No Patch?

  • Btw the Server are lagging like hell since maintenance

  • @moomintroll sagte in No Patch?:

    @power-hansen But what about the inevitable patch that patches the patch that was meant to patch the patch???

    You mean...PATCHCEPTION??? DUN! DUN! DUUUUUUUN!

  • @power-hansen Ha ha

  • @guybrushcrpwood
    I was surprised how much the loss of beach items has effected the game experience. Hope it comes back soon as I am losing the will to play.

  • @power-hansen World peace would be nice, too. In an ideal world, things would be ready to go well beforehand, sure. It’d be nice. But, not all projects management plans work on schedule - especially when developing a shared world multiplayer game, where the most important test happens at scale... on release - when people start doing things you didn’t think of (whether you should have thought of it or not.)

  • @themustamissed said in No Patch?:

    @entspeak said in No Patch?:

    @guybrushcrpwood Yes. Something happened between yesterday and today. Clearly, they thought they would have the patch ready today, and today they realized it wouldn’t be ready. It’s called “game development.” It happens.

    Stop, just stop. yes it happens, but this has been an on going thing with them the last few weeks. At some point they need to wake up and communicate better. People like you need to stop giving them a pass on every single thing. As much as some people complain too often, YOU and a few others DEFEND way too much.

    This is a AAA game we bought for 60$, we deserve better than this. To say otherwise is just unrealistic to be quite honest. I mean repeating the same mistake (That mistake being to communicate better) over and over does not put any trust in this company and moving forward. If they can't do something as simple as communicate, I have no trust they can do anything else.

    Also, if they are having this hard of a time with washed up loot and handing over items, you wanna tell me why I should trust they will get HD out on time and without a c**p ton more issues?

    Let me guess, give them a break right? Pfft, that is all most of us have done for 3 months. At some point it IS their fault and problem, not the player base that paid for the game.

    God help you when you get a job and realize all projects have snags and delays that effect customers. It will be like being born again :D

  • @biter-wylie said in No Patch?:

    @guybrushcrpwood
    I was surprised how much the loss of beach items has effected the game experience. Hope it comes back soon as I am losing the will to play.

    now imagine there was even more to explore

  • @power-hansen said in No Patch?:

    @entspeak
    I'm not an expert on this but i know a thing or two about project management and communicating to/with clients.
    So my rule for this would be:
    A) Patch done and thoroughly tested = Announce patch, let it rest on the shelve for a week or so then release it and look like a baws!
    B) Patch not done and not thoroughly tested = Don't even start mentioning it.

    But that's just me and as i stated, i've never developed a video game (actually i did, but it was in Q-Basic and i released it to one customer, which was me...).

    The good thing that we can all agree on is that they postpone patches in order to give us the best possible gaming experience! I give them credit for that!

    The problem here is that Rare depends on user feedback to know what features and issues needs to be addressed next. What they hope is a feedback loop of what they want to do, get feedback from the community and adjust and present the change and so on until its done and then on to the next set of features and issues.

    The problem is a community that cant get in to there head that real life happens and stuff change that cant always be planed for. Stuff takes longer to fix/make, bugs creep in even after tests or once something is in its not behaving as it should or as expected and a rollback has to be made.

    People often thinks its just a simple tweak or adjusting some values but its often much more complex than that. This is something i encounter all the time working with software development myself.

  • @entspeak sagte in No Patch?:

    @power-hansen World peace would be nice, too. In an ideal world, things would be ready to go well beforehand, sure. It’d be nice. But, not all projects management plans work on schedule - especially when developing a shared world multiplayer game, where the most important test happens at scale... on release - when people start doing things you didn’t think of (whether you should have thought of it or not.)

    Boy...that's a keen comparison to make.
    Like i stated, i know a thing or two about that and especially about what people will do to your software/work, so i get that things can happen.

  • @m4dkraut said in No Patch?:

    @biter-wylie said in No Patch?:

    @guybrushcrpwood
    I was surprised how much the loss of beach items has effected the game experience. Hope it comes back soon as I am losing the will to play.

    now imagine there was even more to explore

    This is why I hope that map traders alliance will be a thing, with exploration quests.

  • @biter-wylie said in No Patch?:

    @guybrushcrpwood
    I was surprised how much the loss of beach items has effected the game experience. Hope it comes back soon as I am losing the will to play.

    My crew feels the same way.

  • @entspeak said in No Patch?:

    @guybrushcrpwood Yes. Something happened between yesterday and today. Clearly, they thought they would have the patch ready today, and today they realized it wouldn’t be ready. It’s called “game development.” It happens.

