Ahoy me hearties!
This thread will reference all the upcoming features, changes and additions that have been discussed, confirmed and teased by Rare as I know how it can be very difficult sometimes to find the original source and their development's state.
I would greatly appreciate anyone's help to keep this summary up to date, so don't hesitate to tag me here when new informations are revealed, if I forgot some features or things need to be updated (no datamined or NDA stuff please).
For some clarity over their development's state, I'll use the following tags:
- TEASER: this means that Joe leaked something about an upcoming feature Rare is working on.
- WORK IN PROGRESS: this means that it has been confirmed they are working on it but its release date is unknown.
- NO CONCRETE PLAN: this means that it's not part of the roadmap for the foreseeable future as they don't have a concrete plan but it doesn't mean they never want to do it. There are a lot of things they want to add but they will come accordingly with how they are changing their roadmap to meet players feedbacks and what they think it's important to that time.
- COMING SOON: this means that the feature will be introduced into the game in a next update.
Also, if you want to check out the summary of things that have changed or been introduced since the release of the game, I advise you to look here: What’s changed since you last played Sea of Thieves?
Cheers!
× Arena (coming soon)
The Arena will be a competitive mode showing a condensed Sea of Thieves experience. This is NOT a Battle Royale mode. The first iteration will be about treasure hunting where players will have to fight for their treasures. It will also introduce the Sea Dogs, the 4th Trading Company with a ranking and progression system and unique items to unlock. The Arena Update will be included in the Mega Update.
× Bigger Ships/Crews (no concrete plan)
They always said that four players was the optimal crew size that allows you to work together and split up the roles effectively on a ship. It doesn't mean that they couldn't support larger crew sizes if the current ships had an increased challenge in sailing them but it would require something built from the ground up for more than 4 players in mind. They would love to do it for crews of 5 or 6 players but it's not for any immediate releases.
Source: Stream: The Six Tavern Challenge.
× Captaincy Update (no concrete plan)
[...] Captaincy is something we definitely still want to do, but isn't being prioritised yet.
Source: Reddit.
× Celestial Navigation? (teaser)
Hush tales speak of ancient tools, allowing only the most observant pirates to navigate the waves using patterns seen high above the clouds ✨.
Source: Reddit.
× Change characters (no concrete plan)
They are aware that players would like to be able to change their character without losing their progression and everything earned. It's something they are going to look at, not by providing different slots but they want to give to the players the ability to change their character in a very Sea of Thieves way.
Source: Stream: The Winner Takes it All.
× Change ships mid-game (no concrete plan)
They are aware it's something mentioned quite a lot but it's quite a large undertaking and it would require a lot of investment in migrating players onto the new ship. Not something they are prioritising right now.
Source: Greenskull stream.
× Colour variants (work in progress)
Don't worry - we heard the feedback of just dropping colour variants out into shop, hence us focusing more on the primary colour for the sets since then. We have a plan for how we bring these other variants back in that isn't just dropping them in the shop - players clearly want the variety and choice, but how we deliver it to players is key here.
Source: Reddit.
I know what you are asking (Dying/Tinting a clothing piece to different shades) we arent working on this no. However we actually have a number of colour variants of each set, we have only shipped the preffered primary set colour so far. Looking forward to giving players access to all the other colours in the near future!
Source: Reddit.
× Cooking (teaser)
The Shipwrights have fitted new stoves and roasting pans to Sloops, Brigantines and Galleons. More food barrels have also been added.
Sources: Patch Notes 1.4.3, Patch Notes 1.4.4.
× Crossplay opt-out (coming soon)
Xbox players using a controller will be able to opt-out of crossplay. This should be coming around the Mega Update.
× Fishing (teaser)
It's a staple of the pirate life 😉
Source: Greenskull stream.
× Gamble and play games (no concrete plan)
It makes absolute sense in Sea of Thieves!
Source: Greenskull stream.
× Hunting (no concrete plan)
Picking meat from animals is something they are looking at.
Source: SDCC.
× Islands life (teaser)
Joe revealed they are working on some "Land things to spice up the islands life".
Source: Stream: The More the Merrier.
× Jagged Rocks Sighted in Devil's Shroud (teaser)
Tavern tales told by weary venturers talk of fleeting glimpses of jagged rocks sighted deep within the Shroud 🌊
Source: Reddit.
× Keyboard and mouse support for Xbox (coming soon)
Keyboard and mouse support coming soon to extend accessibility for Xbox players.
× Mega Update (coming soon)
Trailer and release date will be announced on March 20th.
× Migration for spawn camping (work in progress)
We are investing some time to investigate some potential mitigations for spawn camping currently. Nothing to share just yet but we have a few paths to investigate which look promising to improve the experience for the camped player/crew.
Source: Reddit.
× Molten Sands Fortress (coming soon)
Skeletons have been constructing a new Fort inside The Devil's Roar but due to challenging conditions this Molten Sands Fortress is still under construction and isn't active yet...
Source: Patch Notes 1.4.3.
× More Variety for Female Pirates Clothing (coming soon)
Rare is currently working on more variety for female pirates clothing.
Source: Stream: Ask the Chat
× Naming your ship (no concrete plan)
It's something that comes with the concept of ship ownership and stuff they talked about in the past. It's currently on the back burner while they are focusing on a bunch of other things but it's something they want to bring in the game. The plaque of the Galleon has been deliberately left above the Captain's cabin door because they intend to add it in the future. They didn't want to remove it because it's part of their vision for Sea of Thieves.
Source: Greenskull stream.
× New Perilous Seas like Devil's Roar (no concrete plan)
Devil's Roar started the general concept of perilous seas with an opt-in difficulty world region where players can find special rewards that justified the extra danger. The idea was players don't start in the perilous seas but could purposely decide to sail in there. Lots of content plans in place throughout the rest of the year and they definitely think about how they could add another perilous sea following the same Devil's Roar model (new mechanics, new threats and corresponding rewards).
Source: Stream: The Playground
× New way of interacting with Megs (teaser)
Joe revealed that one of his favourite upcoming features was this new way of interacting with Megs.
Source: Stream: The Winner Takes it All
× Pets (coming soon)
Pets can be pickep up, interacted with, shot out of cannons. As they will be buyable with the microtransactions they are deisgned to only be a fun and social addition to the game. They will be included in the Mega Update.
× Private Servers/Friends joining same server (no concrete plan)
They are aware there are a lot of reasons players want private servers like holding events and pirate games, it's not in their immediate plans but they're discussing it and it's something that will come later.
Source: Stream: The Playground
× Shanties (work in progress)
They are facing a memory issue that prevent them to add more shanties at the moment but they are working on it.
× Tall Tales (Fall Snails) (coming soon)
This update will include the quests overhaul with more tools and mechanics, lore and story, discovery, team working and puzzle solving. It was previously planned for the end of 2018 but has been postponned to bring more features into this high-potential update. It is now coming as part of the Mega Update.


