Here are some more ways to improve the game and our gaming experience. If you like these ideas make sure to UpVote this thread along with others you like And if you want to help Me make a consecutive list share your ideas below. I'll make sure you are credited beside your idea on the list. The list is going to be split into a few categories.
Pre-game: Anything before getting into a server with a crew to do voyages with.
In-game: Everything from items, treasure, enemies, to islands.
Additional: Anything that doesn't fit into the other two sections. No matter if it's an event idea, rewards, penalties, or something that needs to be addressed altogether.
-- Pre-Game --
I think the main menu needs an overhaul.
UPDATES - Adding a section where you can view all updates and when updates will happen in the game along with events would be a big welcomed change.
COSMETIC CHANGES - Being able to change your skins for your character, your ship, your weapons, and your items before you get in the game will also be a very welcomed idea.
MENU ISLAND - I was thinking about changing the menu to look more like a treasure map but of an island outpost. Seems like a fun and interesting idea and I know Rare loves fun ideas.
MORE CHARACTERS - Let us have more than one pirate and get rid of the random pirate generator. Let us fully customize our characters how we want them at the start of the game.
TUTORIAL ISLAND - Give new players a small island before getting into a server that runs a player through the basics of the game. Let it be optional on if someone wants to play the tutorial before getting onto the tutorial island.
THE ANSWER TO SAFE ZONES - I updated WizO Paradox original idea a bit. Crew Recruitment Island, The Sea of Thieves personal Tortuga. A No PVP area that allows a massive amount of people get on an outpost buy things with their gold, change cosmetics, and recruit other players for their crew. It would be an isolated island and when you build your crew and you go the where a ship is normally docked to find a rowboat that you have to click on to enter into a server. There could be an LFG "table" that could work similar to voting for voyages. You can post what your main goals are voyages for a certain alliance or forts or just having fun. There are no resource/quests on this island. Just a tavern for recruitment and shops to spend gold.
SHIP ROLE VOTING - Add the ability to vote for Captain before you get into the game along with ship roles. Whoever is the captain, that's whose cosmetic you use for your Ship along with ship name. They don't get more gold, their vote doesn't count for more, and they are not more important. You can have an option to change who's captain and when you Scuttle the ship or when your ship sinks whoever's the new captain their ship cosmetics are the new cosmetics. But I think allowing people to have and assign ship roles to each other giving them nothing more than a title of "Captain of the (ship name goes here)" or "Navigator of the (ship name goes here)" displayed under your Gamertag would be nice.
-- In-Game --
The In-Game section is going to be broken down into a few different sections. Game features, combat, items (including treasure), and Islands.
- Game features
Alliance idea:
Cartographers. Missions to explore certain vistas on islands. Suggested by MorbidSS.
Biologists. Missions to gather flora and fauna. Suggested by MorbidSS.
Cartography - the ability to mark things on your map like Uncharted Islands or just giant things of rock.
Mini games- Speaking of mini-games lets add rock-paper-scissors. Being able to see the animations and the way people react or even using it to figure out who's going to go on land or who's going to stay on the ship. I think adding rock-paper-scissors to the game would be amazing.
Interior changes - Being able to change the Cosmetic looks of the interior of your ship like the map table, the way your barrels look, and the boxes that hold your guns, ammunition, and other cosmetic items. You could change the interior color scheme of your ship.
A use for the brig when sailing alone. - As the game is now if your sailing alone the brig is nothing but a waste of space. So why not allow solo players the ability to place something in the brig in the place of a crew mate? If you are paying alone you could place one or all of your items in the brig for safe keeping while your either selling your goods or stealing those goods. Out of fairness, you could make it so that other player could blow the brig open with either enough shot with a gun or with a gunpowder barrel. Finally to add a reason to not use it, have anything that is locked in the brig be sunk to the bottom of the sea (aka deleted) once the ship is sunk. Suggested by King Jeff Ahh.
Let us rebuy cages -"Please let us rebuy cages for active merchant quests. It's really frustrating when you load the cages on your ship and some d****e came by and sinks it. On any other voyage, I can go on with a new ship. But I basically have to cancel the merchant one.
