Arena Tournament Scuttling.

  • So we just watched the torney and teams start scuttling just to get extra stuff. One team left because they considered it "exploiting" since there are no punishment in points for doing it with 0 points. Someone at SoT stream said is a strategy.

    Well, since a lot of people watched that, its ok to adapt and use everithing what you have in game to be more competitive, but do we want it as a standart in arena? Arena starts, everyone sinked.... excuse me but that gonna be clownfest in a PvP mode.

    Don't pretend a non related to PvP action be a strategy in PvP so please fix that.

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  • They're taking a risk by loosing time so I think it's kinda fair.
    What Rare could do is giving all the players planks, cannonballs and food in their inventory right from the start of the match.

  • @papy-pitch said in Arena Tournament Scuttling.:

    They're taking a risk by loosing time so I think it's kinda fair.
    What Rare could do is giving all the players planks, cannonballs and food in their inventory right from the start of the match.

    As seen on tournament the risk was 0, 100% of ships that got first place scuttled at start.

  • Well simple ways just to easily fix that is the following.

    1. -1000 to -5000 Extreme but then again this is purpose scuttling and to get out the extra resources its like a prevention of this unhonor battle. But it should be at least -1000 but putting a -5000 would just instantly shut up any of those who try that tactic again.

    2. Remove scuttle itself. Pretty straight forward.

    3. When scuttled and respawned the ship now have half its recoruces than what it started so really it does the exact opposite as what it would do that have been seen on stream.

    Overall option two seems easy but I bet that will have to bring in a few problems with it.

  • It is a good strategy, that said it doesn’t feel like a good thing to keep around. Up until it’s fixed though use it smart plays.

    A team really quit the tourney because of it?

  • @emerald-hyper

    I like the option in the first reply, players start with full pockets. Gives you a bit more and takes away any reason to scuttle, issue here is if they ever want to introduce Brigs into Gally arena or if the crew isn’t full on players that team starts with less supplies.

    Idk interesting fix to consider though

  • @kendo7008 a dit dans Arena Tournament Scuttling. :

    @papy-pitch said in Arena Tournament Scuttling.:

    They're taking a risk by loosing time so I think it's kinda fair.
    What Rare could do is giving all the players planks, cannonballs and food in their inventory right from the start of the match.

    As seen on tournament the risk was 0, 100% of ships that got first place scuttled at start.

    They didn't win because of that. They clearly won because they played better than the other crews. Having more ressources doesn't make you better, it just opens a little more options but if the opponent is too strong, it's not 40 more cannonballs, 20 more planks and 20 more coconuts that will save you.

    The winners also are Pace, Cobbobles, Beers and Chop... This is an excellent crew and they've managed very well during those rounds. Ressources aren't everything. Their own personnal skill made them won.

  • @papy-pitch said in Arena Tournament Scuttling.:

    @kendo7008 a dit dans Arena Tournament Scuttling. :

    @papy-pitch said in Arena Tournament Scuttling.:

    They're taking a risk by loosing time so I think it's kinda fair.
    What Rare could do is giving all the players planks, cannonballs and food in their inventory right from the start of the match.

    As seen on tournament the risk was 0, 100% of ships that got first place scuttled at start.

    They didn't win because of that. They clearly won because they played better than the other crews. Having more ressources doesn't make you better, it just opens a little more options but if the opponent is too strong, it's not 40 more cannonballs, 20 more planks and 20 more coconuts that will save you.

    The winners also are Pace, Cobbobles, Beers and Chop... This is an excellent crew and they've managed very well during those rounds. Ressources aren't everything. Their own personnal skill made them won.

    Well Sir if you payed so much attention, you maybe noticed the fact that the first arena only one team(Thunder Beards) scuttled, and won leaving Pace's team in second place.

    Fact 1: more resources can make you win, yeah thats strategy that everyone can do.

    Fact 2: Skill matters, Trashcan Elites start to scuttle at start from match 2 to the end and won every single game except the first one.

    So you being a good observer can notice that more resources=better.

    The point of this post is not discuss about who is better, is to prevent the scuttle practice at the beginning of every arena. People gonna start doing that for the same reason the player on tournament did.

