Too much griefing in Rainbow Six Siege

  • Every time I play I go to secure the objective but then OPFOR is just camping it and kills me! I'm just trying to get wins and earn renown to buy a new skin. They should really add a solo mode where there are no enemies!

    This is what people sound like when they complain about PVP / Lack of safe space for [Mod edited]. It's a PVP game. You aren't entitled to like every game, and that's okay. More importantly, game developers don't have to change a game's core aspects just because you dislike the way it is. This is a PVP game at heart. Open world games today have conditioned people that there's no such thing as consequences in these types of games. I guarantee you that people are enjoying this fresh reboot of old style gaming. You aren't always going to win. You're going to lose some things, and winning becomes that much more satisfying. Take a breath, sit back, and enjoy taking a loss every once in a while. It's a valuable skill.

  • 43
    Posty
    40.6k
    Wyświetlenia
  • I mean technically there are terrorist hunts and solo missions that you can take on. These pit you against AI instead of real folks. Sometimes, you don't want to do PvP and that is fine. Take it easy. If a vocal part of the community wants a feature, Rare may add it if conditions make it necessary. However, I don't think that they will remove anything that has already been added. The game you love isn't going to go away because Rare isn't going to compromise their vision for the game completely.

    The use of the word snowflakes isn't needed in discussions here. I am sure we can all be respectful with discussing our preferences with one another.

  • lol the moment when an r6 game says "opfor" as if he plays arma and instead of a slightest more "evolved counterstrike still with hitscan".

    Dude get off your high horse. Btw R6 does have a pve mode (and they're better than 90% of the ppl that play the game lol)

  • ironic that you use this game as an example. it is also one of the games i'm holding as an example. imo siege fizzled out pretty early, as players were exploiting certain aspects and it became repetitive. since then the devs invested considerable effort into retooling and expanding on the game, and now are rewarded with player counts dwarfing the post release numbers. i am expecting rare to follow their example, and build an epic game experience.

  • @lestatpt1979 R6S literally referrs to the enemy team as OPFOR. Arma is good too.

  • While I personally think the term "snowflake" is often used by insecure projectionists, I couldn't agree more with what you said. It's a PvP PIRATE game at its core. It's called Sea of THIEVES. This game doesn't need nor should have safe zones for people that get upset from losing their treasure to better pirates. Adapt your play style and turn into a pirate yourself. This game is not meant to ensure your safety once you've found treasure. It's actually quite the opposite which makes this game unique and different than a lot of gaming experiences out there currently.

  • @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    While I personally think the term "snowflake" is often used by insecure projectionists, I couldn't agree more with what you said. It's a PvP PIRATE game at its core. It's called Sea of THIEVES. This game doesn't need nor should have safe zones for people that get upset from losing their treasure to better pirates. Adapt your play style and turn into a pirate yourself. This game is not meant to ensure your safety once you've found treasure. It's actually quite the opposite which makes this game unique and different than a lot of gaming experiences out there currently.

    Tell me, whats the part of "shooting people on an island in broad day light, next to merchants and not having any repercussions" do you not understand. You think pirates would just go on about doing whatever they wanted? I think you're mixing "pirate" with "psychopath/ serial killer who wants to be caught"... which they were not. A "pirate" was not what you think it was. Btw safe havens existed. They were needed for survival and protection and used also as a "neutral" ground between quarrels even from government navies (or else the brits or the spanish could just barge in and the "age of piracy" would have ended in a day and the only term you'd know would be privateer (or buccaneer) - there were all these "accords" and almost "rules" to live by... if you wanted to live. "Be a pirate" in this case is more "be a [Mod edited], do what ye want ya sea dog, no repercussions"

  • @lestatpt1979 LOL I've seen you whining in other threads too. It's called circle the island first and see if there's another ship or mermaid there. Problem solved if you take the extra minute scoping out the outpost rather than just running in and hoping no one is there. Be cautious and play defensively every second because this is a game about PIRATES and THIEVING. If you want a little invincibility spell on your character than play another game because this one obviously is not for you. Just because this game isn't exactly what you want it to be, doesn't mean you need to throw a temper tantrum in every thread. Also, this game is not a pirate sim so don't expect everything to be 100% historically accurate.

