I personally think about how I could have won the fight. And then the next time in a similar situation I try different tactics. My complaint with SOT PvP mechanics is they keep changing them so I feel like it's a on going learning process where as most games once you master PvP then you are the master.

  • @princes-lettuce said in Anyone who steals someone's quest item is the absolute worst kind of person:

    They're not worth much, the gold (and glory?) you gain from stealing it isn't as strong as the frustration and sadness you cause other players.

    I stole an item once, but they had it coming. I needed to be at the same island for a voyage and I kept yelling "WE'RE FRIENDLY" and tried to form an alliance. He kept sniping us and shooting cannonballs. So I sank him, and found out that he had a totem with him. His mistake.

    How many times should a pirate shoot at you before you'll understand he doesn't want an alliance ?

    His way of answering may not have been a polite one - at least it was a clear one. I do understand you sank his boat, but next time your athena gets stolen or can't finish a tall tale, don't blame the game, don't play the player - It's Karma :).

  • I will shoot my cannons at whoever I please and plunder any ship I choose. I will succeed and I will fail. That is the game.

  • @contentzilla oh I do that as well. My point was that games are supposed tk be fun, and if you are getting angry maybe its healthy to call ot a night. But the pvp is part of the fun, so I don't take it personally and it dosen't affect my love of the game. The fact that you could expect to get in fights with other crews was plastered all over every game trailer and review, so while I can understand getting upset about being ganked and loosing your progress, I don't understand how people hold it against the game.

  • @contentzilla true but you can't sell tall tale stuff expect the gold hoarder skull but I still don't think people should steal tall tale stuff if their done already

  • @lem0n-curry said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @princes-lettuce said in Anyone who steals someone's quest item is the absolute worst kind of person:

    They're not worth much, the gold (and glory?) you gain from stealing it isn't as strong as the frustration and sadness you cause other players.

    I stole an item once, but they had it coming. I needed to be at the same island for a voyage and I kept yelling "WE'RE FRIENDLY" and tried to form an alliance. He kept sniping us and shooting cannonballs. So I sank him, and found out that he had a totem with him. His mistake.

    How many times should a pirate shoot at you before you'll understand he doesn't want an alliance ?

    His way of answering may not have been a polite one - at least it was a clear one. I do understand you sank his boat, but next time your athena gets stolen or can't finish a tall tale, don't blame the game, don't play the player - It's Karma :).

    I disagree. We both needed to be at the same island. There was plenty of space for the both of us. I wanted to share, he shot me. I don't see how that would give me bad karma :) They didn't have to be in my alliance, they could've just said "no" "thanks!" but instead they attacked. Their mistake, not mine.

  • erm this does not just happen to sloop sailors - i sail a brig solo whilst waiting on me crew to board often - ive had the same thing happen.

  • @william-flint said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @contentzilla oh I do that as well. My point was that games are supposed tk be fun, and if you are getting angry maybe its healthy to call ot a night. But the pvp is part of the fun, so I don't take it personally and it dosen't affect my love of the game. The fact that you could expect to get in fights with other crews was plastered all over every game trailer and review, so while I can understand getting upset about being ganked and loosing your progress, I don't understand how people hold it against the game.

    True that. Also it's hard for me to take this game seriously when it has forced cross play with PC players who have clear advantages, the game lags at times, rubber banding issues, the clunkyness of combat, barrels 2.0, and the constant changes to combat means you have to constantly re-learn how to fight. So with all that I just see PvP in SOT as fun and if I die then oh well better luck next time.

  • @contentzilla said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @closinghare208 said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @rift-shioku I know people have no respect for people these days

    Isn't this a pirate game?

    We get it, "it's not called Sea of Friends, lul". That's not what we are discussing, we're talking about quest items NOT loot! Take your tired excuses to be a griefer somewhere else pls. These aren't like loot and often require hours to get an item, often require you to spend a long time away from (and out of sight of) your ship to even acquire it. It's not a captain's chest you got lucky and found. It's a quest item for a story mode that many have wanted and waited for a long time to experience. NOT THE SAME!