    Scuttle is a strategy, ok, im fine with that, BUT the fact of everybody doing that on every arena is stupid, and thats gonna happen bc people gonna copy other people just to have same supplys.

  • you don't get extra stuff from scuttling lol

  • @hieroglyphe7
    You fill your pockets first then scuttle then your boat spawns with full supplies again...

  • @kendo7008 a dit dans Arena Tournament Scuttling. :

    Well Sir if you payed so much attention, you maybe noticed the fact that the first arena only one team(Thunder Beards) scuttled, and won leaving Pace's team in second place.

    Actually the reason they lost the first round was because they spent too much time trying to join the fight and actually... Fight. They lost precious time by just sailing and not shooting, killing or hunting.

    Fact 1: more resources can make you win, yeah thats strategy that everyone can do.

    Well, yeah if we're talking about equal skill level.
    While I agree that starting a match this way is not... How can I say it ? Well, "beautiful" or "appealing" ?
    So while I agree that starting a match this way is not appealing, this is something everyone can do pretty easily. If someone doesn't want to do it, that's on them.

    Fact 2: Skill matters, Trashcan Elites start to scuttle at start from match 2 to the end and won every single game except the first one.

    Yup ! I just don't think that them having more ressources is the sole reason they won, especially since they weren't the only ones doing this at the start of the match.

    The point of this post is not discuss about who is better, is to prevent the scuttle practice at the beginning of every arena. People gonna start doing that for the same reason the player on tournament did.

    Scuttle is a strategy, ok, im fine with that, BUT the fact of everybody doing that on every arena is stupid, and thats gonna happen bc people gonna copy other people just to have same supplys.

    I agree !

  • @kendo7008

    Players have been doing this way before the tournament. Its not a new strategy. Also that pocket full of supplies doesn't give you some HUGE advantage. It just doesn't.

    If that was true then why don't ships that actually "SINK" in the tournaments come back and face roll everyone with fresh supplies?? They don't.

    They lose time by scuttling which is A LOT of time waiting for your ship to despawn and then comback. Especially on Galleon crews. You are already behind everyone else.

    Pace got out played in the first round. You might be some fan boy that got mad the streamer got out played or you could genuinely think this is some kind of exploit but its not.

  • i just played Arena for the first time since they reworked it.
    Now i read this.

    sorry to say Rare but Arena is a joke.

    We got the chest, we hit some ships but couldnt sell the chest becasue of campers, so we sailed circles and shot every ship in range and thats it???
    really???

    and people play this and stream it on twitch and others watch it?

    unbelievable imho

  • I'd be on board for the mechanic to be changed (maybe only possible after the first 3 minutes) or to incur a penalty of some description if used in Arena.

    That said while it's in the game it's in the game and if it stays in then that's fine, the sample of 5 rounds is too small to be a definitive example of it being a 100% winning strategy but while it's there and if it matters that much I take the stance of if you can't beat them join them.

    I don't think it was the sole reason for the outcome of the matches yesterday. Example; if you put me and my crew in there and allowed us to scuttle and banned it for everyone else we'd have still gotten absolutely rinsed in all likelihood :)

  • The team that quit wasn't all that surprising considering who was on it.

  • @xultanis-dragon It is an exploit. In a game mode that has been changed so that cannon hits can mean winning the game, having more cannonballs means extra points.

    I think Pace is right, you should be able to go into negative points for scuttling.

  • @entspeak

    Everyone is looking at this as cannon balls equals points but it doesn't. First you have to be good enough to use the supplies. Next you have to be good enough to land your shots.

    Pace didn't lose the first round because the other ship had more cannon balls. Pace lost because he got out played so did the rest of them.

    The scuttling isn't an exploit. They lost a TON of time waiting for their ship to sink and repsawn.

    Whats stupid is that you guys are focusing on the scuttling which doesn't give a super advantage to the game. Again they lose a ton of time in the beginning of the match which is bad. You guys should just be focusing on why cannon balls give so much in points in the first place. Someone who gets that chest should be guaranteed a good position to win but its almost pointless to go for it.

