Ships Ladders

  • I have had an idea since release. I do not know if it is something the Rare team have thought about or if would even be possible.
    I thought the concept of retractable ladders on the side of the ship would be a cool mechanic to add to the game it would make boarding a ship a little bit trickier. Of cause for a solo pirate, it would mean they would have to leave the ladder down for when they returned from shore and a crew could leave one person on to raise and lower the ladder. This could also pave the way for the use of grappling hooks. 🤔

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  • Made this suggestion months ago. Lol
    Went nowhere fast haha

  • @daggersum From the beginning of sea of thieves I thought the ladders should stay the way they are. I changed my mind. The more the gameplay changed to "kill at first sight" - thank you summ1t - the more I want be able to remove the ladders.

    Currently, the crew has the advantage in a battle, which first overcomes the ladders of the opponents. Sea battles are often less on the sea, but at the ladders, which is simply boring.
    Let's think without the ladders for once...

    Then sea battles would be real nautical challenges again, less battles in rooms on board. Outmaneuvering, better sailing, better aiming would be more important. You wouldn't lose just because someone was falling down from the enemy ship and you happen to pass by during the battle where the enemy still paddles in the water, only because he had enough bananas to survive the sharks for so long.

    Of course you could still board the other ship: shoot yourself over with the cannon or just jump from your ship to the other. Then pull the anchor, lower the ladder. But you had to manouver good enough to reach a position to be able to.

    It would strengthen the defense without overly weakening the offense.

    We love fighting the skeletal ships for exactly this reason: the bones don't board. If you don't disinherit them either, you have to solve it nautically, which requires some skill and good cooperation of the crew.

  • To be fair event the sea's are more hostile I never had problems with boarders, I always hear them come out of the water or breath. Or watch the water surface for mermaids. I have seen feedback over the ladders before.

    I think if they do that its more of a battle of who has the most recourses then an exiting fight were everything can happen.

    Atm its also very easy to decide for 1 or 2 people to jump over. I am a boarder mostly so I am a guy that tries to get on your ship to get an advantage. People hardly watch the ladders so 9/10 times its easy to get on board.

    But I must say when 2 or 3 dive on you nowadays with the new swordplay its harder to stay alive long enough to actually get an advantage, it depends on the crew of the ship you land on. I will need more practise with the sword Ahrrrr.

    Cheers,
    Tango

  • They should auto retract them when the ship is moving. lower anchor or completel raise sails = ladder down.

    WHY ?

    cause every single crew i fight at sea, does the same lame tactic ... try to board with tnt. if you dont manage to snipe one as they come at u. surprise surprise they are on the ladder with tnt and you are forced to blow them up on the ladder, killing yourself in the process. With retractable ladders crews would actually have to use their sailing skills and cannons to fight instead of drive around in circles and see how many attempts it takes to grab a ladder with a keg. Currently 99% of all fights are this. Its really annoying when you outsail a galleon in your sloop, are totally dominating them but they have 20 tnt's and eventually board you with one (by board I mean they grab the ladder) Of course i stop them from climbing it , but it doesnt stop the gunpowder blowing up. so please rare, retract ladders OR give us a melee option that doesnt do damage, just knockback. ie a way of booting people off ladders with my feet without blowing up the gunpowder they carry.

    tnt makes this game a grab the ladder pirate game instead of a battle it out with the ships game.

  • @freaktmonline said in Ships Ladders:

    They should auto retract them when the ship is moving. lower anchor or completel raise sails = ladder down.

    WHY ?

    cause every single crew i fight at sea, does the same lame tactic ... try to board with tnt. if you dont manage to snipe one as they come at u. surprise surprise they are on the ladder with tnt and you are forced to blow them up on the ladder, killing yourself in the process. With retractable ladders crews would actually have to use their sailing skills and cannons to fight instead of drive around in circles and see how many attempts it takes to grab a ladder with a keg. Currently 99% of all fights are this. Its really annoying when you outsail a galleon in your sloop, are totally dominating them but they have 20 tnt's and eventually board you with one (by board I mean they grab the ladder) Of course i stop them from climbing it , but it doesnt stop the gunpowder blowing up. so please rare, retract ladders OR give us a melee option that doesnt do damage, just knockback. ie a way of booting people off ladders with my feet without blowing up the gunpowder they carry.

    tnt makes this game a grab the ladder pirate game instead of a battle it out with the ships game.

    Something for the TNT would be cool yeah I totally agree on that being able to boot the off the lader/ kick that would be awesome (like use your fists to knock em off or throw water to dismantle the fuse.

    Sorry to hear you encounter this a lot, I just encounter a lot of non TNT boarders :)

    Cheers,
    Tango

  • @freaktmonline
    I don’t understand the point of the ladder being raised. If you make the mistake of allowing someone to get on/climb it, then that’s on you. There are ways of preventing people from getting on.

    Also, how would that affect your own crew? If you pull up sails on island and a crew member gets off, how is he supposed to climb back up? Does a crew member have to stay on ship and lower it for him? Or does he have the ability to lower the ladder from the water? If so, how is that supposed to work?

