No possibility of passing only 30 min or an hour only in SOT.

  • first, this is my favorite game so far. i play mosly only SOT.
    Great new content blablabla...

    BUT!!!!

    We have no choice of passing one or two hour strait in the game if we want the real reward... The Cosmetic!!

    Something great happend to me last october... i became a dad, or baby is super cute and healthy. but having a baby around and play sea of thieve doesn t fit at all. as for people who are terribly busy in their life... I want to play. i try to play but when i do it become a conflic between me and my wife because if we want to achieve something we cant be resonable. so i dont play anymore and watch streaming sometimes.
    right now i want the new cosmetics. and i have to do 5 time wanderer raid...
    im around a baby so im have no choice of playing alone (Baby sleep, focus on noise, well... no need to justifie anything here). but be honest.. how long does this quest take. consider the chance of poping on the other side of the map for begening... 15 min to go sloop for the first island, no time to bulk the boat. we are actively view for pvp because we got the flag and risk of enconter sea monsters. and the worst... i even speed run it, no choice for me here. ( clearly im not enjoying it at all) why??? because im in a rush. no choice. and im not alone to think that way.
    BUT i have an idee for this problem.

    -Why cant we stop a quest from chapiter 2 or 3, leave the game comeback 2 days later and start over at the chapiter we were? for the solo mode take back a map at chapiter 2 and put it back later can cause no problem at all in the gameplay. And at least when i play i will dig and sell the chests, not speed run it. for a crew of 2 3 4... that is a problem right??? take back an unfinish map then finish it with other player later is bad and unfair right? **then why not put it on a vote ??? the guy want his map back other players don t know him ,they refuse and it's the guy problem. he should have been solo. if its a group of good friend. they will take it back and finish it later together... i think its a good solution. On pirate world every body vote and we should be able to keep the quest we didn t finish.
    IF u not agree with this solution there is an other one.
    -STOP PUT VOYAGE CHAPITER ON QUEST!!! one map one island!!!... want to do 2 islands ? buy 2 maps!!.(map price could be cheaper down) want to do 3 buy 3 maps.
    want to do an atena? 4 map instead of 8. then the atena on the last. with the athena xp reduce by 2 if the quest leng is reduce by 2. its for make that game realy playable by everyone. its flustrating, for me and other, to know i have a time limite to do the raid of wanderer for the cosmetic, only because i love the cosmetic.

    Just before this topic im writing down, i was solo on sloop try the raid of wanderer ) to go evently faster i open my crew for an other player to come... i was in half of the quest a guy came and change the flag!!!!! Oo seriously.... damn... what did i do wrong. I didnt even try to finish it and this stupid;;;; whatever how i should call it. ( the systeme, not the players) i want to kill that player, but the real problem isnt him , its the system who alowed it to happen, (change flag and put it back should not cancel the progress, or make it unchangable , u put that quest u got the flag.. unchangable)
    by the way its not a personnal problem, im sure many have the same. the game should be playable with short sessions an hour max( who want to do more do !!°) but it prevent to just lose players who got no much time to play)... for newbies and advanced player with athena. reduce the xp is fine for me.
    for me i think have the possibility of checkpoint the tresure map is the best. still is a long journey for players, no shoorter quest given, some players will finish it in 2-3 hours (for athena), some will finish it 5 days, doesn t matter and nobody is put aside like "this game isn t for u anymore!!!" that what is sea of thieve for me now, i love that game but this game isnt for me anymore as it is now...

    IT JUST SAD!!! :(

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  • @kermar-tutu

    I totally get you. I would love that aswell I am not a Dad but still I get you. From my perspective its like this most of my crew are home at about 19:00 / 20:00 but we go to bed at around 22:00 / 23:00 cause of work, study etc and sometimes an Athena is to long to do but if we could split the quest so we can continue the next day would be awesome. I mean if all goes swift an Athena takes 2 hours but with combat or "Oeww shinney" moments it can take longer.

    I play SoT as much as I can both (pioneer) Insider as Retail. And its been a lot of sessions were we had to delete a Voyage because it became to late and that's a shame. Instead of the stress of "Ahrrrrr we gonna make it lads" Lets head to an outpost for gorgg and continue tomorrow!! Yarr!

