Seriously. This was the worst experience I've ever had with other players.

  • As the title suggests I've just had the literal worst experience I've ever had with a player base in my life. This is coming from an original LoL player. I've had the game for five days. And in that five days I've completed and turned in loot from a single raid thanks to the help of one other player. Kudos to them for being the only not terrible person. I've tried a fort every single day since then if not multiple per day and failed every time thanks to people waiting for us to be done then scooping up the rewards. And fine. Game is about pirating, sure. But can you honestly excuse the fact that my brother and I spawned in a server and we're IMMEDIATELY spawn camped for 10 minutes. Then changed servers and it happened again. Literally both GALLEONS full of pirate legends saw us spawn in the smallest ship and decided it'd be a great idea to spawn camp and not sink the ship at the literal outpost they watched us spawn in. Or maybe the fact that I even did a fort of the damned raid and another player group spawn killed me and my brother, took all the loot, then had the audacity to message and say "how you feel about me selling your Athena's b****". That's inexcusable toxic behavior. Happening on multiple servers. This is the first time I've ever uninstalled a game for anything remotely related to being affected by other players. Great pve. But until they add a pve only mode I will consistently tell people to uninstall this game. It's not even worth playing in the state it's in.

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  • Forts are PVP areas it's to be expected there it is the reason they exist.

    The dude messaging you is toxic, feel free to report him.

    Spawn killing at an outpost although uncool maybe necessary, if they have to hand in specific loot at that outpost like merchant stuff or a tall tale item it's sometimes better to just sink and kill the people already there than to ask them to leave

  • @mc-rossco But therein lies the problem. They didn't sink us. All four of them were there killing us. One of them was even playing the banjo watching us die. They weren't turning anything in. They were just ruining someone else's day. In five days I've encountered 30 to 40 other ships and one of them didn't immediately fire. Or ram us and have one of their crew suicide with a gunpowder barrel.

    1. Raids are going to be hotspots. Expect PVP when you are done clearing. My number one recommendation is NOT opening the vault. Get the key on the ship and take off. Take them on if you think you can handle them or attempt an escape and return later.

    2. If you are being ship camped and you have nothing to gain from regaining control of your ship it is simply better to scuttle and show up elsewhere on the map. You can do so from "my crew" menu.

  • @mr-tickle5
    1 That's a fair point but the game could be more upfront with that information.

    2 There is no excuse for watching someone spawn in and killing them over and over again and staying on the server with these terrible human beings is pointless. And the fact that I can change servers and it happens all over again as soon as I spawn in tells me that this is a normal part of the game and that is toxic garbage. Why would I bother trying to play a game where even spawning in after a full 2 minutes of loading time isn't a guarantee? Why should ANYONE accept that?

  • @nero-dovahkiin said in Seriously. This was the worst experience I've ever had with other players.:

    @mr-tickle5
    1 That's a fair point but the game could be more upfront with that information.

    2 There is no excuse for watching someone spawn in and killing them over and over again and staying on the server with these terrible human beings is pointless. And the fact that I can change servers and it happens all over again as soon as I spawn in tells me that this is a normal part of the game and that is toxic garbage. Why would I bother trying to play a game where even spawning in after a full 2 minutes of loading time isn't a guarantee? Why should ANYONE accept that?

    To be honest, You were unlucky. I don't know what platform you play from (Xbox, PC, or Full Crossplay) but my experience is that on occasion I may see people attempt this.

    Other factors are:

    1. You are new and it likely shows. Making you appear to be (and you may very well be) and easy mark and/or a means for other more experienced pirates to see how far they have come from when they were you. Still no excuse for the behavior but could be an explanation.
    2. Being new means you most likely don't fully understand the PVP aspect yet and as such cannot dissuade this behavior as well as others might. Most of the time on the rare occasion this occurs to me I can typically teach them that it is not worth it by killing them a few times and even boarding their ship and sinking it.
    3. Once again if your ship is a new spawn with nothing on it yet this factor can be mitigated/ended by scuttling and respawning it some where else.

    Heck, I would even be willing to add you and show you the ropes. I am by no means a god at this game but I can show you some key things to making your voyages fun and exciting despite your disinclination to pvp.

    As for being more upfront about the PVP aspect of the game. It is very upfront by the description in the Microsoft Market place.

    Here is a direct quote: Whether you’re voyaging as a group or sailing solo, you’re bound to encounter other crews in this shared world adventure – but will they be friends or foes, and how will you respond?

