There is a game played at kids' birthday parties called Pass the Parcel. You know it, surely! A small prize, in many layers of wrapping paper, is passed from child to child as music plays. When the music stops, the child holding the parcel removes just one layer of wrapping.
Now, when I was a kid, there was only one prize, in the very centre of the parcel and it was the kid that removed the last layer of wrapping that won it. These days, I believe, there are often small prizes in every layer, so that no kid misses out.
So often, we see posts here (e.g. 1, 2, 3, 4) that complain that someone played for a hour or two, but missed out on loot or rep because they fell victim to other pirates, Meg, Karen, skelly ships, or volcanoes in the Devil's Roar. They inevitably ask that the threats be dialled back, so that they do not lose loot like that again.
One poster complained:
I actually just logged off because I got attacked by a meg and a skeleton crew that popped up out of nowhere at the same time. 45 minutes - no loot.
[Mod edit - please refrain from being personally condescending.]
Sometimes you play and don't get to cash in loot and earn reputation. Sometimes you lose! Yes: It can be annoying and frustrating. It can even make you downright angry sometimes. But, that is also what makes being successful worthwhile. And, unless you are very unlucky, or playing very badly, you seldom lose everything time after time.
Play for fun, the adventures, the fellowship with your crew-mates, and the stories. The loot and rep will follow. But do not expect to "win" every round.
This game is NOT a five year old's birthday party.
Footnote
Right now, Duke may be cowering in a corner of the Tavern but the most recent Bilge Rat adventure is still Shrouded Spoils, with doubloons to be earned for defeating Karen, the various Megs, and for selling Skeleton Captains' skulls. These threats are likely to be more prevalent for a while yet, but I bet Rare will dial them back a bit soon.