To prevent abuse let us only buy cages for animals we didn't already catch for the quest. So nobody can steal stuff over and over again." suggested by Maximus1978
FEEDING THE PIGS - Remove that all together nobody enjoys it or likes it. Rare added a babysitting element to the game that everyone hates. It wastes resources and time, someone is always stuck on a ship doing it, and the pig disappears if you don't. I don't understand why Rare added it in but nobody actually enjoys wasting time feeding the pigs and the fact they disappear if you don't. Suggested by SARACENS LAMENT.
Signal flags - you can raise to show your intentions. Of course, these could be used with other intentions then the flag shows, but that's part of the fun. Suggested by MorbidSS.
Ship mechanics:
Slightly increase water intake on galleons to give a sloop crew a fighting chance. Suggested by MorbidSS.
Let a sunken ship spawn resources like the barrels we find at sea. Suggested by MorbidSS.
Character improvements:
Ability to throw a chest/item about a meter in front of you. Easier to clear ship railings and ledges! Could be done by holding the drop-button.
More emotes. Could be buyable. Suggested by MorbidSS.
The ability to give gold to crewmates. Suggested by MorbidSS.
- COMBAT
Ammo box location - crow's nest - suggested by Emperor TGills
Sails - The ability to Damage Sails and Repair sails.
Fire - oils that can catch a ship on fire that force you to get water on your ship.
Chainshot - to shoot sails with to slow ships down (could be a short temporary slowdown). Suggested by MorbidSS.
J*******h- - in schools that occasionally swarm shipwrecks. Could have the same poison mechanic as snakes. Suggested by MorbidSS.
A giant tortoise - with an island on its back that slowly moves around the sea. I read this idea on the forum somewhere and I thought this is really awesome. Suggested by MorbidSS.
Random hostile creatures - on islands, like jaguars or hostile cannibal tribes with big masks and spears. Suggested by MorbidSS.
- ITEMS
Spawn chests or valuables at the hidden caves found throughout the game. Exploring these is fun but to find out there's absolutely nothing there kinda sucks. Suggested by MorbidSS.
Ship customization items can be found in shipwrecks. This should be a rare item spawn. Suggested by MorbidSS.
Floating barrels could occasionally contain a valuable object. Suggested by MorbidSS.
Pet suggestion - Raven suggested by NMD0508
Crowbar - A crowbar is a tool that could peel planks of wood off the ship.
Mystic and cursed items - Adding items that have a wide variety of effects from affecting you or your ship in a positive way like slowly repairing your ship or giving you more health, negative effects like as long as you're holding the item or as long as the item is on your ship lightning strikes it during a storm, Or items that affect the waters around you like if you drop it in the water a Whirlpool opens up or something they repel sharks. Stuff like that would add a new and fun element to the game. Make the items have different levels of effects. Some could be a one time use while others last continuously. Some have to be activated and some could be passive. You could either sell the item for lots of gold and reputation or use it to get out of a tight spot or give it to an enemy to sink their ship and take their loot.
Skumpass - a compass that points you to the next fort raid before it pops up and tells you how long until the next raid. Can only be used during that session like activate voyages.
Rorschmap - imagine finding a treasure map that changes to a different island with new treasure randomly for 2-6 hours before finally being completed.
Possessed skulls - A skull that has a ghost shipwright that slowly repairs a ship or an angry spirit that pulls off planks of wood. Maybe the spirit randomly drops your anchor or maybe it adjusts your sails in your favor. Maybe it turns on your lanterns or firing your cannon balls.
Alchemic spices - A thing of spices that when dropped into the water you lose it but sharks don't appear in that area for 30 minutes or a Whirlpool appears.
Hermit crab chest - The hermit crab chest. This one tries to walk off the deck back into the sea if you’re not careful. There already was this very amazing design somewhere. Suggested by MorbidSS.
Chest of storms - Chest of storms where a local storm would be above your ship with lightning and all. Suggested by MorbidSS.
Zeus's Wrath/Praise - A cup that attracts lightning or repels it.
The chest of Aeolus - A chest that blows wind and if you have it on your ship it blows wind whatever Direction you're pointing it in that could give you of speed.
Firebeards Chest - a Chest catches whoever holding it, your ship, or explosive barrels on fire randomly.
- Islands - Adding a bit more mysticism to the islands by adding underwater Islands or Islands that raised from the Sea. Could use the old story of the giant turtle with the island on its back as in a good example of a moving Island that raises from the Sea and can be an underwater Island.