  • @nero-dovahkiin these are players who take game too seriously and think thats competetive e sport pvp game. They can't see any other interactions than fighting so you can't really do much. You just need to live with that. Entitled pvpers wouldn't change their behavior.

  • Can you point me in the direction of these servers? I'd love to see this much action!

  • If you ever reinstall the game, let me know and I'll give you a hand. I've sunk multiple galleons back to back as a solo player, and if you just want to enjoy PvE, by the gods I'll make sure you will enjoy your time for once if you so wish it. I am not a fan of unnecessary spawn camping (sure, spawn camping to sink or protect your own loot is fine. Doing it for no other reason is not).

    Also, report that one guy for toxic behavior.

  • @nero-dovahkiin said in Seriously. This was the worst experience I've ever had with other players.:

    @mr-tickle5
    1 That's a fair point but the game could be more upfront with that information.

    The game has always gone with a 'live and learn' attitude. Been that way since the start. They only added a proper tutorial 4 months ago. Also, it's a giant glowing red skull in the sky. You should expect people to come. I don't know how the game can explain this. It's a massive beacon that rewards lots of loot.

    2 There is no excuse for watching someone spawn in and killing them over and over again and staying on the server with these terrible human beings is pointless. And the fact that I can change servers and it happens all over again as soon as I spawn in tells me that this is a normal part of the game and that is toxic garbage. Why would I bother trying to play a game where even spawning in after a full 2 minutes of loading time isn't a guarantee? Why should ANYONE accept that?

    They could've been raiding your supplies, but if they're just killing you for the fun of it, then I see where you're coming from. While I don't consider that toxic, I consider it bad sportsmanship. Toxic would be racism, hatespeech, griefing

  • Yeah, as a person who also has played LoL for years, this game doesn't hold a candle to League. This community in Sea of Thieves is like a child's playground to the potential cesspool that is League.

  • Dude, it sounds HORRIBLE! I've had that on various other games before and it isn't pleasant. My strategy was load into a game of SoT and look around for a player. If there is one. Run and sail ASAP and if not, do as you plea. I wouldn't to that if there was someone

  • 🎵 We shall sail together. 🎵

  • This how Rare want the game to be. It's a sea of blood out there. If you solo you're just chum for the bigger fish. Either find a good crew, quit or keep being chum. Chum that fights back. I don't think this will ever change.

  • @mr-tickle5 said in Seriously. This was the worst experience I've ever had with other players.:

    1. Raids are going to be hotspots. Expect PVP when you are done clearing. My number one recommendation is NOT opening the vault. Get the key on the ship and take off. Take them on if you think you can handle them or attempt an escape and return later.

    You don't actually want to leave the fort with the key. The fort can (and most likely will) despawn all the loot inside of the vault room if you get too far away with the key on your ship.
    As someone who farms forts for loot and PvP, I can tell you this;

    Explore the fort while you clear it. Find the best hiding spots, things like bushes, up against cannons, behind barrels. Get creative.

    When you die and respawn on your ship, check your map table and make sure you remember exactly what fort you're working. Put a marker on it to be safe.

    The MOMENT the key appears, take it to that hiding spot (Pro tip: the best places are in bushes that are up against walls!) and drop it there. Make sure it isn't easily visible, but that you remember exactly where it is.

    Then you get to high ground and scan the horizon. Watch the seas until you know nobody is there.
    If someone IS waiting to steal the key from you, and they manage to sink your ship, you respawn knowing that

    A. you know which fort it is so you can sail back.

    B. The chances that the enemy crew are gonna find the key are highly unlikely. They'll most likely curse your name and move on. And if another fort hasn't already spawned, there still is a chance that the loot will be present if you go back to fetch the key.

    It's worked for me and my crew, the few times we've been evicted from a fort. Either they don't get your loot quick and easy, or they don't get it, AND you get lucky enough to fetch the key and have the vault still be full.

    @nero-dovahkiin Hope all of that helps you next time. If there is a next time for you.

  • @jareto102
    I think its key to point out that Fort Keys are universal, excluding the FOTD. So even if the loot despawns, you can just use it on another active Fort. Its actually quite funny imagining a crew sailing up to the cloud, finishing the waves, collecting the new key, only to walk to the door to see the chamber already opened.

  • @nabberwar said in Seriously. This was the worst experience I've ever had with other players.:

    @jareto102
    I think its key to point out that Fort Keys are universal, excluding the FOTD. So even if the loot despawns, you can just use it on another active Fort. Its actually quite funny imagining a crew sailing up to the cloud, finishing the waves, collecting the new key, only to walk to the door to see the chamber already opened.

