Safe zones and bounties

  • I started playing this game with a friend just a week ago and totally loved it. But i see two small problems. First one is ships and people are always running from each other out of fear of been attacked and second trolls are always chasing and bullying newbes like my crew.

    The first problem can be solved by making outposts safe zones where you cannot kill, something like jhon wick's intercontinental, where people can talk, drink, form alianzes, etc. I know this is called sea of thieves and not sea of friends but even the worse scoundrels have friends, just look at assassin's creed black flag.

    The second problem is abit more difficult to takle. People playing solo or two players in a sloop has no chance against a galleon, we need a bounty system that let us defend against them and cannot be abused by the bullies themselves (like what happen with the kick system in rainbow six/siege). Maybe something that marks a toxic ship on the map, putting money on their head to whoever take them down.

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  • @dcipher9625 I can solve your problems. To fix the first one: simply try to avoid being seen till it is too late, then they cant run away from you. Oh, and making outposts safezones is not needed in the slightest as you can literally just get good at spotting mermaids et cetera and wow, you problems are all solved.

    To solve the second one. Well I don't know how to solve it as it doesn't seem to be a problem. You seem to be misinformed. How exactly do I take down galleons solo/duo if sloop has no chance against a galleon? Tactics/skill/understanding the basics of the game/luck. You also seem to be misinformed on what toxicity is. Toxicity is going and using profanity, being salty, being a bad sport and the like, and even then for me to really consider you toxic you have to go pretty far. It is not sinking enemy ships, regardless of how much you outnumber them/outskill them. As said in another post, your "solutions" to PVP players like me literally encourage PVP. I want people to hunt me down, I want to be marked on the map.

    Before you complain about the PVP players, call them toxic, et cetera, and explain how outposts need to be safezones, please get good at the game, then you at least have a basis to complain on. I would go watch tutorials on YouTube. And to think, that if you had just asked the following questions: How can I prevent people from running away from me and from camping outposts? and How can I take down a galleon duo/solo? I would of spent around 20 minutes describing strategies in detail. To think that if you ask for help instead of complaining about how hard something is you would get much more positive feedback and help.

  • I started playing this game with a friend just a week ago and totally loved it. But i see two small problems. First one is ships and people are always running from each other out of fear of been attacked and second trolls are always chasing and bullying newbes like my crew.

    Oh, I'm sorry, let me just have you fill out this short survey, to determine if you are new or not, to give me the "ok" in sinking your ship. Mate realize that no one knows who is new or not by sight alone, if I have come up to you shot and boarded you, I am at that stage where its no backsies. I've started I might as well finish.

    The second problem is abit more difficult to takle. People playing solo or two players in a sloop has no chance against a galleon, we need a bounty system that let us defend against them and cannot be abused by the bullies themselves (like what happen with the kick system in rainbow six/siege). Maybe something that marks a toxic ship on the map, putting money on their head to whoever take them down.

    Mate, their isn't a problem, you have decided to solo/duo in a multiplayer game. Its time to deal with your choices. Its not bullying to sink ships, its just common playing in a game that gives you cannons. Do you think cannons were placed for display purposes only? I don't understand this victim complex people develop. You are playing a game, you aren't a victim of bullying. Playing the game in a normal fashion isn't bullying. Nor is it toxic, lets stop overusing this word, its lost all meaning at this point.

    If you can't handle fighting bigger crews, than just join bigger crews. No one holds you at gun point and forces you to sail smaller ships. Its almost a universal rule in gaming, groups will always be at the advantage over solo or smaller groups. If you can't handle that, don't play those types of games. This isn't some unique concept in gaming.

  • Just want to say non combat zones are a terrible idea. How often do you bring four or less items to sell? Why would you give people the opportunity to wait for your ship? Just to take everything on your boat. Without fear of even taking damage.

