Dear Rare Staff,
No matter how much you really want this to become the Sea of Friends at times, especially during events, you will NEVER change human behavior no matter what system you implement.
I have not had problems when doing this event, but I know there are many discussions from people that have. We did one of the battles yesterday alone from start up to the captain on a brigantine. When the captain ship arrived, 4 other brigantines showed up. When we sank it our alliance all dove into the water and looked like a group of 12-year-old pirahna in the water going for an injured animal.
We would have been fine grouping with them. We would have been fine sharing the loot with them... but humans will always act in their own self-interest, and without the overly rare group like ours that is not afraid to share in the spoils, this system will not work out. It cannot simply because of the nature of people.
I do like the system...but it has literally changed nothing except give griefers an actual tool to use, and make payouts in this game so ridiculous and abstracted from reality that it makes little to no sense.
Loot turn-ins need to go BACK UP and solo players need to gain the most. Everything then should be divided up amongst the crew. The more people you have, the less you will make in the end, but things are easier on you because you have more people.
Stop the "multiplying loot", and magical shovel digs for the sloop as opposed to the other ships. Base your systems on common-sense, and not on "feelings". If someone gets their feels hurt because they get paid less when they have to divide their treasure among their crew, then who cares.