    Stop with your common sense replies! There'll be none of that on these here boards

  • @power-hansen I’m just sayin’... wanting things to run that smoothly is a bit of a pipe dream. I can imagine there’s a project manager at Rare - at any game developer, really - who is going bald from the hair pulling.

  • @guybrushcrpwood

    What does b** mean ?

  • @suntura - base. B-A-S-E.

    Can we all stop for a moment to recognize that this is the worst web design... EVER! I hate this website quite a lot. This game may feel like “Early Access”, but whoever did this web design should be drawn and quartered.

  • @biter-wylie said in No Patch?:

    @guybrushcrpwood
    I was surprised how much the loss of beach items has effected the game experience. Hope it comes back soon as I am losing the will to play.

    Really? Because while I liked that as well, I still explore islands and find chests, barrels and skulls on the island and not just the beach. I actually find more on the islands now than I ever did just on the beaches.

  • @suntura sagte in No Patch?:

    @guybrushcrpwood

    What does b** mean ?

    Either "B U S Y" or "B E S T"

    @entspeak Yup i get that and i don't want to be the guy that has to find the mistake.

  • I've read further now and realised it's the forum incorrectly censoring all 4 letter b words. I thought there was some new internet slang I had completely missed, been seeing it everywhere.

  • @threezool Feedback is a relative term.

    Providing feedback on the nature of new content, or on bugs that affect a tiny percent of players using wild or disparate hardware is one thing...

    But we're not professional testers. Game breaking bugs that crash every server should be isolated before release. And the current delay has nothing to do with feedback.

    We've traded currency for a product, and I think we're entitled to be disgruntled if communication and delivery are at odds.

    Note the distinction here. Utterly fine with longer wait times between patches. Utterly fine with rare bugs sneaking through the cracks. Utterly fine with patches intended to be delivered X being delivered Z ... on the pure condition that said delay is communicated to us properly, not through a misleading tweet (and especially not on the day of release).

    Whether or not this kind of thing is an industry norm doesn't matter to me. What matters to me is my experience as a consumer - and so far, it's disappointing.

  • @guybrushcrpwood said in No Patch?:

    @threezool Feedback is a relative term.

    Providing feedback on the nature of new content, or on bugs that affect a tiny percent of players using wild or disparate hardware is one thing...

    But we're not professional testers. Game breaking bugs that crash every server should be isolated before release. And the current delay has nothing to do with feedback.

    We've traded currency for a product, and I think we're entitled to be disgruntled if communication and delivery are at odds.

    Note the distinction here. Utterly fine with longer wait times between patches. Utterly fine with rare bugs sneaking through the cracks. Utterly fine with patches intended to be delivered X being delivered Z ... on the pure condition that said delay is communicated to us properly, not through a misleading tweet (and especially not on the day of release).

    Whether or not this kind of thing is an industry norm doesn't matter to me. What matters to me is my experience as a consumer - and so far, it's disappointing.

    But that is the thing, the issue could have emerged during the maintenance when the patch was applied and then had to be rolled back. So if it first emerged today then they had to roll back and then communicate that to us that it was pushed back.

    I would suspect that more details will be presented in the next dev video.

  • @threezool Maybe. If that's the case that at least a little more communication - other than a flippant tweet - would be nice.

  • I'll try and be objective here.

    Last week: poor communication, broken patch, rollbacks, disgruntled community.

    This week: broken patch, patch delay, poor communication.

    Let's ignore hungering deep. It's the future. We don't know what will happen.

    This week has been better than last week. Rather than push a broken patch and then say nothing and then roll back twice, they've spotted problems and reacted appropriately.

    Hopefully this means they've improved their testing pipeline in some fashion. It's clearly far from perfect, because it caught problems quite late, but fine. Still better than a broken game. Let's say that's an overall improvement in patch releasing.

    The problem remains communication. They really, really need to work on this. Almost any problem can be excused if it's messaged appropriately.

    But as others have pointed out, doing in a throwaway fashion sends the message that nothing can be taken as truth.

    Tldr it's fine to have late patches. It's not fine to pretend they're not late.

  • @entspeak said in No Patch?:

    @themustamissed Not so much giving them a break as not really investing enough to get too riled about a patch delay. Of course, I don’t feel your $60 pain yet, because I’m on Game Pass - and this is one of the reasons I did that. And, believe me, there are some bugs that make me mad.

    Perhaps, it’s because I’ve primarily been playing Early Access games for the past 6 years, but I’ve learned to simply say, “meh,” when a patch doesn’t get released on time. I’d much rather have a delayed patch that works.