    Cheers,
    Tango

  • Ahoy matey!

    As this was more fitting to general feedback and suggestions I have moved it there for you, hopefully, that way it will get more traction :)

  • Rare is aware of this and with introduction of the arena (short fast-paced pvp combat) and possibly the redo of the quest system you're request will be fulfilled. Watch for the announcement video on the 20th of March they should explain their plans further then.

  • @kermar-tutu
    Sounds like an offline mode would be great for you

  • Just lack of time that what this post is about? I got kids play late at GMT for my fix. If i have a short time il just solo a few skull forts.. gotta adapt to time u have

  • Congrats with your child.

    As a Father of 2 young children I can attest to the loss in time for gaming. Now I'm kinda blessed because both my children slept all night from 3 months on so I've had maybe 3 months of having to quit and rejoin later because of them.

    I can however attest to that when the children sleep you'll have plenty of time after bedtime for gaming. Weekends and middays are gone however ^_^

    Online gaming in any form is hampered by having children. You can't do Raids in an MMO or play the longer FPS game modes that take hours anymore for a while.

  • I have a 6 month old daughter who is teething right now so i go afk quite a bitt. if it gets really bad i just ask to turn in so i can leave lol. i think the one map one quest thing is a good idea. The beauty of this game is unlike an FPS you can be oh crud gotta go make a bottle, do it, come back, and you wont have a negative 500 k/d. as long as you have decent people to play with they should understand the struggles of being a gamer parent

  • @truthfullist56 i would like a good offline mode with enought content and story, secondary quest but this isn t what i ask in this message... just the possibility to get back the curent treasure map and take back where we left.

  • @kermar-tutu

    Congratulations on becoming a father and the new responsibilities.

    Life is about priorities and not everything in the world that we like will fit in the life we have. I wish I could game and watch shows as I did as a student. Your life changes, the world is the same and you should adjust your expectations instead of expecting the world to adapt to you. Everyone must make sacrifices in their life, especially when they have children.

    The reason why voyages are not saved is because they are not yours. They are bound to the ship, which is bound to a crew. There is no I in crew, there is no ownership of the ship nor the voyage. It is a shared home for the entire crew. It is ours not mine! Even when playing solo, this is still true. Voyages are cheap enough to purchase and start a new one in every session.

    Have less time to play, you have to adjust how you play and the mindset that you have. It will be about single maps, you cash in when you can and have to be content with what you can achieve in the time frame you have. Having responsibilities has its costs.

    Keep in mind that with a good crew it reduces the amount of time required significantly. Finding a steady pool of pirates, might provide you with options to go afk and respond to the little joy you have, as your crew can keep going while you deal with the needs of the little one.

    Since they will know about the situation you shouldn't get any backlash, in my group one of the guys also had a baby and so he has to occasionally leave mid anything including battle and that is fine.

    Enjoy the moments you have on the seas.

  • @aglasgowthing for get the new mercenaries set you can do any fort you like u wont get the reward. and athena? for get the achivement? the athena need to be finished. fort is fort , squeleton ship is squeleton ship, quest is quest. if i want to do athena why would i make fort? Oo

  • @hynieth we live in a one room house play at night is next to our bed is noisy and the light disturbe my sleeping wife. anyway i dont need tu justify why i dont have time actualy, there is plenty of other player who got only an hour to game per day and still they can do it. and in mostly mmo you come back where u left, donjon with player seach can be done in 30 min if u got a good team. of course it depend of the game but mmo is a mmo. sea of thieve is an adventure game , never the dev sold it to me as an mmo.

  • @cotu42 i know my responsability, and i dont crying i want to play ten hour per day, i can play an hour max every day or 2, that fine just, im athena 10. but i have to do again some athena like to take my small hour for advance to get the reaper ship set... but i need to speed run it because the quest when its put on my solo ship , a map i bough, i can leave for a day and start where i left. but in theory it shoud be able; you many u want to save the map its put on a vote, the buyer get back ts card if the vote agreed , u alone u get back the map. in opposite of what you think dev have to consider how it convinients for player to play. i dont think get back a map with bother u in ur gameplay, but i does matter in mine, u dont care, but still u agains it, dont even know why you take time to explain how i should run my life; you friend can play good for him i cant. dont even need to explain. my life is just an example of somebody who got an hour gaming per day, im not the only one, so unless it bother your gameplay no need do dont improve this for player who need it. im not alone in that case.