  • @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    @lestatpt1979 LOL I've seen you whining in other threads too. It's called circle the island first and see if there's another ship or mermaid there. Problem solved if you take the extra minute scoping out the outpost rather than just running in and hoping no one is there. Be cautious and play defensively every second because this is a game about PIRATES and THIEVING. If you want a little invincibility spell on your character than play another game because this one obviously is not for you. Just because this game isn't exactly what you want it to be, doesn't mean you need to throw a temper tantrum in every thread. Also, this game is not a pirate sim so don't expect everything to be 100% historically accurate.

    Dude... whining? I... never been camped. I never lost any cargo to anyone (which would have been fine) all the times I've been attacked I'm empty and I bother to yell "IM EMPTY" they just go for it anyway. This is the behavior I criticize. They bother to sink my ship, camp me, kill me whatever.... and they gain nothing from it. Maybe its sexual... maybe they go off on it, I dont know. But what I do know, is the behavior is downright r******d. Especially when I bother to say "come here and check it, I wont shoot, check the ship"...... so yea, then I go on a rampage and noone of us does anything else for 2 hours. Was that healthy? Was that a good time? Well taking to account the precedent, I bet it was funnier for me than for them... nothing like seeing a scoop charging at them 2 in 2 minutes and hear "omg its that guy again" ... well you mess with the wrong crazy person. If I rather just go about my business... of course. I cross a lot of ships and I go like "ok the guy is doing his thing... if he attacks me we'll see, if not, we'll just continue" - I have no idea how many hours I have in game, but I've only had stupid fights, not one was a legitimate fight. And I even help people who are lost in their riddles, or help them out taken their s**t from their sinking ship.

    I get enough pvp in real life to really have to have a game especially a not-so-pvp one to get my h*****n. And if I wanted pvp, I'd play one of the countless fps or mobas or whatever that are out there... why should I ruin another person experience if he doesnt attack me? Its clear that he or she is exploring the island etc... why should I do it, without any reason what so ever?

    So... if thats whining for you, please at least be sophisticated and cultured enough to serve me some cheese.

  • @lestatpt1979 What you're saying is that you just don't like the fact that everyone does not play the same way that you do. The purpose of the game is to play as any type of pirate you wish. You can avoid everyone else, try to approach friendly, or just be a complete d*ck to others. Just don't expect because you are saying you're friendly, that that means they need to respond the same way. They can respond to you any way they wish. They can trick you by saying they're friendly and then kill you when you let your guard down. I don't really play that way but I love that you can if you want to. It makes the interactions among others much more diverse, organic, and unpredictable. This game is not meant for strictly safe PvE. You can play PvE but the anxiety of being forced into PvP at any moment is one of the shining points of this game. If you don't like that than I don't know what to tell you. This game just won't be for you.

    All that being said, I think it would be cool to have one large possible social hub where you could show off your stuff to others, play mini-games, form alliances, etc. but have it something like the Tower in Destiny where you have to warp in and out so it's not used for cashing in treasure or anything and players can't grief others coming and going. Someone mentioned that idea in another thread and it sounded intriguing. Other than that, all outposts and everywhere else on the entire map should have no safe zones whatsoever. If they do make outposts safe, it would ultimately destroy the game. They know that and thankfully I'm sure won't do it just because people are upset that they're being killed.

  • @xv-nizzo-vx dude... how can I simplify this even more and yet you dont grasp the concept. Ok heres a new one, you know why you get nothing from just killing a player and sinking their ship? Exactly- probably to try to somewhat thwart or at least minimize random ganking since it doesnt have a reward.