  • @daggersum I've never been a fan of this raise ladders thing...leave it like it is and always was
    And the most important thing: Listen to your surroundings...you hear it very clear when someone boards you...when not, you deserved it to be boarded

  • @freaktmonline try sniping their crowsnest

  • @xzodeak yeah i do that a lot as well as snipe them in the water. Ideally there should be a melee option that does no damage. as for the guy asking how a retractable ladder would work , ie 'how would your crew board' like i said, they retract automatically when your anchor is up and sails are down. ie you are moving. but honestly i would much rather have a no damage melee option to knock people off ladders. boarding via ladders SHOULD be a thing. so give us a better defense against boarders with gunpowder. ie a kick to the face.
    the damn barrel is on their back as it is, we should be able to kick them in the face and send them back into the water without blowing it up.

  • More crutches for bad players to run away from pvp?
    No.

  • I have mixed feelings on the ladders. On one had I say leave them as they are and be more aware of your surroundings.

    However, if a new way of boarding was implemented like a boarding axe or some kind of rope swing or so on, then I think I'd be fine with retractable ladders. It would mean you could board from anywhere on the ship so you should have to watch all around if a ship got close, and it could make ship to ship battles more interesting. A galleon who has more people to spare for boarding would wave to get close to a sloop to board with the axes and perhaps put their canons out of commission for a moment while they shoot too high. Meanwhile the sloop would have a chance to unleash the fury on the galleon, while they get close, making them have to decide whether to send those boarders or hold one or two back to repair.

    I'm open to both arguments though. Curious to see where the devs take this one.

  • What if all or the solo slooper gets aboard somehow and has no way to come back, but a mermaid.

    I support to have more sewa battles, less or more difficult boarding etc., but i don't know if it's a goo move.
    Solo Sloopers would have again a huge disadvantage.
    they need to have the ladders down allways, else they are unable to bring a treasure on board.
    Ok its maybe not about solo sloopers and we can say it's a MP Game, dont go solo, but.... ah i feel there is much more to think about if this is good and will be balanced at all.

    Think of you got all aboard whatever reason and you cannot come back without a mermaid?!

  • @schwammlgott Imagine being stranded at a sunken ship just because you forgot drop your ladder. No thank you.

  • @bugaboo-bill As a solo slooper I appreciate the problem presented! What if holding down a key/button would drop the ladder from the outside? Like docking the rowboat. Or, what if the anchor dropping, sails being up all the way, or having no one on board auto drops the ladder.

    Just spit balling ideas here.

  • Garrr How many times can this same thing get posted to the forum.

  • @badrobott sagte in Ships Ladders:

    @bugaboo-bill As a solo slooper I appreciate the problem presented! What if holding down a key/button would drop the ladder from the outside? Like docking the rowboat. Or, what if the anchor dropping, sails being up all the way, or having no one on board auto drops the ladder.

    Just spit balling ideas here.

    If you could drop the ladder from outside the enemy can do that too...like everybody can dock the rowboat on every ship
    So what will be the sense of this then?

    Leave it as it is now, listen to your surroundings and have an eye out for mermaids

  • How do you get back on the ship if you fall off?

    How do you get loot onto the ship?

    How would you do literally anything that you do without the ability to enter your ship without:

    • shooting onto it via cannon
    • jumping onto it from a dock
    • respawning from death / glitch

    Even if there was a "hold to lower ladder":
    How do you get back on this ship of you fall off if your ship is moving? I.e. you fall off the front and have a chance to get back on via the ladder, without mermaiding. Sometimes you might be heading for a rock / island / anything that will poke holes in you.

    How do you get onto another player's ship if its sailing by? Is this what the ladder edit is supposed to prevent? Because what if you are just trying to defend your own ship by boarding their ship?

    ...
    I have so many more questions as to how removing ladders, locking ladders, hold to unlock ladder would help the game - from a design point of view I can't get behind it because it would cause more frustration than anything, imo.

    Consider this an opener for a debate, how would you address these questions?

    (If you aren't willing to address them or hold a discussion then is this venting about people being on your ladders?)

  • (Sorry, ignore the how would you get loot up part. I lumped in a weird assumption that ladder removal was a thing)

  • @goedecke-michel if you are good at sailing the ladders aren't an issue to defend. If you are very good they will never be able to grab them, unless they are master boarders.

    Ladder defense is not that hard, especially if the ship is moving.

    Unless they provide a different type of way where someone can board the ship, like a grappling hook. The ladders should stay as they are. Though the new systems would most likely will be more difficult to learn to counter than ladder defense. As they can now come from all angles instead of two set spots.

    Boarding a ship is part of being a pirate, smashing the ship into theirs or landing the cannon shot should never be the only ways to approach a ship.

  • @schwammlgott I don't disagree and don't feel that the ladders as they are present a problem. I mentioned such in my initial post on this thread. Just trying to come up with ideas as to how it could possibly work.

  • @badrobott sagte in Ships Ladders:

    @schwammlgott I don't disagree and don't feel that the ladders as they are present a problem. I mentioned such in my initial post on this thread. Just trying to come up with ideas as to how it could possibly work.

    It works now...since launch...

  • @schwammlgott Again, I'm not disagreeing with you. But just because something works, doesn't mean that it can't be better, and passionate discussions is how progress is made. If the OP wants to entertain the idea of retractable ladders, let's play out the possibilities to why or how it would or would not work. Which we've done above.

    As @CotU42 touched upon as well, I think if a different or new way to board a ship came into play the retractable ladders could be entertained but until then they should remain as is.

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