  • @kermar-tutu I'm probably going to come off as an uncaring jerk but I'm not trying to be. Whatever I say I say without emotion so please do not take it as an attack.

    So lets get the jerk part out of the way.

    Life getting in the way is generally a personal problem from my point of view. Even if it affects many people, guess what, its still a personal problem. I get that you want to still enjoy the things you enjoy doing but sometimes that's just how it goes being an adult. Responsibilities get in the way and you have to trade off having to be responsible vs enjoying your hobbies. Congrats on the little one and I hope they grow up wonderfully and healthy but adults have to make sacrifices.

    Now that the jerk part is out of the way hopefully the next bit of advice I give can help you and others like you in your position.

    First let me point out that there is no downside to stopping a quest mid-way. Maybe you are a completionist but I can't see any reason why anyone should care that they stopped a quest at chapter 2 or chapter 3. Its all the same. You don't lose rep or anything and can just start another mission without penalty. So I can not get behind your want to be able to continue your quest mid chapter. I think its just pointless and a waste of time since again there is no penalty to stopping it and just starting a another one. So lets not use that for this.

    The popular belief right now is that we should implement a system where a player can pause his progress while mid-way through a Quest because something happens and they have to leave either during an event type deal or during an Athena. You have already stated our counter argument against such a system, but then still trying to get the system implemented by changing it up.

    Now don't get me wrong, sometimes idea's need to be re-worked to get better. However, this is not one of those ideas. I've seen players in the community try repeatedly trying to get a bad idea off the ground. The issue is there. I'm not against your guys plight. I'm just against the solution you come up with.

    So lets address the problems right now.

    You guys don't have the time to chill out an hour or 2 to complete a quest. You want a way to enjoy the game while having a limited time to do so.

    You went on the right track asking for a short type mission that you can do. A quick X-marks the spot, or maybe a 2 line riddle quests?

    How would this be implemented though?

    So something like that would need a ranking system for the quest line themselves. I always found it odd how when we upgraded our factions the quests would get better, harder, and longer while the lower rank quests get locked out completely.

    I believe a good solution would be letting the player base have access to lower rank quests again. Letting us choose what rank of quests we want. The quests would be quicker, easier, and the tier of loot would also reflect the lower ranks. So you guys get your fasts quests but can't abuse it to get crazy quick high tier loot.

    SIDE NOTE Don't know how I would feel about doing that for an athena's since you can speed run athena's pretty quickly anyways and I draw the line where people can solo athena's with ease. So we would have to find a different type of solution for athena quests.

    I would be more inclined to agree to an idea like that instead of the pause option. I just wonder why everyone focus' on the same solution to the same problem instead of looking for other solutions.

    Sometimes its not the problem, its the solution. Don't try to re-work the dead horse, how about finding a completely new horse?

    SIDE NOTE Also not a fan of how Rare decides to make doubloons the currency to buy quests lines. If someone loses connection or in your case has to leave, there is a penalty which is the loss of a type of currency that is limited.

  • @aglasgowthing said in No possibility of passing only 30 min or an hour only in SOT.:

    Just lack of time that what this post is about? I got kids play late at GMT for my fix.

    If i have a short time il just solo a few skull forts.. gotta adapt to time u have

    Its more of giving people tools to be able to do everything in the game without feeling the pressure of time. I get your point tho adapting to the time I have. If I got 2 hours to play I might be able to complete an Athena or do a few skull forts deliver some cargo.

    After fort 1000000000 it would be nice to do something else and if splitting voyages in half can do the trick I don't see a problem. you can do the first 3 maps of your Athena's and the rest is for tomorrow. I adapted to the time I had and I don't feel I can't play half of the game cause of the pressure of the time constriction.

    Ofcourse this also can be abused like people sneak on the ship people grab the voyage to not show what they are doing. It could be that you can reuse that voyage in a new session only? or a cool down.

