If you speak with one of the shopkeepers within Sanctuary Outpost named Tyler you will get these very interesting lines of dialogue which may seem very intriguing and cool:
What friend?
Door under the water near Wanderer's Refuge?
Key to open that door?
Key to open ANY door..?
Naturally the very first thing you would be doing is searching the whole outpost for a key like this, right?
...but then you realize there is no such key or location that exist or was put in the game, it's just pointless filler dialogue that serves no purpose with no worthwhile information. All it does is create false hope and waste your time.
It bothers me that dialogues like exampled here is just mindlessly written and added but the actual content and what's being said in the dialogue is just a bunch of nonsense. I'm not saying that you should add every single thing mentioned here to the game, but why would you have the NPCs say stuff like this in the first place if it serves no purpose and holds no meaning? At least have them say things that makes sense in terms of lore and things that exist within the game or not at all in my opinion.
