Rare, remove the Kraken. It was done so poorly you should be embarrassed.

  • There are no rewards for it. This is in direct contrast to the lie Rare told in a pre-release interview.

    It stops your ship but can't really hurt you.

    It seems to only spawn when you're in a long battle with another ship, like over skull fort.

    It's a complete waste of cannonballs.

    It's a complete waste of time.

    And perhaps most telling, the reaction when the Kraken randomly shows up isn't "OMG!" instead it's "oh cmon, not this s**t again."

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  • @shofficer I 100% agree. with all of their time and resources that's the best they could do? Absolute trash.

  • @shofficer Maybe for you it is, but for others, including myself, seeing the Kraken surround me or another ship in view is a "Holy s**t, here he is." or "Holy s**t, there he is, frick them up!" moment.

    They also said they're gonna evolve the Kraken overtime, so..

    Wait.

  • Ah yes one of these posts. The kraken simultaneously can't hurt you but is BS because it sinks players every time they have loot.

    According to the forums anyway.

  • @kawaii-dumpling said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    They also said

    I wouldn't put much faith in sentences starting this way.

  • @ghost-0f-dawn said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    Ah yes one of these posts. The kraken simultaneously can't hurt you but is BS because it sinks players every time they have loot.

    According to the forums anyway.

    Yeah, some people have been sunk by cannonballs too. Most people have learned to bail water at this point though.

  • Wait, the kraken is in the game ? Didn't know about that, the only sea monster I met were floating noodles in a black miso soup.

  • @shofficer said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    @ghost-0f-dawn said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    Ah yes one of these posts. The kraken simultaneously can't hurt you but is BS because it sinks players every time they have loot.

    According to the forums anyway.

    Yeah, some people have been sunk by cannonballs too. Most people have learned to bail water at this point though.

    My bucket has a hole.. I can't even afford to bail with these docking taxes.. oh wait it's not 2019 yet lol

  • I have to admit it's not great. It needs to wrap around the ship instantly and often and move it around... and do anything more than just dancing around.

    The fight is literally 8 tentacles dancing around and doing nothing until you shoot them enough times to go away.....

    Again, wrap the ship way more, break it up.... make it an actual threat and terrifying.

  • I agree that the Kraken is more underwhelming than I thought. But I feel it would be a mistake to just can it. I hope, in time, that Rare makes it far more difficult. A competent 4 man crew can breeze through the Kraken and that needs to change. When a pirate gets grabbed for instance, it should just kill him. Tentacles also need to whip the ship to put holes in it instead of just sitting there. The Kraken should be something that’s feared.

  • @tedakin agree, I'd even dare it to 7/10 sink good crews. Make us fear it at least

  • @babyleggs-ghost I absolutely agree with you and one of the comments above said that Rare plans to evolve the kraken over time whicj I hope they do because these are all valid points. In anticipation for this game I rewatched the first 3 pirates of the carribean movies to get me in the mood and seeing the kraken again was awesome, espeically it's behaviour though, it acts like it really should. I don't wanna s**t on the kraken because I know Rare put a lot of time into it and I know what they wanted it to be but you're right it's somewhat underwhelming. I've only been attacked once and when it happened I was like "OH F**K" but once it came up, for one it was relatively easy and two it was a little boring, the way all the tentacles just kinda sat there and waved around. I think most of them should be trying to grab the ship and pull it because that divides the crew and it makes it a lot more intimidating. There's two reasons I know why they have it this way, one it's f*****g massive so it has to be able to deal with multiple ships as well, and two they want to be fair to the new and solo players who maybe aren't as good or as well equipped to handle the kraken. But the way I see it, this is.. THE KRAKEN, literally the most legendary sea monster in all of mythology, so less skilled ships or smaller ships in general should be borderline f****d when the kraken shows up, this is a beast that's supposed to terrorize even the most confidant vessels in the sea. The black pearl couldn't even survive it, and if anyone remembers that scene from dead man's chest where the fishing boat gets pulled into the sea in two seconds, THAT'S the kind of reputation the kraken has. Some of the changes I think should be made include more aggressive and dynamic tentacle behaviour that prioritize holding the ship and trying to pull it. T o be entirely honest I don't think you should be completely immobilized I think you should be extremely slow in trying to escape becausr you have this massive creature grabbing your whole vessel but I don't think you should be fully incapable of moving. And this is just a little personal preference but I think it would be cool if the water had an opacity just slightly lighter so you could kinda see the tentacles going down translucently and if you jump in the water I think you should sort of see a general shape and/or at least the glow of it's eyes that would be so scary

  • @shofficer In terms of how well it was done I agree it's kind of underwhelming and I wrote a big piece on this in response to someone else's comment but in terms of reward I'll say this. I agree that it sucks to not get anything for fending off the kraken, especially when dying could mean losing out on so much more loot like if you'd just done an entire skull fort (which happened to me) but I don't think this should come in the form of loot. The kraken is just a beast, it doesn't make sense for it to be carrying chests of gold or anything and I don't see what else would make sense either for that matter. But there should be a substantial reputation reward to all factions

  • @kawaii-dumpling said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    @shofficer Maybe for you it is, but for others, including myself, seeing the Kraken surround me or another ship in view is a "Holy s**t, here he is." or "Holy s**t, there he is, frick them up!" moment.

