@goldsmen said in Adventures gone wrong:
@wolfmanbush I avoid open crew just cause i have seen a lot of what it offers, and what little i tried definitely didnt go well, but i can definitely see where that comes from.
The bit about despawning tho, reminds me of a streamer buddy of mine when he did a 24 hour stream on the seas, and the short bit i was joining for it, the ship vanished just as we got an ashen athena, but before i got on, they did shores of gold, and before fighting the gold hoarder some one forgot food on the stove, they barely saved the charcoal husk that was their ship.
I view my time in open crew as the most significant of my learning, my training as a pirate
How to captain, how to communicate in a more positive and productive way, observing how others react, how they pirate, learning their interests.
My significant amount of time solo allowed me time to process and implement the valuable lessons from being around random people, where it's not perfect but it's real.
What I loved about being around random people in an open crew environment is that it's a game but it's not as much as social game, it's just an adventure. It wasn't based on contrived social scenarios it was just random people reacting to real randomness and it was beautiful in that way.
Although many of the individual sessions might not have been wonderful, the entire picture was, in ways that I personally think gave me valuable experience that I can now use in my own approach, as well as something to offer others that are going through an issue during their journey in scenarios I have traveled through.