Stop and smell the roses.

  • Every other post here seems to be a complaint. I remember the days when forums were a meeting area for people to come together to appreciate and discuss the topic matter. To discuss ideas and options for the forum topic. This has turned into a complaint department.

    Lack of content

    people content takes time. Everything the do can have a negative affect on something else that's why they roll stuff out in waves so it can be properly tested and adjusted. The Devs aren't an infinite source of content, They are people work a 40+ hour a week job with a finite amount of time they can invest in a certain project. Right now the main focus it seems is fixing bugs and tweaking the balance. We need to ask ourselves what is more important, because it is a choice and does matter, Would you rather have a game working as intended and without constant bugs or having a new skeleton variant and more hats and beards. This will come we all know it will especially with micro transactions but me personally I'd prefer they continue with the bug fixes and focus their attention on what they have now. You can put a dress on a pig but it's still a pig.

    Griefing

    This game isn't about your delicate sensibilities, it's a lot like life. You can go out and choose to be a nice person, help people, be generous and go out of your way to be a better person, But you will still have to deal with angry people. They beauty of Sea of thieves isn't in the content but in the choices. This game lets YOU choose who YOU get to be, Just like real life we can't force others how to live their life even if we don't agree with it and if it upsets us or hurts our feelings. Telling someone to stop being mean to you and stop attacking you for fun is no different then them telling you to get good you are each trying to for a change in the other we just need to learn to deal with everyone, just like real life.

    When I first started coming here people were happy and sharing their stories and adventures and what they are finding and experiencing in the Sea of Thieves, Except now there seems to be more salt in this ocean then the Dead Sea. I'm sure the constant stream if negativity only wears down on the devs as it does the rest of us that are having fun with this game and accepting it for what it is, A living game that is constantly being worked on.

    TL:DR - Let's stop all the complaining posts about the same thing that has been reiterated over and over again and start sharing positive experiences more and adventures. You get in what you put out, negativity begets negativity.

  • 26
    Posts
    13.5k
    Views
  • FINALLY!

    Someone else who understands how the world works!
    It's refreshing to see a post which explains this so eloquently that even the simplest mind could understand.

  • @Ve111a well said!

  • I suppose everyone that felt mislead by the hype for No Man’s Sky should have just sat quietly and made lemonaid while waiting for content.

  • Speaking the truth! I’m happy to wait for content and allow the devs to fix the core mechanisms of the game.

    Why release content that will be spoiled by bugs and glitches, that would just generate more complaints!

    I’m really enjoying the game and looking forward to the improvements planned.

  • @stinerdasfuhrer said in Stop and smell the roses.:

    @ve111a I mean I get what you're saying but the devs need that criticism it's helps them understand that right now the game is unenjoyable to a ton of people. I get there is a massive pve/pvp warzone in the forums right now but it is expected when you make a game like this. We got a game that was pvevp and it was extremely mediocre in both departments Which is why everyone is complaining.

    I'm not saying we don't want content I'm just saying we need to be patient. Gone are the days of a game as a purchase all games are investments now, I still remember playing on nintendo and when the game was released, That was it no bug fixes, No hot fixes, No new content you get what you get. Now we live in an age where then can fix it and make it better. "We can rebuild him. We have the technology. We can make him better than he was. Better, stronger, faster."

  • I love having a positive outlook on everything. Happy to see this.

  • @ve111a Except you're in the "feedback and suggestions" part of the forums. If you want to go to the area of the forums where people tell their stories about meeting another pirate and having a good time, you came to the wrong area.

  • @ericheirhead said in Stop and smell the roses.:

    @ve111a Except you're in the "feedback and suggestions" part of the forums. If you want to go to the area of the forums where people tell their stories about meeting another pirate and having a good time, you came to the wrong area.

    I frequent all the boards, Feedback and suggestions isn't another name for constant complaining. I see a lot of great posts by people with good ideas and good feedback for bugs but it's also not the board for just a wall of anger and negativity.

