So last night I was able to get on with a friend and we touched this new event for the first time...
...I am a fan of commendation based events with rewards...but not in it's time limit.
My friend and I are big fans of explosions and usually have a back and forth of sabotage killing each other with powder kegs so this was very appealing to us.
Then we looked at the commendation list...
Then we looked closer at the commendation list.........
Are...are we being paid for this? Not doubloons...like...a paycheck in the mail at the end of the two weeks?
Now I admit to that being a bit of an exaggeration but you get the idea. That's A LOT of stuff. I hate to be a broken record here but I aint got the time for all that! Sure if we get lucky you can probably knock out a bunch in one go but...my luck is never consistent and is hardly kind.
I liked the setup of it all. Give me a list of things to work towards at my leisure with little rewards for each that I can pool together to buy stuff with or whatever. That time restraint though really made our evening feel like work. It wasn't a fun challenge of trying to lump these skeletons together it was a calculated 'must' cause we were on the clock.
As our evening was slowing down to a close and I looked at the dent we had put into the event... it just wasn't fun. Now I like the new skeletons. We had fun blowing ourselves up as well as them. That server now has a mass banana shortage and a lot of craters...but the content under the event umbrella was just...eh...work.
If those commendations were just there with the few doubloons for me to earn at my leisure then I would be thrilled with it all. I had more fun just being marooned on an island and trying to survive the exploding skeletons that naturally spawned than trying to make it happen for the event.
I get and support the idea of limited time rewards. Maybe just let the reward shop content cycle but let us always be able to earn currency? With the restriction of commendations they could control how much currency one could gain. At least that way I could just be having fun with skeletons and suddenly "oh look I completed a commendation. Cool 5 doubloons for the limited shop. Maybe something cool will be in there next week"
Just to touch on an issue I know this would bring up is now you could very freely buy the faction level up things and people might feel this would become a bit overpowered(as some do already). Adjustments would need to be made to balance things out but man...they are so close with these things but I feel like they just keep getting shy of the mark.
Edit: Side note. Since I tend to come off as an advocate for soloing I do want to note that this event as far as the 'to do's' added was much more appealing to me. I never want to eliminate cooperation or a reward for doing it but if the event as a whole feels like its tipping too far to crew to crew cooperation to get rewards I admit to feeling put off.
@dyfrin
Really your list triggered my clarification. Thrones did offer enough solo credits for the outfit which was a big relief to me. I can accept if my playstyle left me out of the others so long as I could be able to swoop in to afford the outfit should I want it within my time restrictions.
The thrones cooperation was just weird to me from a logical example. HD made sense, exploding skeletons makes sense, sitting in chairs? Eh.
This event gave a lot more towards what your average crew can take on without tracking down another ship. This was appealing to me and from my position felt much more balanced.
As always these things will vary from person to person but despite my stance I find it very important to clarify that the game should never change towards making it entirely solo but it should also not change towards being entirely group based.