@cotu42 said in PvE Mode NEEDS to Happen:
Yet you keep your voyage? No man, it is abusable if that is the case. Start fresh but from a different game... If you want to just make server hopping easier it will speed up the PvP crews actually. Who exactly do you think would use the tools provided more often?
If you want to start fresh those 2 mins in the menu screen aren't that big of a deal. Be my guest to swap servers, but server hopping shouldn't be made easier... the game shouldn't make that the go to move.
Never said that, so you're jumping to your own conclusion. If it is a concern, make them lose the voyage too. I couldn't care less on that. Though, to be honest, I also wouldn't really care if they were allowed to keep it since we're talking about it. All it does is plant treasure in whatever server they are on for it to be potentially stolen by yet another crew, and if they've already scuttled to use the feature they've already lost some of it when you came at them since that is now floating in the water (unless they just had nothing).
I'm capable of presenting suggestions for the game that I wouldn't make use of myself. My own play style is to leave any treasure I have on my boat until I log off and in that time I will happily engage in PvP. Sometimes I lose all that loot, more power to the winner - I'd rather they have some reward for winning the battle. That's the game loop and it doesn't bother me, but I also just don't really have some undying need to make it more difficult for people to admit defeat and move on. They've gotten their butt kicked, let them find a new server without a bunch of load screens. No reason it can't be treated as a loss to use it, just like a scuttle.
Could PvP players server hop more, sort of, but solely because they would save themselves a few load screens which I also don't see a problem with. I have no qualms about folks who server hop looking for things they want to engage with. Again, I don't need to engage in the behavior to understand why some might want to (limited time and really want to engage with some specific feature, like a world event) and I don't fault them for it or feel like they should be made to sit through more menu time in order to enjoy playing the game. I'm fine just jumping in and seeing what happens during that session, but I don't think my style of play needs to dictate what others might want from the game so long as it doesn't detract from the vision.
Heck, we can add more layers of security to it if people are really concerned about this. Maybe said option is only available for some set duration (let's say 30 seconds for argument sake) after the ship has been sunk or scuttled. Now you can't do it mid battle for sure, until you go down or scuttle (again, go down), at which point you have an option to move on to another server. Again, this could easily give a warning that "you'll lose your presently active voyage, are you sure?"
I dunno, it seems a lot of the issues with this seem to boil down to I'd rather see people sitting on loading screens if they don't like things rather than trying to pose ways to potentially make things better. What is the harm of having one more tool at your disposal along with the others. It isn't pulling them out of the pool of players, servers are designed to try and keep populations, we'd all still have marks, we'd just be saving a subset of people time and letting them play more.
Anyways, you're welcome to be against the idea, but I can't say your reasons are even remotely convincing as to why this might be such a bad idea.