  • @ve111a for sure. I guess in the end you can choose to follow a topic or ignore it... you don't have to read them all.

    I kind of like this area of the boards because we can all be arm-chair game developers, and it's kind of fun. But I don't think I'd be spending time on these boards if I didn't enjoy the game too.

    I guess all I really see here is a thread complaining about the "complaint meta on the forums" so rather than contributing anything, you're just adding to the problem, which makes the whole thread hypocritical to the core.

  • @stinerdasfuhrer said in Stop and smell the roses.:

    @ve111a I mean the game complaints for bugs can chill a tad although the colored bandanas on the skeletons before fixing them was a bad call. The real complaints that keep going on are the pve vs pvp war. Its obvious that something in the game needs to change to calm this.

    Why would we change the game as a whole to appease what some people want. It's open world adventure not on rails.

    @ericheirhead said in Stop and smell the roses.:

    @ve111a for sure. I guess in the end you can choose to follow a topic or ignore it... you don't have to read them all.

    I kind of like this area of the boards because we can all be arm-chair game developers, and it's kind of fun. But I don't think I'd be spending time on these boards if I didn't enjoy the game too.

    I guess all I really see here is a thread complaining about the "complaint meta on the forums" so rather than contributing anything, you're just adding to the problem, which makes the whole thread hypocritical to the core.

    I Wouldn't really consider it a complaint thread but more of an informational thread. I agree though I spend so much time on here because I love this game so much and I have a job working IT sitting at a pc all day and have the privilege to be able to monitor the forums for like 8 hours a day. I didn't want to derail my message with my ideas for the game. I've posted them on other peoples posts already.

  • This totally seems like the most appropriate place for this thread. A post displaying understanding of the game developers and their process is still feedback. There are also suggestions in here - the very good point that pressure in certain areas affects resources in other areas, and we need to be mindful of that. Not all feedback needs to be negative, and not all suggestions need to be about specific game changes.

  • Just gonna go out on a limb here and say this, but, the game had multiple betas/alphas to "Tweak the balance." infact, most games that have a multiplayer do just that for the alpha/beta because they get a large flux of players to help test all the nuts and bolts. The fact the game released with the limited content after a four year development plan is mainly what people complain about and it is vastly complained about in a lot of the driving reviews. If that bothers you, that people are complaining about it, then, well? Don't respond/read it? It's a valid concern of price vs content and while cost is subjective, people feel it is wrong to charge 60 for current, rather than 60 in a few months from now when it "May be worth it."

    As for the complaining of griefing? Well, people don't like being treated like target dummies, but it is part of the game and that is something people have to get over. I'd like a PvE option as much as the next person, but it won't make the game better in anyway shape or form and the lack of player interaction as of current is kind of like PvE. Server capacity is awfully low for a world so large, but hey, I didn't make it, I just play it. I will however not turn a blind eye to the game's problems and obviously, neither will anyone else.

  • @kashaarafall said in Stop and smell the roses.:

    Just gonna go out on a limb here and say this, but, the game had multiple betas/alphas to "Tweak the balance." infact, most games that have a multiplayer do just that for the alpha/beta because they get a large flux of players to help test all the nuts and bolts. The fact the game released with the limited content after a four year development plan is mainly what people complain about and it is vastly complained about in a lot of the driving reviews. If that bothers you, that people are complaining about it, then, well? Don't respond/read it? It's a valid concern of price vs content and while cost is subjective, people feel it is wrong to charge 60 for current, rather than 60 in a few months from now when it "May be worth it."

    As for the complaining of griefing? Well, people don't like being treated like target dummies, but it is part of the game and that is something people have to get over. I'd like a PvE option as much as the next person, but it won't make the game better in anyway shape or form and the lack of player interaction as of current is kind of like PvE. Server capacity is awfully low for a world so large, but hey, I didn't make it, I just play it. I will however not turn a blind eye to the game's problems and obviously, neither will anyone else.