    The few Arena games that I played I didn't even go for the chest. There was no reason to. Players are complaining about campers but even if someone sells the chest they don't win. They spent a ton of time trying to grab and turn in while everyone else is gaining points with PvP.

    Scuttling is fine, what you should focus on is the point system in the game.

  • I actually reacted towards that as well...... :P

  • @xultanis-dragon

    Excellent take, was thinking about that myself the chest does seem like it should be more important

  • @kendo7008 said in Arena Tournament Scuttling.:

    As seen on tournament the risk was 0, 100% of ships that got first place scuttled at start.

    Your statistic isn't accurate because more than 1 ship was scuttling after the first round. This means that there was at least 1 ship that scuttled at the start that did not win in rounds 2 through 5.

  • @xultanis-dragon This argument that cannonballs don't equal points is just absurd - it's specious. Do you get points for hitting a ship with cannonballs? If you have more cannonballs than another team, do you have the potential to get more points? The answer to both of these questions is yes. That's why it's an exploit. If you have more cannonballs, firebombs, chain shot, and blunder bombs, you have an advantage. That's just common sense.

    You do not lose significant time at the beginning of the match by scuttling. The team that won the first round was the one who scuttled - and they were the only ones who did.

    Just make a scuttle result in negative points. Problem fixed.

    As for focusing on it: The whole game mode is ridiculous now, but this particular thread is about scuttling.

  • @d3adst1ck Flawed - you're misreading the stat. Every ship that took first place scuttled at the start, ergo 100% of ships that got first place scuttled at the start. If he'd stated that 100% of ships that scuttled got first place, you'd have a point... but that wasn't the stat.

  • @entspeak It still paints an inaccurate picture that scuttling lead directly to winning, which cannot possibly be true because there were ships that did scuttle and did not win.

  • @entspeak

    I don't think you guys even watched the actual matches. In round 2 Pace's ship got sunk and they still made a come back even with a ship having 3 to 4k in points.

    Seriously, scutting does not make you have a super advantage nor does it equal winning the game. You lose a TON of time when you scuttle putting your behind on everyone else and if you get sunk then scuttling meant nothing.

    Seriously, this correlation equals causation is really dumb.

    Hey I heard Shroud likes pineapple on his pizza. He eats pineapple pizza and is really good in video games, ergo facto pineapple pizza makes you win.

    The fact that Pace's ship got SUNK and he still won the game makes your theory invalid.

  • @d3adst1ck No. because there can be only one winner. So, obviously, if everybody except one ship is scuttling, only one of the four who did will win a particular match. But, while it is true that only one ship can win, it’s irrelevant to this particular conversation except to say that the one ship that did win scuttled at the start.

  • @xultanis-dragon Did watch the match. All you can say is that almost everyone started using the exploit so that there would be no advantage. Doesn’t mean it isn’t an exploit... just means almost everyone used it.

    Repeating the same debunked argument will not suddenly make it valid.

    We aren’t making a correlation equals causation argument. Numbers don’t lie. More cannonballs equals the potential for more points. That’s the definition of an advantage. You can’t escape that.

  • @entspeak

    No what I'm saying is that its not an exploit period. That it doesn't give a super advantage. Pace got sunk in the second round and and was last place while the first place crew has 3 to 4k points on him. Pace still won.

    You can't sit there and say "they scuttled so they win" when they didn't win because of the extra supplies. I've watched the battles and no one won because of the extra supplies.

    Hell there was even a moment where Pace took supplies from the ship he boarded. Maybe we should call that an exploit. I mean look what happened. Pace stole supplies from a ship and won the match, ergo facto stealing supplies is an exploit right? Like seriously. There are some many different ways to get supplies that scuttling your boat is just a huge waste of time.

    Thinking that a crew gets some super advantage from scuttling is just sad. Its not a super advantage and you lose a significant amount of time doing it.

    Again stop focusing on the scuttle mechanic that does absolutely nothing. You should instead be focusing on why the chest is worthless to turn in now and why cannon balls are worth so many points.