    As for playing what you want... go ahead man - I never said you couldnt rp as a complete [Mod Edited] going around pretending your an [Mod Edited] "pirate" and just killing everyone randomly left and right, I dont see why you would do it, but... hey as far as i'm concern you can do whatever you want, just dont expect the game to last long with people like this on the servers - my concern is the longevity of what could be a very promising game and has everything to do well.

    I dont care, I'll just log out, and log back in... if it starts to happen over and over again, people will just log out. And start not coming back... and little by little the servers will be left with only "that" kind of people. If you still dont understand where I trying to get at, fine my me, I dont have Rare shares nor do I work for them. Like a quote from an old boxing movie "if it dies, it dies." (the actual quote is "he" but it didnt make sense)

  • There IS a solo mode.
    There IS a co-op PvE mode.
    And they JUST released a co-op event for Rainbow Six.

    The game is also BALANCED, whereas SoT is not.
    Sloop vs Galleon, not balanced.
    Operator vs Operator, balanced.

    You may as well draw a comparison between dirt and disco music.

  • @lestatpt1979 said in Too much griefing in Rainbow Six Siege:

    @xv-nizzo-vx dude... how can I simplify this even more and yet you dont grasp the concept. Ok heres a new one, you know why you get nothing from just killing a player and sinking their ship? Exactly- probably to try to somewhat thwart or at least minimize random ganking since it doesnt have a reward.

    As for playing what you want... go ahead man - I never said you couldnt rp as a complete r****d going around pretending your an a*****e "pirate" and just killing everyone randomly left and right, I dont see why you would do it, but... hey as far as i'm concern you can do whatever you want, just dont expect the game to last long with people like this on the servers - my concern is the longevity of what could be a very promising game and has everything to do well.

    I dont care, I'll just log out, and log back in... if it starts to happen over and over again, people will just log out. And start not coming back... and little by little the servers will be left with only "that" kind of people. If you still dont understand where I trying to get at, fine my me, I dont have Rare shares nor do I work for them. Like a quote from an old boxing movie "if it dies, it dies." (the actual quote is "he" but it didnt make sense)

    LOL you’re still saying the same thing. You don’t like the fact that players can grieve you even though they don’t get necessarily rewarded for it. You want me to agree with your point of view and I simply don’t. I personally like the way the game is now and do believe it will have longevity if they continue to add meaningful content in the future. I’ve dealt with all types of players in this game. I am usually never looking for a fight. I tend to be friendly BUT you’d be damn sure that I am always on my toes when being around other players because you can’t trust everyone to play the same way you do. That’s what makes this game and its encounters so interesting and unpredictable. That will be the ultimate success of this game. I also believe griefers will eventually tone down but if they don’t than I don’t care either. That just means that if you come at me expect to be sunk. I am all for people playing whatever way they want to play even if that’s not how I play. The only players that will leave are players like yourself that don’t like being forced into battle by other players. We will not miss you.

  • @pocket-fox-au said in Too much griefing in Rainbow Six Siege:

    There IS a solo mode.
    There IS a co-op PvE mode.
    And they JUST released a co-op event for Rainbow Six.

    The game is also BALANCED, whereas SoT is not.
    Sloop vs Galleon, not balanced.
    Operator vs Operator, balanced.

    You may as well draw a comparison between dirt and disco music.

    Sloops can out maneuver Galleon’s to get into better firing positions, reposition quicker during battle and out run them in headwinds. It is balanced. The skill level between you and another crew will always be the variable. If you’re better than you can take them. If you’re not you’ll have a harder time doing so. It’s not a broken or unbalanced system. Playing solo will make things harder for you but what do you expect from sailing the seas solo while aggressive pirates are out there in larger numbers. The game plays exactly as it should. Playing solo just means you have to be more on your toes and always looking out at the horizon for incoming threats. If you only want to play solo then expect these difficulties because this is a pirate game

  • You've just opened up a can of worms. There are some flaws with this argument, but I'll give you a like for keeping it interesting.

  • @ghost-0f-dawn I enjoy the PVP but what is the harm if they do allow PVE play?