    That's also true. You still are left holding a skeleton key to any new forts that pop up, pun intented.

  • @jareto102

    That's also true. You still are left holding a skeleton key to any new forts that pop up, pun intented.

    Yeah, but with how frequent forts pop up, its not that long your holding it. Its also not that dangerous holding one if no one knows you have it to begin with.

  • @nero-dovahkiin

    Welcome to the forums!

    I would like to explain about this game first. Sea of ​​Thieves is a shared world game, and like you said, about pirates. The basis of the game is that each player lives adventures in a hostile sea, in this game we don't know what to expect, you can find players who will help you, as well as you can find where players can (and will) attack each other, even if they don't there is no apparent reason.

    Forts are basically events where you have a huge skull above your head, this skull can mean many things, in general "please come and rob me" or "I will make a lot of money, come to make an alliance and share" . Then remember: Sea of ​​Thieves. The chances of stealing from you are greater than that of sharing. If you are boasting that you will have riches in a pirate game, someone will want to rob you.

    In this game, you can never forget to look around. Ships are usually spawn with a safe distance between them, so you have a few minutes before an enemy attack you. But like I said, a few minutes. And you had the most powerful combination in the game, two people on a sloop, use this to your advantage. And that doesn't change the fact that you always need to keep an eye on your surroundings, never forget this.

    About the ships in this game, as I understand it, you entered a sloop. Sloop is by far the most powerful ship in the game, it is bad at firepower, yes, but it is the best in all other aspects. At speed, you can beat any ship when sailing against the wind. Galleons are only better at firepower and number of players, so just keep a safe distance from them and they won't stand a chance against you and your sloop. Another tip: ALWAYS keep an eye at the ship's stairs, players usually use them to enter your ship.

    Don't give up on this game, the community is not so bad, there are toxic people who send messages with racism, homophobia, etc., but this is not the Sea of ​​Thieves community. Sending messages mocking because they stole you is not being toxic in my view, it is like any rivalry in any game (soccer, basketball, etc.), making fun is part, as long as it is respectful.

  • @nero-dovahkiin with everyone home playing and the extra gold and rep this past weekend, the playerbase may have attracted a few who only want to watch the world burn. Most voyages are not like that.

    Learn to enjoy your voyage. Do not stress the loot. It comes as easy as it goes.

    Keep sailing!

  • Takes part in "PvP" events and then blame the playerbase for being toxic.

    As someone that has played League of Legends since day 1, SoT is almost like heaven compared.

  • Stop trying to complete forts. Especially if you are new and want to avoid PvP. The forts and skeleton fleets are meant to draw in other crews. The skull and the ship in the sky is visible by everyone on the server. Once the skull disappears, everyone who is paying attention knows the vault key dropped. Crews interested in stealing the loot (thieves) will stop what they are doing and head to the fort to try their luck. Sometimes you may be lucky and have a crew show up and ally with you as you are working on the vault. These people are uncommon, and they will probably betray you at a critical moment. The forts have always been intended to be PvP hotspots.

    I want to suggest a different way to go if you just want to passively sail around solo and gather loot along the way.

    1. Once you start the game and spawn in, buy a voyage or two from the Gold Hoarders. Not the Order of Souls and not the Merchant Alliance. Order of Souls usually takes newer players too long to work through and they get hyper-focused on the skeletons rather than paying attention to the seas around them. Gold hoarder voyages have less flexibility on time and turn ins.

    2. Do not hang out at an outpost long. They are not safe zones. Do your business quickly and leave. Outposts were intended to create more opportunities for interactions (friendly or hostile) between crews. Some merchant voyages require turning in deliveries at specific outposts and you may be in another crew’s way. Look around and if you see another player ship in the area, then raise your anchor and leave.

    3. Head to a nearby INACTIVE fort to grab supplies and a rowboat if possible. I’d suggest leaving the gunpowder kegs alone. As a new player avoiding PvP they are only going to lead to problems. When you decide you want to fight back, then we can discuss the kegs. Don’t spend so long here that you are going to get upset if someone sinks you. Three or four trips should be sufficient.

    4. Decide how much you are willing to lose and stick to it. If you have five items on board, would you be okay losing it if you are caught and sunk? Five items is not much. Maybe ten? You set the limit and make two promises to yourself. First, that you will head to an outpost to turn items in when you reach or pass that limit. Second, that if your sink for whatever reason, that you will take a breath and shrug it off because you already decided you would accept that level of risk. If you are not okay with losing anything then this game is not for you. There is treasure everywhere. Getting angry about losing a few items is senseless. You can make a fortune in no time on just randomly found treasure.