    The cost isn't Rares decision, It's Microsoft. They have regulations in their store for a standard amount for a game. That's why most console games are always 60 still in the use and 80 here before tax in Canada. I don't consider cost equals content but time spent enjoying it. I've spent full price like this for a game that's all story like Uncharted or something that I play for 14-16 hours and maybe go back to it in a year or two, This I probably already have close to 150-200 hours in and haven't had a single bored moment. Cost isn't always equal sometimes it goes to story , some times it goes to the engine and the cost of running servers, Some time it goes to voice acting , And sometimes it goes to water lol.

  • This is the feedback and suggestion section where people are supposed to say they don't like something and suggest options or features. Or give positive feedback on things they do like. As long as it's constructive, there should be no issue with complaining. They moved the ammo boxes today because of complaints. Hard to know what's broken without them. And if the same issue keeps popping up, remember tons of people play this game, and every new post is someone who may not have seen the last complaint that quickly moved down the forum. A ton of posts about the same thing is similar to 1 good post with a 1000 upvotes. It can be a slog for the avid forum goers, but that's pretty much how it's gotta be.

  • Also it's perfectly valid and often useful to a dev for the emotion a part of the game makes you feel to be part of the feedback. If something negatively effects your play experience and p****s you off, it is good for the dev to know. If you say, "well this part is annoying but I'll get over it" you're basically saying don't waste time prioritizing this but keep it in mind. If you're in a state where you want to quit playing the game ever again, if lots agree it may be a change they need. That all being said, it's not ok to bash the devs and name call, this is not useful. It's all relative.

  • @graiis said in Stop and smell the roses.:

    Also it's perfectly valid and often useful to a dev for the emotion a part of the game makes you feel to be part of the feedback. If something negatively effects your play experience and p****s you off, it is good for the dev to know. If you say, "well this part is annoying but I'll get over it" you're basically saying don't waste time prioritizing this but keep it in mind. If you're in a state where you want to quit playing the game ever again, if lots agree it may be a change they need. That all being said, it's not ok to bash the devs and name call, this is not useful. It's all relative.

    When you respond from a place of emotion, you are likely to take a more narrow view of whatever got you there, thus reducing the constructiveness of your feedback. Good feedback comes from objective observations of experiences, not emotional responses to them. A good gaming experience will provide a range of emotions, maybe even some negative ones. When you allow emotions to control your judgement, you are allowing knee-jerk reactions to essentially dictate the feedback you provide. Considering how something made you feel is perfectly valid, but it's best to wait until they are no longer an influencing factor before looking at its overall impact in something.

  • @drunkpunk138 said in Stop and smell the roses.:

    @graiis said in Stop and smell the roses.:

    Also it's perfectly valid and often useful to a dev for the emotion a part of the game makes you feel to be part of the feedback. If something negatively effects your play experience and p****s you off, it is good for the dev to know. If you say, "well this part is annoying but I'll get over it" you're basically saying don't waste time prioritizing this but keep it in mind. If you're in a state where you want to quit playing the game ever again, if lots agree it may be a change they need. That all being said, it's not ok to bash the devs and name call, this is not useful. It's all relative.

    When you respond from a place of emotion, you are likely to take a more narrow view of whatever got you there, thus reducing the constructiveness of your feedback. Good feedback comes from objective observations of experiences, not emotional responses to them. A good gaming experience will provide a range of emotions, maybe even some negative ones. When you allow emotions to control your judgement, you are allowing knee-jerk reactions to essentially dictate the feedback you provide. Considering how something made you feel is perfectly valid, but it's best to wait until they are no longer an influencing factor before looking at its overall impact in something.

    Well put. Feedback is feedback complaints are complaints they can be the same message but its all in the delivery.