    These same players would have their game crash and shout "Holy s**t my game crashed!!! Hahahaha!!! This is so much fun guys, so unbelievable, holy s**t!!!!!"

  • LOL no are you crazy, how about improving it?

  • @charity-diary said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    @kawaii-dumpling said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    @shofficer Maybe for you it is, but for others, including myself, seeing the Kraken surround me or another ship in view is a "Holy s**t, here he is." or "Holy s**t, there he is, frick them up!" moment.

    These same players would have their game crash and shout "Holy s**t my game crashed!!! Hahahaha!!! This is so much fun guys, so unbelievable, holy s**t!!!!!"

    Bahahahaha! Best comment I've seen yet! Rum for you, Capitan ^.^

  • @charity-diary Sounds like you've been encountering so odd players, dear scallywag. ;3

  • This was my first experience with the "Kraken".

    Yes, the creature needs a lot of work. It needs a complete body. It needs a variety of fun and challenging attacks. It needs to do more types of damage to the ship than just holes in the side. It needs to attack sloops as well as galleons, and any other ship type that is theoretically added. It needs to be a formidable threat. It needs to be rewarding to defeat.

  • @ghost-0f-dawn it does hurt you lol

  • @shofficer man you're 100% wrong for a fact you probably got wrecked so many times you rage quit and you made this waste of time rant post it does actually hurt you it will update and will get better

  • @ghost-0f-dawn Kraken never did any damage to me or my crew. I had 3 encounters and they all ended with us slowly strolling through. Kraken doesn't even attack. It's bad.

  • I think the Kraken should be an optional fight when it appears allowing the option to escape. I hate being stuck in the same place for 5+ minutes fighting it, being completely at the mercy of any ship that may be in the area.

    Maybe they could have a tentacle holding the ship somewhere from the beginning and if your crew targets that tentacle it lets go for a short time allowing your ship to move.

    But if it becomes optional there needs to be rewards for players who stay and defeat it, or else whats the point.

  • @captain-surgee I agree that its underwhelming, but if a tentacle wraps around your ship, that's when damage starts getting dealt.

    I just think it's laughable people both complain the kraken can't hurt them and the kraken keeps sinking them.

  • i don't agree. Why people like you always want rewards for this kind of feautures? I see the kraken for a little difficulty in the game. Be prepared ! Look for more cannonballs at least.

  • The Kraken encounters are random, many players (me included) didn't see it at all even after a long time of playing the game. So it's understandable that players which are (un)lucky enough to encounter it again and again get bored of it, but it still is random.

    Instead of removing it, improvements and getting rid of the painpoints would be a much better way to deal with it.

    As i understand it, the kraken appears after some sort of "warning" (black water beneath you), so maybe staying on the move helps to avoid it, even in a battle you should be able to set sails and move it unless you are already overrun by the enemy crew.

  • @sirliborius There is literally no warning and no time to escape, the black water means its already got you and you better prepare for a long boring Kraken fight.

  • @shofficer said in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    There are no rewards for it. This is in direct contrast to the lie Rare told in a pre-release interview.

    It stops your ship but can't really hurt you.

    It seems to only spawn when you're in a long battle with another ship, like over skull fort.

    It's a complete waste of cannonballs.

    It's a complete waste of time.

    And perhaps most telling, the reaction when the Kraken randomly shows up isn't "OMG!" instead it's "oh cmon, not this s**t again."

    Don,t forget it has no body the tentacles and their placement so poorly done if the seas are rough or in storm they are actually out of the water.

    If you are facing into the wind and leave anchor up and sails down you can sail right through it and shoot it from outside the black zone and it does nothing to you.

    It slows ships way down but you can swim just as fast as normal.

  • @xaussietacox sagte in Rare, remove the Kraken. It was done so poorly you should be embarrassed.:

    @sirliborius There is literally no warning and no time to escape, the black water means its already got you and you better prepare for a long boring Kraken fight.

    As i said, i didn't have a Kraken encounter yet, but i was quite sure i did read someting about a 30sec warning before it spawns or something like that.

  • @xaussietacox this just isn’t right, you don’t get much warning but you most definitely can escape the thing. We had just beaten a fort and must have had 3 planks between us, heading for the outpost (whilst a sloop pursues) the water turns black and the music begins, needless to say we made it through by the grace of our buckets, angling the sails and steering for the nearest ‘blue’ sea we unstuck ourselves from the infernal beasts inking, breaking for the outpost still kept afloat by a bucket we look back to see the sloop wrapped in a tentacle before sinking empty handed. But i would have to agree that it could use some tlc.