  • @kermar-tutu im talking about me and my time... u can knock an athena solo in two hours no problem tho

  • Firstly why SoT does not implement chapters is because its an open sandbox game. Plus having chapters would kinda defeat the purpose of quest as people would just find people who are on the last part of the chapter and just latch onto them as in the end they get the same rewards and reputation as well but they save tons of time.

    I understand time is an issue. There was another post on this forums last week about the duration of quests as well but I like his idea more as to yours. Sadly i will not link that post as Necromancy is not allowed in the forums but i will speak of what was mentioned in his post below.

    His ideas was to allow players to choose the length of voyages. Ranging from Short, Medium and Long. The voyages currently in game can be considered Long or Medium. While the Short ones will span for at max 1 hour. But in return, you will also receive lesser rewards. This should allow people to have more flexibility between their game time and time offline.

    #finding Shroud

  • @xultanis-dragon said in No possibility of passing only 30 min or an hour only in SOT.:

    @kermar-tutu I'm probably going to come off as an uncaring jerk but I'm not trying to be. Whatever I say I say without emotion so please do not take it as an attack.

    So lets get the jerk part out of the way.

    Life getting in the way is generally a personal problem from my point of view. Even if it affects many people, guess what, its still a personal problem. I get that you want to still enjoy the things you enjoy doing but sometimes that's just how it goes being an adult. Responsibilities get in the way and you have to trade off having to be responsible vs enjoying your hobbies. Congrats on the little one and I hope they grow up wonderfully and healthy but adults have to make sacrifices.

    Now that the jerk part is out of the way hopefully the next bit of advice I give can help you and others like you in your position.

    First let me point out that there is no downside to stopping a quest mid-way. Maybe you are a completionist but I can't see any reason why anyone should care that they stopped a quest at chapter 2 or chapter 3. Its all the same.

    Reason 1: commendations. If I stop after chapter 2 and havent completed It didn't count for my commendation.
    Reason 2: For a fact I am a completionist :)

    You don't lose rep or anything and can just start another mission without penalty. So I can not get behind your want to be able to continue your quest mid chapter. I think its just pointless and a waste of time since again there is no penalty to stopping it and just starting a another one. So lets not use that for this.

    Reason 1: commendations. If I stop after chapter 2 and havent completed It didn't count for my commendation.
    Reason 2: For a fact I am a completionist :)

    The popular belief right now is that we should implement a system where a player can pause his progress while mid-way through a Quest because something happens and they have to leave either during an event type deal or during an Athena. You have already stated our counter argument against such a system, but then still trying to get the system implemented by changing it up.

    Now don't get me wrong, sometimes idea's need to be re-worked to get better. However, this is not one of those ideas.

    Why not?

    I've seen players in the community try repeatedly trying to get a bad idea off the ground. The issue is there. I'm not against your guys plight. I'm just against the solution you come up with.

    So lets address the problems right now.

    You guys don't have the time to chill out an hour or 2 to complete a quest. You want a way to enjoy the game while having a limited time to do so.

    You went on the right track asking for a short type mission that you can do. A quick X-marks the spot, or maybe a 2 line riddle quests?

    True but why can't an Athena be split up into 3 parts? were you can do an hour of GH next day the OoS and the other day cargo and the chest? Ofcourse I can see that this can be abused. But if you pauze or stop the voyage for that day you need a new session or (think of something) before you can restart the progress.

    How would this be implemented though?

    So something like that would need a ranking system for the quest line themselves. I always found it odd how when we upgraded our factions the quests would get better, harder, and longer while the lower rank quests get locked out completely.

    Yup I remember back in the day a quest would say it would take Example "3 in game days" with would be an hour or something. I think its been mentioned once in a Dev Video they were thinking of introducing shorter Voyages.

    I believe a good solution would be letting the player base have access to lower rank quests again. Letting us choose what rank of quests we want. The quests would be quicker, easier, and the tier of loot would also reflect the lower ranks. So you guys get your fasts quests but can't abuse it to get crazy quick high tier loot.

    SIDE NOTE Don't know how I would feel about doing that for an athena's since you can speed run athena's pretty quickly anyways and I draw the line where people can solo athena's with ease. So we would have to find a different type of solution for athena quests.