    Its not like the awards matter since there is no progression.

    It wont impact server populations since there are only 6 ships in a server instance.

    I wouldn't play on them, but I can't see what harm a PVE option would cause. If anything, it would make PVP servers better since easier, non PVP oriented people wouldn't be on them.

    And if it meant more people purchased and played the game, it would be more revenue for Rare and more improvements/content.

    Seems like a PVE option would be a win/win.

  • @xv-nizzo-vx of course you'll miss me and people like me, or .. who else would you grief? Idiots grieving eachother with nothing to gain from it? We'll see what game will you be playing when all its left on the servers are griefers like you.
    On a side note, I dont really want or need you to agree with me, I... dont even know if you exist or not, for me you're just some letters on a screen. I just want the game to be a good game... you... I really dont care.

  • @chitown-bear said in Too much griefing in Rainbow Six Siege:

    @ghost-0f-dawn I enjoy the PVP but what is the harm if they do allow PVE play?

    Its not like the awards matter since there is no progression.

    It wont impact server populations since there are only 6 ships in a server instance.

    I wouldn't play on them, but I can't see what harm a PVE option would cause. If anything, it would make PVP servers better since easier, non PVP oriented people wouldn't be on them.

    And if it meant more people purchased and played the game, it would be more revenue for Rare and more improvements/content.

    Seems like a PVE option would be a win/win.

    It isn’t a good thing because it splits the player base and takes a little bit of the soul out of the game. This game is like the DZ in the Division. I can’t believe how many times I have to say this is a pirate game. Of course play the game PvE but know that there might be danger on the horizon. That’s the uniqueness of the game that you guys want stripped it. Not to mention if you make PvE servers you inevitably increase the rate at which PvE players earn gold and rewards because the main threat of other players is gone which ultimately will make the pace at which you rank and acquire gold unbalanced between the two servers.

  • @lestatpt1979 said in Too much griefing in Rainbow Six Siege:

    @xv-nizzo-vx of course you'll miss me and people like me, or .. who else would you grief? Idiots grieving eachother with nothing to gain from it? We'll see what game will you be playing when all its left on the servers are griefers like you.
    On a side note, I dont really want or need you to agree with me, I... dont even know if you exist or not, for me you're just some letters on a screen. I just want the game to be a good game... you... I really dont care.

    The game mechanics are great how it is now. It’s just not ideal for the players that want to hold hands with each other the whole time.

    P.S. I’ve actually never grieved but you bet I will defend the defining pillars that make this game unique while others try to rip its soul out :)

  • @ghost-0f-dawn There isn't enough Content in Eurotruck Simulator 2. They just ONE quest, deliver something from point A to point B. SMH

  • @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    @lestatpt1979 said in Too much griefing in Rainbow Six Siege:

    @xv-nizzo-vx of course you'll miss me and people like me, or .. who else would you grief? Idiots grieving eachother with nothing to gain from it? We'll see what game will you be playing when all its left on the servers are griefers like you.
    On a side note, I dont really want or need you to agree with me, I... dont even know if you exist or not, for me you're just some letters on a screen. I just want the game to be a good game... you... I really dont care.

    The game mechanics are great how it is now. It’s just not ideal for the players that want to hold hands with each other the whole time. Besides there’s not just two extremes in this game (grievers and PvE players). There’s a whole mix. I encounter friendly crews all the time and we go take on skulls forts together or just hang out drinking grog in the tavern, racing ships while shooting ourselves out of cannons at each other, etc.

    P.S. I’ve actually never grieved but you bet I will defend the defining pillars that make this game unique while others try to rip its soul out :)

  • Whoops. I tried to edit on my phone and accidentally posted again responding to you Lestat.

  • I always find it funny that many of the same PVP'ers that complain about people wanting safezones and such themselves are TERRIFIED of paying any penalty for being c**p at pvp (things like death penalties, rep penalties etc).

    I'm pretty sure if the PVP'ers also had some potential loss in engaging other players we'd atleast see some better tactics in this game than what it is now.