  • @entspeak said in Arena Tournament Scuttling.:

    @d3adst1ck No. because there can be only one winner. So, obviously, if everybody except one ship is scuttling, only one of the four who did will win a particular match. But, while it is true that only one ship can win, it’s irrelevant to this particular conversation except to say that the one ship that did win scuttled at the start.

    If scuttling gave an advantage to ships, we would have seen some randomness in the outcome based on where each ship respawned relative to the original start position I would think. That didn't happen - a single team ended up steamrolling the last 4 rounds.

    I'm not saying that scuttling at the start shouldn't be penalized in some way, but I don't think it has an influence on the outcome as much as some people think it does. If you sink, you lose all those extra supplies anyways unless you are always holding max supplies (unlikely if you're using them in a fight that sinks your ship).

  • @d3adst1ck At that point, everyone was scuttling, so no ship had the advantage of the exploit because everyone has used it.

  • @xultanis-dragon Live the dream. Numbers do not lie. Logically, if a ship has more cannonballs at the start, they have an advantage. Can really good players overcome someone using an exploit? Maybe, but this match gives no indication of that because with the exception of the crew that withdrew, after the first match everyone was doing it. But, just because good players are still good even if they are using an exploit, doesn’t make it less of an exploit.

    The argument that, somehow, more cannons doesn’t give an advantage in a ship battle is so incredibly moronic it is no longer worth engaging with. Like I said, live the dream... live the dream in which that isn’t just true. I mean, if it doesn’t then why would Pace have said it’s stupid, but if everyone else is doing it...? Because it was a cool fad? Why do it when you think it shouldn’t be done if not because you don’t want to be at a disadvantage? Seriously. Wow! This is so obvious, it’s exhausting reading your posts.

  • @entspeak said in Arena Tournament Scuttling.:

    @d3adst1ck At that point, everyone was scuttling, so no ship had the advantage of the exploit because everyone has used it.

    Did the other ships run out of cannonballs, planks or food?

  • @d3adst1ck What other ships?

  • @entspeak The extra supplies gained from filling your pockets and then scuttling will really only benefit your team if the other teams run out of supplies (and thus can no longer generate points). So if the other ships in the tournament did not run out of supplies, I don't really see scuttling at the start to have benefitted anyone.

  • @entspeak said in Arena Tournament Scuttling.:

    @d3adst1ck No. because there can be only one winner. So, obviously, if everybody except one ship is scuttling, only one of the four who did will win a particular match. But, while it is true that only one ship can win, it’s irrelevant to this particular conversation except to say that the one ship that did win scuttled at the start.

    He’s right it creates an inaccurate picture, let’s imagine that every boat scuttled at the start of every arena match ever like automatically without player input. Then of course a ship that scuttled would win that doesn’t mean however that scuttling caused the win.

    Overall it’s a weird strat and I’m definitely not into it becoming meta but saying players are winning because they are scuttling is inaccurate

  • @cosmicglitch said in Arena Tournament Scuttling.:

    @entspeak said in Arena Tournament Scuttling.:

    @d3adst1ck No. because there can be only one winner. So, obviously, if everybody except one ship is scuttling, only one of the four who did will win a particular match. But, while it is true that only one ship can win, it’s irrelevant to this particular conversation except to say that the one ship that did win scuttled at the start.

    He’s right it creates an inaccurate picture, let’s imagine that every boat scuttled at the start of every arena match ever like automatically without player input. Then of course a ship that scuttled would win that doesn’t mean however that scuttling caused the win.

    Overall it’s a weird strat and I’m definitely not into it becoming meta but saying players are winning because they are scuttling is inaccurate

    As I stated quite clearly and repeatedly, if everyone is exploiting, the advantage goes away. But, the fact remains that it provides an advantage to scuttle at the top of the match - that’s simple mathematics. There is a reason everyone else started doing it despite calling it stupid, and why Gothalion left. If you didn’t do it, you were going to be at a disadvantage. It’s an exploit, and the fix is to allow the points to go negative by the point value of the resources if you scuttle. And, if they can’t fix that before the end of the tournament, Sea of Champions should take that into consideration when tabulating the points.

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