@burnbacon a dit dans Another shovelful of dirt in Sea of Thieves’ grave. :
Well, since everyone who often complains about the game are always still here.
Its not all that bad after all, if your still playing :D
Happy Sailing.
Let's be clear: playing SoT doesn't mean agreeing with every decision the devs make—decisions that, as we all know—including the devs themselves—are bad for the game.
Furthermore, you’d have to be blind not to see that something is wrong behind the scenes; everyone can feel it, and the recent videos are proof of that.
The problem here is that some—like you—don’t accept criticism from players.
Criticizing a game doesn’t mean not liking it. In fact, it’s precisely because of the love we have for this game that it’s unbearable for us to see it in agony for several months now, and that we’re genuinely worried about its future—we’re all waiting for mid-June for some news.
And yes, I’ll say it again: the decisions made are deadly for the game, and although we “blame” the devs—in reality, we know these decisions come from higher up—what’s frustrating is that with these repeated apology videos, we feel like they aren’t being sincere with us! And so yes, we’re angry!
What’s even more frustrating is the reaction of some players who refuse to understand that making a few relatively minor changes, adding one or two skins—like Emporium or Outpost—or releasing nothing but Sandbox additions that are pure recycling isn’t going to lead to player retention.
I’ll say it again here: when they announced the introduction of three acts per season—supposedly designed to boost player retention—it had the opposite effect, and we told them that even before it happened.
Furthermore, as I said in the post, the vast majority of Insiders stated that it was a very bad idea to introduce time-limited events—so many of them—whose sole purpose is to create that sense of urgency about missing out on a skin—most of which are just recolored versions, by the way. Result: they’re doing the opposite...
And this Season 19, while it’s cool for HG players, is actually just stuff that should have been implemented right when HG launched in Season 8—three years ago. And once again, turning a pale imitation of the Arena—which, let me remind you, was never supposed to return (we’ll have to say it again, but never say NEVER; here’s the proof once more)—into a limited-time event is also a mistake in the long run.
So if you're happy with this season, I'm happy for you, but you're not going to silence the valid criticism coming from dissatisfied players who are worried about the game's future. And once again, burying your head in the sand isn't going to help the game get through this!