    I am not a speedrunner and I dispice speedrunners it ruins the fun (for me) :) If people enjoy it or makes them feel better fine I want to bring all the loot back that I earned even tho most people think it's useless. And most items count towards my Commendations which comes back to reason 1 & 2 :)

    I would be more inclined to agree to an idea like that instead of the pause option. I just wonder why everyone focus' on the same solution to the same problem instead of looking for other solutions.

    But still people want to do Athena's and yes it takes time why would we decline people for doing Athena's just because they cannot do it in 1 run? (im not saying in my case I can never do it) but still there are days I wished I could do 1 part one day and the other tomorrow.

    Sometimes its not the problem, its the solution. Don't try to re-work the dead horse, how about finding a completely new horse?

    What could be a thing if they made shorter versions of Athena's were the chest of legends is worth less rep the shorter the voyage? or?

    SIDE NOTE Also not a fan of how Rare decides to make doubloons the currency to buy quests lines. If someone loses connection or in your case has to leave, there is a penalty which is the loss of a type of currency that is limited.

    Fully agree.

    Cheers,
    Tango

  • @kermar-tutu

    Well, you play solo, it is the most time consuming crew... maybe go for a brigantine?

    You want to make it a vote, which is fine. Though you are forgetting, that it has more consequences:

    1. Athena voyages are supposed to last a while.
    2. Server swapping to avoid other pirates, will be a thing. Promoting the strategy of leaving the world is a bad idea.
    3. The inability to judge, notice a ship going from island to island for a long time and sneak up to a crew to try and intercept the Athena chest. (It is an achievement as well)

    All games require a specific amount of time spent to play. SoT needs about 1 to 3 hours to complete any challenge based on how fast you play. This is equivalent to a movie and not a huge amount of time to ask people to spend on their hobby.

    Group up with a crew if you want to be able to AFK from time to time, speed up the process and all the other benefits of being in a group or adjust your own mindset. The game cannot and should not cater to every living soul and their abilities, lifestyle and preferences.

    Reality is that you choice to be solo is a far bigger constraint on your experience than the ability to play for 1 to 2 hours (which is more than enough to complete anything).

  • @cotu42 said in No possibility of passing only 30 min or an hour only in SOT.:

    You want to make it a vote, which is fine. Though you are forgetting, that it has more consequences:

    1. Athena voyages are supposed to last a while.
    2. Server swapping to avoid other pirates, will be a thing. Promoting the strategy of leaving the world is a bad idea.
    3. The inability to judge, notice a ship going from island to island for a long time and sneak up to a crew to try and intercept the Athena chest. (It is an achievement as well)

    That is the only thing it can be abused. Maybe Time grades in Athena's would be awesome with different types of chests.

  • @mr-shatango ewwwwwww....completionist....nah just kidding.

    So about the chapter quests. I understand that they go towards commendations but again, you could just as easily start a new quests instead of going through 3 or 4 chapters possibly even 5 or 6. I think the highest I went was 8?? It was ridiculous. Multiple maps each chapter. I was not a happy camper.

    I know it goes against the completionist in you to drop a quest while in the middle of it, but that would mean that the issue is not having to complete the quest, its the commendations then right? So they could make it to where each time a chapter is done, it counts towards completing a quest for the commendation?

    I look at stuff in a general term of. If my player base is completely ignoring or circumventing the mechanics just to complete a commendation, that means I should either rework the requirements for the commendation or rework the quests/missions.

    I'll be honest I've never been a fan of commendations or achievements for any game. I understand that they are something for players to "work" or "play" towards, but I never liked them. I only ever did the ones that gave me an actual benefit towards the game which was almost at least over half. Never really got to enjoy playing the game. Had to instead grind towards something. So that is where you and I differ good sir. You might enjoy the grind, I enjoy playing the game how I want to play it.

    The Athena quest being cut down would ultimately mean that it would have to be reworked honestly. From the beginning I never liked Athena's to begin with. I enjoyed my time getting to Pirate Legend. I pvp'd for my loot and fought players at forts. I have to say I enjoyed it A LOT. Then I got to Pirate Legend and had to grind Athena's. Not happy.