    5. Plunk down that gold hoarder voyage but be okay with not completing it. It is just there to give you a direction when you don’t see your next move.

    6. Sail around looking for treasure just sitting on the beaches. Explore shipwrecks but leave the Reaper’s chests alone (they signal your boat’s location to everyone on the map and they will know you have at least 10,000 in loot on board). Find the chests on your gold hoarder voyage if you want to.

    7. KEEP YOUR EYE ON THE HORIZON FOR OTHER PLAYER SHIPS. All the time. If you see one, go another way. Your goal does not require you to be in their area. You are just gathering loot and having a good time on your own.

    8. Turn in items whenever you have the chance. Other players cannot take what you have already turned in. Limit your risk.

    9. If you are chased by another player ship and you know it is going to go poorly, SCUTTLE YOUR SHIP. It keeps you in control. Remember that promise you made to yourself earlier? You have already decided you would not keep more on board than you felt comfortable losing. This is where you breathe and shrug it off because the map is filled with random treasure. You do not need anything on board, Scuttle your ship and grab your mermaid to be taken to a new ship somewhere else. Let them kill you while you play a tune if needed (it also kinda ruins the fun for many attackers). You can even consider leaving the server and finding a more passive one if that one wasn’t working out for you.

    10. Leave the Tall Tales alone until you have some experience with the game. Do not go after forts and fleets as a new solo player. You are going to work so hard and you have very little chance of defending the loot you might receive.

    11. Never leave your ship with your sails down, your anchor down, or pointed at the island. Raise your sails, then your anchor, then point away from the island. You can escape fast by dropping sails and leaving if needed. Seeing a ship anchored with sails down just screams “come and get me!” It’s fun to watch a crew punch holes in their own galleon when we open fire on them, they raise their anchor and sail directly into the beach because our ship is positioned outside their cannon’s horizontal arc.

    Sorry. This rambled more than I intended. I just woke up but wanted to suggest this to help your future voyages.

  • @nero-dovahkiin That sucks that you feel like you had a bad experience... competitive players tend to trash talk and if you were clearing a fort or leaving with loot expect others to try and take it until you actually sell each item. This is a risk vs. reward game and there is a social component.

    1. Sell more frequently and always watch for other signs of other crews.
    2. Team up with randoms or LFG to become more competent and proficient.
    3. Use the in game social options: flags, speaking trumpets, text chat
    4. Sink the other ships
    5. Get creative with moving your loot to sell... row boats, stashing and retrieving

    If another crew sinks your ship or steals your loot either say "GG" and try to engage in a positive discussion letting them know your new to the game and ask them to show you how to get better with PVP not all will help but some will and you probably still die a lot but this is a good opportunity to engage in PVP ... or give up and scuttle/change servers.

    If the players were truly being toxic and calling you names repeatedly or saying racist or defaming remarks then report them.

    Personally, I would recommend giving the game another shot just approach it with the understanding that its a game about competing to collect and sell treasure.

  • @ghostpaw said in Seriously. This was the worst experience I've ever had with other players.:

    Stop trying to complete forts. Especially if you are new and want to avoid PvP. The forts and skeleton fleets are meant to draw in other crews. The skull and the ship in the sky is visible by everyone on the server. Once the skull disappears, everyone who is paying attention knows the vault key dropped. Crews interested in stealing the loot (thieves) will stop what they are doing and head to the fort to try their luck. Sometimes you may be lucky and have a crew show up and ally with you as you are working on the vault. These people are uncommon, and they will probably betray you at a critical moment. The forts have always been intended to be PvP hotspots.

    I want to suggest a different way to go if you just want to passively sail around solo and gather loot along the way.

    1. Once you start the game and spawn in, buy a voyage or two from the Gold Hoarders. Not the Order of Souls and not the Merchant Alliance. Order of Souls usually takes newer players too long to work through and they get hyper-focused on the skeletons rather than paying attention to the seas around them. Gold hoarder voyages have less flexibility on time and turn ins.

    2. Do not hang out at an outpost long. They are not safe zones. Do your business quickly and leave. Outposts were intended to create more opportunities for interactions (friendly or hostile) between crews. Some merchant voyages require turning in deliveries at specific outposts and you may be in another crew’s way. Look around and if you see another player ship in the area, then raise your anchor and leave.

