I had tried defend diving in this game as a feature... Thinking from the perspective of trying to get from one end of the map to play in another since we can't choose our spawn location. However I have to agree with HitboTC. Diving has killed the game, Low quality updates have as well but Rare has always seen this game as about making stories with your friends. I think he Hitbo gave a great explanation of how before diving servers would have variety. You never knew the temperament of the server you were on. Crazy things could happen. Now it's all about completing long grinds. Dive in and out ASAP to avoid hostiles. Even from my own gameplay if I'm trying to just check a box I dive in, complete a thing, leave the loot, dive out. There's very little in the game I need. The gold isn't of any use, doubloons have minor use. I honestly just kinda wish you would stop adding achievements. Cosmetics are locked behind commendations not achievements. Ruining my 100% every month to force me to come back. I honestly probably would have quit again if I wasn't at 100% and trying to maintain it.
I love the world you have built. I love the art style and music. It's unfortunate that the gameplay is still janky, that each update is still buggy and accompanied by an apology video or post. I love the idea that you are going to be adding a subscription model to try and gain more revenue to help fund development of the game. However it's ignoring past player accomplishments with not letting you play on YOUR captaincy ship or with YOUR guild... Whats the point in "now you can play safer seas with FRIENDS!!!! (as long as you aren't in a guild together, because that's for tedious grinding not for friendship) Customer servers will be great for streamers wanting to host events. But nothing you are offering behind a monthly fee is worth money for the average player. Gold is meaningless. If this is someones first month in the game they might be tempted to have a safe place to farm gold. But do you really think that will sustain a monthly fee? Imagine having to pay $15 to play the trial mode of a game. That's basically what you're offering. World of Warcraft as an example, trial mode to level 20, Then you can't play any more. The fun content doesn't even start by level 20. I know it's an unpopular opinion but safer seas behind a paywall needs to be a viable way to play. It cant be that current restrictive mode if you want to make money off it. Streamers will be the only ones paying for this service because it gives them features to do stuff with their communities, and even that what maybe 2 dozen people will buy in?
The Seas are drying up, embrace the PvE or sink into the sand to be buried in time.