    (I said this before launch and I'll say it again, the lack of any penalty for failure is making every supposedly tension-filled fight boring unless chests are involved).

  • @xv-nizzo-vx that "soul" is defined as pve game with pvp aspects (thats why you dont exactly get rewarded by merely killing people or sinking ships). Besides... what kind of pvp game is it when you have the chance of not seeing anyone for hours? You think thats a pvp game core? So... let me see your reasoning if we're playing arma, with npcs there, and you drop in one end of the island, and I spawn in the opposite end (in a 200+km2 map with hundreds of outposts and bases and thousands of fully armed npc squads and platoons between us that we have to deal with) is it still a pvp game just because we can kill eachother if... by a remote change we ever cross paths? And considering all that, would you still kill the other player given that you stand no chance alone against all those npcs? For what? Just because you can? Wow... its because of people like you we have to have obvious c**p like "laws" and "constitutions" in this damn planet, or else the apes would take over and this would soon be a charred, lifeless wasteland - no common sense, no sense of right or wrong... and I'm a moral relativist.

    Look... a pvp pirate game is Skull and Bones. thats ALL you do. Thats a game for you then.

    1. This game called: "Sea of THIEVES"
    2. It is a PIRATE game
    3. [Mod edited]
  • @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    @lestatpt1979 said in Too much griefing in Rainbow Six Siege:

    @xv-nizzo-vx that "soul" is defined as pve game with pvp aspects (thats why you dont exactly get rewarded by merely killing people or sinking ships). Besides... what kind of pvp game is it when you have the chance of not seeing anyone for hours? You think thats a pvp game core? So... let me see your reasoning if we're playing arma, with npcs there, and you drop in one end of the island, and I spawn in the opposite end (in a 200+km2 map with hundreds of outposts and bases and thousands of fully armed npc squads and platoons between us that we have to deal with) is it still a pvp game just because we can kill eachother if... by a remote change we ever cross paths? And considering all that, would you still kill the other player given that you stand no chance alone against all those npcs? For what? Just because you can? Wow... its because of people like you we have to have obvious c**p like "laws" and "constitutions" in this damn planet, or else the apes would take over and this would soon be a charred, lifeless wasteland - no common sense, no sense of right or wrong... and I'm a moral relativist.

    Look... a pvp pirate game is Skull and Bones. thats ALL you do. Thats a game for you then.

    W*F are you even talking about? Did I say this was strictly a PvP game? It’s PvEvP. That’s what people like YOU don’t understand so don’t get upset when another person wants to destroy you as coming crying about it here. Instead just get lost from the game if you dislike it so much and stop whining on the forums about it.

  • @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    Whoops. I tried to edit on my phone and accidentally posted again responding to you Lestat.

    yea I noticed hehe - no prob.

  • @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    @xv-nizzo-vx said in Too much griefing in Rainbow Six Siege:

    @lestatpt1979 said in Too much griefing in Rainbow Six Siege:

    @xv-nizzo-vx that "soul" is defined as pve game with pvp aspects (thats why you dont exactly get rewarded by merely killing people or sinking ships). Besides... what kind of pvp game is it when you have the chance of not seeing anyone for hours? You think thats a pvp game core? So... let me see your reasoning if we're playing arma, with npcs there, and you drop in one end of the island, and I spawn in the opposite end (in a 200+km2 map with hundreds of outposts and bases and thousands of fully armed npc squads and platoons between us that we have to deal with) is it still a pvp game just because we can kill eachother if... by a remote change we ever cross paths? And considering all that, would you still kill the other player given that you stand no chance alone against all those npcs? For what? Just because you can? Wow... its because of people like you we have to have obvious c**p like "laws" and "constitutions" in this damn planet, or else the apes would take over and this would soon be a charred, lifeless wasteland - no common sense, no sense of right or wrong... and I'm a moral relativist.

    Look... a pvp pirate game is Skull and Bones. thats ALL you do. Thats a game for you then.