  • @princes-lettuce said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @lem0n-curry said in Anyone who steals someone's quest item is the absolute worst kind of person:

    @princes-lettuce said in Anyone who steals someone's quest item is the absolute worst kind of person:

    They're not worth much, the gold (and glory?) you gain from stealing it isn't as strong as the frustration and sadness you cause other players.

    I stole an item once, but they had it coming. I needed to be at the same island for a voyage and I kept yelling "WE'RE FRIENDLY" and tried to form an alliance. He kept sniping us and shooting cannonballs. So I sank him, and found out that he had a totem with him. His mistake.

    How many times should a pirate shoot at you before you'll understand he doesn't want an alliance ?

    His way of answering may not have been a polite one - at least it was a clear one. I do understand you sank his boat, but next time your athena gets stolen or can't finish a tall tale, don't blame the game, don't play the player - It's Karma :).

    I disagree. We both needed to be at the same island. There was plenty of space for the both of us. I wanted to share, he shot me. I don't see how that would give me bad karma :) They didn't have to be in my alliance, they could've just said "no" "thanks!" but instead they attacked. Their mistake, not mine.

    It's the "stealing" his totem I was referring to. Normally I wouldn't have responded, but I seem to remember you as a poster who complains about getting attacked and not being able to complete something. If I am wrong on that, forget about the karma ..., otherwise: don't do unto others what you don't want done unto you. (can't remember the origins of the quote)

    BTW, shooting at someone who is repeating "alliance" or "friendly" is a perfectly acceptable response IMHO; lots of times it is used as a distraction so the crewmate can sneak with a TNT barrel while solo player is busy with plugging in headset or typing.

    When someone wants an alliance with me (and I am playing solo), I either say yes or raise the accept flag, no or ignore them, but multiple times? They must be up to something: so I act accordingly or I expect to get sunk.

    Also, there is not so much use of being in an alliance when doing Tall Tales (and he didn't know you were also doing one) and IMHO there are more cons than pros being in one doing Tall Tales.

  • @dirty469 The funny thing is, what you are complaining about is part of the experience. You just don't like the experience. You are a pirate. Other people are pirates. Their mission is to steal from you and/or sink you. They are playing their role. You however, are calling them trash people because they are acting in a manner that you don't find palatable. You can always get better and not let them steal your treasure. Maybe you should look within to find the solution instead of placing the onus on everyone else to conform to your view of what the game should be.

  • @dirty469 Quest items and loot are one and the same to an attacker. It is something they can take. You expect that in a real life scenario a rare item wouldn't be taken just because the attacker wasn't sure there was a buyer? You are just asking for an easy mode. Don't try to frame it as something else. You would probably also complain if a Kraken/Meg/Skeleton Ship forced you to lose the item as well. If you say you wouldn't, then there should be no reason to disdain the fact that a player can take it as well. Are the skeleton ships being toxic and "trash players" as well? Also, if it takes you hours to get any of the items in a tall tale, then you are doing it wrong. The riddles are elementary at best and the sailing distance is minimal. You lack of competence at any facet of the game should not dictate the design direction.

  • @princes-lettuce Why does a player's motive in this game have to be one of monetary benefit? Why can't they try to be the scourge of the sea and sink any and all who dare come within their sight. You guys are trying to make others conform to your idea of fun. What you think is enjoyable and what others think is enjoyable can be different and should be allowed to be expressed within the sandbox. Rare confers no advantage to these "toxic players" you guys go on and on about. They have the same tools that you do. They just use them better. If you want to be safe, play candy crush. No pirates there.

  • I sink you, you forfeit everything in your ship unless you can get it back from me. Possession is all that matters in SOT. If it’s on MY boat then it is MINE to do as I please. So I’ll continue to drop quest items in the shroud.

  • @goedecke-michel said in Anyone who steals someone's quest item is the absolute worst kind of person:

    Rare could have added the quest items to the inventory. They made them stealable. This is the failure, if I follow your arguments, not that players steal stealable objects.

    IT should have been This way, Everytime im almost finish a tall tale someone always end up attacking us no matter what chapter we did. i do not care for the gold on the ship take it if we sank

    we have not lost anything of late but its absolute garbage if another player can steal the quest item, you'd have to restart the whole chapter, and no one wants to do that.

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