This is probably completely unnecessary for the game, since sailing/battling with a sloop solo is totally possible for anyone that has basic familiarity with the ship mechanics, but still, I think it would be neat to have a one person ship in the game, especially for brand new players that are unsure about joining a public crew, but aren't skilled enough to manage a solo sloop
Essentially, it'd be somewhere halfway the size between a rowboat and a sloop, single level with a small roofed superstructure over the wheel and map board, single sail, single block, single cleat, no crows nest (replaced with climbing onto the superstructure), the anchor could be a solo vertical crank instead of horizontal wheel or it could have no anchor at all, and it would have a single, either forward or rearward facing, cannon (this might be too strong though) or no cannon at all. It could also possibly have the ability to be slowly oar driven (but not dockable), especially if it has no anchor, since this will give it the ability to stop quickly like an anchor would allow. It would also allow newer players to do fine tune, albeit very slow, maneuvering before they are skilled enough to do so with sails. Any damage would occur on the walls of the single level (~6 holes max) and would always take on water. The supply barrels might need to be pared down to just boxes to make them fit. Either that, or have a single barrel for all three supplies, but with a very limited inventory, like a rowboat box
The general idea is for it to be nearly entirely a training/beginning exploration ship, having little to no defenses, very little ability to take damage, but still able to cross the seas faster than a rowboat (but not as fast as any of the cooperative ships) and without requiring manual oaring. It's maneuverability could be equivalent to the sloop, as to train users to eventually move up to using the sloop