    SIDE NOTE Athena would have to be reworked because if the quest is shorter then that would imply that it is quicker and safer to complete. Even if its less Rep it would be safer since it can be completed faster. Athena is suppose to be end game. I'm okay with things being quicker, just not safer if you understand what I'm trying to say.

    I'm all for a rework of the Athena system entirely. Making it in 3 parts of giving an option for a quicker voyage with less rep I don't think would cut it. I would suggest a complete overhaul. How exactly? I have some idea's but I would end up writing a book since almost all of my posts are short story length already and I don't want to hijack the thread.

    But you get an upvote from me, even though we got different view points I liked the way you presented your view points.

  • @mr-shatango said in No possibility of passing only 30 min or an hour only in SOT.:

    @cotu42 said in No possibility of passing only 30 min or an hour only in SOT.:

    You want to make it a vote, which is fine. Though you are forgetting, that it has more consequences:

    1. Athena voyages are supposed to last a while.
    2. Server swapping to avoid other pirates, will be a thing. Promoting the strategy of leaving the world is a bad idea.
    3. The inability to judge, notice a ship going from island to island for a long time and sneak up to a crew to try and intercept the Athena chest. (It is an achievement as well)

    That is the only thing it can be abused. Maybe Time grades in Athena's would be awesome with different types of chests.

    I would prefer more varied voyages with new challenges and rewards. Some of them can be shorter and others longer.

    I am against the entire just make everything the same with different times. Variety is way better than time grades of the same.

  • @kermar-tutu said in No possibility of passing only 30 min or an hour only in SOT.:

    @hynieth we live in a one room house play at night is next to our bed is noisy and the light disturbe my sleeping wife. anyway i dont need tu justify why i dont have time actualy, there is plenty of other player who got only an hour to game per day and still they can do it. and in mostly mmo you come back where u left, donjon with player seach can be done in 30 min if u got a good team. of course it depend of the game but mmo is a mmo. sea of thieve is an adventure game , never the dev sold it to me as an mmo.

    I'd usually post a constructive reply but with this tone I'm just going to say, it's your problem then. Bye.

  • @xultanis-dragon

    Thank you sir! Your comments made me think.

    Pausing a voyage is an option but I agree with you that it is not the Prime solution. I think the key motivation for me is that time should not exclude someone from content. (commendations aside atm)

    Maybe the commendations need to be redone so voyages are there to get the items for commendations...

    Its hard to balance such a thing. Like now we found out we both have very different mindsets on the game. I don't mind for example how long it takes for me to complete a commendation. So its not like commendation is there I wanna complete it in 1 hour (for example).

    Thanks for your comments and showing it from another perspective :)

  • @xlambx finaly somebody who care, not just desagree but say my idee is bad but sugest a new one, no just say no for no good reason . learn people how we get constructive here! your idee isn t too bad i like it.

  • @cotu42
    1 athena voyages are supposed to last a while… ( so ? it still does because some persons gonna take 2-3 days for do it?
    2 and 3 u didnt think far on this one, because a lot of middle solution can be done here… ( my point isnt to quite exactly when u want, you still need to bring back your curent loot to the outpost (if you care) if you dont then there is probably no loot because u speed run it. and a lack of time gonna make you disconect anyway, so the guy hiding since an hour was for nothing, right?! so your point is athena quest forcing players to finish an athena?
    think twice… you want to steal athena chest? ok. great! currently you need to be at the greater time ( so big luck ) or hide in a boat for long to do so… your chance of success is uper if you dealing with unexperience players, because experience players will be more carefull ( im talking about good player , not farmer who still dont know how to play after been an athena 10, (i might be on this one kkk ) anyway. I don't think stealing a athena chest curently is a very fun things to target, it is too hard its better to just get the opportunity to do it.
    steal an athena isnt for the average player. but thinks can be more interesting:

