Sloop is by far one of the most common ships on the seas, and not because it's a good ship.
Rather...
It's easy to queue into, and easy to steer / keep afloat, i.e. it's good at being accessible. But it gets absolutely trashed by competent brigs and galleons who lock you down with their player advantage and take advantage of the small sloop size to quickly spawn kill. Rare has said sloop is hard mode, they never intended 1 or 2 player ships until the community asked. But the community said otherwise and played on with sloops, and it is about time for Rare to concede that it is time sloops be brought up to a proper sailing standard. It's top speed needs to be buffed.
Yes, sloops can beat down larger ships if the other crew is cocky and send too many incompetent boarders, but as a whole, crew size advantage is king and the speed of the ship determines the fight distance (slow ships get boarded). Arena was split by ship type because the data didn't lie, larger crews are better. Please don't lie to me here; you know deep down, despite your experience wrecking on a sloop, if you duplicated yourself on a larger boat you would be that much more successful at PVP.
Yes, you can run away by sailing against the wind, and sure that works if the enemy ship mindlessly follows behind you and doesn't have the brains to cut you off.
But ultimately, if they are competent, you will be caught by a brig or galleon, and you will lose your emissary progress and loot (if you don't have a chance to drop it first). When it was just loot, the issue was tolerable though still was ridiculous, but now, losing emissary progress on top of this just because you have a slow boat is just outrageous.
Moral of the story, don't attempt any emissary in a sloop!
Honestly every bad night I've had on sea of thieves starts with "we were sailing a sloop."
My solution:
Make sloops as fast as brigs at top speed, particularly with cross winds. Simple.
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PVE players now have a slightly faster ship at top speed making voyages a bit faster, and enabling them to escape combat more easily (at least at the same speed as their pursuing boat).
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PVP players now have an awesome 2 player ship to queue into to truly wreck havoc on the seas and actually catch up to other ships. Streamers will love it too (looking at you Rare you social media wannabes with your twitch drops ugghhh).
If Rare is going to leave sloops as a pawn for other ships to take out, then they should also have the courtesy of making emissary rank faster the less crew mates you have.
