I'm just sitting at sanctuary outpost and I look in the distance and half of my screen is this damn storm. When going somewhere or chasing somebody I have to go around it. It just serves as an obstacle which is okay I guess people would prefer not to have obstacles on their journey but come on it takes up half my screen and serves no purpose. I'd like to see something done with it. A specific storm-related sea or sky monster, loot droppings, a whirlpool. Like that huge section of the map is so detailed and it could be so much cooler but it just acts like a wall you got to go around unless you wanna fill up with rain water or get shot with lighting or go in the complete opposite direction because your wheel turns. I always envision the Pirates of the Caribbean whirlpool scene whenever I see that massive cloud or like a crack of lighting and boom there's a cool monster reflecting in the sky like the ghost ship/skull in the sky. Its just wasted potential and it would be really cool to see something done with it. It could be another consistent player event that fills in for when a skeleton fort isn't around and the Kraken appears somewhere. like a PvP area that spawns consistent loot for adventure mode for people who don't play arena maybe.
link text < picture from sanctuary of the storm cloud
In relation to the Kraken and skele forts/fleets, this thing is already bigger than both of those things and is so much less dangerous and is devoid of any reason to go inside it unless you wanna fish or do achievements.
link text > just look at the size difference compared to the player event from dagger tooth. like why man. it should be like the devil shroud, dangerous but worth more considering you get ashen loot. for the storm it could be shipwrecked or "storm" chests maybe.
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example for storm and its combat for storm-specific loot
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