@mighty-ace123 nor do I, but they do.
In my experience it's quite rare, but I know it happens.
I enjoy being on crews with less confident players. When I'm online and in real life I'm confident (to the point of arrogance some might say) and enjoy socializing. So it's nice to try to help bring less social players out of their shell to see what personalities, knowledge and talents are hidden beneath. I see the most important role on the ship (and in my view the entire purpose of the game) as being the social development of a group of people who don't know one another into a functioning and cohesive unit.
This starts by asking questions and interpreting responses. Show an interest, find out what the common ground is amongst everyone on the crew (all people are driven by the same fundamental needs and emotions) then you can start to build upon this common understanding and establish a state of trust.
Forming bonds with people is a skill, it can be both learned and practiced, some people are naturally good at it but anyone can learn how to do it. Humans respond in predictable ways to certain stimuli, as much as we are all unique we just aren't all that different from each other when you boil things right down to the most basic level. We are emotional beings, you can manipulate this to your advantage and use people's emotions to form the bonds necessary for group cohesion.
Humour is a fantastic tool in this regard, but it is best used only once you've established what the common ground of the group is: here's a little tip though, there's a reason that the jokes that they put in xmas c******s are always bad. A bad joke that everyone recognises as a bad joke establishes an element of common ground in the group.
What people find humerous can be deeply personal though, so stay away from offensive humour as this may divide/alienate, reach for your best Dad jokes, a collective groan is a better measure of group cohesion than one person laughing and two people being politely offended.
Use of self is also very important here, you need to consciously play upon your own strengths and experience while always being mindful of your ultimate goal. Everything you say and do should be considered and deliberate and intended to foster group cohesion.
Calculated and intentional development of relationships to achieve a specific goal isn't easy. It's challenging, it can take years to become proficient and no one fully masters it but if you learn how to do it in SoT, you've learned how to do it in real life.
This aspect of SoT above all else is why I keep playing it, it's good to practice and much like in PvP, each new person brings unique challenges. Well that and I only get to use my powers for good in the real world, whereas in SoT sometimes I also get to use them for evil.