Can anyone explain what a shard is?

  • Could someone explain what a shard is?

    It keeps cropping up in discussions here and elsewhere, particularly how quiting one game to try another server apparently only puts you on another shard of the same server. I've googled and bing'd but I cannot find any useful information.

    Does it means there's a lot more players per-server than the half-dozen ships on the same instance of the world as you? Or does each of the half-dozen ship have its own world that randomly joins with that of another ship based on stuff like time since start and proximity of other ships?

    I've certainly shared the same port with ships and crews I couldn't see, but could still speak to. If I stayed on the server would I be able to actually see them later on once they popped out and back into range?

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  • The term shard comes from Ultima Online, and was an in-universe reference to there being different servers of the same world available. Shard/Server/Instance can be used interchangably.

    You aren't connected in any way with people on other servers, so I don't think you were talking to them - likely you were just talking to people that were hiding, or the old bug where you can hear people near the area that they died at is/was still active at that time.

    Edit: Here's more details on where "shard" comes from on the website of Raph Koster, lead designer of Ultima Online: https://www.raphkoster.com/2009/01/08/database-sharding-came-from-uo/

  • Is this what you are looking for OP?

  • I thought a "shard" was a t**d eating shark. The "a" in shark presides over the "u" in t**d due to alphabetical positioning.😁

  • Here is Richard Garriott (of Ultimata fame) explaining why they called them “shards”

  • @ghostpaw

    Never played any of the Ultima series; but that was fascinating. Thanks

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