    Well I am not overly mad about it either. Just because someone posts about something doesn't mean they are mad, or so mad they are foaming at the mouth. Just because you are unhappy about something doesn't mean you have to be overly mad either. Simple fact is, they keep screwing up. If they could just communicate better I think a lot of people would simmer down. (Not all, because you always have those who will look for something to complain about)

  • @guybrushcrpwood no. Slowing the pace will ruin the game.

    It’s sink or swim for Rare

  • @mmountain said in No Patch?:

    I would prefer fewer/more stable updates with more in them.

    Same here. I get they are desperate to please the angry mobs but really it only makes things worse when issues are introduced.

  • @mmountain no, they shouldn’t.

  • @biter-wylie said in No Patch?:

    @themustamissed said in No Patch?:

    @entspeak said in No Patch?:

    @guybrushcrpwood Yes. Something happened between yesterday and today. Clearly, they thought they would have the patch ready today, and today they realized it wouldn’t be ready. It’s called “game development.” It happens.

    Stop, just stop. yes it happens, but this has been an on going thing with them the last few weeks. At some point they need to wake up and communicate better. People like you need to stop giving them a pass on every single thing. As much as some people complain too often, YOU and a few others DEFEND way too much.

    This is a AAA game we bought for 60$, we deserve better than this. To say otherwise is just unrealistic to be quite honest. I mean repeating the same mistake (That mistake being to communicate better) over and over does not put any trust in this company and moving forward. If they can't do something as simple as communicate, I have no trust they can do anything else.

    Also, if they are having this hard of a time with washed up loot and handing over items, you wanna tell me why I should trust they will get HD out on time and without a c**p ton more issues?

    Let me guess, give them a break right? Pfft, that is all most of us have done for 3 months. At some point it IS their fault and problem, not the player base that paid for the game.

    God help you when you get a job and realize all projects have snags and delays that effect customers. It will be like being born again :D

    God help me when I get a job? Nice dig man, But I work full-time. I know how the real world works, and if I did half of what most gaming company's do when it comes to their customers, I'd be fired as would most. Snags are fine, they happen. But communicate that, and not with a lame tweet.

    Keep trying to strawman though. Working so far eh?

  • @pikavenger sagte in No Patch?:

    @m4dkraut I won't be surprised when they announce that Hungering Deep is pushed back.

    it got pushed back from early may to almost last day of may.

  • @entspeak They are being honest when they have issues, I agree. I'd hate to be them having to put announcements like this up, just waiting for the unhappy replies. Life doesn't always go to plan unfortunately. I have been part of the testing from the beginning and always been happy with their progress and transparency.

  • @aristonsparta I doubt delaying 'handing other players a banana' by two weeks is going to impact consumer satisfaction.

    The game is what it is, and future content is glaringly needed. Not just content, but specific gameplay mechanics to keep players engaged in whatever unique PVP / PVE experience SoT is creating.

    That said, that content doesn't have to come in piecemeal every week. Major bugs should be addressed every week, not necessarily content.

    Hell, so many of Rare's issues with 'community whining' could be resolved through better communication. Everything they say is vague, and despite getting DLC within a week, non of us actually really know what kind of DLC we're getting (giant shark is just a giant NPC, it does not equate to important game changes).

    Just saying ... our (or at least, my) issues aren't with what's happening, it's how it's relayed.

  • @aristonsparta said in No Patch?:

    @mmountain no, they shouldn’t.

    They shouldn't slow it down? A 1 week release schedule is unsustainable (as has been proven). Ultimately it will damage the game.

  • Whether or not this kind of thing is an industry norm doesn't matter to me. What matters to me is my experience as a consumer - and so far, it's disappointing.

    well said

  • I don't understand what people are so riled up over. This was posted on their Twitter account:

    #SeaOfThieves will be offline tomorrow from 9am – 2pm BST for server maintenance. Patch 1.0.8 will see the return of giving and taking items, with new additions such as aim sensitivity customisation, an update for our red-green colour blind pirates - and more!

    That NEVER said the patch was coming today, just server maintenance which is what they normally do every Tuesday. The rest of that tweet dealt with the next patch (NOT Server Maintenance) that would be coming with the additional items.

  • @mmountain

    No they don’t. SoT was always billed as game as service. If Rare doesn’t currently have the resources to meet their sprint deadlines, Microsoft should provide them with more support.

    I’m really tired of everyone giving Microsoft a free pass on this stuff. The problem with Microsoft this generation is that they release broken first party games with minimal support, and evidence suggests that they follow the standard industry practice of laying off a significant amount of the dev team post-release. They’re basically setting their studios up to fail.

  • @braxkedren but cmon ,no washed up items on shore and buggy order of souls that r two things that r gamebreaking bugs,n the naked bug in a game about cosmetic.

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