    • The current athena can stay as it is… and a new type of athena quest can be had. example: when you put the new type of athena you will have to pick up strait the athena chest to an npc ( like the merchant quest) but this athena chest is out of value, to get the value of it you got a riddle but not one island riddle but 4 … but only 1 or 2 line or riddle. and you need to carry the chest to a specific place to charge his value, (soul of dead pirates, or magic, anything), more u fit value to it more it worth… (this is an example it doesnt have to be exactly like that ) … the problem will be … when you do this quest the red flag will show( like the curent event)! and every pirate know you ship position. and i actualy think when we get the athena chest we should be seenable (like gta for example)…

    curently many peoples want but dont do athena for a lack of time, because they hate to speed run , the consequence is its hard to steal on and the skill isnt enough to do so you need a lot of luck too… but honestly athena is boring… and anoying just for the pleajure to be. not hard… ANOYING!!!.( dont get me wrong)
    many people calculate it took me one hour and half or 2 hour to do it without speedrun it with a crew of 4. ok so your 3 friend is on time exactly to join, fill up the galion? u did? … Honestly when i meen i got an hour, its an hour, from put on my computer, to quiting the game!. if you had all the time or searching player, or put ramdom and get a bad team who keep desagree with you there is no quest done in an hour and half here, that why i play solo right now, i got my team, but i dont bother them with my current restriction playing time.

    For last make a game playable for more player and improve a game is the definition of SoT. its what the dev want… and remind yourself my request is as simple as asking to be able to save maps after been started. it doesnt change anything for your playing time who is huge ( be able to play 2-3 hour ) per day is a lot … my request still need me to bring back the loot. and enjoy my voyage as dev want me to play. with fun. ( i go for my second chapiter, begening of my day, damn a kraken, then you enjoy killing it) but do a speed run athena who take 1hour and 30 or 2 hour without problem in speed run… had a pvp player come to you, kraken, shark, skely ship… you don't have time for it) YOU DONT HAVE TIME TO ENJOY WHAT THE GAME IS GIVING YOU!!! speed running is I think the worst way to play SoT. for people who got no time, its this or nothing. i don't conplain about difficulty, i like how it is, and i like even sometime to be harder… (something need to be done and be honest to yourself… u like the current athena quest?) less time restriction, less speed run, more loot to bring back outpost and more to STEAL TOO!!! IF You PvP… you should considering the consequence of speed run. (the only good thing is go to island and see undiged chests all over) no pvp...

  • @kermar-tutu

    Your response to allowing people to analyze your movements and determine their response is... well I don't think that is a good challenge to set for yourself and therefore should not be facilitated. If someone enjoys sitting hidden in a ship for two hours, that is their playstyle and should not be made obsolete, as all careful pirates will just pack up and leave the world before doing the most important factor of the voyage. Part of a shared world is that we can decide how we like to play, don't dismiss that of others because you don't like playing like that and how a change like this will impact them. Server hopping should have a cost, new ship and new voyage. It promotes people to stick to the world they are in and that is a good thing.

    You are stating, good players won't have their chest stolen... but they are the most fun to try it on as it is difficult. Just because you don't see the point of trying and failing 95% of the time, doesn't mean someone else shares that view.

    Yes, any voyage in my opinion should be done within a single session as this is part of the game that creates player encounters. Want to do content that was designed to require time, make the time or do something else. There is enough on the seas that can be done in a shorter time span. Leaving the world has a small toll and that should not be changed.

    Athenas take 1.5h to 3h without speed running on a sloop, 1 to 3h is a brig or galleon. I have soloed Athenas in under 2 hours. The time requirement is really not a big deal, if you are as good as you claim.

    Playing solo is a challenge, want to speed up the process bring more people. It is your choice to play alone, you can make excuses all you want about not being able to fill a group. However, there are more than enough communities that are active enough that you are able to occasionally get a galleon together in an extremely small time frame. You can also make arrangements ahead of time, if you know when your hour play time will be. You just don't want to take the effort to organize a crew and that is on yourself.

    Well, if you only have limited time to play. Set goals that suit your time frame. Does this mean that some content is hard to do? Yes. Is that a problem? No.

    A session is where you experience any tale you set out to do. That tale should never cross over to other worlds and sessions, as that defeats the purpose of a session based game and the equal start between pirates at the start of a session.

    In the end, what and how you spend your time is your choice. Want to do the things in game that requires more time, but don't have the time... well that is your own issue.

    This game allows you to come back when ever you want without lagging behind. The game rewards the players that invest and earn the cosmetics and titles based on the activities they manage to pull off during their sessions. You are not entitled to them, as it is requiring you to work for them. Cannot meet the requirements, no big deal you can still play along at the highest level.