  • @ve111a said in Stop and smell the roses.:

    Every other post here seems to be a complaint. I remember the days when forums were a meeting area for people to come together to appreciate and discuss the topic matter. To discuss ideas and options for the forum topic. This has turned into a complaint department.

    Lack of content

    people content takes time. Everything the do can have a negative affect on something else that's why they roll stuff out in waves so it can be properly tested and adjusted. The Devs aren't an infinite source of content, They are people work a 40+ hour a week job with a finite amount of time they can invest in a certain project. Right now the main focus it seems is fixing bugs and tweaking the balance. We need to ask ourselves what is more important, because it is a choice and does matter, Would you rather have a game working as intended and without constant bugs or having a new skeleton variant and more hats and beards. This will come we all know it will especially with micro transactions but me personally I'd prefer they continue with the bug fixes and focus their attention on what they have now. You can put a dress on a pig but it's still a pig.

    Griefing

    This game isn't about your delicate sensibilities, it's a lot like life. You can go out and choose to be a nice person, help people, be generous and go out of your way to be a better person, But you will still have to deal with angry people. They beauty of Sea of thieves isn't in the content but in the choices. This game lets YOU choose who YOU get to be, Just like real life we can't force others how to live their life even if we don't agree with it and if it upsets us or hurts our feelings. Telling someone to stop being mean to you and stop attacking you for fun is no different then them telling you to get good you are each trying to for a change in the other we just need to learn to deal with everyone, just like real life.

    When I first started coming here people were happy and sharing their stories and adventures and what they are finding and experiencing in the Sea of Thieves, Except now there seems to be more salt in this ocean then the Dead Sea. I'm sure the constant stream if negativity only wears down on the devs as it does the rest of us that are having fun with this game and accepting it for what it is, A living game that is constantly being worked on.

    TL:DR - Let's stop all the complaining posts about the same thing that has been reiterated over and over again and start sharing positive experiences more and adventures. You get in what you put out, negativity begets negativity.

    To quote yourself loosely from an earlier comment you made:
    Correction, complaining about the forums, are turning it into a complain department. :P

    I wont lie, i havent delved into it, but the only thing i have seen you post while browsing, is on peoples feedback posts telling them to stop complaining, and now are complaining about complaining.. the irony!

    Easy solution, stay out of the feedback section and solve your own problem.

    AND if you worked at MY IT company, you would be fired for all that work you seem to be getting done

  • @shuoink said in Stop and smell the roses.:

    @ve111a said in Stop and smell the roses.:

    Every other post here seems to be a complaint. I remember the days when forums were a meeting area for people to come together to appreciate and discuss the topic matter. To discuss ideas and options for the forum topic. This has turned into a complaint department.

    Lack of content

    people content takes time. Everything the do can have a negative affect on something else that's why they roll stuff out in waves so it can be properly tested and adjusted. The Devs aren't an infinite source of content, They are people work a 40+ hour a week job with a finite amount of time they can invest in a certain project. Right now the main focus it seems is fixing bugs and tweaking the balance. We need to ask ourselves what is more important, because it is a choice and does matter, Would you rather have a game working as intended and without constant bugs or having a new skeleton variant and more hats and beards. This will come we all know it will especially with micro transactions but me personally I'd prefer they continue with the bug fixes and focus their attention on what they have now. You can put a dress on a pig but it's still a pig.

    Griefing

    This game isn't about your delicate sensibilities, it's a lot like life. You can go out and choose to be a nice person, help people, be generous and go out of your way to be a better person, But you will still have to deal with angry people. They beauty of Sea of thieves isn't in the content but in the choices. This game lets YOU choose who YOU get to be, Just like real life we can't force others how to live their life even if we don't agree with it and if it upsets us or hurts our feelings. Telling someone to stop being mean to you and stop attacking you for fun is no different then them telling you to get good you are each trying to for a change in the other we just need to learn to deal with everyone, just like real life.