  • i answer this in another post but in resume no, i don't mean sinking other ships and stealing their treasure is been toxic, that is the core of the game and is fun... when the fight is balanced.

    leaving the crew respawn again and again while you are 4v1 or 4v2, or chasing you endlessly against a lesser ship is been toxic.

    in other games i can fight back, in overwatch in can fight back, in rainbowsix i can fight back, even in warzone i can kill a whole squad with good tactics. but here i don't see how, when i respawn in my ship i can kill 1 or 2 then the rest of the crew just slaugther me, and all of us having the same respawn time they will be 4v1 everytime i respawn.

    after the encounter i told in the other post i search for videos exactly to "git gud", and learn every ship has the OPPORTUNITY to outrun the other classes, why cannot be designed so every ship has the opportunity to fight back?

    PS: @Nabberwar some people don't want to play galleon, does that mean we cannot play this game?

    PS2: @jofjjay said in Safe zones and bounties:

    @dcipher9625 I can solve your problems. To fix the first one: simply try to avoid being seen till it is too late, then they cant run away from you. Oh, and making outposts safezones is not needed in the slightest as you can literally just get good at spotting mermaids et cetera and wow, you problems are all solved.

    i think you misunderstood the safezone, is not for battle, is a place to take a break and talk with other pirates.

    PS3: @naynayso19 said in Safe zones and bounties:

    Just want to say non combat zones are a terrible idea. How often do you bring four or less items to sell? Why would you give people the opportunity to wait for your ship? Just to take everything on your boat. Without fear of even taking damage.

    it doesn't have to be in outposts, it could be especific islands where people gather to form alianzes.

  • @DCipher9625

    PS: @Nabberwar some people don't want to play galleon, does that mean we cannot play this game?

    No one here has stated nothing of the kind that you aren't allowed to play this game. This is the reality, you choose to sail with smaller crews. The tools still remain there to assist you in finding larger crews. Every time you hit set sail you ignore everyone of them. This is just a fact that you need to live with your choice and expect the game to treat you no different than any other. If you are familiar with games like Rust, Ark, or any other server based sandbox, you will notice a trend that is universal. Groups will always have the advantage over small teams or solo. It is silly to ask the game to cater to your choice of playing.

    leaving the crew respawn again and again while you are 4v1 or 4v2, or chasing you endlessly against a lesser ship is been toxic.

    Numbers are irrelevnt to this topic, there is no rules dictating whom one can't chase. You act as if that your decisions should bestow you security in a game that prevents others from playing normally.

    This is the thing, I've played this game for a very long time. I have been the solo player numerous times, I understand perfectly well how it feels to be attacked by larger crews. What I don't feel is indignite or how things are unfair, they are playing the game just as I am. I could have found players to play with. I could have used the myriad of player discords, Xbox LFG, or used open crews to find people, but I didn't. I welcome larger crews to attack me, because I don't care. Its not toxic to attack smaller ships, and that is coming from a guy who has been the smaller ship numerous times.

    Your ignoring the tools at your disposal and expecting the game to cater in kind.

  • Just pretend this is like real life, where artificial constraints don't prevent things like a cutlass ripping flesh.

    Now imagine if such a place had no consequences for death.

    Would you not be more daring?

    Although there are safe zones you can play in, Ferry of the Damned and Sea Dog Tavern.

    /raise tankard

  • @dcipher9625 said in Safe zones and bounties:

    in other games i can fight back, in overwatch in can fight back, in rainbowsix i can fight back, even in warzone i can kill a whole squad with good tactics. but here i don't see how, when i respawn in my ship i can kill 1 or 2 then the rest of the crew just slaugther me, and all of us having the same respawn time they will be 4v1 everytime i respawn.

    If you have 4 crew members from another ship standing on your deck waiting for you to respawn, your chance to fight came and went. You lost the battle. Scuttle your ship and get back to the game. You have tools to succeed. Watch some videos of players who play a lot to pick up some useful strategies. Sloops are not inferior to galleons in a fight, but you have to play it differently.

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