    W*F are you even talking about? Did I say this was strictly a PvP game? It’s PvEvP. That’s what people like YOU don’t understand so don’t get upset when another person wants to destroy you as coming crying about it here. Instead just get lost from the game if you dislike it so much and stop whining on the forums about it.

    No. You implied the "soul" of the game was pvp - which is not.

  • @ithegun said in Too much griefing in Rainbow Six Siege:

    1. This game called: "Sea of THIEVES"
    2. It is a PIRATE game
    3. Git gud

    Wow what a brilliant contribution. Now did you just stop there out of sheer ignorance or can you count to 10?

  • @lestatpt1979 my implication was that the pvp aspect is part of the soul of this game. Not all of it. I don’t view this PvE vs PvP as one or the other. I view it as a combination of the two that is unique and exciting the way it is.

  • @xv-nizzo-vx but I do agree with the pvp - I just dont agree when you clearly see that people just kos and sink your ship and are not even into your stuff... just killing you. Some dont even go for the ships content or if it even HAS anything of value inside. Its dumb not because I get killed or because my ship sinks - ships are free, and I dont lose anything when I die. I'll just respawn and carry on my merry way - its the lack of purpose of such attitudes. "sink a ship for "whatevs""... alright then. Like when you see this kid building some legos, then comes some stupid kid and smashes your legos for "whatevs"... lol... its... pointless.

  • @lestatpt1979 I get what you’re saying but some people are dcks and will play that way. That’s the nature of a game like this and even if you may not like it or it might be annoying or inconvenient for you that’s their freedom. I haven’t seen a crazy amount of it like you’ve said you’ve experienced but the bottom line is you can’t force people to play the game the way you want them to. To me that’s a good thing. It adds more tension and unpredictable encounters among other players. I think you’re trying to understand reason and motivation from these players when you simply can’t. People will grieve just to be dcks or they get off on making others miserable. I don’t understand it myself but I understand the design choice and I like the extreme diversity encounters with other players can have whether that benefits me or irritates me in any given situation. Personally when I have players kill me or try to that sends me into destroy mode where I want to go after them until they are obliterated. I may not have been looking for that encounter to begin with, but it makes it exciting, thrilling and sends me into an anxious fit of doing nothing but seeking my revenge. I enjoy that diversity in the game.

  • @xv-nizzo-vx oh no... like I said, my issue is with the game, not really the people. If I get p****d I just change servers or whatever - I just dont want to see a game like this turning into dayz - dude ANY new player that gets into dayz right now, will uninstall the game after 1 hour and ask for a refund just because of the community - and dayz also had a "great concept", devs let that behavior go, the game basically disappeared. As for me... I dont really care much, I dont get salty or anything when I get killed, I'll just log out and in whatever, plenty of fish in the sea (pun not intended) but trying to see through the eyes of a "different person" and new player... damn, its "uninstall and refund time". The game has to get a healthy population... and what do you see right now? The game is out for like... a week or something and more than half of the comments, reviews, videos whatever you see are people complaining about the same stuff - its not like you get whiny and go cry to mommy because you get killed, its more... you dont feel welcomed as a new player. Install game, spawn, galleon in front, 4 cannon shots, guys jump out like maniacs, yelling noob and b***h and whatever and kill you - those were your first 5 minutes of the game, you didnt even get to see the damn first island you spawned in lol.... most people dont just go "ok I'll relog", they try 2 or 3 times, and go "[Mod edited] this"

  • @xv-nizzo-vx "Personally when I have players kill me or try to that sends me into destroy mode where I want to go after them until they are obliterated"

    lol yea, I do that also. But just remember that is NOT most of the population. Only a very small percentage do that and go "screw this i'm gonna make these guys life a living hell for the next 2 hours" and charge your mighty sloop against their galleon at full sail while yelling "IM BACK NO [Mod Edited] GIVEN" lol... while fun, most people are not like this lol

43
Posty
40.6k
Wyświetlenia
1 z 43