    When I first started coming here people were happy and sharing their stories and adventures and what they are finding and experiencing in the Sea of Thieves, Except now there seems to be more salt in this ocean then the Dead Sea. I'm sure the constant stream if negativity only wears down on the devs as it does the rest of us that are having fun with this game and accepting it for what it is, A living game that is constantly being worked on.

    TL:DR - Let's stop all the complaining posts about the same thing that has been reiterated over and over again and start sharing positive experiences more and adventures. You get in what you put out, negativity begets negativity.

    To quote yourself loosely from an earlier comment you made:
    Correction, complaining about the forums, are turning it into a complain department. :P

    I wont lie, i havent delved into it, but the only thing i have seen you post while browsing, is on peoples feedback posts telling them to stop complaining, and now are complaining about complaining.. the irony!

    Easy solution, stay out of the feedback section and solve your own problem.

    AND if you worked at MY IT company, you would be fired for all that work you seem to be getting done

    Wow good thing you aren't a boss then if you base jobs on that lol, Doesn't sound like a good company to work for. There is no irony if you are unable to read the post and take the message then take your own advice and don't read it lol.

  • @stinerdasfuhrer said in Stop and smell the roses.:

    @ve111a I mean I get what you're saying but the devs need that criticism it's helps them understand that right now the game is unenjoyable to a ton of people. I get there is a massive pve/pvp warzone in the forums right now but it is expected when you make a game like this. We got a game that was pvevp and it was extremely mediocre in both departments Which is why everyone is complaining.

    Personally I like the way this game is set up. I can play a relaxing game where the sailing mechanics are amazing, and the possible interactions with other players is always interesting, or I can do the mediocre quests, and pretend that is what this game is all about, and get mad because it isnt WOW, or I could focus on the PvP, and get mad that this game is CSGO, or PUBG. The PvP is extremely well balanced, and enjoyable in a more relaxing way than in CSGO or PUBG.

    Personally I love this game for what it is, and have no problems with what it isnt.

    This game is called ¨Sea of Thieves¨ The sea, and sailing as well as stealing from other crews is what this game is about. I am sorry you expected World of Warcraft on the ocean and didnt get it.

  • @stinerdasfuhrer said in Stop and smell the roses.:

    @ve111a I mean the game complaints for bugs can chill a tad although the colored bandanas on the skeletons before fixing them was a bad call. The real complaints that keep going on are the pve vs pvp war. Its obvious that something in the game needs to change to calm this.

    Nothing needs to change in regards to PvE and PvP the game is working as intended. A better idea would be if consumers actually educated themselves before buying a game! This game is called ¨Sea of Thieves¨ This is not ¨Sea of Here let me help you with that¨!

    Seriously if PvP is too hard for you, then you shouldnt buy games that offer PvP and PvE. There are more players in the game right now who actually enjoy what this game has to offer than the few players who feel they need to come on the forums and complain like spoiled children.

    I would quit this game in a heartbeat if the PvP was made more soft to suit the sensitive!

  • @admiral-tweedle Not trying to be snarky but with No Man's Sky did the devs talk to the community about a roadmap, consistently fix bugs, and assure the community that they are in for the long haul? I heard they are re-releasing for Xbox (yay?). I really don't know the answer but i can say that I am happy with the transparency and passion Rare has shown since release.

  • @ve111a said in Stop and smell the roses.:

    @kashaarafall said in Stop and smell the roses.:

    Just gonna go out on a limb here and say this, but, the game had multiple betas/alphas to "Tweak the balance." infact, most games that have a multiplayer do just that for the alpha/beta because they get a large flux of players to help test all the nuts and bolts. The fact the game released with the limited content after a four year development plan is mainly what people complain about and it is vastly complained about in a lot of the driving reviews. If that bothers you, that people are complaining about it, then, well? Don't respond/read it? It's a valid concern of price vs content and while cost is subjective, people feel it is wrong to charge 60 for current, rather than 60 in a few months from now when it "May be worth it."