    3. Head to a nearby INACTIVE fort to grab supplies and a rowboat if possible. I’d suggest leaving the gunpowder kegs alone. As a new player avoiding PvP they are only going to lead to problems. When you decide you want to fight back, then we can discuss the kegs. Don’t spend so long here that you are going to get upset if someone sinks you. Three or four trips should be sufficient.

    4. Decide how much you are willing to lose and stick to it. If you have five items on board, would you be okay losing it if you are caught and sunk? Five items is not much. Maybe ten? You set the limit and make two promises to yourself. First, that you will head to an outpost to turn items in when you reach or pass that limit. Second, that if your sink for whatever reason, that you will take a breath and shrug it off because you already decided you would accept that level of risk. If you are not okay with losing anything then this game is not for you. There is treasure everywhere. Getting angry about losing a few items is senseless. You can make a fortune in no time on just randomly found treasure.

    5. Plunk down that gold hoarder voyage but be okay with not completing it. It is just there to give you a direction when you don’t see your next move.

    6. Sail around looking for treasure just sitting on the beaches. Explore shipwrecks but leave the Reaper’s chests alone (they signal your boat’s location to everyone on the map and they will know you have at least 10,000 in loot on board). Find the chests on your gold hoarder voyage if you want to.

    7. KEEP YOUR EYE ON THE HORIZON FOR OTHER PLAYER SHIPS. All the time. If you see one, go another way. Your goal does not require you to be in their area. You are just gathering loot and having a good time on your own.

    8. Turn in items whenever you have the chance. Other players cannot take what you have already turned in. Limit your risk.

    9. If you are chased by another player ship and you know it is going to go poorly, SCUTTLE YOUR SHIP. It keeps you in control. Remember that promise you made to yourself earlier? You have already decided you would not keep more on board than you felt comfortable losing. This is where you breathe and shrug it off because the map is filled with random treasure. You do not need anything on board, Scuttle your ship and grab your mermaid to be taken to a new ship somewhere else. Let them kill you while you play a tune if needed (it also kinda ruins the fun for many attackers). You can even consider leaving the server and finding a more passive one if that one wasn’t working out for you.

    10. Leave the Tall Tales alone until you have some experience with the game. Do not go after forts and fleets as a new solo player. You are going to work so hard and you have very little chance of defending the loot you might receive.

    Sorry. This rambled more than I intended. I just woke up but wanted to suggest this to help your future voyages.

    This should be pinned at the very top of the Feedback forums man. Excellent advice.
    Mind if I start copypasting this to any new players I encounter here? Credit to you of course.
    Also, I think you meant to say Merchant Alliance and not Gold Hoarders on tip 1?

  • @jareto102 Sure. I am glad you found it so useful. Consider fixing the typos as you find them. My iPad fights me all the time on these, and I just woke up.

  • Hi @Ghostpaw gave execellent advice. I think if you follow it you will find your time on the seas go abit more smoother if you decide to re-install and give it another chance.

    To make you feel better even long term players can have a rough outpost spawn. A few nights ago me and my friend were at an outpost we just spawned in at. We are two experienced players but we just unlocked a new dress so we were too busy at the shop, werent paying attention to the horizon(our fault). Well when my friend got done she noticed a galleon sailing right by us so she was like "Kitty galleon right next to our ship" so I ran over and we go to leave well guess who was on our ship? A chubby pirate with no teeth.He started throwing bombs and caught our ship on fire so I started to shoot him and she started to slice and dice him, he died, we sail away with their galleon chasing us while we are on fire. Well we managed to out sail them while putting the fire out so luckily we survived the ordeal but see the disaster that can happen if not paying attention to your surroundings?

    Point of that story? When spawn into outpost its so important to stock up and get the heck out of there and to keep a close look on the horizon. The galleon is the ship version of a brontosaurus, you can spot them slowly coming up on ya from miles away.

    So take ghostpaws advice and sail on. Its been five days, gotta give a game more time than that.

  • i think this game take the worst part of the people outside, i feel sorry for you bud for what's happening, you can try to find more people to play, if you stay on galleon i'm sure it will be more easy

  • @jareto102 said in Seriously. This was the worst experience I've ever had with other players.:

    @mr-tickle5 said in Seriously. This was the worst experience I've ever had with other players.:

    1. Raids are going to be hotspots. Expect PVP when you are done clearing. My number one recommendation is NOT opening the vault. Get the key on the ship and take off. Take them on if you think you can handle them or attempt an escape and return later.

