One piece of equipment is missing: A rope and grappling hook!

  • I feel like this game would really do with one last feature in the form of another piece of equipment: a friggin' rope with a grappling hook, much like what was added by Ubisoft in Far Cry 4. It could be used for exploration, climbing cliffs and such, but also, and mainly, for boarding other ships. By adding a couple of "anchoring" points across the ships, let's say at the tip of the mast, the yard, the gaff or the boom, and also all across the railings on the sides of the deck, players could easily attach themselves to passing ships in an effort to board them. Awesome action scenes would unfold with players swinging from one mast to another, adding a great element of verticality to boarding battles. The tool could also be used for a plethora of other features added later on: attach a smaller ship you've taken from another player to tow behind your bigger boat (to sell maybe?), trail behind your own boat while exploring the ocean's depths (I've seen this idea posted before), etc.

    TL;DR - Add ropes and grappling hooks for boarding/swinging action sequences!

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  • @lawlesslizard97

    Yes Please! I really want to go swinging form the rigging!
    It could also be neat to quickly get back to the boat from an island.
    As well as life rope to pull people out of the water!
    Water Skiing Anyone?

  • I like the idea of using the rope and grapling to board ships and swing from mast to mast. But using it on land to get to higher places might be ALOT of work. Think of all the new anchor points on every single island already in the game and in production they would have to rework. To much work for one tool. And Using it to tow a vessel behind would be bad also. Mainly cause the vessel if you don't sink it, is used as a spawn point for the boat owner and team. So if you don't sink it and steal the booty... the owners will keep spawning on it. Do you think they will just let you tow it to sell it? They won't rework that part of the game either.

    I will say though, being able to grapple to the ships to swing over or board (only having them edit the ships and anchor points on the ships) wouldn't be that difficult and very possible! I would love this feature added.. Good job thinking up something awesome.
    Cheers!

  • @loominal Great points you've brought up. I really wasn't being too serious with the towing mechanic, but the swingin' from the riggin' is the main point.

    The idea added by RGBKnights that the rope could also be used to pull people out of the water seems very appropriate also. From the gameplays I've watched, there seems to be alot of boring swimming back to the group's boat when a player has failed his or her attemps at boarding another passing ship. Using the rope could shorten that time by a substantial amount, turning the event into a cooperative endeavor (someone on the deck having to throw and use the rope to hull you out of the water) that might just be the thing that saves the group alot of time and effort in storms where a man-over-board might be a perilous situation. Concurrently, I wonder if the stormy seas can drag a player away from the boat in such situation?

    Adding a "fatigue" mechanic would also be great in that situation; i.e. a man-over-board might drown after a while on the water without getting back to firm land/the ship's deck. That would add a lot of realism and tension to such situations!

  • I think this is a great idea. It would maybe also allow you to pull your ship into dock when at an outpost.

  • I would trade cannon launching for this in a heartbeat.

  • @shadowstrider-7 At first I was thinking exactly of that when I thought of ropes. I was looking at gameplay where a player's boat wasn't exactly well aligned with a jetty for him to jump straight on deck and he therefor had to jump into the water, using the rope ladder to climb back unto the deck. That seemed completely off to me and I thought... "don't sailors just use ropes to pull the boat slowly towards the jetty in these situations...?".

  • @lawlesslizard97 exactly. We always get close enough to use the dock, but being able to pull in our ship would allow us to move out of the way of other ships who wish to do the same. Not to mention it would add further game immersion.

  • 100 percent agree boarding another pirates ship and pulling them closer would be great but I suppose the only negative to that is having a moment where they can freely shoot the canon at you

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