    As for the complaining of griefing? Well, people don't like being treated like target dummies, but it is part of the game and that is something people have to get over. I'd like a PvE option as much as the next person, but it won't make the game better in anyway shape or form and the lack of player interaction as of current is kind of like PvE. Server capacity is awfully low for a world so large, but hey, I didn't make it, I just play it. I will however not turn a blind eye to the game's problems and obviously, neither will anyone else.

    The cost isn't Rares decision, It's Microsoft. They have regulations in their store for a standard amount for a game. That's why most console games are always 60 still in the use and 80 here before tax in Canada. I don't consider cost equals content but time spent enjoying it. I've spent full price like this for a game that's all story like Uncharted or something that I play for 14-16 hours and maybe go back to it in a year or two, This I probably already have close to 150-200 hours in and haven't had a single bored moment. Cost isn't always equal sometimes it goes to story , some times it goes to the engine and the cost of running servers, Some time it goes to voice acting , And sometimes it goes to water lol.

    Never said it was up to RARE to decide the price, simply saying the price is driving a lot of people's decisions, combined with the bad reviews to look for other horizons. The defending statement. "It will be worth it in the end!" which I've read countless or my favorite "DLC's are free!" are rather hilarious because the game itself as stated in some opinions is not worth it "Currently" but it will be in the long run. So, in that respect, why not make the game what it is worth currently, which by some reviews would be 15-20 dollars and then increase the price Ala EA standard practice?

    Whether people want to believe it or not the game is a glorified early access title, but it is working backwards. The game's core is done, but the price is already standard release price, but the content is not done and that is the problem. It's great you got hours out of it, it means you enjoyed it, but what is not great is a lot of people don't share that thought/sentiment and that creates a problem. One RARE or Microsoft have to address if you expect the game to succeed, because as of current? It doesn't look like it is doing anything but sitting in water without wind.

  • @ve111a a dit dans Stop and smell the roses. :

    @drunkpunk138 said in Stop and smell the roses.:

    @graiis said in Stop and smell the roses.:

    Also it's perfectly valid and often useful to a dev for the emotion a part of the game makes you feel to be part of the feedback. If something negatively effects your play experience and p****s you off, it is good for the dev to know. If you say, "well this part is annoying but I'll get over it" you're basically saying don't waste time prioritizing this but keep it in mind. If you're in a state where you want to quit playing the game ever again, if lots agree it may be a change they need. That all being said, it's not ok to bash the devs and name call, this is not useful. It's all relative.

    When you respond from a place of emotion, you are likely to take a more narrow view of whatever got you there, thus reducing the constructiveness of your feedback. Good feedback comes from objective observations of experiences, not emotional responses to them. A good gaming experience will provide a range of emotions, maybe even some negative ones. When you allow emotions to control your judgement, you are allowing knee-jerk reactions to essentially dictate the feedback you provide. Considering how something made you feel is perfectly valid, but it's best to wait until they are no longer an influencing factor before looking at its overall impact in something.

    Well put. Feedback is feedback complaints are complaints they can be the same message but its all in the delivery.

    Yeah but a video game isn't just another product like toilet paper or a box of cereals, people invested time and money into the game, they had high hopes, maybe too much but it's hard to blame them for that, can't you understand that when it comes to something like that, it is only normal to see people "complaining" if they are disappointed like you say, it's understandable don't you think ? Even more when the criticism is legitimate, maybe you won't agree with that statement, but it's hard to ignore it without being completely in denial.
    Let people vent and complain all they like, they have the right to do so, and IT IS needed for Rare, even if it's badly delivered, the point still stands and Rare needs to hear it loud and clear. Maybe it is too loud and clear for your taste, well, piece of advice : Just don't click on those kind of threads and only read those with positive titles.

26
Posts
13.5k
Views
18 out of 26