    You don't actually want to leave the fort with the key. The fort can (and most likely will) despawn all the loot inside of the vault room if you get too far away with the key on your ship.
    As someone who farms forts for loot and PvP, I can tell you this;

    Explore the fort while you clear it. Find the best hiding spots, things like bushes, up against cannons, behind barrels. Get creative.

    When you die and respawn on your ship, check your map table and make sure you remember exactly what fort you're working. Put a marker on it to be safe.

    The MOMENT the key appears, take it to that hiding spot (Pro tip: the best places are in bushes that are up against walls!) and drop it there. Make sure it isn't easily visible, but that you remember exactly where it is.

    Then you get to high ground and scan the horizon. Watch the seas until you know nobody is there.
    If someone IS waiting to steal the key from you, and they manage to sink your ship, you respawn knowing that

    A. you know which fort it is so you can sail back.

    B. The chances that the enemy crew are gonna find the key are highly unlikely. They'll most likely curse your name and move on. And if another fort hasn't already spawned, there still is a chance that the loot will be present if you go back to fetch the key.

    It's worked for me and my crew, the few times we've been evicted from a fort. Either they don't get your loot quick and easy, or they don't get it, AND you get lucky enough to fetch the key and have the vault still be full.

    @nero-dovahkiin Hope all of that helps you next time. If there is a next time for you.

    When deciding whether or not to attack another ship at an active fort or not, it was exactly this kind of advice why I advised them to attack early rather than wait and ambush - so that they wouldn't be given the time needed to hide the key. We'd have to finish the fort, of course, but that's a small price to pay for not having to search for that miserable key.

  • @nabberwar said in Seriously. This was the worst experience I've ever had with other players.:

    @jareto102

    That's also true. You still are left holding a skeleton key to any new forts that pop up, pun intented.

    Yeah, but with how frequent forts pop up, its not that long your holding it. Its also not that dangerous holding one if no one knows you have it to begin with.

    All true, but if you use it at another active fort, won't you have to deal with the waves of skeletons as you move the loot?

  • @targasbr I don't get your stairs advice? Keep an eye on the stairs? On a sloop?

  • @itz-majman said in Seriously. This was the worst experience I've ever had with other players.:

    Takes part in "PvP" events and then blame the playerbase for being toxic.

    As someone that has played League of Legends since day 1, SoT is almost like heaven compared.

    I don't play LoL. There's a definitive reason for that.

  • @galactic-geek

    All true, but if you use it at another active fort, won't you have to deal with the waves of skeletons as you move the loot?

    They are easily ignored, we out pace them and they can be easily kited. If it really becomes a problem leave all but 1 alive. I'm pretty sure people have no issues ignoring a single skeleton.

  • @nabberwar said in Seriously. This was the worst experience I've ever had with other players.:

    @galactic-geek

    All true, but if you use it at another active fort, won't you have to deal with the waves of skeletons as you move the loot?

    They are easily ignored, we out pace them and they can be easily kited. If it really becomes a problem leave all but 1 alive. I'm pretty sure people have no issues ignoring a single skeleton.

    Ah yes, I've had crews leave 1 alive before... Haven't used that strategy in ages though. 😅

  • I can't say I'm too shocked by your experience. It was similar to mine the first time I played the game. I'm used to games with a mostly toxic community though. I played DayZ for years and that started out great, very social then it gradually became very toxic with people adopting a kill on sight mentality.

    Everyone in this game you meet is a potential threat if you don't know them but that is half of the fun I find. Give the game time and you'll learn how to mitigate the threats posed by other players.

    If you spawn in at an outpost and are getting attacked straight away then just scuttle your ship and start somewhere else, don't give the idiots any satisfaction. Have a read up on the characteristics of the three different boats in the game so you can adjust your play style to suit the situation. A sloop for example will outrun the other two boats when heading into the wind with its sail in the default position.

    Forts are pvp areas always expect other crews to try to swoop in and take the loot after you've done all or nearly all the work. Especially at the Fort of the Damned. There's a commendation for stealing the Chest of Legends. Keep a look out and be prepared to leave with the vault key and come back later. You can also hide it on the island, I don't bother doing that personally.

  • I agree, a giant skull in the sky is an RSVP for PvP. I have done forts solo uncontested before and I have also been subject to over salty PvPers. I look at it as a challenge for me to come up with creative ideas to outwit fortchasers. Hide keys, use rowboats only "FYI they hold a TON of loot" I also record my sessions for the toxic players who step outside of the conduct code and simply report them if they get out of hand. Always remember it is a game, it is as fun as you make it Skuttle and swap till you have a fun server.

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