  • The beauty of the game is you don't really have to finish most voyages to get rewards.

    In regards to Athena's, you can easily do ashens Athena's in under 30 minutes.

    Everything else can be done under 30 minutes if you are smart.

  • @mad-jim-rogers if im not, need to be smart to play resonable time? do you stream your ashen athena in under 30 min ? i like to see your gameplay. if you do in this time i got thing to learn, but with a gameplay not by saying… blabla...

  • @kermar-tutu yea this new voyage is abit crazy, if you do it without grabbing chests it only takes 1 hour btw, thats how i did it. but yea i understand, i think they did a terrible job with these new voyages. they take way to long, are way to repetetive for how long they take, and arent worth the reward.

  • @mad-jim-rogers the guy is talking about the new bilge rat voyages that take 2 hours to do and ya have to do 5 just to get the skins.

  • @cotu42 same to you man. if people like to hide for two hour in a ship, its there right, to be able to return the chest of chapiter one and quite for do the rest the day after is the choice of other. its not because my idee isnt in the game than is more selfish than yours. i sure many of the players gonna go for a full athena.. and maybe start an other one and quit half… they is no any calculation prouven by be able to quit the game there is less athena to still. considering more athena gonna be finish after instead of been quit, their will be more athena to be stolen. if i got no right to say to you anything how u should play as is my right also to you.

    anyway as im not the only one in that case i beleive rare gonna do something about it its sure. they don t want to kepp that game for heavy player only. and yes 2-3 hour per day is heavy. even some pleople play 15 hour per day both are consider as heavy gamer. rare want and make this game a familly game as much as possible. as the best way to enjoy a voyage fully with all the danger is to don't be rush by time, you will see something will be done by them for that. maybe in a month or maybe in a year. you will see. and you know what? you ganna complain it change your gameplay, its gonna suck, blabla… but if wont change nothing of your gameplay. you will still be able to sneak on a ship. still your athena… and your point of defending something just for say NO to a small matter who wont change anything for you is already a waist of your time. i know my idees been readen by rare… and im sure other had that request also before. you have to know it doesnt concern playing player… it concerne people who stop playing. so they have move on an other game since all the content isn t accecible for them, so they no bother to forum either. but they are there and they are valuable player even you think they are not. rare server are made to stay full a maximun. they bring players when there is a space and move you when you alone… if players quite in a middle of athena? the sneacky guy is screwed too… so if he quit and save his map its the same… if you have no choice to quite you do… so no change in here for the poor sneaky pirate… unless you point is its good to have a système who force player to finish… forcing player bring hunger.. if somebody have only 1 hour to game and he do 2 to finish… for this reason he will not enjoy the second half if its not 75 percent of his game when he will realise he probably got no time to finish. it bring a stressed player, who will rage if kraken pops, skelly ship pops, if anything who will make him lose precious minute of his gameplay he will hate it. i dont even have to ask rare if its that what they want because for sure its not.

    you will see and it wont change anything for you but a lot to us. , i cant go on a galion and afk and put rob on my stick too… why not? like this i got the reward and all the loot. im sure that the worst way to do but if i play with player and i start something and we didnt finish, i do! i dont care what other think but me to i want the loot. that it. so instead of behave like this to my friend who i respect i play alone. and will play with them if i got more time one day.

    you will see they will change that and it will be great and even you at the end u gonna like it ;D

  • @d4m0r3d you can speed run it on a sloop. Won't takes more then 30 minutes. Can be 15 min if you have a partner.

  • @flatflafel bro i did it on a sloop, dug them all first dig i tried, and i also had my ship auto sailing to the next island while i dug them and i think it took more than 30 mins. i did get attacked by 2 skelly ships though but i sunk them within 2 mins each. like i full got to the island turned my ship around facing the next island it had to go to and had it auto pilot there while i jumped on the island to dig them all up. im really good with maps too i never miss the dig, then i would catch a mermaid and would make the ship head back as i jump of to solve the riddle, then would catch a merm turn the ship to the next island and blah blah blah. maybe its just that the voyage is sooo boring and repetetive that it feels like 1 hour but i really dont think it was faster than 30 mins and i dont think its possible to do it much faster than what i did it

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