Ya know, I think I may have thought up an interesting solution. So I made a seperate post to make sure its not covered up. I hope thats okay
Edit, It is not my intent to imply the game as is needs any tweaking in the gameplay and current pvp and questing. My intention is bringing an interesting way to get the groups of players that want to create guilds a away to do something great, without throwing off the balance as it is.
PVE Queues and PVP Queues. Ya know, Events, Im using my 2000 hours in Star Trek Online as a guiding here.
We could max party at 5. But, there were certain events that allowed up to 20 players. And you'd queue in together, as a "Fleet" in game, and the queue would tell you about 2 mins in advance, hey the event is about to start. I know this would take you a little outta game, but I think the pay off is worth it.
It wouyld take around 20-60mins to handle this event, whether you were defending a starbase, or prottecting a convoy, the convoys would be spread out, so 5 ships per convoy, or the starbase was being attacked on all four sides and each group of ships took one quadrant.
That could be a really interesting way to have an ingame event that we were able to have all our friend s together in. And really see a massive battle. Which this game really lends itsself to
Edit To Clarify again, I do not want to change the ingame pvp as it is at all. Im saying if, you want to duke it out with your friends, or, If you want to duke it out with a group of friends, and set teams and have a skirmish, a queue up system would give you that oppurtunity. I am not saying the game needs any changing, this is EXTRA ~~~~**
The same was used for PVP, you didnt run across them in the star system at random, you would, basically challeneg them through comms, and you would all warp into the same system and start the fight, and no others would warp in, it was your arean if you will. and when it was over, you went back to your daily routine, right where you were.
I know its a different game, but, that was extremely rewarding, the Loot was evenly disperesed between all the captains that were involved, and some got more based on there actions/abillity not to die.
So Basically to summarize
I'd enjoy, an npc, that has events, that start every hour maybe? So, you'd need to be at x position at x time to begin right.
Then it's an event, that other players from the game have also queued up for.
Escort, 2 defenders boats, two attackers
Defend an island from attackers , from either other players or npcs. (Skellies or red coats)
And obviously skirmishes... cuz seriously, this is probably the most teamwork oriented game it would be a damn shame not to be able to organize skirmishes with up to 10 boats or something.
X amount of gold required to start these, and level 50
***What about to start a pvp "match" the involved crews need to pay in, so its like a betting system. Required 10,000 gold per boat, Evennly taken from its crew. They can wager more if they wish.
That way theres a reward for winning a PVP match. and allow the crews to set it up as they please.
2 boats, 2 boat teams, 5 boats free for all ...
Anything to allow us to set up skirmishes.
This wouldnt remove players from the base game since, youd have to know each other.
You cant just have and endless match making system thats on going.
I mean skirmishes only type deal. there are Clans in this game, and Clans forming around this game, this could really be a draw for teamwork and grouping if there was enough competition and reward for teams to face others. Only through arranged channels!***
Am I making sense? I think it would be a great way to allow groups to take down a common goal.. and not over power the regular day to day servers.