PERSONAL ISLAND - "So here is my idea:
Everybody wants a private island feature in the game and my idea is that you can buy an island for a lot of gold and also add some NPC or something on it (also for gold) so yeah you invest a lot of gold into it but the idea behind this is that players can visit your island and sell stuff to the NPC and you get a percentage of the gold. So let's say fishing is in the game and you bought an island and also a fishing man NPC where players can sell their fish. Someone who is near your island just looks on the minimap and sees that the nearest place to sell is your island, he goes there, sells his fish and you earned yourself some gold from it.
To make it less op I would suggest that only legendary pirates can to that (which makes becoming a legendary pirate more interesting).
Or you can just wait on your island and kill everybody who goes there and steal his treasure for more profit 😂" Suggested by RapierJunges535
Outpost Option, player resize - Having an option going to an outpost to get into a bigger ship or smaller ship without leaving the game to rejoin then invite friends. Suggested by KoreVirus.
Rising Islands - islands that are kinda like raid events or can be activated by certain voyages not given through NPCs.
Underwater Islands - Islands that you have to swim under the sea and find that have their source of air. Kind like the animated movie Atlantis or how in the new Power Rangers movie the command center is under a body of water.
Moving Islands - Islands that don't stay in one spot for whatever reason.
-- Additional --
10% extra gold for solo - Only the best solo sloop captains can take down a galleon and also at greater risk sailing the seas. Lets make it worth one's while to solo by increasing sell value of all teasure by 10% across the board. suggested by Sieruken.
Pirate Crews- Think about making a big crew of 10 people that even when you are sailing alone you know have your back. They would pretty function like a guild. Being able to create a fleet and sail under one flag, no matter if you are selling alone or with a few friends, being able to gain a real-world reputation or a leaderboard would be awesome. Also only available to Pirate Captain Legends or Pirate legends and up.
Leaderboard - weekly or monthly leaderboards for Pirate Crews. You can make this an only Pirate Captain Legend thing and have different categories for each fraction, ships sunk, gold earned, and forts were taken. Or you can make different leaderboards for each level of pirates (normal, legend, and captain legend.)
Solution to private games - OFFLINE SPLIT SCREEN. It's that simple.
Events: - NPC ghost ship that only sails at night time. Contains vast treasure. Bright glow or column of ghostly light towards the sky to alert players similar to the skull cloud. Suggested by MorbidSS.
I'm going to keep editing and adding more to this list when I get the chance or if I hear more ideas that would be good to add to the original post.
For more ideas check out this list of links to ideas by other posters that have suggested some great ideas.
https://www.seaofthieves.com/forum/topic/48940/exploring-possible-additions-sea-of-thieves-feedback-last-updated-today/106?page=1
https://www.seaofthieves.com/forum/topic/51115/27-topics-of-feedback-and-suggestions
https://www.seaofthieves.com/forum/topic/51209/advanced-order-of-souls-skulls
https://www.seaofthieves.com/forum/topic/51191/pvp-gameplay-enhancement-crew-alliances
https://www.seaofthieves.com/forum/topic/51413/5-suggestions-times-17
https://www.seaofthieves.com/forum/topic/52391/penalties-for-consecutive-jumping-please
https://www.seaofthieves.com/forum/topic/52817/just-a-few-ideas
https://www.seaofthieves.com/forum/topic/52813/my-suggestions-how-to-make-game-more-interesting
https://www.seaofthieves.com/forum/topic/52809/suggestion-bounties
https://www.seaofthieves.com/forum/topic/52724/pve-suggestion
https://www.seaofthieves.com/forum/topic/52688/something-needs-to-be-done-about-the-trolls
https://www.seaofthieves.com/forum/topic/52358/for-devs-critical-problems-and-suggestions
https://www.seaofthieves.com/forum/topic/52736/large-suggestions
https://www.seaofthieves.com/forum/topic/52721/many-suggestions-from-a-broken-sailor
https://www.seaofthieves.com/forum/topic/52677/idea-for-more-content-joint-ops
https://www.seaofthieves.com/forum/topic/51087/server-wide-event-an-eerie-fog-the-treasure-tower
And make sure to give it an UpVote.