  • Hmm which kraken? Did you see him? The only thing i saw until now are tentakles swinging around. Yesterday we simply sailed futher and shot not only 1 cannonball on it. Only pistol shots. That is enough. The "kraken" is a joke and not worth your time or even a cannonball.
    We saw the tentacles swinging around as we sailed further and furher away. The kraken don´t even recognise we wasen´t there anymore.

    The important changes the kraken needs:

    • First off all!!! For gods sake give him a body. It should be a frightening monster, a feature and not a loveless booring joke. Also this event is called the kraken not the tentakles.
    • Make him a special event! 1 a week or someting. I mean we met him yesterday 3 times.
    • Make him dangerous! and faster. The crew should run like hell on the attacked ship and not fall asleep of shooting the tentakles.
    • The tentakles should attack harder, punch the ship, rotate the ship, punch the people off the ship. The vacuum cleaner on the top of the tentakles are booring and usless. If you got grabbed you can simply grab your pistol and shoot on it. You get free.
      Haven´t you seen "Pirates of the caribbean"? That is a real kraken, that is fight for your life.
    • Swimming through the black spot of the kraken shouldn´t be able! If someone swims throug it he should die instantly by a grabbing tentakle dragging him under water and get eaten by the monster! (We got attacked by the kraken and have to deal with 3 guys always swimming unharmed through the kraken spot and jumping on our ship)
    • Camping other crews while they are fighting the kraken should end by get into the spot of the kraken themselfes. I mean is he blind or something? There is another food stupidly driving in a dangerous zone!
    • If the kraken sinks a ship don´t let the loot swim there. All belongs to the kraken and not to camping griefers who are waitung until a ship get sunk by the monster.

    And as the last point:

    • Give the crew surviving the kraken some special loot. A kraken chest, a skin for the wheel like that one in the NPCs shop or whatever.

    Rare are able to make even a random fantastic, dangerous and mysterious monster booring as hell. Every real pirate would laugh about that what Rare calls a kraken!

  • The magical kraken that shrinks your pirate I love it!!!

  • @shofficer Totally agree . . . the Kraken experience was extremely underwhelming

  • @tedakin Tell me again how the Kraken does nothing? http://xboxdvr.com/gamer/Billy Ho/video/47272970

    I totally enjoyed my time with Sir Kraken and look forward to our next visit with him. Hopefully we won't have a scared crew that simply wanted to run away and get a crew that wants to battle it out.

    Sure the Kraken is going to have some possible added animations or interactions and such later but until then I am happy so far. Thinking about simply removing it from the game is just ridiculous.

  • It was cool the first time.

    Before I realized it was just tentacles that did nothing.
    Before I realized they float out of the water in a storm.
    Before I realized it had no body.
    Before I realized you got nothing for your effort.
    Before I realized it posed about the same threat as a single skeleton on a cannon.

  • Not big fans of H.P. Lovecraft, I'm guessing? The horror comes from NOT seeing the entire creature. It comes from witnessing what just the tip of this proverbial iceberg can do to your ship. It comes from the little details like the skeletal Kraken remains on various beaches implying there's not just one of these thing, there's an entire race of them. Here's a disturbing thought: Maybe the ones you've fought so far are only babies. But hey, the game's less than a month old. I'm sure this is all the Kraken will ever be, amirite?

    Your reward is keeping the treasure on your ship. "But it was mine to begin with!" No, actually, if this game should have taught you ANYTHING by now, it's that the treasure isn't "yours" until you or a crewmate cash it in.
    "But it's a waste of resources" Well, yeah, but how hard is it to resupply a ship? You can fully stock a galleon by going no further out of your way than to look at any barrels you happen to walk past. If you're lucky enough to find supply crates (or voyages to collect them), then theoretically, there's no hard limit on how many supplies your ship can hold.
    "But other ships can just roll up and gank you" Weren't you JUST complaining about the fight being too easy & boring?
    "But the PoTC Kraken was better" This isn't a PoTC game, you don't get to fight that Kraken. Would you like to? Because you can in Lego PoTC. Gonna warn you tho, if you didn't like this Kraken fight, you're gonna think the Lego one is lame.

    By the way, when a tentacle is holding you, you can't do anything EXCEPT attack that specific tentacle. You can't bail & repair, you can't attack the tentacle wrapped around the ship. Even once you get free, you still have to make your way back to the boat, during which time you are 100% useless to the fight. The tentacles temporarily turn a crew of 4 into a crew of 3. It's a widely-used gaming mechanic called "crowd control". You're probably more familiar with being on the other end of it.

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