Decrease the spawn rate of ALL MOBS

  • Half the spawn rate of skeletons, and new pirates life mobs. Trying to empty an ashen vault with 4 crab monsters, 3 eel people, 5 clam monsters, 6 skeletons AND geysers. The second one died more spawned... explain how this is okay.
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    this is after emptying ONE ashen vault. Literally non stop waves like Im playing left 4 dead 2.

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  • its almost like they just took the spawnrate of skeletons and applied it to every new mob, now theres 5 times as many mobs because of the 4 new mobs

  • @capnbonusdux how about first looking into the recent threads? The forum gets flooded with these kind of threads, PLEASE STOP IT! Like always, since 3 years, when something new comes out, it's more common the first weeks...it will be toned down, so stop worrying

  • I'd be hyped if I got that many siren gems, those suckers sell for good gold!

  • @schwammlgott sorted by recent and top posts, not scrolling through more than 3 pages to find a similar topic.

  • @danbeardluff they do, but they also made a 20 minute vault take closer to an hour with the amount of mobs we had to kill to get said gems. Gold hoarder quests are practically impossible right now which sucks because I want the Emmy rewards this month.

  • @capnbonusdux sagte in Decrease the spawn rate of ALL MOBS:

    @schwammlgott sorted by recent and top posts, not scrolling through more than 3 pages to find a similar topic.

    Maybe today, actually didn't look today, but it was like that every day and at least one comes up every day...so...but doesn't matter, believe me, when I say it will get toned down like everything did after a little while

  • Those gems in that quantity will be of more value than most gold key vaults.

    The spawn rates are a bit insane, but if you're trying to level up, or gain emissary value, it's never been easier.

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